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This article aims to provide you with advice on the best way to farm necessary resources. As a general rule, [[Expeditions]] are the best way to gain resources. Sorties do provide a decent return on primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) but it works out as trading away one or more primary resources for another.
+
This article aims to provide advice on the better ways to farm the main resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) and consumables ({{IR}}{{IC}}{{DM}}{{IM}}).
 +
;As some general rules
 +
*[[Expeditions]] are the best way to gain most resources, with the advantage of being AFK compatible,
 +
*[[Quests]] are often the better way to farm consumables, especially screws {{IM}},
 +
*[[Sortie]]s generally provide the greatest hourly gain for any resource/consumable, but at the cost of more active playtime and some other resources.
   −
''Only repeatable quests are listed on this page. One-time quests are also a major source of secondary and special resources. Please refer to [[Quests]] for more details.''
+
;Notes
 +
*[[#Other Consumables|Special resources]] are not detailed here, as they are difficultly "farmable", please refer to each individual page for more details.
 +
*Only repeatable quests are listed on this page, as they are the most relevant in a "farming mindset",
 +
**One-time quests can also be a major source of resources. Please refer to [[Quests]] for more details.
 +
*Expected for screws, monthly expeditions are also omitted here, as even so they reward great amounts of resources and consumables, they are incompatible with a "farming mindset",
 +
*[[Events]] and limited-time quests are often a great way to gain all types of consumables, with some events introducing great resource farming spots.
 +
**Please refer to the current event's page for more details on such addition.
    
=General Tips=
 
=General Tips=
 
===Sortie Tips===
 
===Sortie Tips===
* Having the lightest possible fleet is recommended to reduce costs and maximize gains.
+
Resources in sorties are gained from '''[[Resource Node]]s''' and '''[[Scrap]]ing''' dropped ships.
* For [[Resource Node]]s, using appropriate gear is essential to maximize gains:
+
* Using the lightest possible fleet is recommended to reduce the average sortie costs and so maximize gains.
 +
* For resource nodes, using appropriate gear ({{Landing Craft}}/{{Amphibious Tank}}/{{Drum}}) is essential to maximize gains:
 
{{Gain Modifier}}
 
{{Gain Modifier}}
   
* '''A battle has to be completed (win or loss) after the resource node''' in order to claim the resources.
 
* '''A battle has to be completed (win or loss) after the resource node''' in order to claim the resources.
 
** Exceptions are resource nodes that are dead-end nodes.
 
** Exceptions are resource nodes that are dead-end nodes.
 +
*In the following guide, {{Landing Craft}} and {{Amphibious Tank}} are fully interchangeable, and on refer to "type A craft"
    
===Expedition Tips===
 
===Expedition Tips===
* Always try to sparkle for expeditions. This increases the great success chance which significantly boosts income. Your own tolerance for tedium will determine what is the minimum expedition length to sparkle for.
+
Expeditions come in various types and forms, being each more or less suited for some resources or even farming methods.
* Read the expedition requirements carefully. This can prevent wasted time.
+
*Regarding resources:
* '''Always remember to resupply your expedition fleet'''.
+
**Some expeditions will reward a '''"modest"''' amount of resources, but on a '''short timer''', being great on an "hourly gain" perspective, being more suited alongside '''active gameplay''',
* Raw resource returns is not as important as returns per hour.
+
**Some expeditions will reward a '''"high"''' amount of resources, but on a '''long timer''', being great on an "absolute gain" perspective, being more suited alongside '''AFK periods'''.
** The exception is when you will be away from the game for long enough to complete lengthy high-return expeditions.
+
*Regarding consumables:
 +
**Some expeditions will reward a "fixed" consumable, being rewarded 50% of the time,
 +
**Some expeditions will reward a "GS" consumable, being rewarded with "Great Success" only,
 +
**Since no expedition rewards more than very few consumables, there is no "long timer" expedition adequate for farming, unless the consumable is a side reward of other resources.
 +
*For most expeditions, having a '''"Great Success"''' is advisable, especially for "short timer" ones.
 +
**This mostly requires sparkling ships, which is time-consuming, but still worth it when trying to reach greater hourly gains,
 +
**''See [[Expeditions#Success Conditions|Success Conditions]] for more details.
    
===Quest Tips===
 
===Quest Tips===
* Quests are an excellent source of secondary resources ({{IR}}{{IC}}{{DM}}{{IM}}).
+
Quests are mostly used to farm consumables ({{IR}}{{IC}}{{DM}}{{IM}}).
* While it is ideal to use the lightest fleet possible to maximize primary resource gains, it is more important to have a fleet that can reliably clear the quest for secondary resources.
+
* While it is ideal to use the lightest fleets possible to maximize primary resource gains, it is more important to use fleets that reliably clear the quests.
   −
===Landing Craft carriers===
+
===Landing Craft Carriers===
 +
Here is a list of the Landing Equipment {{Landing Craft}}/{{Amphibious Tank}} capable ships, used in sorties and expeditions.
 +
*Note that [[Kinu Kai Ni]] have special behaviours in those cases.
 
{{Landing_Craft/Amphibious_Tank_Capable_Ships}}
 
{{Landing_Craft/Amphibious_Tank_Capable_Ships}}
   −
=Fuel=
+
={{Fuel}} Fuel=
 +
<div class="mw-collapsible mw-collapsed">
 +
 
 
<tabber>
 
<tabber>
 
Sortie=
 
Sortie=
==1-3==
+
==[[1-3]]==
The objective is to '''reach node D then retreat after node E'''. DO NOT attempt to farm node G. The [[maelstrom]] at node H has a chance to deplete all of your fleet's fuel. This is a fairly simple and straightforward map to farm but requires multiple fleets if you want to farm it non-stop. Take note that only the AO fleet guarantees routing to D. Kamoi is preferred over Hayasui because of the latter's cost. The AV fleet has random routing (weighted towards D), unless you bring 4 DE. But 4DE will significantly reduce your resource gains because they cannot carry drums or landing craft. The submarine in both fleet options will be able to tank every enemy you'll encounter.
+
Node {{MapRoute|D|green}} is a "normal resource node" rewarding 10~20 {{fuel}}
*See [[1-3]]
     −
;Resource Gain
+
*Has many {{LandingCraft}} [[Landing Craft]] and {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Amphibious Tanks}} should be equipped to maximize fuel gain.
* 10-20 (5 {{Fuel}} increments}}
+
**{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} work as an inferior substitute.
** +2 per {{Drum}}
+
**Only using those equipment in the fleet is a viable solution.
** +3 per {{LandingCraft}}
+
*When lacking enough Amphibious Tanks for SS(V), [[Luigi Torelli]] is recommended as a substitute that can carry Drums.
 +
*When using an AO, the reach rate is 100%, but is only 80% when using an AV instead.
 +
*Once the first battle is complete, "retreat" and "[[resupply]]" before going back out.
 +
If done correctly, this can result in an outstanding fuel gain that can surpass [[expedition]] gains.
 +
*Using "cheap" ships to refuel in the fleet (such as {{Class|Kamikaze}} and {{Class|Mutsuki}}) will optimize the fuel consumption/farming.
 +
*It is alternatively possible to use throwaway DDs with Drums that are never refueled until they are ''critically damaged'', and then scraped to save on resources (do not forget to swap their drums with the new ones before doing this).
   −
;Recommended Fleet
+
;Recommended Fleets
* 1AV 4DD 1SS
+
*'''[[Kamoi]]/[[Souya]], 4-5DD, 0-1SS(V)'''
* 1AO 4DD 1SS
+
*1AV/AO, 4-5DD, 0-1SS(V) (if lacking those AO)
 +
*Route = {{MapRoute|A|blue|D|green|B|blue|E|red}}
    
;Equipment Setups
 
;Equipment Setups
Line 48: Line 74:  
!Notes
 
!Notes
 
|-
 
|-
! DD
+
! DD/AO/AV
| {{Drum}}{{LandingCraft}}
+
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| Use whatever mix of barrels and landing craft that you have to maximize your gains. Prioritize landing craft where possible.
+
| {{Drum}} can serve as Landing Craft substitutes when lacking enough.
|-
  −
!rowspan=2| AO/AV
  −
| {{BluePlane}}{{BluePlane}}{{BluePlane}}
  −
| This setup is for [[Hayasui]]. Although her slots are small, they are more than enough to take out the weak enemies on this map.  
   
|-
 
|-
| {{Seaplane}}{{Seaplane}}{{Seaplane}}'''/'''{{TorpedoWeapon}}
+
! SS(V)
| This setup is for [[Kamoi]] or an AV. If the AV can carry midget submarines, swap out one seaplane for it.
+
| {{Amphibious Tank}}{{Amphibious Tank}}
|-
+
| {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Tanks.
! SS
+
*[[Luigi Torelli]] is also a recommended substitute that can carry {{Drum}}
| {{TorpedoWeapon}}{{TorpedoWeapon}}
  −
| Simply load the SS with torpedoes. Ideally, she should have the [[61cm Triple (Oxygen) Torpedo Mount]] to maximize her armor.
   
|}
 
|}
   −
==7-4==
+
==1-3 Souya Immortal Farming<ref>Source: https://twitter.com/ych0701/status/1410537016714940420?s=20&t=RfACXTRmiJf6hpzwoYQkQQ</ref>==
 +
<div class="mw-collapsible mw-collapsed">
 +
Thanks to her incredible ''Luck'' (77+) and ''Armor'' (62) stats, '''[[Souya (AGB)]]''' (not AGS nor AGL) can exploit damage mechanics to farm on fuel on [[1-3]].
 +
*Souya needs to:
 +
**Be on AGB form (last one),
 +
**Be max moded, especially her armor,
 +
**Carry a {{EquipmentLink|Anti-torpedo Bulge (Large)|Pugliese Underwater Protection Bulkhead|New Kanhon Design Anti-torpedo Bulge (Large)|text=Large armor}} (if possible the one at {{EquipmentLink|New Kanhon Design Anti-torpedo Bulge (Large)|text=+10 armor}}),
 +
***The {{ArmorEquipment}} armor can be put in a [[Reinforcement Expansion]] to save one slot,
 +
**Be {{color|orange|'''moderately damaged (中破)'''}}, with '''7 HPs,
 +
**Carry as much '''{{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Craft}}''' as possible.
 +
 
 +
When setup like that, Souya can be sortie alone on [[1-3]],
 +
*She will follow the route {{MapRoute|A|blue|D|green|B|blue|E|red}}
 +
*One the battle of Node {{MapRoute|E|red}}, thanks to how damages are calculated in Kancolle, she will be virtually immune to damages and so will survive the battle almost every time,
 +
*Once the battle is completed, the sortie can be ended to gather the fuel and restart a run,
 +
*It is possible to farm about {{color|lime|'''900+ fuel/h}} ''"risk free"''''' using this method.
 +
 
 +
;Note
 +
*The method only works on [[1-3]] Node {{MapRoute|E|red}}, other battles being able to damage Souya.
 +
<references/>
 +
</div>
 +
 
 +
==[[7-4]]==
 
[[7-4]] is a great "risck free" place to farm both fuel and bauxite.
 
[[7-4]] is a great "risck free" place to farm both fuel and bauxite.
 
*See the relevant page for more details.
 
*See the relevant page for more details.
   −
==4-3==
+
==[[4-3]]==
This map can be used to farm both fuel and bauxite. The fleet used is the same for both resources. Fuel is '''obtained from node B'''. Take note that you '''do not have to retreat if heavily damaged at G'''. This is because node J is a dead-end node and will end the sortie. Unlike 1-3, a majority of the fleet needs to be combat focused. While this means you cannot bring as many bonus equipment, the base resource gain is higher. This map will cost more buckets compared to 1-3. You should take the AV over Hayasui because of the latter's cost.
+
Node {{MapRoute|B|green}} is a "normal resource node" rewarding 30~90 {{Fuel}}
   −
;Resource Gain
+
It is possible to use this map to farm both fuel and bauxite. This requires the use of either an '''AV''' or '''AO''' and will go through 2 combat nodes.
* 30-90 (5 {{Fuel}} increments}}
  −
** +2 per {{Drum}}
  −
** +3 per {{LandingCraft}}
      
;Recommended Fleets
 
;Recommended Fleets
* 1AV/AO 1CL 2DD 2CLT
+
* 1AV/AO, 1CL, 2DD, 2CLT (Fast)
 +
*Route = {{MapRoute|A|red|B|green|G|red|J|green}}
 +
**Node {{MapRoute|A|red}} should not present much difficulty, however, node {{MapRoute|G|red}} may present some challenge to pass.
 +
**AV, CLTs, and CLs carrying {{Minisub}} [[Midget Submarine]] can be useful for taking out many of the ships in node {{MapRoute|G|red}} during the [[Otorp]] attack, to minimize damage taken.
 +
**Slow AV/AO needs to be [[Fast]] (see [[Improving Ship Speed]]).
 +
**Due to the danger this path has, bringing {{LandingCraft}} to gain extra resources can be optional.
    
;Equipment Setups
 
;Equipment Setups
Line 87: Line 131:  
! DD
 
! DD
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| Because of the limited space for bonus equipment, you do not have the luxury of bringing drums.
+
| {{Drum}} can serve as Landing Craft substitutes when lacking enough. Using a combat setup is also viable when having trouble passing this route.
 
|-
 
|-
! rowspan=2| CL
+
! CL/CLT
| {{TorpedoWeapon}}{{TorpedoWeapon}}{{TorpedoWeapon}}
+
| {{Sec Gun}}{{Sec Gun}}{{Minisub}}<br>{{Minisub}}{{Sonar}}{{DepthCharge}}<br>{{Med Gun}}{{Med Gun}}{{SPR}}
| This setup is for [[Abukuma|Abukuma Kai Ni]] or [[Yura|Yura Kai Ni]]. These two are the ideal girls for farming this map as the opening torpedoes are great at taking out threats.
+
| {{Minisub}} will take out some enemies earlier. Some [[OASW]] setup is recommended to pass the 1st node, but can be replaced by a more standard setup if this part is not troublesome.
 +
*The standard [[Artillery Spotting]] is a default solution when making {{Minisub}} capable CL.
 
|-
 
|-
| {{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}
+
! AV
| In the event that you are unable to use Abukuma or Yura in this map, simply give your CL a standard artillery spotting setup.
+
| {{SPB}}{{SPB}}{{Minisub}}
 +
| A setup giving both an Otorp and an airstrike.
 
|-
 
|-
! CLT
+
! AO
| {{TorpedoWeapon}}{{Sonar}}{{DepthCharge}}
+
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| The midget submarine will allow them to take out some threats early and minimize the damage your fleet takes. [[OASW]] is highly recommended, especially since you will encounter submarines enroute.
+
| Outside of {{LandingCraft}} carrier, AO do not have a standard setup. The general rule is to make them as less of a dead weight as possible, usually giving them guns, planes, or armor.
|-
  −
! rowspan=2| AO/AV
  −
| {{BluePlane}}{{BluePlane}}{{BluePlane}}
  −
| This setup is for [[Hayasui]]. Her slots may be a bit small for the enemies present in this map but they're still enough to take out the weaker enemies. [[Kamoi]] is not recommended for this map.
  −
|-
  −
| {{TorpedoWeapon}}{{Seaplane}}{{Seaplane}}
  −
| The AV should have a midget sub to add to the strength of the opening torpedo. The extra seaplane bombers add the airstrike cherry on top.  
   
|}
 
|}
    
|-|Expedition=
 
|-|Expedition=
{| class="wikitable" style="text-align:center"
+
{|class="wikitable" style="text-align:center"
 +
!colspan=5|Short
 +
|-
 +
!Expedition
 +
!Timer
 +
!Hourly<br>Yield
 +
!Side<br>Resource
 +
|-
 +
| 05|| 01:30|| 133||{{Ammo}}{{Steel}}{{Bauxite}}
 +
|-
 +
| 21|| 02:20|| 137||{{Ammo}}{{FBsmall}}
 +
|-
 +
| 38|| 02:55|| 144||{{Steel}}{{FBsmall}}
 +
|-
 +
!colspan=5|Long
 +
|-
 
!Expedition
 
!Expedition
!Yield
   
!Timer
 
!Timer
!Resource/Hour
+
!Total<br>Yield
!Fleet Requirement
+
!Side<br>Resource
!Notes
   
|-
 
|-
| 5
+
| 05|| 01:30|| 200||{{Ammo}}{{Steel}}{{Bauxite}}
| 200
  −
| 1:30
  −
| 133
  −
| 1CL 2DD 2XX
  −
| style="text-align:left"| An early expedition that will be indispensable for newer Admirals. Although the minimum requirement is only 4 ships (1CL2DD1XX), it is recommended that you run it with 6 sparkled ships to maximize the gains.
   
|-
 
|-
| 9
+
| 16|| 15:00|| 500||{{Ammo}}{{Steel}}{{Bauxite}}{{IC}}{{DM}}
| 350
  −
| 4:00
  −
| 87
  −
| 1CL 2DD 2XX
  −
| style="text-align:left"| This is a longer expedition that returns more fuel but less per hour. It is a good expedition to run if you anticipate you will be away from the game for 4 hours or more. Similar to Exp5, it is recommended you run more than the minimum amount of ships (sparkled) to maximize gains.
   
|-
 
|-
| 21
+
| 19|| 06:00|| 400||{{Ammo}}{{Steel}}{{Bauxite}}{{FBsmall}}{{DM}}
| 320
  −
| 2:20
  −
| 137
  −
| 1CL 4DD 1XX
  −
| style="text-align:left"| This expedition is superior to Exp5 not only for the higher hourly gain, but because it has an innate ~50% great success chance. This can save time on sparkling. It is still advised to sparkle your fleet in order to maximize gains. Loading more drums on your fleet will increase the innate great success chance marginally.
   
|-
 
|-
| 24
+
| 21|| 02:20|| 320||{{Ammo}}{{FBsmall}}
| 500
  −
| 8:20
  −
| 60
  −
| 1CL 4DD 1XX
  −
| style="text-align:left"| This is a long-term expedition that is perfect for overnight and school/work dispatch that provides a large fuel return. Like Exp21, extra drums can increase the great success rate.
   
|-
 
|-
| 41
+
| 24|| 08:20|| 500||{{Bauxite}}{{DM}}{{IR}}
| 100
  −
| 1:00
  −
| 100
  −
| 3DD/DE
  −
| style="text-align:left"| While this expedition does not provide as high hourly returns as Exp5 and Exp21, it has the advantage of being another expedition that has an innate great success chance. The GS chance increases based on flagship level and total ASW of the fleet. Combined with the easy fleet composition requirement, it is very low maintenance to spam.
   
|-
 
|-
| 36
+
| 38|| 02:55|| 420||{{Steel}}{{FBsmall}}
| 480
  −
| 9:00
  −
| 53
  −
| 2AV 1CL 1DD 2XX
  −
| style="text-align:left"| This is another long-term expedition for overnight and school/work dispatch. Though it provides less fuel than Exp24, it also gives a decent amount of steel and bauxite.
   
