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→‎Success Conditions: thx to User:Minhfongboy/Expedition GS
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Meeting the requirements for the expeditions as [[#Reference Tables|detailed below]] will normally result in a '''Normal Success (成功)'''. Failing to meet the requirements will result in a '''Failure (失敗)'''. Please check the fleets against the following checklist to ensure success.
 
Meeting the requirements for the expeditions as [[#Reference Tables|detailed below]] will normally result in a '''Normal Success (成功)'''. Failing to meet the requirements will result in a '''Failure (失敗)'''. Please check the fleets against the following checklist to ensure success.
    +
Normal success is notably affected by:
 
* '''Supply status''': Fleets should be fully '''[[Supply (Mechanic)|resupplied]]''' before being dispatched. Fleets without enough supplies to meet the expedition cost will fail.
 
* '''Supply status''': Fleets should be fully '''[[Supply (Mechanic)|resupplied]]''' before being dispatched. Fleets without enough supplies to meet the expedition cost will fail.
 
* '''Flagship level''': The flagship must have a level greater or equal to the required flagship level of the expedition.
 
* '''Flagship level''': The flagship must have a level greater or equal to the required flagship level of the expedition.
 
* '''Fleet level''': Certain expeditions also have a '''sum total of fleet level''' requirement that must be met.
 
* '''Fleet level''': Certain expeditions also have a '''sum total of fleet level''' requirement that must be met.
* '''Composition''': Certain expeditions require certain ship types and/or certain numbers of ship girls to be dispatched.
+
* '''Composition''': Certain expeditions require certain ship types and/or certain numbers of ships to be dispatched.
* '''Drum Canisters''': Certain expeditions such as 21 require a certain number of [[Drum Canister]]s to be equipped by the fleet.
+
* '''Drum Canisters''': Certain expeditions require a certain number of [[Drum Canister]]s to be equipped by the fleet.
* '''Stats''': Certain expeditions such as A2 have certain '''sum total of fleet [[Stats]]''' requirements that must be met. Required stats can be firepower {{Firepower}}, Torpedo {{Torpedo}}, ASW {{ASW}}, Line of Sight {{LOS}} or Anti-Air {{AA}}.
+
* '''Stats''': Certain expeditions have certain '''sum total of fleet [[Stats]]''' requirements that must be met. Required stats can be firepower {{Firepower}}, ASW {{ASW}}, Line of Sight {{LOS}}, or Anti-Air {{AA}}.
    
===Great Success===
 
===Great Success===
 
[[File:Greatsuccess.jpg|center|500px|Great Success]]
 
[[File:Greatsuccess.jpg|center|500px|Great Success]]
   −
A '''Great Success (GS) (大成功)''' provides 50% more resources, twice the HQ experience, four times the ship girl experience, and the great success reward item (if applicable). In addition to meeting [[#Normal Success | Normal Success]] conditions, great success requires either:
+
A '''Great Success (GS) (大成功)''' provides 50% more resources, twice the HQ experience, four times the ship girl experience, and the great success reward item (if applicable). In addition to meeting [[#Normal Success|Normal Success]] conditions, conditions for GS in expeditions are split into 3 types:
   −
'''Sparkling'''<br>
+
{|class="wikitable" width="100%"
Ship girls with 50 or more [[Morale_and_Fatigue|morale]].
+
!Expedition Type
* Each sparkled ship girl increases the great success chance by approximately 16%.
+
!GS Conditions
 +
!Notes
 +
|-
 +
!style="color:black;background-color:yellow"|Type I<br>"Sparkle type"
 +
|Ships must be "[[sparkle]]d"
 +
*Each sparkled ship increases the great success chance by approximately 16%.
 +
|
 +
|-
 +
!style="color:black;background-color:lightgray"|Type II<br>"Drum type"
 +
|Ships must be "[[sparkle]]d" and more {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} than required must be brought.
 +
*Only 4+ ships need to be sparkled to have the greater rate.
 +
*The total number of {{Drum}} [[Drum]]s brought must be '''135%''' ("over drum") the amount of the requirement (rounded down)
   −
'''Level'''<br>
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align: center"
Certain expeditions have an innate great success chance related to the flagship level.
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!colspan=4|Drum requirements
* Using a higher level flagship will increase the base great success chance of those expeditions.
+
|-
* The formula for determining the GS chance is as follows:
  −
*<math>\text{GS%} = 16 + ( 15 \times \text{Nb}_\text{Sparkl} ) + (\sqrt{\text{Flag}_\text{Lv}} + \frac{\text{Flag}_\text{Lv}}{10})</math>
  −
** The base GS rate is then:
  −
***46 % with a Lv 175 flagship and no sparkled ship,
  −
***100 % with a Lv 128 flagship with 4 sparkled ships,
  −
***100 % with a Lv 33 flagship with 5 sparkled ships.
  −
* The expeditions affected by the "flagship level" rule are A2, A3, A4, A5, A6, B3, B4, B5, B6, 41, 43, 45, 46, 32, D1, D2, D3, & E1.
  −
 
  −
'''Drum Canisters'''<br>
  −
Expeditions that require drums have an innate chance of great success.
  −
* The chance is roughly 50%.
  −
* Even with 6 sparkled girls, these expeditions still have a chance to not have a GS. The minimum requirement to guarantee GS is to "over drum" the fleet and sparkle at least 4 girls.
  −
* The following are the "over drum" requirements:
  −
{| class="wikitable" style="text-align: center"
   
