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| <tabber> | | <tabber> |
| |-|Dive Bombing= | | |-|Dive Bombing= |
− | Dive Bombing {{Dive}} is used alongside the Torpedo stat for the [[Damage_Calculations#Airstrike|Damage Calculations]]. | + | '''Dive Bombing''' {{Dive}} is used alongside the Torpedo stat for the [[Damage_Calculations#Airstrike|Damage Calculations]]. |
− | *This stat is only relevant when attacking surface ships. | + | *It's used for Airstrike and Carrier shelling. |
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| |-|Fighter Power= | | |-|Fighter Power= |
− | Fighter Power {{AA}} shares its icon with the AA stat, as well as some behaviors. | + | '''Fighter Power''' {{AA}} shares its icon with the AA stat, as well as some behaviors. |
− | *It is the major component of air-air [[Aerial Combat#Stage 1 - Battle for Air Superiority|Aerial Combat]]. | + | *It is the major component of [[Aerial Combat#Stage 1 - Battle for Air Superiority|Air power]]. |
− | *It is also linked in part to the Interception stat in LBAS. | + | *{{LB Fighter 1}}/{{LB Fighter 2}} [[Land-based Fighters]] also use Interception and Anti-bomber. |
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| |-|Combat Radius= | | |-|Combat Radius= |
− | [[Land-Based Air Squadron#Combat Radius|Combat radius]] {{OpsRadius}} indicates the range a given aircraft can reach from the LBAS of a given map during a sortie. | + | '''[[Land-Based Air Squadron#Combat Radius|Combat radius]]''' {{OpsRadius}} indicates the range a given aircraft can reach from the LBAS of a given map during a sortie. |
| *It does not have a proper icon in the game. | | *It does not have a proper icon in the game. |
| *It can be increased when pairing aircraft with "Range Extenders". | | *It can be increased when pairing aircraft with "Range Extenders". |
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| |-|Interception= | | |-|Interception= |
− | Interception {{Interception}} indicates the ability of a plane to intercept enemy aircraft during an "[[Land-Based_Air_Squadron#Deployment_Modes|Air-Raid]]". | + | '''Interception''' {{Interception}} indicates the ability of a [[Land-based Fighters]] to intercept enemy aircraft in [[LBAS|Land Base]]. |
− | *The effectiveness of this stat will depend on the type of enemy intercepted, as well as the other [[Interceptor]]s present in the LBAS. | + | *It's used allong side '''Fighter Power''' {{AA}} to calculate [[Aerial Combat#Stage 1 - Battle for Air Superiority|Air power]] in [[LBAS|Land Base]]. |
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| |-|Anti-Bomber= | | |-|Anti-Bomber= |
− | Anti-Bomber {{Anti-Bomber}} comes in complement to the Interception stat. | + | '''Anti-Bomber''' {{Anti-Bomber}} indicates the ability of a [[Land-based Fighters]] to intercept enemy bombers during [[Land-Based_Air_Squadron#Land_Base_Air-Raid|LBAS Air Raids]]. |
| *It shares its icon with the Accuracy stat. | | *It shares its icon with the Accuracy stat. |
| + | *'''Only during [[Land-Based_Air_Squadron#Land_Base_Air-Raid|LBAS Air Raids]]''', it's used allong side '''Fighter Power''' {{AA}} and '''Interception''' {{Interception}} to calculate [[Aerial Combat#Stage 1 - Battle for Air Superiority|Air power]]. |
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| |-|Anti-Air Resistance= | | |-|Anti-Air Resistance= |
− | [[AAR|Anti-Air Resistance]] (AAR), is a bomber-only mechanic/stat. It indicates how resistant a plane is to shut down, this feature being reserved for some of the most advanced/skilled planes in the game. | + | '''[[AAR|Anti-Air Resistance]]''' (AAR), is a bomber-only mechanic/stat. It indicates how resistant a plane is to shut down, this feature being reserved for some of the most advanced/skilled planes in the game. |
| *See ''[[AAR|here]]'' for more details. | | *See ''[[AAR|here]]'' for more details. |
| </tabber> | | </tabber> |