|-
 
|-
| 38
+
| 40|| 06:50|| 300||{{Ammo}}{{Bauxite}}{{FBsmall}}{{IR}}
| 420
  −
| 2:55
  −
| 144
  −
| 5DD 1XX
  −
| style="text-align:left"| This is the best expedition for gaining fuel quickly. Do note that you will be gaining fuel at the expense of other resources. It also has an innate ~50% great success chance based on drums like Exp21. Taking 12 drums is the best way to maximize that innate chance. It is still recommended that you sparkle your fleet in order to maximize gains.
   
|}
 
|}
 
</tabber>
 
</tabber>
 +
</div>
 +
 +
={{Ammo}} Ammunitions=
 +
<div class="mw-collapsible mw-collapsed">
   −
=Ammo=
   
<tabber>
 
<tabber>
 
Sortie=
 
Sortie=
==3-2==
+
==[[3-2]]==
The main method to farm this map is to send one sacrificial DD equipped with a [[Repair Team]] and some drums. Simply continue after the battle at node A to reach node B. The repair team will not be consumed. After the sortie, simply move the equipment to a new DD and sortie again. Because you are using a fresh DD each time, this map can be run consecutively. Do note that this method will tank your sortie win ratio. You will need to watch that ratio to ensure you maintain the 75% win rate needed for event participation.
+
Node {{MapRoute|B|green}} is a "normal resource node" rewarding 50~150 {{Ammo}}
 +
 
 +
It is recommended to use a '''throwaway DD''' equipped with {{Landing Craft}}/{{Drum}}, and a {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel}}.
 +
*This saves on spending resources while completing the take. Alternatively, a set of good DD can be used, but they will need to be repaired, slowing down the farming rate.
 +
*If the battle on {{MapRoute|A|red}} critically damages the DD, select to use the Repair Personnel onward.
 +
*'''The Damage control is not consumed while doing this process.
 +
*Once complete, remove the Damage control from the DD, that can now be scraped, and repeat.
 +
Another method is to send a fleet of 3-6SS(V) using {{Amphibious Tank}}. This method brings a bit greater return at a higher risk and has steeper requirements.
   −
The second method is to send a fleet of 3-6SSV. This method brings a greater return but carries a higher risk and has steeper requirements. SSV can only carry [[Type 2 Ka-Mi Tank]]s. This equipment is difficult to obtain and carries a steep {{IM}} cost. Furthermore, there are only 4 non-event SSV. The enemy fleet also contains 1-2 ASW DD that can cost you buckets. All this translates into 18-36 more ammo per run.
+
{{color|red|Doing this farming will bring a lot of "loses", which can impact the overall win rate and so the "event eligibility".}}
   −
;Resource Gain
  −
* 50-150 (5 {{Ammo}} increments}}
  −
** +2 per {{Drum}}
  −
** +3 per {{LandingCraft}}
     −
;Recommended Fleets
+
;Recommended Fleet
 
* 1DD
 
* 1DD
 
* 3-6SSV
 
* 3-6SSV
 +
*Route = {{MapRoute|A|red|B|green}}
    
;Equipment Setups
 
;Equipment Setups
Line 191: Line 215:  
!Notes
 
!Notes
 
|-
 
|-
! DD
+
! XX
| {{EmergencyRepair}}{{Drum}}{{Drum}}
+
| {{Landing Craft}}{{Landing Craft}}{{EmergencyRepair}}
| The Repair Team/Goddess is to allow your DD to bypass the auto-retreat mechanic for damaged flagships. The drums are to eke out the extra resources.  
+
| {{Drum}} can serve as Landing Craft substitutes when lacking enough.
 
|-
 
|-
! SSV
+
! SS(V)
| {{LandingCraft}}{{LandingCraft}}
+
| {{Amphibious Tank}}{{Amphibious Tank}}
| Just stack Ka-Mi tanks to maximize resource gains. For 3-slot submarines like [[I-13]] and [[I-14]], just give them an additional tank.
+
| {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Tanks.
 +
*[[Luigi Torelli]] is also a recommended substitute that can carry {{Drum}}
 
|}
 
|}
    
|-|Expedition=
 
|-|Expedition=
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 +
!colspan=5|Short
 +
|-
 +
!Expedition
 +
!Timer
 +
!Hourly<br>Yield
 +
!Side<br>Resource
 +
|-
 +
| 03|| 00:20|| 200||{{Steel}}{{IR}}
 +
|-
 +
| 05|| 01:30|| 133||{{Fuel}}{{Steel}}{{Bauxite}}
 +
|-
 +
| 37|| 02:45|| 138||{{Steel}}{{FBsmall}}
 +
|-
 +
!colspan=5|Long
 +
|-
 
!Expedition
 
!Expedition
!Yield
   
!Timer
 
!Timer
!Resource/Hour
+
!Total<br>Yield
!Fleet Requirement
+
!Side<br>Resource
!Notes
   
|-
 
|-
| 02
+
| 13|| 04:00|| 300||{{Fuel}}{{IR}}{{FBsmall}}
| 100
  −
| 0:30
  −
| 200
  −
| 4XX
  −
| style="text-align:left"| You should be dispatching your 4 lowest cost girls to this expedition. It is generally not recommended to sparkle for this expedition because its short length will make the constant re-sparkling extremely tedious. As a bonus, it has a fixed 50% chance to return buckets. It is ''the'' best expedition you can run for ammo as long as you have the time to micromanage.
   
|-
 
|-
| 05
+
| 16|| 15:00|| 500||{{Fuel}}{{Steel}}{{Bauxite}}{{IC}}{{DM}}
| 200
  −
| 1:30
  −
| 133
  −
| 1CL 2DD 2XX
  −
| style="text-align:left"| An early expedition that will be indispensable for newer Admirals. Although the minimum requirement is only 4 ships (1CL2DD1XX), it is recommended that you run it with 6 sparkled ships to maximize the gains.
   
|-
 
|-
| 21
+
| 37|| 02:45|| 380||{{Steel}}{{FBsmall}}
| 320
  −
| 2:20
  −
| 137
  −
| 1CL 4DD 1XX
  −
| style="text-align:left"| This expedition is superior to Exp5 not only for the higher hourly gain, but because it has an innate ~50% great success chance. This can save time on sparkling. It is still advised to sparkle your fleet in order to maximize gains. Loading more drums on your fleet will increase the innate great success chance marginally. While the ammo gains aren't very high, you will run this to get a combination of both fuel and ammo.
   
|-
 
|-
| 37
+
| 40|| 06:50|| 300||{{Fuel}}{{Bauxite}}{{FBsmall}}{{IR}}
| 380
  −
| 2:45
  −
| 138
  −
| 5DD 1CL
  −
| style="text-align:left"| This is a good expedition to supplement Exp2 and Exp5 when needing to focus exclusively on gaining ammo. It also has an innate ~50% great success chance based on drums like Exp21. Taking 12 drums is the best way to maximize that innate chance. It is still recommended that you sparkle your fleet in order to maximize gains.
   
|}
 
|}
 
</tabber>
 
</tabber>
 +
</div>
 +
 +
={{Steel}} Steel=
 +
<div class="mw-collapsible mw-collapsed">
   −
=Steel=
   
<tabber>
 
<tabber>
 
Sortie=
 
Sortie=
===1-4===
+
==[[1-4]]==
There really isn't a good place to farm steel but this is the only map where it is possible to do it at a low cost. This map has random branching which means you are not guaranteed to hit the steel node. The bright side is that you can gain {{Ammo}} or {{Bauxite}} instead. What you want to do is maximize the power of your opening strike to minimize the damage your DDs will take. Since a majority of the enemies encountered have weak ASW and are forced to target submarines, taking one along can allow you to sub-tank the map. You will want to '''retreat in the battle after the resource node'''.
+
Node {{MapRoute|C|green}} is a "normal resource node" rewarding 10~20 {{Steel}}
 
+
*Also rewads the same quantity of ammo {{Ammo}}, or {{Bauxite}}.
;Resource Gain
+
Not a great place to farm {{Steel}}. This is mitigated by the easy route, low cost, and the other resources gained.
* 10-20 (5 {{Steel}}{{Ammo}}{{Bauxite}} increments)
  −
** +2 per {{Drum}}
  −
** +3 per {{LandingCraft}}
      
;Recommended Fleets
 
;Recommended Fleets
* 2CVL 3DD 1SSV
+
* 0-1AV, 1-2CVL, 3DD, 1SS(V)
* 1AV 1CVL 3DD 1SSV
+
*Route = {{MapRoute|B|red|C|green|F|blue|J|green|H|green}}
 +
**There is a random chance to go on the South route instead.
    
;Equipment Setups
 
;Equipment Setups
Line 260: Line 279:  
!Notes
 
!Notes
 
|-
 
|-
! rowspan=2| DD
+
! DD
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| Ideally you should be using landing craft capable destroyers to supplement the meager resource returns.
+
| {{Drum}} can serve as Landing Craft substitutes when lacking enough.
|-
  −
| {{Drum}}{{Drum}}{{Drum}}
  −
| This setup is when you are not using Landing Craft-capable destroyers.  
   
|-
 
|-
 
! CVL
 
! CVL
| {{BluePlane}}{{BluePlane}}{{RedPlane}}{{GreenPlane}}
+
| {{BluePlane}}{{BluePlane}}{{RedPlane}}{{GreenPlane}}<br>{{BluePlane}}/{{RedPlane}} & {{LandingCraft}}{{LandingCraft}}
| This setup maximizes the CVL's airstrike capability and takes AS+ against the enemy CVLs. If using 2CVL, the other one can swap a fighter for a [[Type 2 Recon Aircraft]] to maximize airstrike damage.
+
| As no air power is required, this setup maximizes the CVL's airstrike capability and gives them CVCI capabilities to clean up any survivors.
 +
*Using {{LandingCraft}} capable CVL is also a viable option to maximize gains.
 
|-
 
|-
! rowspan=2| SSV
+
! SS(V)
| {{LandingCraft}}{{LandingCraft}}
+
| {{Amphibious Tank}}{{Amphibious Tank}}
| Just stack Ka-Mi tanks to maximize your resource gains if you can manage it. For 3-slot submarines like [[I-13]] and [[I-14]], just give them an additional tank.
+
| {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Tanks.
|-
+
*[[Luigi Torelli]] is also a recommended substitute that can carry {{Drum}}
| {{TorpedoWeapon}}{{TorpedoWeapon}}
  −
| If you lack tanks, you can just equip torpedoes on your SSV. Ideally, she should have the [[61cm Triple (Oxygen) Torpedo Mount]] to maximize her armor.
   
|-
 
|-
 
! AV
 
! AV
| {{TorpedoWeapon}}{{Seaplane}}{{Seaplane}}
+
| {{SPB}}{{SPB}}{{Minisub}}<br>{{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| The AV is meant to be a CVL-lite with opening torpedo capability. It is not recommended to use AV that cannot perform an opening torpedo strike.
+
| Either a setup giving both an Otorp and an airstrike, or resource focused.
 
|}
 
|}
    
|-|Expedition=
 
|-|Expedition=
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 +
!colspan=5|Short
 +
|-
 +
!Expedition
 +
!Timer
 +
!Hourly<br>Yield
 +
!Side<br>Resource
 +
|-
 +
| 03|| 00:20|| 120||{{Fuel}}{{Ammo}}
 +
|-
 +
| 20|| 02:00|| 75||{{DM}}{{FBsmall}}
 +
|-
 +
| 37|| 02:45|| 98||{{Ammo}}{{FBsmall}}
 +
|-
 +
| 38|| 02:55|| 69||{{Fuel}}{{FBsmall}}
 +
|-
 +
!colspan=5|Long
 +
|-
 
!Expedition
 
!Expedition
!Yield
   
!Timer
 
!Timer
!Resource/Hour
+
!Total<br>Yield
!Fleet Requirement
+
!Side<br>Resource
!Notes
+
|-
 +
| 15|| 12:00|| 300||{{Bauxite}}{{FBlarge}}{{DM}}
 
|-
 
|-
| 03
+
| 18|| 05:00|| 300||{{Bauxite}}{{IR}}
| 40
  −
| 0:20
  −
| 120
  −
| 3XX
  −
| style="text-align:left"| While this expedition provides the highest steel per hour in-game, it is not recommended to do unless desperate for steel. Even then, scrapping drops will provide more steel faster. The reason for this is that it does not provide much in the way of other resources and steel is the most abundant resource.
   
|-
 
|-
| 37
+
| 37|| 02:45|| 270||{{Ammo}}{{FBsmall}}
| 270
  −
| 2:45
  −
| 98
  −
| 5DD 1CL
  −
| style="text-align:left;" | This expedition focuses on ammo and steel. It also has an innate ~50% great success chance based on drums like Exp21. Taking 12 drums is the best way to maximize that innate chance. It is still recommended that you sparkle your fleet in order to maximize gains.
   
|-
 
|-
| 38
+
| 38|| 02:55|| 200||{{Fuel}}{{FBsmall}}
| 200
  −
| 2:55
  −
| 69
  −
| 5DD 1XX
  −
| style="text-align:left;" | This expedition focuses on fuel and steel. It also has an innate ~50% great success chance based on drums like Exp21. Taking 12 drums is the best way to maximize that innate chance. It is still recommended that you sparkle your fleet in order to maximize gains.
   
|}
 
|}
    
|-|Scrapping=
 
|-|Scrapping=
[[Arsenal#Dismantling|Scrapping]] unwanted drops is an excellent source of {{Steel}}. Larger ship girls will provide more steel when scrapped. Remember to unequip any equipment you wish to keep or use the "unequip" toggle when scrapping.
+
'''[[Scrap]]ing''' unwanted drops is an excellent source of {{Steel}}.  
 +
*Larger ships will provide more steel when scrapped.  
 +
*Remember that any equiped gear will also be scraped in the process, adding some resources, unless the "unequip" switch is toggled.
    
</tabber>
 
</tabber>
 +
</div>
 +
 +
={{Bauxite}} Bauxite=
 +
<div class="mw-collapsible mw-collapsed">
   −
=Bauxite=
   
<tabber>
 
<tabber>
 
Sortie=
 
Sortie=
===2-2===
+
==[[2-2]]==
This is by far the easiest map to farm bauxite. The fleet requirements are light and there is only one battle. As an added bonus, it can be run at low morale because you're depending on the airstrike to kill everything. It also has 2 transports to finish your dailies and weeklies.
+
Node {{MapRoute|A|green}} is a "normal resource node" rewarding 10~20 {{Bauxite}}
 
+
*This map is ideal for farming Transport kills for {{Q|Bw3}} and {{Q|Bw4}}, as node {{MapRoute|B|red}} contains 2 Transports and can be reached consistently
;Resource Gain
+
*Node {{MapRoute|A|green}} gives '''bauxite''', and even with multiple carriers in the fleet, it is possible to break even on bauxite consumption and even make a net gain.
* 10-20 (5 {{Bauxite}} increments)
+
*In addition, many medium ships (mostly CAs) will be dropped, that can be scrapped for a reasonable amount of steel {{Steel}}.
** +1.5 per {{Drum}}
  −
** +2 per {{LandingCraft}}
      
;Recommended Fleets
 
;Recommended Fleets
* 3CVL 3DD
+
*3-6CV(L)/BBV, 0-3XX
 +
*'''3CVL, 3CAV/CL
 +
*Route = {{MapRoute|C|blue|B|red|A|green}}
 +
**Using 3CL/CAV carrying a {{Minisub}} [[Midget Submarine]] and {{LandingCraft}} [[Landing Craft]] alongside the carriers will create a strong opening, coupled with a higher resource gain.
    
;Equipment Setups
 
;Equipment Setups
Line 339: Line 362:  
!Notes
 
!Notes
 
|-
 
|-
! rowspan=2| DD
+
! XX
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| Ideally you should be using landing craft capable destroyers to supplement the meager resource returns.
+
| {{Drum}} can serve as Landing Craft substitutes when lacking enough.
|-
+
*Using a {{Minisub}} on capable ships is recommended to reach an opening clear.
| {{Drum}}{{Drum}}{{Drum}}
  −
| This setup is when you are not using Landing Craft-capable destroyers.  
   
|-
 
|-
 
! CVL
 
! CVL
| {{BluePlane}}{{BluePlane}}{{BluePlane}}{{RedPlane}}
+
| {{BluePlane}}/{{RedPlane}}<br>{{BluePlane}}/{{RedPlane}} & {{LandingCraft}}{{LandingCraft}}
| This setup maximizes the CVL's airstrike capability and gives them CVCI capabilities to clean up any survivors. If possible, you'll want to use medium-range CVLs or long-range bombers to ensure the DDs don't interfere.
+
| As no air power is required, this setup maximizes the CVL's airstrike capability and gives them CVCI capabilities to clean up any survivors.
 +
*Using {{LandingCraft}} capable CVL is also a viable option to maximize gains.
 
|}
 
|}
   −
==7-4==
+
==[[7-4]]==
 
[[7-4]] is a great "risck free" place to farm both fuel and bauxite.
 
[[7-4]] is a great "risck free" place to farm both fuel and bauxite.
 
*See the relevant page for more details.
 
*See the relevant page for more details.
   −
==4-3==
+
==[[4-3]]==
This map can be used to farm both fuel and bauxite. The fleet used is the same for both resources. Fuel is '''obtained from node B'''. Take note that you '''do not have to retreat if heavily damaged at G'''. This is because node J is a dead-end node and will end the sortie. Unlike 1-3, a majority of the fleet needs to be combat-focused. While this means you cannot bring as many bonus equipment, the base resource gain is higher. This map will cost more buckets compared to 1-3.
+
Node {{MapRoute|J|green}} is a "normal resource node" rewarding 50~100 {{Bauxite}}
   −
;Resource Gain
+
It is possible to use this map to farm both fuel and bauxite. This requires the use of either an '''AV''' or '''AO''' and will go through 2 combat nodes.
* 50-100 (5 {{Bauxite}} increments}}
  −
** +1.5 per {{Drum}}
  −
** +2 per {{LandingCraft}}
      
;Recommended Fleets
 
;Recommended Fleets
* 1AV/AO 1CL 2DD 2CLT
+
* 1AV/AO, 1CL, 2DD, 2CLT (Fast)
 +
*Route = {{MapRoute|A|red|B|green|G|red|J|green}}
 +
**Node {{MapRoute|A|red}} should not present much difficulty, however, node {{MapRoute|G|red}} may present some challenge to pass.
 +
**AV, CLTs, and CLs carrying {{Minisub}} [[Midget Submarine]] can be useful for taking out many of the ships in node {{MapRoute|G|red}} during the [[Otorp]] attack, to minimize damage taken.
 +
**Slow AV/AO needs to be [[Fast]] (see [[Improving Ship Speed]]).
 +
**Due to the danger this path has, bringing {{LandingCraft}} to gain extra resources can be optional.
    