!Exped
 
!Exped
 +
!Drums carriers
 
!Drums required
 
!Drums required
!Drums carriers
+
!Over Drum
 
|-
 
|-
 
!21
 
!21
|4||3
+
|3||4||5
 
|-
 
|-
 
!24
 
!24
|4||1
+
|1||0||4
 
|-
 
|-
 
!37
 
!37
|5||3
+
|3||5||7
 
|-
 
|-
 
!38
 
!38
|10||4
+
|4||10||13
 
|-
 
|-
 
!40
 
!40
|4||1
+
|1||0||4
 
|-
 
|-
 
!44
 
!44
|8||3
+
|3||8||10
 
|-
 
|-
 
!E2
 
!E2
|6?||3
+
|3||6?||8?
 +
|}
 +
 
 +
|All "drum expeditions" follow this rule.
 +
*24 and 40 also follow this rule, despite not being a drum expedition for some reason. They both require 4 drums to meet the 135% drum condition
 +
|-
 +
!style="color:black;background-color:cyan"|Type III<br>"Level type"
 +
|<math>\text{GS}_\text{%}  = 16 + 15 \times \text{N}_\text{Spark} + \sqrt{\text{Flag}_\text{Lv}} + \frac{\text{Flag}_\text{Lv}}{10}</math>
 +
;With
 +
*<math>\text{N}_\text{Spark}</math> the number of sparkled ships,
 +
*<math>\sqrt{\text{Flag}_\text{Lv}}</math> the level of the flagship.
 +
|Greatly depends on the flagship level, the GS rate is for example:
 +
*47.4 % if flagship Lv = 180 & 0 ship sparkled,
 +
*100 % if flagship Lv ≥ 128 & 4 ships are sparkled,
 +
*100 % flagship Lv ≥ 33+ & 5 ships are sparkled,
 +
*100 % flagship Lv ≤ 32- & all ships are sparkled (''about the same condition as Type I)
 +
|}
 +
{|class="wikitable" style="text-align:center"
 +
!World 1
 +
!World 2
 +
!World 3
 +
!World 7
 +
!World 4
 +
!World 5
 +
|-
 +
|style="color:black;background-color:yellow"|1
 +
|style="color:black;background-color:yellow"|9
 +
|style="color:black;background-color:yellow"|17
 +
|style="color:black;background-color:cyan"|41
 +
|style="color:black;background-color:yellow"|25
 +
|33
 +
|-
 +
|style="color:black;background-color:yellow"|2
 +
|style="color:black;background-color:yellow"|10
 +
|style="color:black;background-color:yellow"|18
 +
|style="color:black;background-color:yellow"|42
 +
|style="color:black;background-color:yellow"|26
 +
|34
 +
|-
 +
|style="color:black;background-color:yellow"|3
 +
|style="color:black;background-color:yellow"|11
 +
|style="color:black;background-color:yellow"|19
 +
|style="color:black;background-color:cyan"|43
 +
|style="color:black;background-color:yellow"|27
 +
|style="color:black;background-color:yellow"|35
 +
|-
 +
|style="color:black;background-color:yellow"|4
 +
|style="color:black;background-color:yellow"|12
 +
|style="color:black;background-color:yellow"|20
 +
|style="color:black;background-color:lightgray"|44
 +
|style="color:black;background-color:yellow"|28
 +
|style="color:black;background-color:yellow"|36
 +
|-
 +
|style="color:black;background-color:yellow"|5
 +
|style="color:black;background-color:yellow"|13
 +
|style="color:black;background-color:lightgray"|21
 +
|style="color:black;background-color:cyan"|45
 +
|style="color:black;background-color:yellow"|29
 +
|style="color:black;background-color:lightgray"|37
 +
|-
 +
|style="color:black;background-color:yellow"|6
 +
|style="color:black;background-color:yellow"|14
 +
|style="color:black;background-color:yellow"|22
 +
|style="color:black;background-color:cyan"|46
 +
|style="color:black;background-color:yellow"|30
 +
|style="color:black;background-color:lightgray"|38
 +
|-
 +
|style="color:black;background-color:yellow"|7
 +
|style="color:black;background-color:yellow"|15
 +
|style="color:black;background-color:yellow"|23
 +
|
 +
|style="color:black;background-color:yellow"|31
 +
|style="color:black;background-color:yellow"|39
 +
|-
 +
|style="color:black;background-color:yellow"|8
 +
|style="color:black;background-color:yellow"|16
 +
|style="color:black;background-color:lightgray"|24
 +
|
 +
|style="color:black;background-color:cyan"|32
 +
|style="color:black;background-color:lightgray"|40
 +
|-
 +
|style="color:black;background-color:yellow"|A1
 +
|style="color:black;background-color:yellow"|B1
 +
|
 +
|
 +
|style="color:black;background-color:cyan"|D1
 +
|style="color:black;background-color:cyan"|E1
 +
|-
 +
|style="color:black;background-color:cyan"|A2
 +
|style="color:black;background-color:yellow"|B2
 +
|
 +
|
 +
|style="color:black;background-color:cyan"|D2
 +
|style="color:black;background-color:lightgray"|E2
 +
|-
 +
|style="color:black;background-color:cyan"|A3
 +
|style="color:black;background-color:cyan"|B3
 +
|
 +
|
 +
|style="color:black;background-color:cyan"|D3
 +
|
 +
|-
 +
|style="color:black;background-color:cyan"|A4
 +
|style="color:black;background-color:cyan"|B4
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
|style="color:black;background-color:cyan"|A5
 +
|style="color:black;background-color:cyan"|B5
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
|style="color:black;background-color:cyan"|A6
 +
|style="color:black;background-color:cyan"|B6
 +
|
 +
|
 +
|
 +
|
 
|}
 
|}
  
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