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→‎Success Conditions: thx to User:Minhfongboy/Expedition GS
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Meeting the requirements for the expeditions as [[#Reference Tables|detailed below]] will normally result in a '''Normal Success (成功)'''. Failing to meet the requirements will result in a '''Failure (失敗)'''. Please check the fleets against the following checklist to ensure success.
 
Meeting the requirements for the expeditions as [[#Reference Tables|detailed below]] will normally result in a '''Normal Success (成功)'''. Failing to meet the requirements will result in a '''Failure (失敗)'''. Please check the fleets against the following checklist to ensure success.
    +
Normal success is notably affected by:
 
* '''Supply status''': Fleets should be fully '''[[Supply (Mechanic)|resupplied]]''' before being dispatched. Fleets without enough supplies to meet the expedition cost will fail.
 
* '''Supply status''': Fleets should be fully '''[[Supply (Mechanic)|resupplied]]''' before being dispatched. Fleets without enough supplies to meet the expedition cost will fail.
 
* '''Flagship level''': The flagship must have a level greater or equal to the required flagship level of the expedition.
 
* '''Flagship level''': The flagship must have a level greater or equal to the required flagship level of the expedition.
 
* '''Fleet level''': Certain expeditions also have a '''sum total of fleet level''' requirement that must be met.
 
* '''Fleet level''': Certain expeditions also have a '''sum total of fleet level''' requirement that must be met.
* '''Composition''': Certain expeditions require certain ship types and/or certain numbers of ship girls to be dispatched.
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* '''Composition''': Certain expeditions require certain ship types and/or certain numbers of ships to be dispatched.
* '''Drum Canisters''': Certain expeditions such as 21 require a certain number of [[Drum Canister]]s to be equipped by the fleet.
+
* '''Drum Canisters''': Certain expeditions require a certain number of [[Drum Canister]]s to be equipped by the fleet.
* '''Stats''': Certain expeditions such as A2 have certain '''sum total of fleet [[Stats]]''' requirements that must be met. Required stats can be firepower {{Firepower}}, Torpedo {{Torpedo}}, ASW {{ASW}}, Line of Sight {{LOS}} or Anti-Air {{AA}}.
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* '''Stats''': Certain expeditions have certain '''sum total of fleet [[Stats]]''' requirements that must be met. Required stats can be firepower {{Firepower}}, ASW {{ASW}}, Line of Sight {{LOS}}, or Anti-Air {{AA}}.
    
===Great Success===
 
===Great Success===
 
[[File:Greatsuccess.jpg|center|500px|Great Success]]
 
[[File:Greatsuccess.jpg|center|500px|Great Success]]
   −
A '''Great Success (GS) (大成功)''' provides 50% more resources, twice the HQ experience, four times the ship girl experience, and the great success reward item (if applicable). In addition to meeting [[#Normal Success | Normal Success]] conditions, great success requires either:
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A '''Great Success (GS) (大成功)''' provides 50% more resources, twice the HQ experience, four times the ship girl experience, and the great success reward item (if applicable). In addition to meeting [[#Normal Success|Normal Success]] conditions, conditions for GS in expeditions are split into 3 types:
   −
'''Sparkling'''<br>
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{|class="wikitable" width="100%"
Ship girls with 50 or more [[Morale_and_Fatigue|morale]].
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!Expedition Type
* Each sparkled ship girl increases the great success chance by approximately 16%.
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!GS Conditions
 +
!Notes
 +
|-
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!style="color:black;background-color:yellow"|Type I<br>"Sparkle type"
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|Ships must be "[[sparkle]]d"
 +
*Each sparkled ship increases the great success chance by approximately 16%.
 +
|
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|-
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!style="color:black;background-color:lightgray"|Type II<br>"Drum type"
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|Ships must be "[[sparkle]]d" and more {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} than required must be brought.
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*Only 4+ ships need to be sparkled to have the greater rate.
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*The total number of {{Drum}} [[Drum]]s brought must be '''135%''' ("over drum") the amount of the requirement (rounded down)
   −
'''Level'''<br>
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{|class="wikitable mw-collapsible mw-collapsed" style="text-align: center"
Certain expeditions have an innate great success chance related to the flagship level.
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!colspan=4|Drum requirements
* Using a higher level flagship will increase the base great success chance of those expeditions.
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|-
* The formula for determining the GS chance is as follows:
  −
*<math>\text{GS%} = 16 + ( 15 \times \text{Nb}_\text{Sparkl} ) + (\sqrt{\text{Flag}_\text{Lv}} + \frac{\text{Flag}_\text{Lv}}{10})</math>
  −
** The base GS rate is then:
  −
***46 % with a Lv 175 flagship and no sparkled ship,
  −
***100 % with a Lv 128 flagship with 4 sparkled ships,
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***100 % with a Lv 33 flagship with 5 sparkled ships.
  −
* The expeditions affected by the "flagship level" rule are A2, A3, A4, A5, A6, B3, B4, B5, B6, 41, 43, 45, 46, 32, D1, D2, D3, & E1.
  −
 
  −
'''Drum Canisters'''<br>
  −
Expeditions that require drums have an innate chance of great success.
  −
* The chance is roughly 50%.
  −
* Even with 6 sparkled girls, these expeditions still have a chance to not have a GS. The minimum requirement to guarantee GS is to "over drum" the fleet and sparkle at least 4 girls.
  −
* The following are the "over drum" requirements:
  −
{| class="wikitable" style="text-align: center"
   
