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| <includeonly>{|class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="margin:auto" | | <includeonly>{|class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="margin:auto" |
− | !Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT-Imp}} | + | !Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT Imp}} |
| |- | | |- |
− | |Unlike most standard Abyssals, {{Enemy/Link|PT Imp Pack|text=PT-Imp Packs}} are very small and fast. | + | |Unlike most standard Abyssals, {{Enemy/Link|PT Imp Pack|text=PT Imp Packs}} are very small and fast. |
− | * All ship types suffer a severe {{Hit}} accuracy and {{Firepower}} firepower penalty against PT-Imp. | + | * All ship types suffer a severe {{Hit}} accuracy and {{Firepower}} firepower penalty against PT Imp. |
| * Attacking them with larger guns is not very effective, smaller guns being recommended instead. | | * Attacking them with larger guns is not very effective, smaller guns being recommended instead. |
| | | |
| + | {|class="mw-collapsible mw-collapsed wikitable" style="margin:auto" |
| + | !Attack formula against PT Imps |
| + | |- |
| + | |'''The Attack formula against PT Imps:'''<ref>https://twitter.com/yukicacoon/status/1621162082245967876</ref><ref>https://wikiwiki.jp/kancolle/PT%E5%B0%8F%E9%AC%BC%E7%BE%A4</ref> |
| + | ;[[Jet Assault]] & [[Airstrike]] |
| + | *<math>\text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.5 ; 0.8]</math> |
| + | |
| + | |
| + | ;[[Shelling]] |
| + | *<math>\text{Damage}_\text{PT}= ( 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10 ) \times \prod^{All Equipment}{\text{Mod}_\text{EquipmentAtk}}</math> |
| + | |
| + | |
| + | ;[[OTorp|Opening]] & [[Closing Torpedo Salvo|Closing]] Torpedo Salvos |
| + | *<math>\text{Damage}_\text{PT}= 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10</math> |
| + | |
| + | |
| + | ;[[Night Battle]] |
| + | *Night Battle data are unclear yet. |
| + | |
| + | |
| + | ;With |
| + | *<math>\text{Atk}_\text{post-cap}</math> the post cap attack power defined [[Damage Calculations#Damage Formula|here]], |
| + | *<math>\text{Mod}_\text{EquipmentAtk}</math> the bonuses given by equipment, described below. |
| + | |} |
| | | |
| {|class="mw-collapsible mw-collapsed wikitable" style="margin:auto" | | {|class="mw-collapsible mw-collapsed wikitable" style="margin:auto" |
− | !Accuracy formula against PT-Imps | + | !Accuracy formula against PT Imps |
| |- | | |- |
− | |'''The Accuracy formula against PT-Imps:'''<ref>https://twitter.com/Xe_UCH/status/1554299068486397953?s=20&t=OHU47ATyROzVxkmLVVTL-w</ref><ref>https://docs.google.com/spreadsheets/d/1-T9OfSDOoLKQXtBDeP80izgWl3f5G_eqMQYLW-WbSnw/edit#gid=680928319</ref><ref>https://twitter.com/Divinity_123/status/1492264067809038343</ref><ref>https://docs.google.com/spreadsheets/d/1BpctZEkEF94iOR1I704d3Rn9kKg1gAj9tK4cXdq1CNs/edit#gid=0</ref> | + | |'''The Accuracy formula against PT Imps:'''<ref>https://twitter.com/Xe_UCH/status/1554299068486397953?s=20&t=OHU47ATyROzVxkmLVVTL-w</ref><ref>https://docs.google.com/spreadsheets/d/1-T9OfSDOoLKQXtBDeP80izgWl3f5G_eqMQYLW-WbSnw/edit#gid=680928319</ref><ref>https://twitter.com/Divinity_123/status/1492264067809038343</ref><ref>https://docs.google.com/spreadsheets/d/1BpctZEkEF94iOR1I704d3Rn9kKg1gAj9tK4cXdq1CNs/edit#gid=0</ref> |
| | | |
− | * <math>\text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor \big\lfloor \lfloor \text{Acc}_\text{Standard} + \text{Mod}_\text{Amagiri} \rfloor \times \text{Mod}_\text{Formation} \times \text{Mod}_\text{Morale} \times \text{Mod}_\text{PT} + \text{Mod}_\text{Add} \big\rfloor \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Ship} \times \text{Mod}_\text{Equipment} \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 </math> | + | * <math>\text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor \big\lfloor \lfloor \text{Acc}_\text{Standard} + \text{Mod}_\text{Amagiri} \rfloor \times \text{Mod}_\text{Formation} \times \text{Mod}_\text{Morale} \times \text{Mod}_\text{PT} + \text{Mod}_\text{Add} \big\rfloor \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Ship} \times ( \prod^{All Equipment}{\text{Mod}_\text{EquipmentAcc}} ) \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 </math> |