;Equipment Setups
 
;Equipment Setups
Line 374: Line 398:  
! DD
 
! DD
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| Because of the limited space for bonus equipment, you do not have the luxury of bringing drums.
+
| {{Drum}} can serve as Landing Craft substitutes when lacking enough. Using a combat setup is also viable when having trouble passing this route.
 
|-
 
|-
! rowspan=2| CL
+
! CL/CLT
| {{TorpedoWeapon}}{{TorpedoWeapon}}{{TorpedoWeapon}}
+
| {{Sec Gun}}{{Sec Gun}}{{Minisub}}<br>{{Minisub}}{{Sonar}}{{DepthCharge}}<br>{{Med Gun}}{{Med Gun}}{{SPR}}
| This setup is for [[Abukuma|Abukuma Kai Ni]] or [[Yura|Yura Kai Ni]]. These two are the ideal girls for farming this map as the opening torpedoes are great at taking out threats.
+
| {{Minisub}} will take out some enemies earlier. Some [[OASW]] setup is recommended to pass the 1st node, but can be replaced by a more standard setup if this part is not troublesome.
 +
*The standard [[Artillery Spotting]] is a default solution when making {{Minisub}} capable CL.
 
|-
 
|-
| {{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}
+
! AV
| In the event that you are unable to use Abukuma or Yura in this map, simply give your CL a standard artillery spotting setup.
+
| {{SPB}}{{SPB}}{{Minisub}}
 +
| A setup giving both an Otorp and an airstrike.
 
|-
 
|-
! CLT
+
! AO
| {{TorpedoWeapon}}{{Sonar}}{{DepthCharge}}
+
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| The midget submarine will allow them to take out some threats early and minimize the damage your fleet takes. [[OASW]] is highly recommended, especially since you will encounter submarines enroute.
+
| Outside of {{LandingCraft}} carrier, AO do not have a standard setup. The general rule is to make them as less of a dead weight as possible, usually giving them guns, planes, or armor.
|-
  −
! rowspan=2| AO/AV
  −
| {{BluePlane}}{{BluePlane}}{{BluePlane}}
  −
| This setup is for [[Hayasui]]. Her slots may be a bit small for the enemies present in this map but they're still enough to take out the weaker enemies. [[Kamoi]] is not recommended for this map.
  −
|-
  −
| {{TorpedoWeapon}}{{Seaplane}}{{Seaplane}}
  −
| The AV should have a midget sub to add to the strength of the opening torpedo. The extra seaplane bombers add the airstrike cherry on top.  
   
|}
 
|}
    
|-|Expedition=
 
|-|Expedition=
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 +
!colspan=5|Short
 +
|-
 
!Expedition
 
!Expedition
!Yield
   
!Timer
 
!Timer
!Resource/Hour
+
!Hourly<br>Yield
!Fleet Requirement
+
!Side<br>Resource
!Notes
+
|-
 +
| 06|| 00:40|| 120||{{FBsmall}}
 +
|-
 +
| B1|| 00:35|| 51||{{Fuel}}{{FBsmall}}{{IR}}
 +
|-
 +
| 45|| 3:20|| 66||{{Fuel}}{{FBmedium}}
 
|-
 
|-
| 06
+
!colspan=5|Long
| 80
  −
| 0:40
  −
| 120
  −
| 4XX
  −
| style="text-align:left"| This is the best expedition for gathering bauxite. The downside is that it is only good for that and nothing else. While it is very short, it is still recommended that you attempt to sparkle in order to maximize gains.
   
|-
 
|-
| 11
+
!Expedition
| 250
+
!Timer
| 5:00
+
!Total<br>Yield
| 50
+
!Side<br>Resource
| 2DD 4XX
  −
| style="text-align:left"| This is a long-term expedition that is useful when you are going to be away from the game for 5 hours. If you will be away for longer, look into Exp24 or Exp35 instead.
   
|-
 
|-
| 24
+
| 11|| 05:00|| 250||{{FBsmall}}{{IR}}
| 150
  −
| 8:20
  −
| 60
  −
| 1CL 4DD 1XX
  −
| style="text-align:left"| This is a long-term expedition that is perfect for overnight and school/work dispatch that provides a decent bauxite return. Its main return is for fuel though. Extra drums can be added to the fleet to increase the innate great success rate.
   
|-
 
|-
| 35
+
| 15|| 12:00|| 400||{{Steel}}{{FBlarge}}{{DM}}
| 280
  −
| 7:00
  −
| 40
  −
| 2AV/CVL 1CA 1DD 2XX
  −
| style="text-align:left"| Although this long-term expedition provides the best returns, it also costs the most fuel and ammo to run. You'll want to use your cheapest AV/CVL and CA for this expedition. It is otherwise a good choice if you're aiming to focus on bauxite.
   
|-
 
|-
| 45
+
| 35|| 07:00|| 280||{{Steel}}{{FBsmall}}{{DM}}
| 220
  −
| 3:20
  −
| 66
  −
| 1CVL 4DD/DE
  −
| style="text-align:left"| This is the second best expedition for gathering bauxite. It is recommended to sparkle in order to maximize gains. As a long-term expedition that is perfect for overnight and school/work dispatch that provides a decent bauxite return.
   
|}
 
|}
 
</tabber>
 
</tabber>
 +
</div>
   −
=Instant Repairs=
+
={{IR}} Instant Repair Materials=
 +
<div class="mw-collapsible mw-collapsed">
 
<tabber>
 
<tabber>
 
Sortie=
 
Sortie=
==2-4==
+
==[[2-4]]==
''Farming 2-4 for {{IR}} is meant to be a '''last resort'''. Expeditions are the superior way to gain {{IR}}.''
+
Node {{MapRoute|A|green}} is a "special resource node" rewarding 1 {{IR}}.
 +
*Using 4 {{LandingCraft}} [[Landing Craft]] and/or {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Amphibious Tanks}} give a 50% chance of rewarding 2 {{IR}}.
 +
*Using more than 4 will not increase this rate.
   −
Farming this map can prove a bit frustrating because of the random routing at node C. If you get off-routed to node G, it is best that you refresh the game and end the sortie. If you need the {{DM}}, then you can continue on and retreat after node I. The maelstrom at node C also increases your fuel costs for farming. The basic strategy is to have 3CV/Ls for routing and to do the heavy lifting with 2SS/V to act as tanks. The DD is just there for an additional radar to reduce fuel loss at the maelstrom.  
+
Farming this map can prove a bit frustrating because of the random routing at node {{MapRoute|C|purple}}.  
 +
*It is recommended to farm for {{DM}} DevMats too, as they are rewarded on the off-route path (see below).
 +
*It is additionally recommended to bring 1 {{Surface Radar}} [[Surface Radar]] on each girl to diminish the resource losses on the storm maelstrom.
    
;Recommended Fleets
 
;Recommended Fleets
* 3CV/L 1DD 2SS/V
+
* 3CV, 2-3CA(V)/CL/SS(V), 0-1DD
 +
*Route = {{MapRoute|B|red|C|purple|F|red|A|green}}
 +
**50% chance to route to {{MapRoute|A|green}}, 50% to {{MapRoute|G|green}}
 +
**No CVL allowed and 1DD max, else, the routing to {{MapRoute|A|green}} becomes even worse.
    
;Equipment Setups
 
;Equipment Setups
Line 458: Line 470:  
!Notes
 
!Notes
 
|-
 
|-
! DD
+
! rowspan=2|CA(V)/CL/DD
| {{GreenGunDP}}{{GreenGunDP}}{{Radar}}
+
| {{WildCard}}{{WildCard}}{{Radar}}
| It is recommended you have two [[10cm Twin High-angle Mount + Anti-Aircraft Fire Director]] equipped along with an Anti-Air RADAR to allow your DD to AACI. While there is not much enemy airpower enroute, the chip damage from airstrikes can add up.
+
| The {{WildCard}} should be whatever brings the most combat/AA power to the ship, being {{Green Gun}} for an [[AACI]] setup, or {{SPF}} for air power.
 +
|-
 +
| {{LandingCraft}}/{{Amphibious Tank}} {{WildCard}}
 +
| The {{WildCard}} can preferably be a {{Minisub}} if equipped on capable CAV/CL, or a [[Surface Radar]] otherwise.
 
|-
 
|-
! CV/L
+
! CV
| {{BluePlane}}{{RedPlane}}{{GreenPlane}}{{Radar}}
+
| {{BluePlane}}{{RedPlane}}{{GreenPlane}}{{Radar}}<br>{{BluePlane}}{{BluePlane}}{{RedPlane}}{{Radar}}
| Use the RADAR to block out the CV/L's largest slot and limit bauxite losses. You need at least 144 fighter power for AS+ at node F. Therefore, the fighters should take priority in the 2nd largest slots until you have reached that threshold. It is recommended you use medium-ranged CV/L or range-extending bombers so that the DD doesn't interfere with the CV/L's attacks.
+
| At least 144 fighter power is needed for AS+ on node F. When enough fighters are used to reach this value, the other planes can be bombers to maximize damage.
 +
*It is recommended to use carriers with at least "'''[[Range|medium range]]'''", so that their attack takes priority over the other ships. ''See [[Range]] for more details.
 +
*The [[Radar]] can be used to block the largest slot and limit bauxite losses.
 
|-
 
|-
! SS/V
+
! SS(V)
| {{TorpedoWeapon}}{{TorpedoWeapon}}
+
| {{TorpedoWeapon}}{{TorpedoWeapon}}<br>{{Amphibious Tank}}{{Amphibious Tank}}
| Simply load the SS with torpedoes. Ideally, she should have two [[61cm Triple (Oxygen) Torpedo Mount]]s to maximize her armor.
+
| When using a SS, it should either use torpedoes to maximize damage, or {{Amphibious Tank}} to bring additional buckets.
 
|}
 
|}
    
|-|Expedition=
 
|-|Expedition=
''There are no long-term expeditions that are viable for {{IR}} farming. The {{IR}} earned from long-term expeditions are incidental to the primary resource being earned.''
+
{|class="wikitable" style="text-align:center"
 +
!rowspan=2|Expedition
 +
!rowspan=2|Timer
 +
!colspan=2|Yield
 +
!rowspan=2|Side<br>Resource
 +
|-
 +
!Left
 +
!Right
 +
|-
 +
!colspan=5|Short
 +
|-
 +
| 02|| 00:55|| 1|| 0||{{Ammo}}{{Steel}}
 +
|-
 +
| 04|| 00:50|| 1|| 0||{{Ammo}}{{FBsmall}}
 +
|-
 +
| A2|| 00:55|| 0|| 1||{{Fuel}}{{Ammo}}{{Bauxite}}{{DM}}
 +
|-
 +
| 41|| 01:00|| 0|| 1||{{Fuel}}{{Bauxite}}{{DM}}
 +
|-
 +
!colspan=5|Long
 +
|-
 +
|colspan=5|None
 +
|}
 +
 
 +
|-|Quests=
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=4|{{Qdaily}} Daily
 +
|-
 +
!Quest
 +
!Type
 +
!Yield
 +
!Notes
 +
|-
 +
|{{Q|Bd2}}||rowspan=5|{{Qsortie}}||1
 +
|-
 +
|{{Q|Bd4}}||2
 +
|-
 +
|{{Q|Bd5}}||1
 +
|-
 +
|{{Q|Bd7}}||1
 +
|-
 +
|{{Q|Bd8}}||1
 +
|-
 +
|{{Q|E3}}||{{Qsupply}}||2
 +
|-
 +
|{{Q|F6}}||rowspan=3|{{Qfactory}}||1
 +
|-
 +
|{{Q|F9}}||1
 +
|-
 +
|{{Q|F66}}||1
 +
|-
 +
|{{Q|G2}}||{{Qmodernization}}||1
 +
|}
   −
{|class="wikitable" style="text-align:center"
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
!Expedition
+
!colspan=4|{{Qweekly}} Weekly
 +
|-
 +
!Quest
 +
!Type
 
!Yield
 
!Yield
!Timer
  −
!Fleet Requirement
   
!Notes
 
!Notes
 
|-
 
|-
| 02
+
|{{Q|Bw4}}||rowspan=3|{{Qsortie}}||3
| 1
  −
| 0:30
  −
| 4XX
  −
| style="text-align:left"| This is a staple expedition to gain buckets. It takes a short time and has a 50% chance to return a bucket. It also provides the most ammo per hour of any expedition. You should run 4DE in order to save costs.
   
|-
 
|-
| 04
+
|{{Q|Bw5}}||2
| 1
  −
| 0:50
  −
| 1DD3DE
  −
| style="text-align:left"| This is another early expedition that is good for buckets. It has the same 50% chance to return a bucket like Exp2 but it doesn't give much in the way of other resources. Although 1CL2DD is a valid fleet, 1DD3DE has lower costs.
   
|-
 
|-
| A2
+
|{{Q|Bw8}}||1
| 1
  −
| 0:55
  −
| 4DD/DE
  −
| style="text-align:left"| This expedition requires great success in order to return a bucket but it has an innate great success chance that scales with flagship level. If you do not have a girl that is at least level 128+ to be flagship, you will need to sparkle the fleet to get the most out of this expedition. It also does not provide much in the way of other resources like Exp4.
   
|-
 
|-
| 41
+
|{{Q|F68}}||rowspan=2|{{Qfactory}}||1
| 1
+
|-
| 1:00
+
|{{Q|F69}}||5
| 3DD/DE
  −
| style="text-align:left;" | Another expedition that requires great success to return a bucket. Like ExpA2, it has an innate great success chance but this scales off both flagship level and total fleet ASW. The flagship level is also steep at 128+ for a decent great success chance but the ASW requirement helps reduce the need to sparkle the fleet if you do not have a high enough leveled girl to be flagship. This expedition also provides a noticeable amount of fuel.
   
|}
 
|}
   −
|-|Quests=
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
<div class="mw-collapsible mw-collapsed"><h4>Daily</h4>
+
!colspan=4|{{Qmonthly}}Monthly
<div class="mw-collapsible-content">
+
|-
{{QuestsHeader}}
+
!Quest
{{Quests
+
!Type
| type = Sortie
+
!Yield
| listnum = Bd2
+
!Notes
| page = Quests
+
|-
| reqQuest = Bd1
+
|{{Q|Bm4}}||rowspan=2|{{Qsortie}}||3
| namejp = 敵艦隊主力を撃滅せよ!
+
|-
| nameen = Eliminate the Enemy Fleet Main Force!
+
|{{Q|Bm8}}||4||Choice
| req = ''Deploy a fleet and spot the enemy fleet "main force"! Eliminate it!''
+
|-
*Completion Condition: Participate in a sortie battle. Victory is not necessary.
+
|{{Q|C8}}||rowspan=2|{{Qpvp}}||2
| fuel = 50
+
|-
| ammo = 50
+
|{{Q|C16}}||2||Choice
| steel = 50
  −
| bauxite = 50
  −
| other = Instant repair x1
  −
Development material x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bd4
  −
| page = Quests
  −
| reqQuest = Bd1
  −
| namejp = 敵空母を3隻撃沈せよ!
  −
| nameen = Sink 3 Enemy Carriers!
  −
| req = ''Enemy carriers threaten our fleet. Spot them, eliminate them, and sink 3 of them!''
  −
*Completion Condition: Sink 3 enemy [[Enemy Vessel#Standard Aircraft Carriers .28CV.29|Aircraft Carriers]] or [[Enemy Vessel#Light Aircraft Carriers .28CVL.29|Light Carriers]].
  −
| fuel = 150
  −
| ammo = 150
  −
| steel = 150
  −
| bauxite = 300
  −
| other = Instant repair x2
  −
| notes = Available only on days of the month ending in -3, -7, or -0.
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bd5
  −
| page = Quests
  −
| reqQuest = Bd2
  −
| namejp = 敵補給艦を3隻撃沈せよ!
  −
| nameen = Sink 3 Enemy Resupply Ships!
  −
| req = ''Deploy a fleet, spot the enemy resupply ships, and eliminate them!''
  −
*Completion Condition: Sink 3 enemy [[Enemy Vessel#Transport Ships .28AP.29|Transport Ships]].
  −
**Resupply ships are transport ships.
  −
| fuel = 100
  −
| ammo = 50
  −
| steel = 200
  −
| bauxite = 50
  −
| other = Development material x1
  −
Instant repair x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bd7
  −
| page = Quests
  −
| reqQuest = Bd5
  −
| namejp = 南西諸島海域の制海権を握れ!
  −
| nameen = Gain Control of the Nansei Island Sea Region!
  −
| req = ''Deploy all fleets to the [[World 2|Nansei Island Sea Region]], spot multiple enemy fleet main forces, and eliminate them!''
  −
*Completion Condition: Obtain 5 victories at boss nodes in [[World 2]].
  −
| fuel = 300
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 200
  −
| other = Instant repair x1
  −
Instant construction x1
  −
| notes = Unlikely to result in a bucket gain.
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bd8
  −
| page = Quests
  −
| reqQuest = Bd7
  −
| namejp = 敵潜水艦を制圧せよ!
  −
| nameen = Suppress the Enemy Submarines!
  −
| req = ''Deploy a fleet with sufficient anti-submarine capability and hunt the enemy submarines!''
  −
*Completion Condition: Sink 6 enemy [[Enemy Vessel#Submarines .28SS.29|Submarines]].
  −
| fuel = 300
  −
| ammo = 30
  −
| steel = 300
  −
| bauxite = 30
  −
| other = Instant repair x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Supply
  −
| listnum = E3
  −
| namejp = 艦隊大整備!
  −
| nameen = Large-Scale Fleet Checkup!
  −
| req = ''Put 5 or more ships from different fleets into the docks for a large-scale checkup!''
  −
*Completion Condition: Put 5 ships in the repair dock.
  −
| fuel = 30
  −
| ammo = 30
  −
| steel = 30
  −
| bauxite = 30
  −
| other = Instant repair x2
  −
| notes = ''Daily quest''
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F6
  −
| page = Quests
  −
| reqQuest = F5
  −
| namejp = 新造艦「建造」指令
  −
| nameen = New Ship "Construction" Order
  −
| req = ''Construct a new ship girl today at the factory!''
  −
*Completion Condition: Construct a ship.
  −
| fuel = 50
  −
| ammo = 50
  −
| steel = 50
  −
| bauxite = 50
  −
| other = Instant Repair x1
  −
Development Material x1
  −
| notes = ''Daily quest''
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F9
  −
| page = Quests
  −
| reqQuest = F8
  −
| namejp = 軍縮条約対応!
  −
| nameen = Abide by the Military Reduction Treaty!
  −
| req = ''Our fleet size is a little too large! Dismantle 2 ships you don't need at the factory!''
  −
*Completion Condition: Dismantle 2 ships.
  −
| fuel = 0
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 50
  −
| other = Instant Repair x1
  −
| notes = ''Daily quest''
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F66
  −
| page = Quests
  −
| reqQuest = F65
  −
| namejp = 装備開発力の整備
  −
| nameen = Maintenance of the Arsenal Environment
  −
| req = Arsenal Maintenance Mission: Conduct a Heavy Maintenance of the Arsenal Environment. Proceed to scrap 3 Anti-Air Machine Guns and prepare 300 steel. * Resources will be consumed upon completing this mission.
  −
| fuel = 0
  −
| ammo = 100
  −
| steel = 0
  −
| bauxite = 0
  −
| other = x1 Instant Repair <br> x1 Development Materials
  −
| notes =''Daily Quest'' <br> 300 steel will be consumed upon completion.
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Modernization
  −
| listnum = G2
  −
| namejp = 艦の「近代化改修」を実施せよ!
  −
| nameen = Perform "Modernization" of Ships!
  −
| req = ''Perform modernizations and succeed at least twice!''
  −
*Completion Condition: Perform 2 successful modernizations within the same day.
  −
| fuel = 20
  −
| ammo = 20
  −
| steel = 50
  −
| bauxite = 0
  −
| other = Instant Repair x1
  −
| notes = ''Daily quest''
  −
}}
   
