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| ==Mechanics== | | ==Mechanics== |
− | <onlyinclude>{{Smoke}} '''[[Smoke Generator]]s''' can beused in combat and they: | + | <onlyinclude>{{Smoke}} '''[[Smoke Generator]]s''' can be used in combat and they: |
− | *Can negate enemy attacks, unless they are equipped with radars, | + | *Can negate the attacks of enemies that are not equipped with radar |
− | **The more Smoke Generators are equipped, the more successful the deployment and effective the smoke screen will be, | + | **The more Smoke Generators equipped, the more successful the deployment and effect of the smoke screen |
− | *Smoke screen deployment may fail, | + | *Smoke screen deployment has a chance to fail |
− | *Exercises are not included in the advanced implementation, | + | *Exercises are not included in the current implementation |
− | *Effects may be updated in a later update, | + | *Effects may be changed in a later update |
− | *A new UI element has been added to activate the smoke screen, | + | *A new UI element has been added to activate the smoke screen |
− | *It may be activated only once per sortie yet.</onlyinclude> | + | *May be activated only once per sortie</onlyinclude> |
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| ==Listed by stats== | | ==Listed by stats== |