| | | |
| ;With | | ;With |
| * <math>\text{Acc}_\text{Standard}</math> the standard accuracy described [[Accuracy, Evasion and Criticals#Combat|here]]'' | | * <math>\text{Acc}_\text{Standard}</math> the standard accuracy described [[Accuracy, Evasion and Criticals#Combat|here]]'' |
− | ** PT-Imps are "DDs" in the game, so the <math>\text{Mod}_\text{formation}</math> for vanguard is '''1.1''' during shelling, and '''1.2''' during the torpedo phase. | + | ** PT Imps are "DDs" in the game, so the <math>\text{Mod}_\text{formation}</math> for vanguard is '''1.1''' during shelling, and '''1.2''' during the torpedo phase. |
| ** Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the <math>\text{Mod}_\text{PT}</math> modifier. | | ** Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the <math>\text{Mod}_\text{PT}</math> modifier. |
| * <math>\text{EVA}_\text{PT}</math> the PT estimated evasion {{Evasion}} described bellow, | | * <math>\text{EVA}_\text{PT}</math> the PT estimated evasion {{Evasion}} described bellow, |
| | | |
| {|class="wikitable" style="text-align:center; margin:auto" | | {|class="wikitable" style="text-align:center; margin:auto" |
− | !colspan=6|PT-Imp stats | + | !colspan=6|PT Imp stats |
| |- | | |- |
| !rowspan=2|Type | | !rowspan=2|Type |
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| !colspan=3|<math>\text{EVA}_\text{PT}</math> | | !colspan=3|<math>\text{EVA}_\text{PT}</math> |
| |- | | |- |
− | !{{ToolTip|[[Combat#Formation Selection|Line Ahead]]|[[File:LineAhead.png]]}}!!{{ToolTip|[[Combat#Formation Selection|Echelon]]|[[File:Echelon.png]]}}!!{{ToolTip|[[Combat#Formation Selection|Line Abreast]]|[[File:LineAbreast.png]]}} | + | !{{ToolTip|[[Formation|Line Ahead]]|[[File:LineAhead.png]]}}!!{{ToolTip|[[Formation|Echelon]]|[[File:Echelon.png]]}}!!{{ToolTip|[[Formation|Line Abreast]]|[[File:LineAbreast.png]]}} |
| |- | | |- |
| |{{Enemy/Link|PT Imp Pack}}||?||?||81?||87?||? | | |{{Enemy/Link|PT Imp Pack}}||?||?||81?||87?||? |
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| | | |
| | | |
− | ;The main Accuracy modifiers are: | + | ;The main Accuracy modifiers are |
| * <math>\text{Mod}_\text{Amagiri}</math> being: | | * <math>\text{Mod}_\text{Amagiri}</math> being: |
| ** '''64''' for {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}} | | ** '''64''' for {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}} |
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| * <math>\text{Mod}_\text{Formation}</math> the Acc mod of each formation (see [[Combat#Formation_Selection|here]]), | | * <math>\text{Mod}_\text{Formation}</math> the Acc mod of each formation (see [[Combat#Formation_Selection|here]]), |
| * <math>\text{Mod}_\text{Morale}</math> the morale effects (see [[Morale and Fatigue#Morale Effects|here]]) | | * <math>\text{Mod}_\text{Morale}</math> the morale effects (see [[Morale and Fatigue#Morale Effects|here]]) |
− | * <math>\text{Mod}_\text{PT} = 0.42</math><!--0.35 x 1.2-->, | + | * <math>\text{Mod}_\text{PT} =</math> {{ToolTip|0.42|0.35 x 1.2}} |
− | * <math>\text{Mod}_\text{Add} = 24</math><!--(15+5) x 1.2-->, | + | * <math>\text{Mod}_\text{Add} =</math> {{ToolTip|24|(15+5) x 1.2}}, |
| | | |
| * <math>\text{Mod}_\text{Night}</math> being '''0.7''' during night battle, '''1''' during day battle. | | * <math>\text{Mod}_\text{Night}</math> being '''0.7''' during night battle, '''1''' during day battle. |
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| | | |
| * <math>\text{Mod}_\text{Ship}</math> the bonus given by ship types, described below, | | * <math>\text{Mod}_\text{Ship}</math> the bonus given by ship types, described below, |
− | * <math>\text{Mod}_\text{Equipment}</math> the bonuses given by equipment, described below, | + | * <math>\text{Mod}_\text{EquipmentAcc}</math> the bonuses given by equipment, described below, |
− | ** When several equipment are used on a ship, it is then the product of those bonuses.
