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* Because it stems directly from hit rate, it is also affected by the caps.
 
* Because it stems directly from hit rate, it is also affected by the caps.
 
* With low accuracy, a disproportionately high amount of successful hits will be "criticals".
 
* With low accuracy, a disproportionately high amount of successful hits will be "criticals".
 +
* With proficiency bonus it's possible to have a crititical rate above the hit rate, in this case the critical rate override the hit rate.[http://twillwave256.livedoor.blog/archives/20106094.html]
    
===Damage Animations===
 
===Damage Animations===
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