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| [[File:ResourceNode.png|right|50px|Resource Node]] | | [[File:ResourceNode.png|right|50px|Resource Node]] |
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− | Upon entering, adds a specific amount of a specific "main resources" ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), "consumables" ({{IR}}{{IC}}{{DM}}), or "coin boxes" ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''. Resource Nodes do not refill the fleet's current resource levels.
| + | '''"Ressource Nodes"''' are non-combat nodes that upon entering, add a specific amount of a specific "main resources" ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), "consumables" ({{IR}}{{IC}}{{DM}}), or "coin boxes" ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''. Resource Nodes do not refill the fleet's current resource levels. |
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| '''"Main resource"''' gains can be increased by using {{Drum}} [[Drum]]s, some {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} [[Special Amphibious Tank]]s (''see the [[#Nodes Behaviours|above table]]''). | | '''"Main resource"''' gains can be increased by using {{Drum}} [[Drum]]s, some {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} [[Special Amphibious Tank]]s (''see the [[#Nodes Behaviours|above table]]''). |
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| ===Special Ressource Nodes=== | | ===Special Ressource Nodes=== |
− | [[File:FinishLineNode.png|right|50px|Finish Line<br>Harbour Node]] | + | [[File:FinishLineNode.png|right|50px|Finish Line<br>Harbour Node]] |
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− | Is often considered an Ending node like Boss nodes.
| + | '''"Finish Line"/"Harbour Nodes"''' are often considered an Ending nodes like Boss nodes. |
− | *It can reward none, one, or two resources at once, but no consumable so far. | + | *Thecan reward none, one, or two resources at once, but no consumable so far. |
− | **Like Resources nodes, using {{Drum}} [[Drum]]s, {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} increases the resource gain, but equipment effectiveness may vary. | + | **Like regular resources nodes, using {{Drum}} [[Drum]]s, {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} increases the resource gain, but equipment effectiveness may vary. |
| **In addition, some ships or ship types can also increase the resource gain. | | **In addition, some ships or ship types can also increase the resource gain. |
− | *In [[1-6]], the Finish Line has a pool of possible resources as rewards rather than a single one. | + | *In [[1-6]], the Finish Line (node N) has a pool of possible resources as rewards rather than a single one. |
− | **Unlike other Nodes, the resources here cannot be increased using any equipment. | + | **Unlike other Nodes, the resources here cannot be increased using any equipment or ship. |
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| + | ===Aerial Reconnaissance Node=== |
| + | [[File:AirReconNode.png|right|50px|Aerial Reconnaissance Node]] |
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| + | '''"Aerial Reconnaissance Node"''' are a special kind of nodes only seen on [[6-3]] giving ammo {{Ammo}}, bauxite {{Bauxite}}, and DevMats {{DM}}. |
| + | *''See [[Air Reconnaissance|here]] for more details. |
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| ==Resource Gains== | | ==Resource Gains== |