|}
 
|}
</div></div>
+
 
<div class="mw-collapsible mw-collapsed"><h4>Weekly</h4>
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
<div class="mw-collapsible-content">
+
!colspan=4|{{Qquarterly}}Quarterly
{{QuestsHeader}}
+
|-
{{Quests
+
!Quest
| type = Sortie
+
!Type
| listnum = Bw4
+
!Yield
| page = Quests
+
!Notes
| reqQuest = Bw1
+
|-
| namejp = ろ号作戦
+
|{{Q|Bq3}}||rowspan=2|{{Qsortie}}||4
| nameen = Operation Ro-Gou
+
|-
| req = ''Sortie with all forces for the week, spot & eliminate enemy transport fleets, and cut off enemy supply lines!''
+
|{{Q|Bq13}}||10||Choice
*Completion Condition: Sink 50 [[Enemy Vessel#Transport Ships .28AP.29|Transport Ships]].
+
|-
| fuel = 400
+
|{{Q|C44}}||{{Qpvp}}||4||Choice
| ammo = 0
  −
| steel = 800
  −
| bauxite = 0
  −
| other = Instant repair x3
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw5
  −
| page = Quests
  −
| reqQuest = Bw2
  −
| namejp = 海上護衛戦
  −
| nameen = Maritime Escort Operation
  −
| req = ''With a maritime escort fleet capable of strong anti-submarine warfare, eliminate as many enemy submarines as possible!''
  −
*Completion Condition: Sink 15 [[Enemy Vessel#Submarines .28SS.29|Submarines]].
  −
| fuel = 600
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 0
  −
| other = Instant repair x2
  −
Improvement material x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw8
  −
| page = Quests
  −
| reqQuest = Bw6
  −
| namejp = 敵東方中枢艦隊を撃破せよ!
  −
| nameen = Destroy Enemy Eastern Core Fleet!
  −
| req = ''Sortie to the Casgadama Island in the Western Sea Region, spot the enemy eastern core fleet, and destroy it!''
  −
*Completion Condition: Obtain a victory at the boss node of [[World 4#4-4|World 4-4]].
  −
| fuel = 500
  −
| ammo = 0
  −
| steel = 500
  −
| bauxite = 0
  −
| other = Instant repair x1
  −
Development material x1
  −
| notes = Unlikely to result in a bucket gain.
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F68
  −
| page = Quests
  −
| reqQuest = F66
  −
| namejp = 装備開発力の整備
  −
| nameen = Concentrated Maintenance of Equipment Development Capabilities
  −
| req = Concentrated Maintenance of Equipment Development Capabilities has been implemented! Proceed to scrap 3 Medium sized Main Gun Mounts, 3 Secondary Gun Mounts, 1 [[Drum Canister]] and prepare 2,400 steel
  −
* Resources will be consumed upon completion of this mission.
  −
| fuel = 0
  −
| ammo = 200
  −
| steel = 0
  −
| bauxite = 0
  −
| other = x7 Development Materials <br> x1 Instant Repair
  −
| notes =''Weekly Quest'' <br> 2,400 steel will be consumed upon completion.
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F69
  −
| page = Quests
  −
| reqQuest = F68
  −
| namejp = 継戦支援能力の整備
  −
| nameen = Improving Support of War Capabilities
  −
| req = Improve and support the strength in your ships' War Capabilities. Proceed to Scrap x4 Large Caliber Gun Mounts, x2 Seaplane, x3 Torpedo Mounts and prepare 3,600 steel
  −
* Steel will be consumed at the completion of quest.
  −
| fuel = 0
  −
| ammo = 500
  −
| steel = 0
  −
| bauxite = 150
  −
| other =  Instant Repair x5
  −
| notes =''Weekly Quest'' <br> 3,600 steel will be consumed upon completion.
  −
| once  =
  −
}}
   
|}
 
|}
</div></div>
+
 
<div class="mw-collapsible mw-collapsed"><h4>Monthly</h4>
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
<div class="mw-collapsible-content">
+
!colspan=4|Seasonal
{{QuestsHeader}}
+
|-
{{Quests
+
!Quest
| type = Sortie
+
!Type
| listnum = Bm4
+
!Yield
| page = Quests
+
!Notes
| reqQuest = A43
+
|-
| namejp = 「水上打撃部隊」南方へ!
+
|{{Q|2204 B1}}||{{Qsortie}}||6||Choice
| nameen = "Surface Strike Fleet" to the South!
+
|-
| req = ''Form a surface strike fleet with 3 battleships, 1 light cruiser and others, sortie to the Southern Sea Region, and eliminate the enemy fleet!''
+
|"Large Scale Winter Exercise"||{{Qpvp}}||5||Choice
*Fleet Requirement: Sortie only 3 of the following classes: Yamato-class, Nagato-class, Ise-class and Fusou-class [[List of battleships by upgraded maximum stats|Slow Battleships]] and exactly 1 [[Ship Class#Light Cruiser .28CL.29|Light Cruiser]]. You may add additional ships.
  −
*Completion Condition: Obtain S-rank victory at the boss node of [[World 5#5-1|World 5-1]].
  −
| fuel = 350
  −
| ammo = 400
  −
| steel = 350
  −
| bauxite = 0
  −
| other = Furniture box (large) x1<br />Instant repair x3<br />Improvement Material x4
  −
| notes = Unlikely to result in a bucket gain. <br> Only the named battleship classes mentioned in the quests can be used to complete the quest.
  −
}}
  −
{{Quests
  −
| type = PVP
  −
| listnum = C8
  −
| page = Quests
  −
| reqQuest = Bd1
  −
| namejp = 精鋭艦隊演習
  −
| nameen = Elite Fleet Exercise
  −
| req = ''Show our elite fleet's training by winning 7 or more times in the same day during "Exercise"!
  −
*Completion Condition: Obtain 7 victories in exercise battles within the same day.
  −
:*Here the "day" starts/ends on daily quest reset (5AM JST).
  −
| fuel = 0
  −
| ammo = 400
  −
| steel = 0
  −
| bauxite = 200
  −
| other = Instant Repair x2
  −
[[Battle Rations]] x1
  −
| notes = (For some admirals [[#Bd2|Bd2]] seems to be required)
  −
''Monthly Quest''
  −
}}
  −
{{Quests
  −
| type = PVP
  −
| listnum = C16
  −
| page = Quests
  −
| reqQuest = F67
  −
| page2 = Quests
  −
| reqQuest2 = F68
  −
| reqQuest3 =
  −
| namejp = 給糧艦「伊良湖」の支援
  −
| nameen = Support from Supply Ship "Irako"
  −
| req = Assemble  Fleet consisting of 2 Light Cruisers in your fleet and successfully win 3 [[Exercises]]. Then equip the first ship with 2 [[Battle Rations]].
  −
*Rations will be consumed upon completion of quest.
  −
| fuel = 100
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 0
  −
| other = '''Choose between the following rewards''' <br> Development Materials x2 <br> '''or''' <br> Instant Repair x2 <br> '''and''' <br> Irako x1
  −
| notes = ''Monthly Quest''
  −
| once  =
  −
}}
   
|}
 
|}
</div></div>
+
 
<div class="mw-collapsible mw-collapsed"><h4>Quarterly</h4>
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
<div class="mw-collapsible-content">
+
!colspan=4|Yearly
{{QuestsHeader}}
+
|-
{{Quests
+
!Quest
| type = Sortie
+
!Type
| listnum = Bq3
+
!Yield
| page = Quests
+
!Notes
| reqQuest = B10
+
|-
| namejp = 強行輸送艦隊、抜錨!
+
|{{Q|By1}}||rowspan=5|{{Qsortie}}||8||Choice
| nameen = Enforced Transport Fleet, Weigh Anchor!
+
|-
| req = Route Convoy Mission: Assemble a Fleet consisting of 2 Aviation Battleships and/or Resupply Ships and conduct a convoy at the Sea Route Near Naval Base. Successfully complete the map 2 times.
+
|{{Q|By2}}||6||Choice
*Assemble a fleet consisting of a combination of 2 BBVs and/or AOs along 4 XX and go to 1-6 and successfully beat the map twice.
+
|-
| fuel = 1000
+
|{{Q|By3}}||5||Choice
| ammo = 400
+
|-
| steel = 400
+
|{{Q|By4}}||5||Choice
| bauxite = 0
+
|-
| other = x4 Instant Repair <br> x1 [[Maritime Resupply]]
+
|{{Q|By12}}||9||Choice
| notes = Quarterly Quest
+
|-
| once  = Unlikely to result in a bucket gain.
+
|{{Q|C49}}||rowspan=4|{{Qpvp}}||5||Choice
}}
+
|-
 +
|{{Q|C50}}||4||Choice
 +
|-
 +
|{{Q|C53}}||3||Choice
 +
|-
 +
|{{Q|C55}}||4||Choice
 +
|-
 +
|{{Q|D32}}||rowspan=4|{{Qexpedition}}||5||Choice
 +
|-
 +
|{{Q|D33}}||4||Choice
 +
|-
 +
|{{Q|D36}}||6||Choice
 +
|-
 +
|{{Q|D40}}||5||Choice
 +
|-
 +
|{{Q|G6}}||rowspan=3|{{Qmodernization}}||1||Choice
 +
|-
 +
|{{Q|G7}}||2||Choice
 +
|-
 +
|{{Q|G8}}||2||Choice
 
|}
 
|}
</div></div>
  −
</tabber>
     −
=Instant Construction=
+
</tabber>
 +
</div>
 +
 
 +
={{IC}} Instant Construction Materials=
 +
<div class="mw-collapsible mw-collapsed">
 
<tabber>
 
<tabber>
 
Sortie=
 
Sortie=
==2-1==
+
==[[2-1]]==
The fleet used is similar to the leveling fleet with an AV taking the place of the BB/CA. The AV guarantees routing to node E and you can either retreat after node D or continue on to node H to finish daily/weekly quests.
+
Node {{MapRoute|E|green}} is a "normal resource node" rewarding 1 {{IC}}.
 +
*This map does not pose any challenge, also being a good enough spot to farm steel {{Steel}} from drops.
 +
*This map should be cleared alongside quest {{Q|Bd7}}.
   −
;Recommended Fleets
+
;Recommended Fleet
* 2CV/L 1AV 1CL/T 2DD
+
*1AV, 1CL, 4DD (Fast)
 +
*Route = {{MapRoute|C|red|E|green|H|red}}
 +
**The AV guarantees routing to node {{MapRoute|E|green}},
 +
**A slow fleet will hit one extra combat node.
    
;Equipment Setups
 
;Equipment Setups
Line 863: Line 673:  
|-
 
|-
 
! DD
 
! DD
| {{GreenGunDP}}{{GreenGunDP}}{{WildCard}}
+
| {{GreenGunDP}}{{GreenGunDP}}{{Air Radar}}
| Fairly standard setup for DDs. They won't be contributing much to the battle beyond providing AA support. They are primarily here to reduce costs. Else, putting more CL and CA in the fleet would still work.
+
| Standard setup for DD, with some AA emphasis, with at least one [[AACI]] being recommended.  
 +
*Putting more CL and CA in the fleet would still work, but at a greater cost.
 
|-
 
|-
 
! CL
 
! CL
 
| {{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}
 
| {{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}
| Setup for CLs that are capable of [[Artillery Spotting]]. For those that are not, simply replace the seaplane with a radar or anti-air gun.
+
| Setup for CLs that are capable of [[Artillery Spotting]]. For those that are not, simply replace the seaplane with a radar.
|-
  −
! CLT
  −
| {{RedGunMedium}}{{RedGunMedium}}{{TorpedoWeapon}}
  −
| CLTs are useful at increasing the pass rate for this map. The addition of a midget sub for opening torpedo strikes can reduce the number of threats even further.
  −
|-
  −
! CV/L
  −
| {{BluePlane}}{{BluePlane}}{{RedPlane}}{{GreenPlane}}
  −
| You may need to shuffle around some planes in order to hit the 162 fighter power required for AS+. One of your carriers should also have a [[Saiun]] if you can manage it.
   
|-
 
|-
 
! AV
 
! AV
| {{TorpedoWeapon}}{{TorpedoWeapon}}{{TorpedoWeapon}}
+
| {{SPF}}{{SPF}}{{SPF}}
| You should be using an AV capable of opening torpedo strikes. One midget sub and two torpedoes will provide sufficient power for the opening torpedo strike to take out some of the tougher enemies on this map.
+
| The main role of the AV is to bring air power, with 81 being needed to reach AS on the boss.
 +
*{{Minisub}} and {{SPB}} can be used if enough air power is reached with minimal SPF use.
 
|}
 
|}
    
|-|Expedition=
 
|-|Expedition=
''There are no expeditions recommended for farming {{IC}}.''
+
{|class="wikitable" style="text-align:center"
 +
!rowspan=2|Expedition
 +
!rowspan=2|Timer
 +
!colspan=2|Yield
 +
!rowspan=2|Side<br>Resource
 +
|-
 +
!Left
 +
!Right
 +
|-
 +
!colspan=5|Short
 +
|-
 +
| 07|| 01:00|| 1|| 0||{{Steel}}{{Bauxite}}
 +
|-
 +
| 10|| 01:30|| 1|| 0||{{Ammo}}{{Bauxite}}{{IR}}
 +
|-
 +
!colspan=5|Long
 +
|-
 +
| 16|| 15:00|| 2|| 0||{{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}{{DM}}
 +
|}
    
|-|Quests=
 
|-|Quests=
<div class="mw-collapsible mw-collapsed"><h4>Daily</h4>
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
<div class="mw-collapsible-content">
+
!colspan=4|{{Qdaily}} Daily
{{QuestsHeader}}
+
|-
{{Quests
+
!Quest
| type = Sortie
+
!Type
| listnum = Bd7
+
!Yield
| page = Quests
+
!Notes
| reqQuest = Bd5
+
|-
| namejp = 南西諸島海域の制海権を握れ!
+
|{{Q|Bd7}}||{{Qsortie}}||1
| nameen = Gain Control of the Nansei Island Sea Region!
+
|-
| req = ''Deploy all fleets to the [[World 2|Nansei Island Sea Region]], spot multiple enemy fleet main forces, and eliminate them!''
+
|{{Q|C2}}||{{Qpvp}}||1
*Completion Condition: Obtain 5 victories at boss nodes in [[World 2]].
+
|-
| fuel = 300
+
|{{Q|E4}}||{{Qsupply}}||1
| ammo = 0
+
|-
| steel = 0
+
|{{Q|F5}}||rowspan=2|{{Qfactory}}||1
| bauxite = 200
+
|-
| other = Instant repair x1
+
|{{Q|F8}}||1
Instant construction x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = PVP
  −
| listnum = C2
  −
| namejp = 「演習」で練度向上!
  −
| nameen = Increase Experience Via "Exercise"!
  −
| req =''Perform "exercises" three times today with fleets of other commanders!
  −
*Completion Condition: Participate in 3 exercise battles within the same day.
  −
| fuel = 50
  −
| ammo = 0
  −
| steel = 50
  −
| bauxite = 0
  −
| other = Instant construction x1
  −
| notes = ''Daily quest''
  −
}}
  −
{{Quests
  −
| type = Supply
  −
| listnum = E4
  −
| page = Quests
  −
| reqQuest = E3
  −
| namejp = 艦隊酒保祭り!
  −
| nameen = Fleet Bartender's Festival!
  −
| req = ''Fleet Bartenders are having a festival! Perform resupply 15 or more times to ships!''
  −
*Completion Condition: Resupply ships 15 times.
  −
| fuel = 50
  −
| ammo = 50
  −
| steel = 50
  −
| bauxite = 50
  −
| other = Instant construction x1
  −
Development material x1
  −
| notes = ''Daily quest''
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F5
  −
| namejp = 新装備「開発」指令
  −
| nameen = New Equipment "Development" Order
  −
| req = ''Try to develop a new equipment at the factory (failure is OK)!''
  −
*Completion Condition: Make 1 development attempt. Failed development still counts.
  −
| fuel = 40
  −
| ammo = 40
  −
| steel = 40
  −
| bauxite = 40
  −
| other = Instant Construction x1
  −
Development Material x1
  −
| notes = ''Daily quest''
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F8
  −
| page = Quests
  −
| reqQuest = F7
  −
| namejp = 艦娘「建造」艦隊強化!
  −
| nameen = Fleet Enhancement Via Ship Girl "Construction"!
  −
| req = ''In order to strengthen the fleet, construct 3 new ship girls today at the factory!''
  −
*Completion Condition: Construct 3 ships.
  −
| fuel = 200
  −
| ammo = 200
  −
| steel = 300
  −
| bauxite = 100
  −
| other = Instant Construction x1
  −
Development Material x2
  −
| notes = ''Daily quest''
  −
}}
   
|}
 
|}
</div></div>
+
 
<div class="mw-collapsible mw-collapsed"><h4>Weekly</h4>
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
<div class="mw-collapsible-content">
+
!colspan=4|{{Qweekly}} Weekly
{{QuestsHeader}}
+
|-
{{Quests
+
!Quest
| type = Sortie
+
!Type
| listnum = Bw1
+
!Yield
| page = Quests
+
!Notes
| reqQuest = Bd2
+
|-
| namejp = あ号作戦
+
|{{Q|Bw1}}||{{Qsortie}}||2
| nameen = Operation A-Gou
+
|-
| req = ''Sortie for the week with all forces, spot as many enemy fleets as possible, and confront them!''
+
|{{Q|G3}}||{{Qmodernization}}||1
*Completion Condition: Fulfill all of the following.
  −
*# Sortie 36 times ('''NOT 36 battles''');
  −
*# Reach boss node 24 times;
  −
*# Win at boss node 12 times;
  −
*# Obtain 6 S-rank victories (does not have to be at boss).
  −
*Each category contributes 25% towards the quest progress, so the 50% / 80% display is not a good benchmark for this quest.
  −
| fuel = 300
  −
| ammo = 300
  −
| steel = 300
  −
| bauxite = 100
  −
| other = Instant construction x2
  −
Development material x2
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Modernization
  −
| listnum = G3
  −
| page = Quests
  −
| reqQuest = G2
  −
| namejp = 「近代化改修」を進め、戦備を整えよ!
  −
| nameen = Carry Out "Modernization" for Battle Preparation!
  −
| req = ''Succeed in at least 15 modernizations within a week!''
  −
*Completion Condition: Perform 15 successful modernizations within the same week.
  −
| fuel = 200
  −
| ammo = 200
  −
| steel = 300
  −
| bauxite = 100
  −
| other = Instant construction x1<br>Development material x2
  −
| notes = ''Weekly quest''
  −
}}
   
|}
 
|}
</div></div>
+
</tabber>
</tabber>
+
</div>
   −
=Development Materials=
+
={{DM}} Development Materials=
 +
<div class="mw-collapsible mw-collapsed">
 