| |
| |} | | |} |
| | | |
| | | |
− | '''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT-Imp with '''significantly increased accuracy''' if any are present. | + | '''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT Imp with '''significantly increased accuracy''' if any are present. |
− | *Ships placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT-Imp if any are present. | + | *Ships placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT Imp if any are present. |
| | | |
| During [[Events]], some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses<ref>https://twitter.com/Divinity_123/status/1492264067809038343?s=20&t=wbO5mDqGOL3gRBY9jG3c5w</ref>. | | During [[Events]], some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses<ref>https://twitter.com/Divinity_123/status/1492264067809038343?s=20&t=wbO5mDqGOL3gRBY9jG3c5w</ref>. |
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| {|class="wikitable" style="text-align:center; margin:auto" | | {|class="wikitable" style="text-align:center; margin:auto" |
| !colspan=2 rowspan=2|Equipment | | !colspan=2 rowspan=2|Equipment |
− | !colspan=2|<math>\text{Mod}_\text{Equipment}</math> | + | !colspan=2|<math>\text{Mod}_\text{EquipmentAcc}</math> |
| + | !colspan=2|<math>\text{Mod}_\text{EquipmentAtk}</math> |
| |- | | |- |
| + | !1st equipped |
| + | !2nd equipped |
| !1st equipped | | !1st equipped |
| !2nd equipped | | !2nd equipped |
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| |[[Small Caliber Main Gun]]s<ref>{{Medium Green}} {{EquipmentLink|5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|GFCS Mk.37 + 5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|text=Medium Main High-Angle Guns|link_category=Medium Main High-Angle Guns}} may work too.</ref> | | |[[Small Caliber Main Gun]]s<ref>{{Medium Green}} {{EquipmentLink|5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|GFCS Mk.37 + 5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|text=Medium Main High-Angle Guns|link_category=Medium Main High-Angle Guns}} may work too.</ref> |
| |1.3||1.15 | | |1.3||1.15 |
| + | |1.5||{{ToolTip|2.1|1.5×1.4}} |
| |- | | |- |
| |{{YellowGun}}{{Sec Green}} | | |{{YellowGun}}{{Sec Green}} |
| |[[Secondary Gun]]s | | |[[Secondary Gun]]s |
| |1.55||1 | | |1.55||1 |
| + | |colspan=2|1.3 |
| |- | | |- |
| |{{GreenGunMG}} | | |{{GreenGunMG}} |
| |[[AA Gun|Anti-Aircraft Guns]] | | |[[AA Gun|Anti-Aircraft Guns]] |
| |1.45||1.35 | | |1.45||1.35 |
| + | |1.2||{{ToolTip|1.44|1.2×1.2}} |
| |- | | |- |
| |{{SurfaceShipPersonnel}} | | |{{SurfaceShipPersonnel}} |
| |{{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Lookout}} | | |{{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Lookout}} |
| |1.75||1 | | |1.75||1 |
| + | |colspan=2|1.1 |
| |- | | |- |
− | |{{IconText|{{LandingCraft}}|Armed}} | + | |rowspan=2|{{IconText|{{LandingCraft}}|Armed}} |
− | |{{Equipment/Link|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Boats|link_category=Landing Craft}} | + | |{{Equipment/Link|Soukoutei (Armored Boat Class)}} |
| |1.45||1.3 | | |1.45||1.3 |
| + | |1.2||? |
| + | |- |
| + | |{{Equipment/Link|Armed Daihatsu}} |
| + | |1.45||1.3 |
| + | |1.2||? |
| |- | | |- |
| |{{SPB}}{{SeaplaneFighter}} | | |{{SPB}}{{SeaplaneFighter}} |
− | |[[SPB|Seaplane Bombers]] & [[SPF|Seaplane Fighters]] | + | |[[Seaplane Bomber]]s & [[Seaplane Fighter]]s |
| |1.5||1 | | |1.5||1 |
| + | |colspan=2|1.2 |
| |- | | |- |
| |{{RedPlane}}{{JetFighterBomber1}}{{JetFighterBomber2}} | | |{{RedPlane}}{{JetFighterBomber1}}{{JetFighterBomber2}} |
| |[[Dive Bomber]]s & {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}} | | |[[Dive Bomber]]s & {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}} |
| |1.375||1.2 | | |1.375||1.2 |
| + | |1.4||{{ToolTip|1.82|1.4×1.3}} |
| |- | | |- |
| |colspan=2|All other equipment | | |colspan=2|All other equipment |
| + | |colspan=2|1 |
| |colspan=2|1 | | |colspan=2|1 |
| |} | | |} |
| | | |
− | ;Notes: | + | ;Notes |
| * It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness. | | * It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness. |
| * Having a '''[[Reinforcement Expansion]]''' is important because it can save a ship slot by containing a machine gun or skilled lookouts. | | * Having a '''[[Reinforcement Expansion]]''' is important because it can save a ship slot by containing a machine gun or skilled lookouts. |
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| !{{edit|Template:Anti-PT_Imp_Setups}} | | !{{edit|Template:Anti-PT_Imp_Setups}} |
| |} | | |} |
− | {{clear}}</includeonly><noinclude> | + | {{clear}} |
− | | + | </includeonly><noinclude> |
| {{Anti-PT Imp Setups|uncollapsed=true}} | | {{Anti-PT Imp Setups|uncollapsed=true}} |
− |
| |
| </noinclude> | | </noinclude> |