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!{{Large Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight|text=Large Searchlight|link_category=Large Searchlights}}
 
!{{Large Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight|text=Large Searchlight|link_category=Large Searchlights}}
 
|-
 
|-
!Notes
+
!Rolls
|For this type, '''the game will roll only twice at most'''.
+
|'''The game will roll only twice at most
*So what is the rate of the girl carrying SL will get aimed? Lets take a look of all the scenarios:
+
|'''The game will roll only three times at most
|For this type, '''the game will roll only thrice at most'''.
  −
*So what is the rate of the girl carrying SL will get aimed? Lets take a look of all the scenarios:
   
|-
 
|-
 
!Scenario 1
 
!Scenario 1
|'''Attempt 1''':  
+
|'''Attempt 1:  
 
The game will roll her immediately, thats 1/6 chance = '''16.66%'''
 
The game will roll her immediately, thats 1/6 chance = '''16.66%'''
|'''Attempt 1''':  
+
|'''Attempt 1:  
 
The game will roll her immediately, thats 1/6 chance = '''16.66%'''
 
The game will roll her immediately, thats 1/6 chance = '''16.66%'''
 
|-
 
|-
 
!Scenario 2
 
!Scenario 2
|'''Attempt 2''':  
+
|'''Attempt 2:  
 
The game will fail the first attempt (Rolled 5 other ships instead of that girl, so 5/6 = 83.33%), but will successfully roll her on the second attempt (1/6 = 16.66%), that means this scenario has '''83.33% x 16.66% = 13.88%''' chance of happening
 
The game will fail the first attempt (Rolled 5 other ships instead of that girl, so 5/6 = 83.33%), but will successfully roll her on the second attempt (1/6 = 16.66%), that means this scenario has '''83.33% x 16.66% = 13.88%''' chance of happening
|'''Attempt 2''':  
+
|'''Attempt 2:  
 
The game will fail the first attempt (Rolled 5 other ships instead of that girl, so 5/6 = 83.33%), but will successfully roll her on the second attempt (1/6 = 16.66%), that means this scenario has '''83.33% x 16.66% = 13.88%''' chance of happening
 
The game will fail the first attempt (Rolled 5 other ships instead of that girl, so 5/6 = 83.33%), but will successfully roll her on the second attempt (1/6 = 16.66%), that means this scenario has '''83.33% x 16.66% = 13.88%''' chance of happening
 
|-
 
|-
 
!Scenario 3
 
!Scenario 3
|'''All attempts failed''':  
+
|'''All attempts failel:  
 
The game will fail both attempts, meaning '''5/6 x 5/6 = 69.44%''' chance that '''she will NOT get aimed at'''
 
The game will fail both attempts, meaning '''5/6 x 5/6 = 69.44%''' chance that '''she will NOT get aimed at'''
|'''Attempt 3''': The game will fail the first two attempts (Rolled 5 other ships instead of that girl twice, so 5/6 x 5/6 = 69.44%), but will successfully roll her on the third attempt (1/6 = 16.66%), that means this scenario has '''69.44% x 16.66% = 11.56%''' chance of happening
+
|'''Attempt 3: The game will fail the first two attempts (Rolled 5 other ships instead of that girl twice, so 5/6 x 5/6 = 69.44%), but will successfully roll her on the third attempt (1/6 = 16.66%), that means this scenario has '''69.44% x 16.66% = 11.56%''' chance of happening
 
|-
 
|-
 
!Scenario 4
 
!Scenario 4
 
|N/A
 
|N/A
|'''All attempts failed''': The game will fail all attempts, meaning '''5/6 x 5/6 x 5/6 = 57.87%''' chance that '''she will NOT get aimed at'''
+
|'''All attempts failed:  
 +
The game will fail all attempts, meaning '''5/6 x 5/6 x 5/6 = 57.87%''' chance that '''she will NOT get aimed at'''
 
|-
 
|-
 
!Results
 
!Results
 
|We can see above to draw the following conclusion:
 
|We can see above to draw the following conclusion:
*The girl carrying SL has '''16.66% + 13.88% = <font color="red">30.54%</font>''' chance of getting aimed at
+
*The girl carrying SL has '''16.66% + 13.88% = {{color|red|30.54%}}''' chance of getting aimed at
 
*'''69.44%''' that she will '''NOT''' get aimed at
 
*'''69.44%''' that she will '''NOT''' get aimed at
 
|We can see above to draw the following conclusion:
 
|We can see above to draw the following conclusion:
*The girl carrying SL has '''16.66% + 13.88% + 11.56% = <font color="red">42.1%</font>''' chance of getting aimed at
+
*The girl carrying SL has '''16.66% + 13.88% + 11.56% = {{color|red|42.1%}}''' chance of getting aimed at
 
*'''57.87%''' that she will '''NOT''' get aimed at
 
*'''57.87%''' that she will '''NOT''' get aimed at
 
|}
 
|}
    
===Effect of the SL on the girl===
 
===Effect of the SL on the girl===
*Whoever carried it will get -80% evasion (0.2x modifier stacked on her effective evasion). If the said SL is <font color="red">'''+max'''</font>, the chance of '''her getting HIT''' increases (More likely to take damage)
+
*Whoever carried it will get -80% evasion (0.2x modifier stacked on her effective evasion). If the said SL is {{color|red|'''+max'''}}, the chance of '''her getting HIT''' increases (More likely to take damage)
**On the same note, <font color="red">'''+max'''</font> searchlight '''doesn't change the rate of getting AIMED at''', it's still the same as base one.
+
**On the same note, {{color|red|'''+max'''}} searchlight '''doesn't change the rate of getting AIMED at''', it's still the same as base one.
 
*If the fleet contains 2 girls or more carrying the SL and T96 SL, the T96 SL will take priority. If they carry the same type of SL, the higher-order girl will take priority, as in ship 1 being the highest order, followed by 2, 3 and so on....
 
*If the fleet contains 2 girls or more carrying the SL and T96 SL, the T96 SL will take priority. If they carry the same type of SL, the higher-order girl will take priority, as in ship 1 being the highest order, followed by 2, 3 and so on....
 
*Notice one important thing in the above point: All the girls carrying the SL will '''get -80% evasion regardless of her searchlight being activated or not'''
 
*Notice one important thing in the above point: All the girls carrying the SL will '''get -80% evasion regardless of her searchlight being activated or not'''
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