<tabber>
 
<tabber>
 
Sortie=
 
Sortie=
==2-4==
+
==[[2-4]]==
Farming this map can prove a bit frustrating because of the random routing at node C. The setup is essentially the same as for bucket farming. You can use an AO to force routing to node G but it will cost you some buckets as AOs cannot take hits as well as DDs.
+
Node {{MapRoute|G|green}} is a "normal resource node" rewarding 1 {{DM}}.
   −
'''Recommended Fleets'''
+
Farming this map can prove a bit frustrating because of the random routing at node {{MapRoute|C|purple}}.
* 3CV/L 1DD 2SS/V
+
*It is recommended to farm for {{IR}} Buckets too, as they are rewarded on the off-route path (see above).
* 3CV/L 1AO 2SS/V
+
*It is additionally recommended to bring 1 {{Surface Radar}} [[Surface Radar]] on each girl to diminish the resource losses on the storm maelstrom.
   −
'''Equipment Setups'''
+
;Recommended Fleets
 +
* '''3CV, 2-3CA(V)/CL/SS(V), 0-1DD
 +
* 3CV/L, 1AO, 2SS(V)
 +
*Route = {{MapRoute|B|red|C|purple|G|green|H|blue|I|red}}
 +
**50% chance to route to {{MapRoute|A|green}}, 50% to {{MapRoute|G|green}}
 +
**When farming for buckets too, no CVL allowed and 1DD max, else, the routing to {{MapRoute|A|green}} becomes even worse.
   −
{| class="wikitable" style="width: 100%;"
+
;Equipment Setups
|-
+
{|class="wikitable" width=100%
!style="text-align: center; width:50px;"| '''Ship Type'''
+
!width=50px|Ship Type
!style="text-align: center; width:170px;"| '''Equipment'''
+
!width=170px|Equipment
!style="text-align: center; "| '''Notes'''
+
!Notes
 
|-  
 
|-  
| style="text-align: center;" | DD
+
! rowspan=2|CA(V)/CL/DD
| {{GreenGunDP}}{{GreenGunDP}}{{Radar}}
+
| {{WildCard}}{{WildCard}}{{Radar}}
| It is recommended you have two [[10cm Twin High-angle Mount + Anti-Aircraft Fire Director]] equipped along with an Anti-Air RADAR to allow your DD to AACI. While there is not much enemy airpower en-route, the chip damage from airstrikes can add up.
+
| The {{WildCard}} should be whatever brings the most combat/AA power to the ship, being {{Green Gun}} for an [[AACI]] setup, or {{SPF}} for air power.
 
|-
 
|-
| style="text-align: center;" | CV/L
+
| {{LandingCraft}}/{{Amphibious Tank}} {{WildCard}}
| {{BluePlane}}{{RedPlane}}{{GreenPlane}}{{Radar}}
+
| Those are only useful when trying to farm for buckets as well.
| Use the RADAR to block out the CV/L's largest slot and limit bauxite losses. You need at least 144 fighter power for AS+ at node F. Therefore, the fighters should take priority in the 2nd largest slots until you have reached that threshold. It is recommended you use medium range CV(L) or range-extending bombers so that the DD doesn't interfere with the CV/L's attacks.
+
*The {{WildCard}} can preferably be a {{Minisub}} if equipped on capable CAV/CL, or a [[Surface Radar]] otherwise.
 
|-
 
|-
| style="text-align: center;" | SS/V
+
! CV/L
| {{TorpedoWeapon}}{{TorpedoWeapon}}
+
| {{BluePlane}}{{RedPlane}}{{GreenPlane}}{{Radar}}<br>{{BluePlane}}{{BluePlane}}{{RedPlane}}{{Radar}}
| Simply load the SS with torpedoes. Ideally, she should have two [[61cm Triple (Oxygen) Torpedo Mount]]s to maximize her armor.
+
| At least 144 fighter power is needed for AS+ on node F. When enough fighters are used to reach this value, the other planes can be bombers to maximize damage.
|-
+
*It is recommended to use carriers with at least "'''[[Range|medium range]]'''", so that their attack takes priority over the other ships. ''See [[Range]] for more details.
| style="text-align: center;" rowspan="2"| AO
+
*The [[Radar]] can be used to block the largest slot and limit bauxite losses.
| {{GreenGunDP}}{{GreenGunDP}}{{Radar}}
  −
| This setup is for [[Hayasui]]. She essentially fulfills the same role as the DD. She has very high fuel costs.
   
|-
 
|-
| {{SeaplaneFighter}}{{SeaplaneFighter}}{{SeaplaneFighter}}
+
! SS(V)
| This setup is for [[Kamoi]]. The seaplane fighters can free up slots on your CV/Ls to take more bombers. This increases the power of your opening strike and helps ensure less damage is taken.
+
| {{TorpedoWeapon}}{{TorpedoWeapon}}<br>{{Amphibious Tank}}{{Amphibious Tank}}
 +
| When using a SS, it should either use torpedoes to maximize damage, or {{Amphibious Tank}} to bring additional buckets.
 +
*{{Amphibious Tank}} are only useful when trying to farm for buckets as well.
 
|-
 
|-
 +
! AO
 +
| {{WildCard}}{{WildCard}}{{Radar}}
 +
| Because of their nature, AO do not have a standard setup. The general rule is to make them as less of a dead weight as possible, usually giving them guns, planes, or armor.
 
|}
 
|}
   −
==6-3==
+
==[[6-3]]==
While this map has the potential to return significantly more DevMats than 2-4, it is also costlier and more difficult. The enemies encountered are strong and any node has the potential to force a retreat. Furthermore, you need to score at least a B-rank at the boss in order to claim the resources. This can be a tall order when fighting BB, CA, and DD Hime with a light fleet. Also, the resources gained are random between {{Ammo}}, {{Bauxite}} and {{DM}}.
+
Nodes {{MapRoute|G|green|H|green}} are "'''[[Air Reconnaissance]]'''", a unique kind of node, rewarding {{Ammo}}, {{Bauxite}}, and {{DM}}.
 +
*Bringing {{Large Flying Boat}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Large Flying Boats|link_category=Large Flying Boat}} and {{Seaplane}} [[Seaplane]]s ([[SPR]] and [[SPB]]) will increase the chance of getting more resources/materials.
   −
'''Recommended Fleets'''
+
While this map has the potential to return significantly more DevMats than 2-4, it is also costlier and more difficult. The enemies encountered are strong and any node has the potential to force a retreat. Furthermore, to claim the resources, the boss has to be at least '''B ranked'''. This can be a tall order when fighting BB, CA, and DD Hime with a light fleet.
* 1CL 4DD 1AV
     −
'''Equipment Setups'''
+
;Recommended Fleets
 +
* 1CL, 4DD, 1AV
 +
* Route = {{MapRoute|A|blue|C|red|E|red|G|green|H|green|J|red}}
   −
{| class="wikitable" style="width: 100%;"
+
;Equipment Setups
|-
+
{|class="wikitable" width=100%
!style="text-align: center; width:50px;"| '''Ship Type'''
+
!width=50px|Ship Type
!style="text-align: center; width:170px;"| '''Equipment'''
+
!width=170px|Equipment
!style="text-align: center; "| '''Notes'''
+
!Notes
 
|-  
 
|-  
| style="text-align: center;" rowspan="2"| DD
+
| rowspan=2| DD
 
| {{RedGunLight}}{{RedGunLight}}{{WildCard}}
 
| {{RedGunLight}}{{RedGunLight}}{{WildCard}}
| Because this map has no air power, you are free to use guns with the best fit and firepower on your DDs. The wildcard can be anything that doesn't interfere with the double attack setup. It will usually be a radar to maximize fit bonuses.
+
| Because this map has no air power, the guns can be whatever is best on each DD. The wildcard can be anything that does not interfere with the double attack setup, usually a [[Radar]].
 +
*This setup can alternatively be swapped with other [[Night Cut-In]] setup if available.
 +
|-
 +
| {{Sonar}}{{WildCard}}{{WildCard}}
 +
| It is advisable to have 1-2 DD on [[OASW]] duty, preventing some retreats.
 +
|-
 +
| CL
 +
| {{TorpedoWeapon}}{{TorpedoWeapon}}{{Minisub}}/{{Seaplane}}/{{Sonar}}
 +
| The CL can play most roles, being a crucial component to defeat the boss. It should therefore be focused for combat/night battle, carrying additional geras if possible (especially true for 4 slots CL).
 +
|-
 +
| AV
 +
| {{SPB}}/{{LFB}}/{{Minisub}}
 +
| [[Akitsushima]] and [[Nisshin]] are the only {{LFB}} [[LFB]] capable AV, and so should preferably carry as many planes as possible to maximize gains.
 +
*Other AV are still viable, with the ability to carry either more {{SPB}} or one {{Minisub}}.
 +
*{{SPR}} can be used but are a waste of potential.
 +
|}
 +
 
 +
|-|Expedition=
 +
{|class="wikitable" style="text-align:center"
 +
!rowspan=2|Expedition
 +
!rowspan=2|Timer
 +
!colspan=2|Yield
 +
!rowspan=2|Side<br>Resource
 +
|-
 +
!Left
 +
!Right
 +
|-
 +
!colspan=5|Short
 +
|-
 +
| A2|| 00:55|| 1|| 0||{{IR}}
 
|-
 
|-
| {{Sonar}}{{Sonar}}{{DepthCharge}}
+
| 20|| 02:00|| 1|| 0||{{Steel}}
| At least one or two of your DDs should be on OASW duty. The flagship SS at node C can pose a threat to your fleet and cause you to retreat.
   
|-
 
|-
| style="text-align: center;" | CL
+
| 41|| 01:00|| 1|| 0||{{Fuel}}{{IR}}
| {{TorpedoWeapon}}{{TorpedoWeapon}}{{TorpedoWeapon}}
  −
| It is highly recommended that you use either [[Abukuma|Abukuma Kai Ni]] or [[Yura|Yura Kai Ni]] for this map. Preferably the former. You'll want to equip either of them with one midget sub and two torpedoes to maximize their opening strike. Other CLs can work but you will increase your retreat rate and struggle even more to get a B-rank at the boss.
   
|-
 
|-
| style="text-align: center;" | AV
+
!colspan=5|Long
| {{Seaplane}}{{Seaplane}}{{Seaplane}}
  −
| Loading the AV with Seaplane Recons will increase your chances of getting more DevMats from node G and H. [[Akitsushima]] with three [[Type 2 Flying Boat]] has the highest chances but also the most likely to be damaged.
   
|-
 
|-
 +
| 35|| 07:00|| 0|| 1||{{Steel}}{{Bauxite}}
 
|}
 
|}
|-|
  −
Expedition=
  −
''There are no long-term expeditions that are viable for {{DM}} farming. The {{DM}} earned from long-term expeditions are incidental to the primary resource being earned.''
     −
{| class="wikitable" style="text-align:center;"
+
|-|Quests=
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=4|{{Qdaily}} Daily
 
|-
 
|-
!Expedition
+
!Quest
 +
!Type
 
!Yield
 
!Yield
!Timer
  −
!Resource/Hour
  −
!Fleet Requirement
   
!Notes
 
!Notes
 
|-
 
|-
| A2
+
|{{Q|Bd1}}||rowspan=5|{{Qsortie}}||1
| 1
+
|-
| 0:55
+
|{{Q|Bd2}}||1
| 4DD/DE
+
|-
| style="text-align:left;" | This expedition has a 50% chance of returning a DevMat. You'll be running this expedition mostly for the buckets with the DevMats as a bonus.
+
|{{Q|Bd3}}||1
 +
|-
 +
|{{Q|Bd5}}||1
 +
|-
 +
|{{Q|Bd6}}||2
 +
|-
 +
|{{Q|C4}}||{{Qpvp}}||1
 
|-
 
|-
| 41
+
|{{Q|D2}}||{{Qexpedition}}||1
| 1
  −
| 1:00
  −
| 3DD/DE
  −
| style="text-align:left;" | This expedition has a 50% chance of returning a DevMat. You'll be running this expedition mostly for the buckets with the DevMats as a bonus.
   
|-
 
|-
 +
|{{Q|E4}}||{{Qsupply}}||1
 +
|-
 +
|{{Q|F5}}||rowspan=6|{{Qfactory}}||1
 +
|-
 +
|{{Q|F6}}||1
 +
|-
 +
|{{Q|F7}}||2
 +
|-
 +
|{{Q|F8}}||2
 +
|-
 +
|{{Q|F65}}||1
 +
|-
 +
|{{Q|F66}}||1
 
|}
 
|}
|-|
+
 
Quests =
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
<div class="mw-collapsible mw-collapsed"><h4>Daily</h4>
+
!colspan=4|{{Qweekly}} Weekly
<div class="mw-collapsible-content">
+
|-
{{QuestsHeader}}
+
!Quest
{{Quests
+
!Type
| type = Sortie
+
!Yield
| listnum = Bd1
+
!Notes
| page = Quests
+
|-
| reqQuest = B4
+
|{{Q|Bw1}}||rowspan=7|{{Qsortie}}||2
| namejp = 敵艦隊を撃破せよ!
+
|-
| nameen = Defeat an Enemy Fleet!
+
|{{Q|Bw2}}||2
| req = ''Deploy a fleet, spot the enemy fleet, and eliminate it!''
+
|-
*Completion Condition: Win a sortie battle.
+
|{{Q|Bw3}}||3
| fuel = 50
+
|-
| ammo = 50
+
|{{Q|Bw6}}||2
| steel = 0
+
|-
| bauxite = 0
+
|{{Q|Bw7}}||3
| other = Development material x1
+
|-
| notes =
+
|{{Q|Bw8}}||1
}}
+
|-
{{Quests
+
|{{Q|Bw9}}||2
| type = Sortie
+
|-
| listnum = Bd2
+
|{{Q|C4}}||{{Qpvp}}||2
| page = Quests
+
|-
| reqQuest = Bd1
+
|{{Q|D4}}||rowspan=2|{{Qexpedition}}||3
| namejp = 敵艦隊主力を撃滅せよ!
+
|-
| nameen = Eliminate the Enemy Fleet Main Force!
+
|{{Q|D11}}||2
| req = ''Deploy a fleet and spot the enemy fleet "main force"! Eliminate it!''
+
|-
*Completion Condition: Participate in a sortie battle.
+
|{{Q|F34}}||rowspan=2|{{Qfactory}}||2
**Despite the quest description suggesting otherwise... (And you don't have to win, either)
+
|-
| fuel = 50
+
|{{Q|F68}}||7
| ammo = 50
+
|-
| steel = 50
+
|{{Q|G3}}||{{Qmodernization}}||2
| bauxite = 50
  −
| other = Instant repair x1
  −
Development material x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bd3
  −
| page = Quests
  −
| reqQuest = Bd2
  −
| namejp = 敵艦隊を10回邀撃せよ!
  −
| nameen = Encounter Enemy Fleet 10 Times!
  −
| req = ''Deploy all fleets! Encounter the wandering enemy fleets 10 times!''
  −
*Completion Condition: Participate in 10 sortie battles.
  −
| fuel = 150
  −
| ammo = 150
  −
| steel = 200
  −
| bauxite = 100
  −
| other = Development material x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bd5
  −
| page = Quests
  −
| reqQuest = Bd2
  −
| namejp = 敵補給艦を3隻撃沈せよ!
  −
| nameen = Sink 3 Enemy Resupply Ships!
  −
| req = ''Deploy a fleet, spot the enemy resupply ships, and eliminate them!''
  −
*Completion Condition: Sink 3 enemy [[Enemy Vessel#Transport Ships .28AP.29|Transport Ships]].
  −
**Resupply ships are transport ships.
  −
| fuel = 100
  −
| ammo = 50
  −
| steel = 200
  −
| bauxite = 50
  −
| other = Development material x1
  −
Instant repair x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bd6
  −
| page = Quests
  −
| reqQuest = Bd1
  −
| namejp = 敵輸送船団を叩け!
  −
| nameen = Strike at the Enemy Transport Fleet!
  −
| req = ''Sink 5 or more enemy transport ships to cut off the enemy supply line!''
  −
*Completion Condition: Sink 5 enemy [[Enemy Vessel#Transport Ships .28AP.29|Transport Ships]].
  −
| fuel = 0
  −
| ammo = 200
  −
| steel = 0
  −
| bauxite = 0
  −
| other = Development material x2
  −
| notes = Available only on days of the month ending in -2 or -8
  −
}}
  −
{{Quests
  −
| type = PVP
  −
| listnum = C3
  −
| page = Quests
  −
| reqQuest = C2
  −
| namejp = 「演習」で他提督を圧倒せよ!
  −
| nameen = Overwhelm Other Admirals in "Exercise"!
  −
| req =''Win 5 times today during "Exercise" with fleets of other commanders!''
  −
*Completion Condition: Obtain 5 victories in exercise battles within the same day.
  −
| fuel = 0
  −
| ammo = 50
  −
| steel = 0
  −
| bauxite = 50
  −
| other = Development material x1
  −
| notes = ''Daily quest''
  −
}}
  −
{{Quests
  −
| type = Expedition
  −
| listnum = D2
  −
| namejp = 「遠征」を3回成功させよう!
  −
| nameen = Succeed in 3 "Expeditions"!
  −
| req = ''Succeed in 3 "Expeditions" today!''
  −
*Completion Requirement: Perform 3 successful expeditions within the same day.
  −
| fuel = 100
  −
| ammo = 100
  −
| steel = 100
  −
| bauxite = 100
  −
| other = Development material x1
  −
| notes = ''Daily quest''
  −
}}
  −
{{Quests
  −
| type = Supply
  −
| listnum = E4
  −
| page = Quests
  −
| reqQuest = E3
  −
| namejp = 艦隊酒保祭り!
  −
| nameen = Fleet Bartender's Festival!
  −
| req = ''Fleet Bartenders are having a festival! Perform resupply 15 or more times to ships!''
  −
*Completion Condition: Resupply ships 15 times.
  −
| fuel = 50
  −
| ammo = 50
  −
| steel = 50
  −
| bauxite = 50
  −
| other = Instant construction x1
  −
Development material x1
  −
| notes = ''Daily quest''
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F5
  −
| namejp = 新装備「開発」指令
  −
| nameen = New Equipment "Development" Order
  −
| req = ''Try to develop a new equipment at the factory (failure is OK)!''
  −
*Completion Condition: Make 1 development attempt. Failed development still counts.
  −
| fuel = 40
  −
| ammo = 40
  −
| steel = 40
  −
| bauxite = 40
  −
| other = Instant Construction x1
  −
Development Material x1
  −
| notes = DevMat neutral unless development fails.
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F6
  −
| page = Quests
  −
| reqQuest = F5
  −
| namejp = 新造艦「建造」指令
  −
| nameen = New Ship "Construction" Order
  −
| req = ''Construct a new ship girl today at the factory!''
  −
*Completion Condition: Construct a ship.
  −
| fuel = 50
  −
| ammo = 50
  −
| steel = 50
  −
| bauxite = 50
  −
| other = Instant Repair x1
  −
Development Material x1
  −
| notes = DevMat neutral.
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F7
  −
| page = Quests
  −
| reqQuest = F6
  −
| namejp = 装備「開発」集中強化!
  −
| nameen = Focused Equipment Enhancement Via "Development"!
  −
| req = ''Try to develop 3 new equipments today at the factory (failure is OK)!''
  −
*Completion Condition: Make 3 development attempts. Failed development still counts.
  −
| fuel = 100
  −
| ammo = 100
  −
| steel = 100
  −
| bauxite = 100
  −
| other = Development Material x2
  −
| notes = DevMat neutral or loss unless 2 or more developments fail.
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F8
  −
| page = Quests
  −
| reqQuest = F7
  −
| namejp = 艦娘「建造」艦隊強化!
  −
| nameen = Fleet Enhancement Via Ship Girl "Construction"!
  −
| req = ''In order to strengthen the fleet, construct 3 new ship girls today at the factory!''
  −
*Completion Condition: Construct 3 ships.
  −
| fuel = 200
  −
| ammo = 200
  −
| steel = 300
  −
| bauxite = 100
  −
| other = Instant Construction x1
  −
Development Material x2
  −
| notes = DevMat loss.
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F65
  −
| page = Quests
  −
| reqQuest = F7
  −
| namejp = 装備開発力の整備
  −
| nameen = Preparations for Strengthening Equipment Development
  −
| req = Make preparations for strengthening your equipment development Capabilities. Proceed to scrap 4 small caliber guns.
  −
| fuel = 0
  −
| ammo = 0
  −
| steel = 100
  −
| bauxite = 0
  −
| other = x1 Development Materials
  −
| notes =''Daily Quest''
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F66
  −
| page = Quests
  −
| reqQuest = F65
  −
| namejp = 装備開発力の整備
  −
| nameen = Maintenance of the Arsenal Environment
  −
| req = Arsenal Maintenance Mission: Conduct a Heavy Maintenance of the Arsenal Environment. Proceed to scrap 3 Anti-Air Machine Guns and prepare 300 steel. * Resources will be consumed upon completing this mission.
  −
| fuel = 0
  −
| ammo = 100
  −
| steel = 0
  −
| bauxite = 0
  −
| other = x1 Instant Repair <br> x1 Development Materials
  −
| notes =''Daily Quest'' <br> 300 steel will be consumed upon completion.
  −
| once  =
  −
}}
   