!Exped
 
!Exped
 +
!Drums carriers
 
!Drums required
 
!Drums required
!Drums carriers
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!Over Drum
 
|-
 
|-
 
!21
 
!21
|4||3
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|3||4||5
 
|-
 
|-
 
!24
 
!24
|4||1
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|1||0||4
 
|-
 
|-
 
!37
 
!37
|5||3
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|3||5||7
 
|-
 
|-
 
!38
 
!38
|10||4
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|4||10||13
 
|-
 
|-
 
!40
 
!40
|4||1
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|1||0||4
 
|-
 
|-
 
!44
 
!44
|8||3
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|3||8||10
 
|-
 
|-
 
!E2
 
!E2
|6?||3
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|3||6?||8?
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|}
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|All "drum expeditions" follow this rule.
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*24 and 40 also follow this rule, despite not being a drum expedition for some reason. They both require 4 drums to meet the 135% drum condition
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|-
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!style="color:black;background-color:cyan"|Type III<br>"Level type"
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|<math>\text{GS}_\text{%}  = 16 + 15 \times \text{N}_\text{Spark} + \sqrt{\text{Flag}_\text{Lv}} + \frac{\text{Flag}_\text{Lv}}{10}</math>
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;With
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*<math>\text{N}_\text{Spark}</math> the number of sparkled ships,
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*<math>\sqrt{\text{Flag}_\text{Lv}}</math> the level of the flagship.
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|Greatly depends on the flagship level, the GS rate is for example:
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*47.4 % if flagship Lv = 180 & 0 ship sparkled,
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*100 % if flagship Lv ≥ 128 & 4 ships are sparkled,
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*100 % flagship Lv ≥ 33+ & 5 ships are sparkled,
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*100 % flagship Lv ≤ 32- & all ships are sparkled (''about the same condition as Type I)
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|}
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{|class="wikitable" style="text-align:center"
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!World 1
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!World 2
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!World 3
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!World 7
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!World 4
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!World 5
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|-
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|style="color:black;background-color:yellow"|1
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|style="color:black;background-color:yellow"|9
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|style="color:black;background-color:yellow"|17
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|style="color:black;background-color:cyan"|41
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|style="color:black;background-color:yellow"|25
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|33
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|-
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|style="color:black;background-color:yellow"|2
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|style="color:black;background-color:yellow"|10
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|style="color:black;background-color:yellow"|18
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|style="color:black;background-color:yellow"|42
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|style="color:black;background-color:yellow"|26
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|34
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|-
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|style="color:black;background-color:yellow"|3
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|style="color:black;background-color:yellow"|11
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|style="color:black;background-color:yellow"|19
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|style="color:black;background-color:cyan"|43
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|style="color:black;background-color:yellow"|27
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|style="color:black;background-color:yellow"|35
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|-
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|style="color:black;background-color:yellow"|4
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|style="color:black;background-color:yellow"|12
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|style="color:black;background-color:yellow"|20
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|style="color:black;background-color:lightgray"|44
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|style="color:black;background-color:yellow"|28
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|style="color:black;background-color:yellow"|36
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|-
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|style="color:black;background-color:yellow"|5
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|style="color:black;background-color:yellow"|13
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|style="color:black;background-color:lightgray"|21
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|style="color:black;background-color:cyan"|45
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|style="color:black;background-color:yellow"|29
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|style="color:black;background-color:lightgray"|37
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|-
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|style="color:black;background-color:yellow"|6
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|style="color:black;background-color:yellow"|14
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|style="color:black;background-color:yellow"|22
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|style="color:black;background-color:cyan"|46
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|style="color:black;background-color:yellow"|30
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|style="color:black;background-color:lightgray"|38
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|-
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|style="color:black;background-color:yellow"|7
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|style="color:black;background-color:yellow"|15
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|style="color:black;background-color:yellow"|23
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|
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|style="color:black;background-color:yellow"|31
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|style="color:black;background-color:yellow"|39
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|-
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|style="color:black;background-color:yellow"|8
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|style="color:black;background-color:yellow"|16
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|style="color:black;background-color:lightgray"|24
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|
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|style="color:black;background-color:cyan"|32
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|style="color:black;background-color:lightgray"|40
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|-
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|style="color:black;background-color:yellow"|A1
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|style="color:black;background-color:yellow"|B1
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|
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|
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|style="color:black;background-color:cyan"|D1
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|style="color:black;background-color:cyan"|E1
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|-
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|style="color:black;background-color:cyan"|A2
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|style="color:black;background-color:yellow"|B2
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|
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|
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|style="color:black;background-color:cyan"|D2
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|style="color:black;background-color:lightgray"|E2
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|-
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|style="color:black;background-color:cyan"|A3
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|style="color:black;background-color:cyan"|B3
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|
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|
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|style="color:black;background-color:cyan"|D3
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|
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|-
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|style="color:black;background-color:cyan"|A4
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|style="color:black;background-color:cyan"|B4
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|
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|
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|
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|
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|-
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|style="color:black;background-color:cyan"|A5
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|style="color:black;background-color:cyan"|B5
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|
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|
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|
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|
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|-
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|style="color:black;background-color:cyan"|A6
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|style="color:black;background-color:cyan"|B6
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|
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|
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|
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|
 
|}
 
|}
  
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