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===Regular Ressource Nodes===
 
===Regular Ressource Nodes===
 
[[File:ResourceNode.png|right|50px|Resource Node]]
 
[[File:ResourceNode.png|right|50px|Resource Node]]
   
'''"Ressource Nodes"''' are non-combat nodes that upon entering, add a specific amount of a specific "main resources" ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), "consumables" ({{IR}}{{IC}}{{DM}}), or "coin boxes" ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''. Resource Nodes do not refill the fleet's current resource levels.
 
'''"Ressource Nodes"''' are non-combat nodes that upon entering, add a specific amount of a specific "main resources" ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), "consumables" ({{IR}}{{IC}}{{DM}}), or "coin boxes" ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''. Resource Nodes do not refill the fleet's current resource levels.
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'''"Main resource"''' gains can be increased by using {{Drum}} [[Drum]]s, some {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} [[Special Amphibious Tank]]s (''see the [[#Nodes Behaviours|above table]]'').
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'''"Main resource"''' gains can be increased by using some {{LandingCraft}} [[Landing Craft]], {{Amphibious Tank}} [[Special Amphibious Tank]]s, or {{Drum}} [[Drum]]s (''see the [[#Nodes Behaviours|above table]]'').
*Few nodes have a hard cap to the amount of resources that can be obtained at once.
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*[[1-6]] resource nodes {{G|green|M|green}} have additional unique behaviours.
      
'''"Consumables"''' and '''"coin boxes"''' gains are '''1''' at base level.
 
'''"Consumables"''' and '''"coin boxes"''' gains are '''1''' at base level.
*Using enough {{Drum}} [[Drum]]s, {{LandingCraft}} [[Landing Craft]], or {{Amphibious Tank}} [[Special Amphibious Tank]]s may increase the chance of getting '''2''' consumables.
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*Using enough {{LandingCraft}} [[Landing Craft]], {{Amphibious Tank}} [[Special Amphibious Tank]]s, or {{Drum}} [[Drum]]s, may increase the chance of getting '''2''' consumables.
 
*See the [[#Consumables|following table]] for more details.
 
*See the [[#Consumables|following table]] for more details.
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===Special Ressource Nodes===
 
===Special Ressource Nodes===
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Some resource nodes present unique behaviors, having a cap to the amount of resource gained at once, and having [[#Gains Modifiers]] with different effects. They include:
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*[[2-5]] nodes {{MapRoute|M|green|N|green}},
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*[[3-5]] node {{MapRoute|J|green}},
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*[[5-4]] node {{MapRoute|I|green}},
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*[[5-5]] node {{MapRoute|O|green}},
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*[[1-6]] nodes {{MapRoute|G|green|M|green}} have additional unique behaviours.
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[[File:FinishLineNode.png|right|50px|Finish Line / Harbour Node]]
 
[[File:FinishLineNode.png|right|50px|Finish Line / Harbour Node]]
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In addition, '''"Finish Line"/"Harbour Nodes"''' are often considered "Ending Nodes" like Boss Nodes.
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*They can reward none, one, or two resources at once, but no consumable so far.
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**Like regular resources nodes, using {{LandingCraft}} [[Landing Craft]], {{Amphibious Tank}} [[Special Amphibious Tank]]s, and {{Drum}} [[Drum]]s, increases the resource gain, but equipment effectiveness may vary.
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**In addition, some ships or ship types can also increase the resource gain.
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**So far, the only such node in regular maps is [[7-4]] node {{MapRoute|O|green}}.
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'''"Finish Line"/"Harbour Nodes"''' are often considered an Ending nodes like Boss nodes.
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*In [[1-6]], the Finish Line at node {{MapRoute|N}} has a pool of possible resources as rewards rather than a single one.
*Thecan reward none, one, or two resources at once, but no consumable so far.
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**Like regular resources nodes, using {{Drum}} [[Drum]]s, {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} increases the resource gain, but equipment effectiveness may vary.
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**In addition, some ships or ship types can also increase the resource gain.
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*In [[1-6]], the Finish Line (node N) has a pool of possible resources as rewards rather than a single one.
   
**Unlike other Nodes, the resources here cannot be increased using any equipment or ship.
 
**Unlike other Nodes, the resources here cannot be increased using any equipment or ship.
  
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