|}
 
|}
</div></div>
+
 
<div class="mw-collapsible mw-collapsed"><h4>Weekly</h4>
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
<div class="mw-collapsible-content">
+
!colspan=4|{{Qmonthly}}Monthly
{{QuestsHeader}}
+
|-
{{Quests
+
!Quest
| type = Sortie
+
!Type
| listnum = Bw1
+
!Yield
| page = Quests
+
!Notes
| reqQuest = Bd2
+
|-
| namejp = あ号作戦
+
|{{Q|Bm1}}||rowspan=5|{{Qsortie}}||5
| nameen = Operation A-Gou
+
|-
| req = ''Sortie for the week with all forces, spot as many enemy fleets as possible, and confront them!''
+
|{{Q|Bm4}}||3
*Completion Condition: Fulfill all of the following.
+
|-
*# Sortie 36 times ('''NOT 36 battles''');
+
|{{Q|Bm5}}||5
*# Reach boss node 24 times;
+
|-
*# Win at boss node 12 times;
+
|{{Q|Bm7}}||4
*# Obtain 6 S-rank victories (does not have to be at boss).
+
|-
*Each category contributes 25% towards the quest progress, so the 50% / 80% display is not a good benchmark for this quest.
+
|{{Q|Bm8}}||4||Choice
| fuel = 300
+
|-
| ammo = 300
+
|{{Q|C16}}||{{Qpvp}}||2||Choice
| steel = 300
  −
| bauxite = 100
  −
| other = Instant construction x2
  −
Development material x2
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw2
  −
| page = Quests
  −
| reqQuest = Bd5
  −
| namejp = い号作戦
  −
| nameen = Operation I-Gou
  −
| req = ''Sortie for the week with a powerful carrier fleet and eliminate as many enemy carriers as possible!''
  −
*Completion Condition: Sink 20 [[Enemy Vessel#Standard Aircraft Carriers .28CV.29|Aircraft Carriers]] ([[Enemy Vessel#Light Aircraft Carriers .28CVL.29|Light Carriers]] included).
  −
*Despite the fact the quest description states otherwise, quest progress can be gained even if player's fleet does not have carriers.
  −
| fuel = 0
  −
| ammo = 500
  −
| steel = 0
  −
| bauxite = 500
  −
| other = Development material x2
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw3
  −
| page = Quests
  −
| reqQuest = Bd2
  −
| namejp = 海上通商破壊作戦
  −
| nameen = Maritime Trading Disruption Operation
  −
| req = ''Sink 20 enemy transports within the week!''
  −
*Completion Condition: Sink 20 [[Enemy Vessel#Transport Ships .28AP.29|Transport Ships]].
  −
| fuel = 500
  −
| ammo = 0
  −
| steel = 400
  −
| bauxite = 0
  −
| other = Development material x3
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw6
  −
| page = Quests
  −
| reqQuest = Bw5
  −
| namejp = 敵東方艦隊を撃滅せよ!
  −
| nameen = Eliminate Enemy Eastern Fleet!
  −
| req = ''Sortie to the [[World 4|Western Sea Region]], spot the main forces of enemy eastern fleet, and eliminate them!''
  −
*Completion Condition: Obtain 12 victories at any boss nodes of [[World 4]].
  −
| fuel = 400
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 700
  −
| other = Development material x2
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw7
  −
| page = Quests
  −
| reqQuest = Bw5
  −
| namejp = 敵北方艦隊主力を撃滅せよ!
  −
| nameen = Eliminate Enemy Northern Fleet Main Forces!
  −
| req = ''Sortie to the depth of [[World 3|Northern Sea Region]], spot the main forces of enemy eastern fleet, and eliminate them!''
  −
*Completion Condition: Obtain 5 victories at boss nodes of either [[World 3#3-3|World 3-3]], [[World 3#3-4|3-4]], or [[World 3#3-5|3-5]]).
  −
| fuel = 300
  −
| ammo = 300
  −
| steel = 400
  −
| bauxite = 300
  −
| other = Development material x3<br />Furniture box (medium) x1<br />Improvement Material x3
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw8
  −
| page = Quests
  −
| reqQuest = Bw6
  −
| namejp = 敵東方中枢艦隊を撃破せよ!
  −
| nameen = Destroy Enemy Eastern Core Fleet!
  −
| req = ''Sortie to the Casgadama Island in the Western Sea Region, spot the enemy eastern core fleet, and destroy it!''
  −
*Completion Condition: Obtain a victory at the boss node of [[World 4#4-4|World 4-4]].
  −
| fuel = 500
  −
| ammo = 0
  −
| steel = 500
  −
| bauxite = 0
  −
| other = Instant repair x1
  −
Development material x1
  −
| notes = Required by [[#Bw9|Bw9]]
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw9
  −
| page = Quests
  −
| reqQuest = Bw8
  −
| namejp = 南方海域珊瑚諸島沖の制空権を握れ!
  −
| nameen = Gain Air Superiority at the Coral Islands in the Southern Sea Region!
  −
| req = ''Sortie to the Coral Islands in the Southern Sea Region, eliminate enemy mobile fleet, and gain complete victory!''
  −
*Completion Condition: Obtain 2 S-rank victories at the boss node of [[World 5#5-2|World 5-2]].
  −
| fuel = 0
  −
| ammo = 300
  −
| steel = 0
  −
| bauxite = 800
  −
| other = Development material x2
  −
Improvement Material x2
  −
| notes = Required by [[#B44|B44]]
  −
}}
  −
{{Quests
  −
| type = PVP
  −
| listnum = C4
  −
| page = Quests
  −
| reqQuest = C2
  −
| namejp = 大規模演習
  −
| nameen = Large-Scale Exercises
  −
| req = Win 20 times this week during "Exercise" with fleets of other admirals!
  −
*Completion Condition: Obtain 20 victories in exercise battles within the same week.
  −
| fuel = 200
  −
| ammo = 200
  −
| steel = 200
  −
| bauxite = 200
  −
| other = Development material x2
  −
Improvement Material x1
  −
| notes = ''Weekly quest''
  −
}}
  −
{{Quests
  −
| type = Expedition
  −
| listnum = D4
  −
| namejp = 大規模遠征作戦、発令!
  −
| nameen = Order for Large-Scale Expedition Operation!
  −
| req = ''Succeed in 30 "Expeditions" this week!''
  −
*Completion Requirement: Perform 30 successful expeditions within the same week.
  −
| fuel = 300
  −
| ammo = 500
  −
| steel = 500
  −
| bauxite = 300
  −
| other = Development material x3
  −
Furniture box (big) x1
  −
| notes = ''Weekly quest''
  −
}}
  −
{{Quests
  −
| type = Expedition
  −
| listnum = D11
  −
| page = Quests
  −
| reqQuest = D9
  −
| namejp = 南方への鼠輸送を継続実施せよ!
  −
| nameen = Continue to Carry Out Nezumi Transport to the South!
  −
| req = ''Continue to perform "Tokyo Express"-type expeditions this week and be successful 7 times!!''
  −
*Completion Condition: Succeed at either Expedition 37 or 38 six times. (7 times total with [[#D9|D9]])
  −
| fuel = 400
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 400
  −
| other = Development material x2
  −
Improvement Material x1
  −
| notes = ''Weekly quest''
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F68
  −
| page = Quests
  −
| reqQuest = F66
  −
| namejp = 装備開発力の整備
  −
| nameen = Concentrated Maintenance of Equipment Development Capabilities
  −
| req = Concentrated Maintenance of Equipment Development Capabilities has been implemented! Proceed to scrap 3 Medium sized Main Gun Mounts, 3 Secondary Gun Mounts, 1 [[Drum Canister]] and prepare 2,400 steel
  −
* Resources will be consumed upon completion of this mission.
  −
| fuel = 0
  −
| ammo = 200
  −
| steel = 0
  −
| bauxite = 0
  −
| other = x7 Development Materials <br> x1 Instant Repair
  −
| notes =''Weekly Quest'' <br> 2,400 steel will be consumed upon completion.
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Modernization
  −
| listnum = G3
  −
| page = Quests
  −
| reqQuest = G2
  −
| namejp = 「近代化改修」を進め、戦備を整えよ!
  −
| nameen = Carry Out "Modernization" for Battle Preparation!
  −
| req = ''Succeed in at least 15 modernizations within a week!''
  −
*Completion Condition: Perform 15 successful modernizations within the same week.
  −
| fuel = 200
  −
| ammo = 200
  −
| steel = 300
  −
| bauxite = 100
  −
| other = Instant construction x1<br>Development material x2
  −
| notes = ''Weekly quest''
  −
}}
   
|}
 
|}
</div></div>
  −
<div class="mw-collapsible mw-collapsed"><h4>Monthly</h4>
  −
<div class="mw-collapsible-content">
  −
{{QuestsHeader}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm1
  −
| page = Quests
  −
| reqQuest = A35
  −
| namejp = 「第五戦隊」出撃せよ!
  −
| nameen = Deploy the "5th Squadron"!
  −
| req = ''Perform combat patrol off Okinoshima with the "5th Squadron", gain sight of the enemy main fleet and eliminate it!''
  −
*Fleet Requirement: [[Haguro]], [[Myoukou]], and [[Nachi]]. You may add additional ships.
  −
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-5|World 2-5]].
  −
| fuel = 0
  −
| ammo = 550
  −
| steel = 550
  −
| bauxite = 0
  −
| other = Development material x5<br />Furniture box (large) x1
  −
| notes = Required by [[#B38|B38]] and [[#Bm5|Bm5]]
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm5
  −
| page = Quests
  −
| reqQuest = B21
  −
| page2 = Quests
  −
| reqQuest2 = Bm1
  −
| namejp = 海上護衛強化月間
  −
| nameen = Month of Enhanced Maritime Escort
  −
| req = ''Strengthen the anti-submarine patrol in the seas in front of the naval base, suppress the enemy submarines, and establish a safe maritime convoy!''
  −
*Fleet Requirement: None (but due to branching rules, no more than 4 ships can be used)
  −
*Completion Condition: Obtain 10 A-rank or better victories at the boss node of [[World 1#1-5|World 1-5]].
  −
| fuel = 800
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 0
  −
| other = Development Material x5
  −
Improvement Material x3
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm7
  −
| page = Quests
  −
| reqQuest = A46
  −
| page2 = Quests
  −
| reqQuest2 = Bm6
  −
| namejp = 「水上反撃部隊」突入せよ!
  −
| nameen = "Surface Counterattack Fleet" Charge!
  −
| req = ''Charge into the sea off Okinoshima with a destroyer-led surface raid fleet consisting of 1 heavy cruiser, 1 light cruiser, and 4 destroyers!''
  −
*Fleet Requirement: 4 [[Ship Class#Destroyer .28DD.29|DD]] (with 1 as flagship), 1 [[Ship Class#Light Cruiser .28CL.29|CL]], and 1 [[Ship Class#Heavy Cruiser .28CA.29|CA]].
  −
**'''[[Ship Class#Aviation Cruiser .28CAV.29|CAV]] cannot take the CA spot!'''
  −
*Completion Condition: Obtain S-rank victory at boss node of [[World 2#2-5|World 2-5]].
  −
| fuel = 0
  −
| ammo = 600
  −
| steel = 0
  −
| bauxite = 200
  −
| other = Development Material x4
  −
Improvement Material x2
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm8
  −
| page = Quests
  −
| reqQuest = C8
  −
| namejp = 兵站線確保!海上警備を強化実施せよ!
  −
| nameen = Secure the Supply Lines! Strengthen the Marine Guard!
  −
| req = Marine Guard Mission: Form a maritime escort fleet that consists of one light carrier or light cruiser class ship and a total of at least three destroyers and/or coastal defense ships, then have it guard the sea around the Nansei Islands, carry out a maritime escort mission, the First Southern Operation, patrol the Nansei Islands, and destroy any enemies in the areas!
     −
* Take a fleet consisting of 1 CL or 1 CVL as flagship, 3 DD/DE and 2 XX and score an S rank(?) at 1-2, 1-3, 1-4 and 2-1.
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
| fuel = 400
+
!colspan=4|{{Qquarterly}}Quarterly
| ammo = 400
+
|-
| steel = 0
+
!Quest
| bauxite = 400
+
!Type
| other = '''Choose the following Reward:'''<br>Development Materials x4 <br> '''or'''<br> Instant Repair x4 <br> '''or'''<br> Improvement Material x2 <br> '''Choose the following Reward:'''<br>[[Type 95 Depth Charge]] x1 <br> '''or'''<br> [[25mm Single Autocannon Mount]] x2 <br> '''or'''<br> [[Irako]] x1 <br>
+
!Yield
| notes = ''Monthly Quest''
+
!Notes
| once  =
+
|-
}}
+
|{{Q|Bq4}}||rowspan=2|{{Qsortie}}||4
{{Quests
+
|-
| type = PVP
+
|{{Q|Bq9}}||4||Choice
| listnum = C16
+
|-
| page = Quests
+
|{{Q|C29}}||rowspan=3|{{Qpvp}}||3||Choice
| reqQuest = F67
+
|-
| page2 = Quests
+
|{{Q|C42}}||8||Choice
| reqQuest2 = F68
+
|-
| namejp = 給糧艦「伊良湖」の支援
+
|{{Q|C44}}||4||Choice
| nameen = Support from Supply Ship "Irako"
+
|-
| req = Assemble  Fleet consisting of 2 Light Cruisers in your fleet and successfully win 3 [[Exercises]]. Then equip the first ship with 2 [[Battle Rations]].
+
|{{Q|D24}}||{{Qexpedition}}||4
*Rations will be consumed upon completion of quest.
+
|-
| fuel = 100
+
|{{Q|F39}}||rowspan=5|{{Qfactory}}||2
| ammo = 0
+
|-
| steel = 0
+
|{{Q|F55}}||3
| bauxite = 0
+
|-
| other = '''Choose between the following rewards''' <br> Development Materials x2 <br> '''or''' <br> Instant Repair x2 <br> '''and''' <br> Irako x1
+
|{{Q|F67}}||4
| notes = ''Monthly Quest''
+
|-
| once  =
+
|{{Q|F70}}||8||Choice
}}
+
|-
 +
|{{Q|F72}}||6||Choice
 
|}
 
|}
</div></div>
  −
<div class="mw-collapsible mw-collapsed"><h4>Quarterly</h4>
  −
<div class="mw-collapsible-content">
  −
{{QuestsHeader}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bq4
  −
| page = Quests
  −
| reqQuest = Bq3
  −
| namejp = 前線の航空偵察を実施せよ!
  −
| nameen = Carry out Air Reconnaissance in the Front Lines!
  −
| req = Reconnaissance Mission: Deploy a Reconnaissance Fleet consisting of 1 Seaplane Tender and 2 Light Cruisers as the main part of the fleet and deploy to the Guiano Atoll in the Central Waters! Perform repeated Air Reconnaissance of "Operation K"! Engage the enemy fleet on route and try to eliminate the main enemy Fleet!
  −
*Take a fleet consisting of 1 AV and 2 CL, along with 3 XX to 6-3 and score an A rank twice.
  −
| fuel = 0
  −
| ammo = 800
  −
| steel = 0
  −
| bauxite = 1000
  −
| other = x8 Development Materials <br> x4 Improvement Materials
  −
| notes = Quarterly Quest
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bq9
  −
| page = Quests
  −
| reqQuest = D11
  −
| namejp = 空母戦力の投入による兵站線戦闘哨戒
  −
| nameen =  Utilize the supply line logistics of your Carrier Force!
  −
| req = Organize a Patrol fleet that includes a Carrier, and patrol, the Oil Refinery Area(1-3), Nansei Island Defense Line (1-4), Nansei Island Front Waters (2-1), The waters of Bashi Strait (2-2) and the Eastern Orel Sea (2-3). Vigilantly patrol the area and engage the main enemy fleet in the area.
     −
* Organize a fleet with at least 1 CV(L)(B) in your fleet and sortie to 1-3, 1-4, 2-1, 2-2, and 2-3 and score an S rank at the boss nodes
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
| fuel = 600
+
!colspan=4|Yearly
| ammo = 0
+
|-
| steel = 600
+
!Quest
| bauxite = 0
+
!Type
| other ='''Choose between the following rewards:'''<br> Development Materials x4 <br>'''or'''<br> [[New Type Aviation Armament Materials]] x1 <br> '''and''' <br> '''Choose between the following rewards:'''<br> [[Saiun]] x1 <br>'''or'''<br> [[Skilled Pilot]] x1 <br> '''or''' <br> Present Box x1
+
!Yield
| notes = ''Quarterly Quest''
+
!Notes
| once  =  
+
|-
}}
+
|{{Q|By1}}||rowspan=6|{{Qsortie}}||10||Choice
{{Quests
+
|-
| type = PVP
+
|{{Q|By2}}||8||Choice
| listnum = C29
+
|-
| page = Quests
+
|{{Q|By3}}||6||Choice
| reqQuest = B9
+
|-
| page2 = Quests
+
|{{Q|By5}}||10||Choice
| reqQuest2 = Bd1
+
|-
| namejp = 空母機動部隊、演習始め!
+
|{{Q|By6}}||5||Choice
| nameen = Carrier Task Force, Commence Exercises!
+
|-
| req = Carrier Task Force Exercise Mission: Form a carrier task force that contains at least two standard aircraft carriers, one of them as the flagship, as well as two destroyers. Improve the skills of each task force ship! Have the fleet achieve at least 4 victories in exercises within the same day!
+
|{{Q|By11}}||8||Choice
 
