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| ===Adjusted ASW=== | | ===Adjusted ASW=== |
| + | Carrier-based aircraft systems (naval battles, naval bombs, naval attacks, naval detectives, water detectives, hydrogen bombs, rotary-wing aircraft, flying boats, anti-submarine patrol aircraft) are also corrected depending on the proficiency level and number of carrier-based aircraft installed. |
| + | Since the correction values for carrier-based aircraft systems seem to be quite complicated, it is not recommended to use them for status adjustment. |
| + | However, only the treatment of anti-submarine values is known to be partly known. |
| + | It is known that the firepower value will be added as usual. |
| + | The search value seems to be corrected for the number of vehicles loaded and the level of proficiency. |
| + | The value generated by the equipment bonus for carrier-based aircraft is expected to be added as usual. |
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| + | Formula for calculating the actual anti-submarine value of carrier-based aircraft with an internal proficiency level of 0*12 |
| + | When the number of slots with carrier-based aircraft is 1 |
| + | Actual anti-submarine value = ⌊ carrier-based aircraft raw anti-submarine value ×0.65⌋ |
| + | When the number of slot machines carrying carrier-based aircraft is 2 or more |
| + | Actual anti-submarine value = ⌊ × of the raw anti-submarine value of the carrier-based aircraft (0.65 + √ (number of slots -2) ×0.1)⌋ |
| + | |
| + | Although the calculation formula including proficiency is not known, the actual anti-submarine value of carrier-based aircraft with an internal proficiency level of 120 known by actual measurement is as shown in the table below. *13 |
| + | Anti-submarine patrol aircraft and rotary-wing aircraft are required by the above formula because they do not have a proficiency level. The table is here Since it is not possible to check the internal proficiency level, even if the proficiency level is displayed at maximum (>>), the |
| + | internal proficiency level is between 100 ~ 120, so let's have a margin near the boundary value. |
| + | For the time being, it seems that the internal proficiency level will be maximized if you do about 1 laps of 1-5 from the state of maximum display (>>). |
| + | For example, when an aircraft with an anti-submarine value of 22 and (>>) is placed on the number of slot machines 4, it is treated as 4 as displayed. |
| + | If an aircraft with an anti-submarine value of 22 and (>>) is placed on the number of slot machines 9, it is treated as 3, which is +12 more than the display. |
| + | Conversely, if an aircraft with an anti-submarine value of 2 and (>>) is placed on the number of slot machines 9, it is treated as -2 less 7. |
| + | Even if the anti-submarine value increases due to the modification, the proficiency correction is not expected to change. |
| + | Is proficiency correction effective when the aircraft anti-submarine value is 5 or more? |
| + | Is proficiency correction affected by aircraft anti-submarine values and payloads? |
| + | |
| + | The background color of the table indicates how much or less from the anti-latency value on the display. See the table below for color descriptions. |
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| ===Adjusted Improvement=== | | ===Adjusted Improvement=== |