+
|-
* Organize a fleet with 2 CV/L/B (1 CV/L/B in flagship), 2 DD, and 2 XX and score 4 victories in PVP in the same day
+
|{{Q|C49}}||rowspan=4|{{Qpvp}}||4||Choice
| fuel = 0
+
|-
| ammo = 400
+
|{{Q|C50}}||6||Choice
| steel = 0
+
|-
| bauxite = 400
+
|{{Q|C65}}||4||Choice
| other = '''Choose the following Reward:'''<br>[[Type 99 Dive Bomber]] x4 <br> '''or'''<br> [[Suisei]] x2 <br> '''or'''<br> Development Materials x3<br> '''Choose the following Reward:'''<br>[[Type 21 Zero Fighter]] x3 <br> '''or'''<br> [[Type 52 Zero Fighter]] x2 <br> '''or'''<br> [[Maritime Resupply|Underway Replenishments]] x1
+
|-
| notes = ''Quarterly Quest''
+
|{{Q|C66}}||6||Choice
| once  =
+
|-
}}
+
|{{Q|D34}}||rowspan=5|{{Qexpedition}}||7||Choice
{{Quests
+
|-
| type = Expedition
+
|{{Q|D35}}||5||Choice
| listnum = D24
+
|-
| page = Quests
+
|{{Q|D36}}||4||Choice
| reqQuest = B63
+
|-
| page2 = Quests
+
|{{Q|D38}}||6||Choice
| reqQuest2 = F16
+
|-
| namejp = 海上通商航路の警戒を厳とせよ!
+
|{{Q|D40}}||6||Choice
| nameen = Perform Strict Surveillance of the Maritime Trade Route!
+
|-
| req = Expedition Mission: Perform the Expeditions, Defense Mission, Anti-Submarine Patrol Mission, Maritime Escort Mission, and Force Reconnaissance Mission to gain control over the enemy trade destruction forces and to secure a maritime Trade Route.
+
|{{Q|F92}}||rowspan=6|{{Qfactory}}||10
* Complete [[Expedition]]s 3,4,5 and 10 while the quest is activated
+
|-
| fuel = 800
+
|{{Q|F94}}||10||Choice
| ammo = 0
+
|-
| steel = 0
+
|{{Q|F98}}||5||Choice
| bauxite = 0
+
|-
| other = Development Materials x4 <br> [[Battle Rations]] x2
+
|{{Q|F99}}||5||Choice
| notes = Quarterly Quest
+
|-
| once  =
+
|{{Q|F100}}||10||Choice
}}
+
|-
{{Quests
+
|{{Q|F113}}||8||Choice
| type = Factory
+
|-
| listnum = F39
+
|{{Q|G6}}||rowspan=4|{{Qmodernization}}||2||Choice
| page = Quests
+
|-
| reqQuest = F38
+
|{{Q|G7}}||3||Choice
| page2 = Quests
+
|-
| reqQuest2 = D9
+
|{{Q|G8}}||3||Choice
| namejp = 主力「陸攻」の調達
+
|-
| nameen =Producing the Main "Land Based Attacker"
+
|{{Q|G9}}||4||Choice
| req = ''Conduct the production of the main Land Based Attacker [[Type 1 Land Attacker]]. Scrap 2 [[Zero Fighter Type 21]]s and prepare 1 [[Type 96 Land Attacker]], and 2 [[Type 97 Torpedo Bomber]]s. (After completing the quest, these items will disappear.)''
  −
*Scrap 2 [[Type 21 Zero Fighter]]s and have 1 [[Type 96 Land Attacker]], and 2 [[Type 97 Torpedo Bomber]]s in your inventory to complete the quest line once activated.
  −
| fuel = 250
  −
| ammo = 250
  −
| steel = 0
  −
| bauxite = 0
  −
| other = x2 Development Materials
  −
[[Type 1 Land Attacker]]
  −
| notes = Once Completed the [[Type 96 Land Attacker]], and 2 [[Type 97 Torpedo Bomber]]s will be removed from your inventory and replaced with a [[Type 1 Land Attacker]]
  −
''Quarterly Quest''
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F55
  −
| page = Quests
  −
| reqQuest = D23
  −
| namejp = 新型艤装の継続研究
  −
| nameen = Continued Research of New Rigging Types
  −
| req = Arsenal Mission: Continue developing new rigging types. Scrap 10 pieces of "Large-caliber main gun" equipment and prepare 18.000 steel!
  −
* The prepared resources will be consumed upon completion of this quest. You'll be able to choose between a medal and a New Artillery Armament Material.
  −
* Scrap 10 Large Sized Guns and have 18000 steel in your inventory while the quest is activated.
  −
| fuel = 0
  −
| ammo = 600
  −
| steel = 0
  −
| bauxite = 0
  −
| other = Development Material x3 <br> '''Choice Between''' <br> Medal x1 <br> '''or''' <br> New Type Artillery Armament Materials x1
  −
| notes = 18000 Steel will be consumed upon completion of quest.<br>''Quarterly Quest''
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F67
  −
| page = Quests
  −
| reqQuest = F66
  −
| namejp = 装備開発力の整備
  −
| nameen = Integrated Maintenance of Operation Equipment
  −
| req = Operation equipment integration mission: Conduct Integrated equipment Maintenance. Scrap x6 fighter planes, scrap x4 Anti-Air Machine gun equipment, and prepared bauxite 800 (This mission will be changed depending on the current situations). Resources will be consumed upon completion of quest.
  −
| fuel = 200
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 0
  −
| other = x4 Development Materials <br> '''Choose between the following rewards'''<br> [[Type 1 Fighter Hayabusa Model II]] <br> '''or'''<br> [[Shiden Type 11]]<br>'''or'''<br> x4 Improvement Materials
  −
| notes =''Quarterly Quest'' <br> 800 bauxite will be consumed upon completion.
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F70
  −
| page = Quests
  −
| reqQuest = B9
  −
| page2 = Quests
  −
| reqQuest2 = Bd2
  −
| namejp = 主力艦上戦闘機の更新
  −
| nameen = Improvement of the Main Fighter Force
  −
| req = Scrap three Type 96 Fighters and five Type 21 Zero Fighters. Equip Type 52 Zero Fighter in the first and second slot of the secretary ship. Prepare 4000 units of bauxite.
  −
※Upon completion, prepared resources will be consumed.
  −
| fuel = 0
  −
| ammo = 100
  −
| steel = 0
  −
| bauxite = 0
  −
| other =  [[Shiden Kai 2]] x2* <br> '''Choose between the following rewards'''<br> Development Materials x8 <br> '''or'''<br> New Type Aviation Armament Matierals x1
  −
| notes =''Quarterly Quest'' <br> 4,000 Bauxite will be consumed upon completion. <br> *The equipped [[Type 52 Zero Fighter]] will be replaced [[Shiden Kai 2]]
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F72
  −
| page = Quests
  −
| reqQuest = F71
  −
| page2 = Quests
  −
| reqQuest2 = F5
  −
| namejp = 対空兵装の整備拡充
  −
| nameen = Maintenance Expansion of Anti-Air Equipment
  −
| req = Continue the development and expansion of Anti-Air equipment! Scrap 4 Anti-Air Guns equipment, 4 RADAR equipment and prepare 1500 bauxite.
  −
<nowiki>*</nowiki> After the Mission is completed, the prepared resources will be consumed
  −
| fuel = 0
  −
| ammo = 100
  −
| steel = 0
  −
| bauxite = 0
  −
| other =  '''Choose between the following Rewards'''<br>  [[10cm Twin High-angle Mount]] x2 <br>'''or'''<br> [[12cm 30-tube Rocket Launcher]] x2 <br> '''and'''<br> '''Choose between the following Rewards''' <br> [[8cm Twin High-angle Mount]] x2 <br> '''or'''<br> Development Materials x6
  −
| notes =''Quarterly Quest'' <br> 1500 Bauxite will be consumed upon completion of this quest
  −
| once  =
  −
}}
   
|}
 
|}
</div></div>
+
</tabber>
</tabber>
+
</div>
   −
=Improvement Materials=
+
={{IM}} Improvement Materials=
 +
<div class="mw-collapsible mw-collapsed">
 
<tabber>
 
<tabber>
 
Expedition=
 
Expedition=
 
As every Expedition rewarding screws are monthly ones, the timer is irrelevant here.
 
As every Expedition rewarding screws are monthly ones, the timer is irrelevant here.
 +
*''See the [[Expeditions#Reference Tables|Reference Tables]] for more details.
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
!Expedition
+
!rowspan=2|Expedition
 +
!colspan=2|Yield
 +
!rowspan=2|Notes
 +
|-
 +
!Left
 +
!Right
 +
|-
 +
| A6|| 0|| 1
 +
|rowspan=9|Monthly Expeditions
 +
|-
 +
| B4|| 0|| 1
 +
|-
 +
| B5|| 0|| 1
 +
|-
 +
| B6|| 0|| 1
 +
|-
 +
| 43|| 0|| 1
 +
|-
 +
| 46|| 0|| 1
 +
|-
 +
| D3|| 0|| 1
 +
|-
 +
| E1|| 0|| 1
 +
|-
 +
| E2|| 0|| 1
 +
|}
 +
 
 +
|-|Quests=
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=4|{{Qdaily}} Daily
 +
|-
 +
!Quest
 +
!Type
 
!Yield
 
!Yield
!Fleet Requirement
   
!Notes
 
!Notes
 
|-
 
|-
| A6
+
|{{Q|F18}}||{{Qfactory}}||1
| 1
+
|}
| 1CVE/CL 3DD 2XX
+
 
| style="text-align:left" rowspan=9| See the [[Expeditions#Reference Tables|Reference Tables]] for more details.
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=4|{{Qweekly}} Weekly
 +
|-
 +
!Quest
 +
!Type
 +
!Yield
 +
!Notes
 
|-
 
|-
| B4
+
|{{Q|Bw5}}||rowspan=5|{{Qsortie}}||1
| 1
  −
| 2CA 1CL 2DD 1SS(V)
   
|-
 
|-
| B5
+
|{{Q|Bw7}}||3
| 1
  −
| 1AV 1CL 2DD 2XX
   
|-
 
|-
| B6
+
|{{Q|Bw7}}||2
| 1
  −
| 1CL 5DD
   
|-
 
|-
| 43
+
|{{Q|Bw9}}||3
| 1
  −
| 1CVE 0-1CL 2-3DD/DE 2XX
   
|-
 
|-
| 46
+
|{{Q|Bw10}}||3
| 1
  −
| 2CA 1CL 2DD
   
|-
 
|-
| D3
+
|{{Q|C4}}||{{Qpvp}}||1
| 1
  −
| 1AS 3SS(V) 1XX
   
|-
 
|-
| E1
+
|{{Q|D11}}||{{Qexpedition}}||1
| 1
  −
| 1CA 1CL 3DD 1XX
   
|-
 
|-
| E2
+
|{{Q|F34}}||{{Qfactory}}||1
| 1
  −
| 5DD
   
|}
 
|}
   −
|-|Quests=
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
<div class="mw-collapsible mw-collapsed"><h4>Daily</h4>
+
!colspan=4|{{Qmonthly}}Monthly
<div class="mw-collapsible-content">
+
|-
{{QuestsHeader}}
+
!Quest
{{Quests
+
!Type
| type = Factory
+
!Yield
| listnum = F18
+
!Notes
| page = Quests
+
|-
| reqQuest = F17
+
|{{Q|Bm3}}||rowspan=6|{{Qsortie}}||3
| namejp = 装備の改修強化
+
|-
| nameen = Enhancing Equipment Via Improvement
+
|{{Q|Bm4}}||4
| req =  ''Work on equipment improvement at the Improvement Arsenal.''
+
|-
*Completion Condition: Attempt equipment improvement once. Failure is OK.
+
|{{Q|Bm5}}||3
| fuel = 0
+
|-
| ammo = 50
+
|{{Q|Bm6}}||2
| steel = 0
+
|-
| bauxite = 0
+
|{{Q|Bm7}}||2
| other = Improvement material x1
+
|-
| notes = Screw neutral or loss unless improving [[Combat Ration]]s.
+
|{{Q|Bm8}}||2||Choice
}}
  −
|}
  −
</div></div>
  −
<div class="mw-collapsible mw-collapsed"><h4>Weekly</h4>
  −
<div class="mw-collapsible-content">
  −
{{QuestsHeader}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw5
  −
| page = Quests
  −
| reqQuest = Bw2
  −
| namejp = 海上護衛戦
  −
| nameen = Maritime Escort Operation
  −
| req = ''With a maritime escort fleet capable of strong anti-submarine warfare, eliminate as many enemy submarines as possible!''
  −
*Completion Condition: Sink 15 [[Enemy Vessel#Submarines .28SS.29|Submarines]].
  −
| fuel = 600
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 0
  −
| other = Instant repair x2
  −
Improvement material x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw7
  −
| page = Quests
  −
| reqQuest = Bw5
  −
| namejp = 敵北方艦隊主力を撃滅せよ!
  −
| nameen = Eliminate Enemy Northern Fleet Main Forces!
  −
| req = ''Sortie to the depth of [[World 3|Northern Sea Region]], spot the main forces of enemy eastern fleet, and eliminate them!''
  −
*Completion Condition: Obtain 5 victories at boss nodes of either [[World 3#3-3|World 3-3]], [[World 3#3-4|3-4]], or [[World 3#3-5|3-5]]).
  −
| fuel = 300
  −
| ammo = 300
  −
| steel = 400
  −
| bauxite = 300
  −
| other = Development material x3<br />Furniture box (medium) x1<br />Improvement Material x3
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw9
  −
| page = Quests
  −
| reqQuest = Bw8
  −
| namejp = 南方海域珊瑚諸島沖の制空権を握れ!
  −
| nameen = Gain Air Superiority at the Coral Islands in the Southern Sea Region!
  −
| req = ''Sortie to the Coral Islands in the Southern Sea Region, eliminate enemy mobile fleet, and gain complete victory!''
  −
*Completion Condition: Obtain 2 S-rank victories at the boss node of [[World 5#5-2|World 5-2]].
  −
| fuel = 0
  −
| ammo = 300
  −
| steel = 0
  −
| bauxite = 800
  −
| other = Development material x2
  −
Improvement Material x2
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bw10
  −
| page = Quests
  −
| reqQuest = Bw4
  −
| page2 = Quests
  −
| reqQuest2 = F17
  −
| namejp = 海上輸送路の安全確保に努めよ!
  −
| nameen = Work on Securing Maritime Transport Routes!
  −
| req = ''Repeat anti-submarine patrol in front of the naval base and secure safe maritime transport routes!''
  −
*Completion Condition: Obtain 3 A-rank or better victories at the boss node of [[World 1#1-5|World 1-5]].
  −
| fuel = 100
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 0
  −
| other = Improvement Material x3
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = PVP
  −
| listnum = C4
  −
| page = Quests
  −
| reqQuest = C2
  −
| namejp = 大規模演習
  −
| nameen = Large-Scale Exercises
  −
| req = Win 20 times this week during "Exercise" with fleets of other admirals!
  −
*Completion Condition: Obtain 20 victories in exercise battles within the same week.
  −
| fuel = 200
  −
| ammo = 200
  −
| steel = 200
  −
| bauxite = 200
  −
| other = Development material x2
  −
Improvement Material x1
  −
| notes = ''Weekly quest''
  −
}}
  −
{{Quests
  −
| type = Expedition
  −
| listnum = D11
  −
| page = Quests
  −
| reqQuest = D9
  −
| namejp = 南方への鼠輸送を継続実施せよ!
  −
| nameen = Continue to Carry Out Nezumi Transport to the South!
  −
| req = ''Continue to perform "Tokyo Express"-type expeditions this week and be successful 7 times!!''
  −
*Completion Condition: Succeed at either Expedition 37 or 38 six times. (7 times total with [[#D9|D9]])
  −
| fuel = 400
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 400
  −
| other = Development material x2
  −
Improvement Material x1
  −
| notes = ''Weekly quest''
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F34
  −
| page = Quests
  −
| reqQuest = F18
  −
| page2 = Quests
  −
| reqQuest2 = Bm1
  −
| namejp = 対空機銃量産
  −
| nameen = Auto Cannon Mass Production!
  −
| req = Take the mass production of Auto Cannons and dismantle 6 of them in the factory! Reinforce to support improving equipment!
  −
*Scrap 6 Anti-Air Guns
  −
| fuel = 0
  −
| ammo = 100
  −
| steel = 0
  −
| bauxite = 200
  −
| other = x1 Improvement Material
  −
| notes = ''Weekly Quest''
  −
}}
   
|}
 
|}
</div></div>
  −
<div class="mw-collapsible mw-collapsed"><h4>Monthly</h4>
  −
<div class="mw-collapsible-content">
  −
{{QuestsHeader}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm3
  −
| page = Quests
  −
| reqQuest = Bw4
  −
| namejp = 「水雷戦隊」南西へ!
  −
| nameen = "Torpedo Squadron" to Nansei!
  −
| req = ''Deploy a light cruiser-led torpedo squadron (maximum of 3 light cruisers and rest destroyers), and eliminate enemies at the Nansei Islands Defense Line!''
  −
*Fleet Requirement: 1-3 [[Ship Class#Light Cruiser .28CL.29|CLs]] (with 1 as flagship), 1 or more [[Ship Class#Destroyer .28DD.29|DDs]], and no ships from any other classes.
  −
*Completion Condition: Obtain S-rank victory at the boss node of [[World 1#1-4|World 1-4]].
  −
| fuel = 500
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 300
  −
| other = Improvement Material x3
  −
Food supply ship {{lang|ja|「伊良湖」}} "Irako" x1
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm4
  −
| page = Quests
  −
| reqQuest = A43
  −
| namejp = 「水上打撃部隊」南方へ!
  −
| nameen = "Surface Strike Fleet" to the South!
  −
| req = ''Form a surface strike fleet with 3 battleships, 1 light cruiser and others, sortie to the Southern Sea Region, and eliminate the enemy fleet!''
  −
*Fleet Requirement: Sortie only 3 of the following classes: Yamato-class, Nagato-class, Ise-class and Fusou-class [[List of battleships by upgraded maximum stats|Slow Battleships]] and exactly 1 [[Ship Class#Light Cruiser .28CL.29|Light Cruiser]]. You may add additional ships.
  −
*Completion Condition: Obtain S-rank victory at the boss node of [[World 5#5-1|World 5-1]].
  −
| fuel = 350
  −
| ammo = 400
  −
| steel = 350
  −
| bauxite = 0
  −
| other = Furniture box (large) x1<br />Instant repair x3<br />Improvement Material x4
  −
| notes = Required by [[#B32|B32]] <br> Only the named battleship classes mentioned in the quests can be used to complete the quest.
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm5
  −
| page = Quests
  −
| reqQuest = B21
  −
| page2 = Quests
  −
| reqQuest2 = Bm1
  −
| namejp = 海上護衛強化月間
  −
| nameen = Month of Enhanced Maritime Escort
  −
| req = ''Strengthen the anti-submarine patrol in the seas in front of the naval base, suppress the enemy submarines, and establish a safe maritime convoy!''
  −
*Fleet Requirement: None (but due to branching rules, no more than 4 ships can be used)
  −
*Completion Condition: Obtain 10 A-rank or better victories at the boss node of [[World 1#1-5|World 1-5]].
  −
| fuel = 800
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 0
  −
| other = Development Material x5
  −
Improvement Material x3
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm6
  −
| page = Quests
  −
| reqQuest = B20
  −
| page2 = Quests
  −
| reqQuest2 = Bw4
  −
| namejp = 「空母機動部隊」西へ!
  −
| nameen = "Mobile Carrier Fleet to the West!''
  −
| req = ''Form a mobile carrier fleet consisting of 2 carriers (and 2 destroyer escorts) and eliminate the enemy fleet at the Curry Ocean!''
  −
*Fleet Requirement: 2 Carriers ([[Ship Class#Regular Aircraft Carrier .28CV.29|CV]], [[Ship_Class#Light_Aircraft_Carrier_.28CVL.29|CVL]], or [[Taihou]]) and 2 [[Ship Class#Destroyer .28DD.29|DD]]. You may add 2 additional ships.
  −
*Completion Condition: Obtain S-rank victory at the boss node of [[World 4#4-2|World 4-2]].
  −
| fuel = 0
  −
| ammo = 0
  −
| steel = 600
  −
| bauxite = 800
  −
| other = Improvement Material x2
  −
Furniture Box (Large) x2
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm7
  −
| page = Quests
  −
| reqQuest = A46
  −
| page2 = Quests
  −
| reqQuest2 = Bm6
  −
| namejp = 「水上反撃部隊」突入せよ!
  −
| nameen = "Surface Counterattack Fleet" Charge!
  −
| req = ''Charge into the sea off Okinoshima with a destroyer-led surface raid fleet consisting of 1 heavy cruiser, 1 light cruiser, and 4 destroyers!''
  −
*Fleet Requirement: 4 [[Ship Class#Destroyer .28DD.29|DD]] (with 1 as flagship), 1 [[Ship Class#Light Cruiser .28CL.29|CL]], and 1 [[Ship Class#Heavy Cruiser .28CA.29|CA]].
  −
**'''[[Ship Class#Aviation Cruiser .28CAV.29|CAV]] cannot take the CA spot!'''
  −
*Completion Condition: Obtain S-rank victory at boss node of [[World 2#2-5|World 2-5]].
  −
| fuel = 0
  −
| ammo = 600
  −
| steel = 0
  −
| bauxite = 200
  −
| other = Development Material x4
  −
Improvement Material x2
  −
| notes =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bm8
  −
| page = Quests
  −
| reqQuest = C8
  −
| namejp = 兵站線確保!海上警備を強化実施せよ!
  −
| nameen = Secure the Supply Lines! Strengthen the Marine Guard!
  −
| req = Marine Guard Mission: Form a maritime escort fleet that consists of one light carrier or light cruiser class ship and a total of at least three destroyers and/or coastal defence ships, then have it guard the sea around the Nansei Islands, carry out a maritime escort mission, the First Southern Operation, patrol the Nansei Islands, and destroy any enemies in the areas!
     −
* Take a fleet consisting of 1 CL or 1 CVL as flagship, 3 DD/DE and 2 XX and score an S rank(?) at 1-2, 1-3, 1-4 and 2-1.
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
| fuel = 400
+
!colspan=4|{{Qquarterly}}Quarterly
| ammo = 400
+
|-
| steel = 0
+
!Quest
| bauxite = 400
+
!Type
| other = '''Choose the following Reward:'''<br>Development Materials x4 <br> '''or'''<br> Insant Repair x4 <br> '''or'''<br> Improvement Material x2 <br> '''Choose the following Reward:'''<br>[[Type 95 Depth Charge]] x1 <br> '''or'''<br> [[25mm Single Autocannon Mount]] x2 <br> '''or'''<br> [[Irako]] x1 <br>
+
!Yield
| notes = ''Monthly Quest''
+
!Notes
| once  =
+
|-
}}
+
|{{Q|Bq1}}||rowspan=6|{{Qsortie}}||5
 +
|-
 +
|{{Q|Bq2}}||4
 +
|-
 +
|{{Q|Bq4}}||4
 +
|-
 +
|{{Q|Bq7}}||4||Choice
 +
|-
 +
|{{Q|Bq10}}||4||Choice
 +
|-
 +
|{{Q|Bq11}}||2||Choice
 +
|-
 +
|{{Q|C38}}||rowspan=2|{{Qpvp}}||3||Choice
 +
|-
 +
|{{Q|C42}}||3||Choice
 +
|-
 +
|{{Q|F35}}||rowspan=2|{{Qfactory}}||3
 +
|-
 +
|{{Q|F67}}||4||Choice
 
|}
 
|}
</div></div>
  −
<div class="mw-collapsible mw-collapsed"><h4>Quarterly</h4>
  −
<div class="mw-collapsible-content">
  −
{{QuestsHeader}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bq1
  −
| page = Quests
  −
| reqQuest = B19
  −
| page2 = Quests
  −
| reqQuest2 = Bm6
  −
| namejp = 沖ノ島海域迎撃戦
  −
| nameen = Encounter Battle at Okinoshima Island
  −
| req = Organize the Powerful Fleet and launch a repeated assault at the Okinoshima Sea Front, intercept the Enemy Task Force and eliminate them!
  −
*Make a fleet and complete 2-4 with an S-rank at the boss node two times.
  −
| fuel = 800
  −
| ammo = 800
  −
| steel = 800
  −
| bauxite = 0
  −
| other = x5 Improvement Materials<br>
  −
x1 "Mamiya"
  −
| notes = Quarterly Quest
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bq2
  −
| page = Quests
  −
| reqQuest = B91
  −
| page2 = Quests
  −
| reqQuest2 = Bw2
  −
| namejp = 戦果拡張任務!「Z作戦」前段作戦 他
  −
| nameen = Ranking Points Boost Mission! "Operation Z", First Part
  −
| req = Ranking Points Boost Mission: Deploy the first fleet, consisting mainly of powerful ships, destroy the enemy fleets at Okinoshima Island in the Nansei Archipelago and the Guano Atoll Sea, then crush the enemy forces at Peacock Island in the northern area of the Central Waters!
  −
*Organize a fleet and score an A rank at the boss nodes of 2-4, 6-1, 6-3, and S rank the boss node at 6-4.
  −
| fuel = 0
  −
| ammo = 2000
  −
| steel = 0
  −
| bauxite = 0
  −
| other = x3 Irako <br> x4 Improvement Materials <br> 350+ Rank Points
  −
| notes = Quarterly Quest
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = Bq4
  −
| page = Quests
  −
| reqQuest = Bq3
  −
| namejp = 前線の航空偵察を実施せよ!
  −
| nameen = Carry out Air Reconnaissance in the Front Lines!
  −
| req = Reconnaissance Mission: Deploy a Reconnaissance Fleet consisting of 1 Seaplane Tender and 2 Light Cruisers as the main part of the fleet and deploy to the Guiano Atoll in the Central Waters! Perform repeated Air Reconnaissance of "Operation K"! Engage the enemy fleet on route and try to eliminate the main enemy Fleet!
  −
*Take a fleet consisting of 1 AV and 2 CL, along with 3 XX to 6-3 and score an A rank twice.
  −
| fuel = 0
  −
| ammo = 800
  −
| steel = 0
  −
| bauxite = 1000
  −
| other = x8 Development Materials <br> x4 Improvement Materials
  −
| notes = Quarterly Quest
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Sortie
  −
| listnum = BQ7
  −
| page = Quests
  −
| reqQuest = BW9
  −
| namejp = 新編成「三川艦隊」、鉄底海峡に突入せよ!
  −
| nameen = New Mikawa Fleet, rush into the Iron Bottom Sound!
  −
| req = Iron Bottom Sound Wartime Expansion: Organize a rushing fleet force consisting of 4 ship from the units of [[Choukai]], [[Aoba]], [[Kinugasa]], [[Kako]], [[Furutaka]], [[Tenryuu]]  or [[Yuubari]]. Rush into the Southern Waters Front Lines, the Sav Islands, and the Salmon Sea Area.
     −
* Organize a fleet consisting of 4 ship that consist of [[Choukai]], [[Aoba]], [[Kinugasa]], [[Kako]], [[Furutaka]], [[Tenryuu]] or [[Yuubari]] and 2 XX, score an S rank on 5-1, 5-3, and 5-4
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
| fuel = 800
+
!colspan=4|Yearly
| ammo = 800
+
|-
| steel = 800
+
!Quest
| bauxite = 800
+
!Type
| other = '''200+ Rank Points''' <br> '''and''' <br> '''Choose between the following rewards:'''<br> Medal x1 <br> '''or''' <br> Improvement Materials x5
+
!Yield
| notes = ''Quarterly Quest''
+
!Notes
| once  =
+
|-
}}
+
|{{Q|By1}}||rowspan=5|{{Qsortie}}||4||Choice
{{Quests
+
|-
| type = Sortie
+
|{{Q|By4}}||4||Choice
| listnum = Bq10
+
|-
| page = Quests
+
|{{Q|By5}}||8||Choice
| reqQuest = Bq2
+
|-
| namejp = 戦果拡張任務!「Z作戦」後段作戦
+
|{{Q|By7}}||3||Choice
| nameen = Military Gains Extra Operation: "Operation Z" Latter Operation
+
|-
| req =  Military Gains Extra Operation: Deploy an elite fleet form the first fleet into the Southern Western Coast off Tawi-Tawi , Off the Southern coast of the Salmon Seas,Off the MS Island Region, and Off the KW Atoll and proceed to destroy the enemy.
+
|{{Q|By12}}||4||Choice
*Organize a fleet and score an S rank at the boss nodes of 7-2 (Part 2), 5-5, 6-2, and 6-5
+
|-
| fuel = 0
+
|{{Q|C53}}||rowspan=4|{{Qpvp}}||3||Choice
| ammo = 0
+
|-
| steel = 2000
+
|{{Q|C62}}||3||Choice
| bauxite = 2000
+
|-
| other = 400+ Ranking Points <br> '''Choose the following Reward:''' [[Improvement Materials]] x4 <br>'''or'''<br> [[Irako]] x3<br>'''or'''<br> [[Maritime Resupply]] x4
+
|{{Q|C65}}||3||Choice
| notes = ''Quarterly Quest''
+
|-
| once  =
+
|{{Q|C66}}||4||Choice
}}
+
|-
{{Quests
+
|{{Q|D32}}||rowspan=5|{{Qexpedition}}||3||Choice
| type = Sortie
+
|-
| listnum = Bq11
+
|{{Q|D34}}||3||Choice
| page = Quests
+
|-
| reqQuest = Bm8
+
|{{Q|D35}}||4||Choice
| namejp = 南西諸島方面「海上警備行動」発令
+
|-
| nameen = "Surface Security Actions" around the Nansei Archipelago Announcement
+
|{{Q|D38}}||3||Choice
| req =  Maritime Defense Patrol Mission: Organize a fleet consisting of one light carrier or light cruiser , 3 destroyers or Destroyer Escorts. Deploy into the First Southern Operation, Nansei Island Patrol, Willow Transport, and Orel Patrol and destroyer the main fleet within the areas.
+
|-
*Organize a fleet consisting 1 CVL or CL, 3 DD or DE, and 2XX and score an S rank at the boss nodes of 1-4, 2-1, 2-2, and 2-3.
+
|{{Q|D40}}||4||Choice
| fuel = 0
+
|-
| ammo = 800
+
|{{Q|F92}}||rowspan=8|{{Qfactory}}||5||Choice
| steel = 800
+
|-
| bauxite = 0
+
|{{Q|F94}}||5||Choice
| other = 80+ Ranking Points <br> Present Box x1<br> '''Choose the following Reward:''' [[Improvement Materials]] x2 <br>'''or'''<br> [[Type 94 Depth Charge Launcher]] x2 <br>'''or'''<br> [[Drum Canister]] x2
+
|-
| notes = ''Quarterly Quest''
+
|{{Q|F95}}||4||Choice
| once  =
+
|-
}}
+
|{{Q|F98}}||2||Choice
{{Quests
+
|-
| type = PVP
+
|{{Q|F99}}||2||Choice
| listnum = C38
+
|-
| page = Quests
+
|{{Q|F100}}||8||Choice
| reqQuest = Bd1
+
|-
| namejp = 「十八駆」演習!
+
|{{Q|F102}}||3||Choice
| nameen = 18th Destroyer Division Exercise
+
|-
| req = Destroyer Division Exercise Mission: Form the 18th Destroyer Division consisting of at least the 4 destroyers  [[Kasumi]], [[Arare]], [[Kagerou]], and [[Shiranui]] in your fleet. Conduct an exercise with this fleet and score 3 victories (S rank) or more today. Elite DesDiv18 does not blunder!
+
|{{Q|F113}}||3||Choice
* Organize a fleet consisting of [[Kasumi]], [[Arare]], [[Kagerou]], and [[Shiranui]] and 2XX and win 3 PVP sessions with an S rank
+
|-
| fuel = 180
+
|{{Q|G7}}||rowspan=2|{{Qmodernization}}||2||Choice
| ammo = 180
+
|-
| steel = 180
+
|{{Q|G9}}||2||Choice
| bauxite = 0
  −
| other = [[Mamiya]] x1<br>'''Choose the following Reward:''' [[Daihatsu]] x1 <br>'''or'''<br> [[12cm 30-tube Rocket Launcher]] x2 <br>'''or'''<br> [[Improvement Materials]] x3
  −
| notes = ''Quarterly Quest''
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Expedition
  −
| listnum = D26
  −
| page = Quests
  −
| reqQuest = D24
  −
| page2 = Quests
  −
| reqQuest2 = D25
  −
| namejp = 近海に侵入する敵潜を制圧せよ!
  −
| nameen = Gain Control of the Coastal Waters from the Invading Enemy Submarine Forces!
  −
| req = Enemy Submarine Control Mission: Carry out Anti-Submarine Patrol, Strait Guard Action, and  Long Term Anti-Submarine Patrol multiple times respectively to gain control of the enemy submarine forces entering the coastal waters and strike them out of our territorial waters!
  −
* Complete [[Expedition]] 4, A2, and A3 2 times each while the quest is activated.
  −
| fuel = 0
  −
| ammo = 1000
  −
| steel = 0
  −
| bauxite = 300
  −
| other = x3 Improvement Materials <br> [[Type 95 Depth Charge]] x1
  −
| notes = ''Quarterly Quest''
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F35
  −
| page = Quests
  −
| reqQuest = B9
  −
| page2 = Quests
  −
| reqQuest2 = F34
  −
| namejp = 「熟練搭乗員」養成
  −
| nameen = "Skilled Pilot" Training
  −
| req = Consume 2 Medals: With Houshou, create a maxed expertise and maxed modified [[Type 96 Fighter]] to train a skilled crew! (After Mission is complete, the unit will disappear)
  −
*Use [[Houshou]] as your secretary, equip a maxed [[Akashi's Improvement Arsenal|upgraded]], maxed ranked [[Type 96 Fighter]] to [[Houshou]]
  −
| fuel = 0
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 100
  −
| other = x1 Skilled Pilot
  −
x4 Improvement Materials
  −
| notes =  Will consume 2 medals
  −
[[Type 96 Fighter]] will disappear upon completion.
  −
''Quarterly Quest''
  −
| once  =
  −
}}
  −
{{Quests
  −
| type = Factory
  −
| listnum = F67
  −
| page = Quests
  −
| reqQuest = F66
  −
| namejp = 装備開発力の整備
  −
| nameen = Integrated Maintenance of Operation Equipment
  −
| req = Operation equipment integration mission: Conduct Integrated equipment Maintenance. Scrap x6 fighter planes, scrap x4 Anti-Air Machine gun equipment, and prepared bauxite 800 (This mission will be changed depending on the current situations). Resources will be consumed upon completion of quest.
  −
| fuel = 200
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 0
  −
| other = x4 Development Materials <br> '''Choose between the following rewards'''<br> [[Type 1 Fighter Hayabusa Model II]] <br> '''or'''<br> [[Shiden Type 11]]<br>'''or'''<br> x4 Improvement Materials
  −
| notes =''Quarterly Quest'' <br> 800 bauxite will be consumed upon completion.
  −
| once  =
  −
}}
   
|}
 
|}
</div></div>
   
</tabber>
 
</tabber>
 +
</div>
 +
 +
=Other Consumables=
 +
Special resources are not detailed on this page, as they are difficultly "farmable", please refer to each individual page for more details:
 +
*{{Irako}} [[Irako]],
 +
*{{Mamiya}} [[Mamiya]],
 +
*{{FBsmall}}{{FBmedium}}{{FBlarge}} [[Furniture Box]]es,
 +
*{{PBox}} [[Present Box]]es,
 +
*{{RE}} [[Reinforcement Expansion]]s,
 +
*{{SCM}} [[Skilled Crew Member]]s,
 +
*{{Medal}} [[Medal]]s,
 +
*{{BP}} [[Remodel Blueprint]]s,
 +
*{{AR}} [[Action Report]]s,
 +
*{{Protopult}} [[Prototype Flight Deck Catapult]]s,
 +
*{{GunMat}} [[New Model Gun Mount Improvement Material]]s,
 +
*{{AvMat}} [[New Model Aerial Armament Material]]s,
 +
*{{RocketMat}} [[New Model Rocket Development Material]]s,
 +
*{{ArmMat}} [[New Model Armament Material]]s.
    
=See Also=
 
=See Also=
 
{{Help}}
 
{{Help}}
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