Line 1: |
Line 1: |
| {{:{{ROOTPAGENAME}}/Hub}} | | {{:{{ROOTPAGENAME}}/Hub}} |
| {{EventInfoBox | | {{EventInfoBox |
− | |title_en= Sortie! Yahata Force | + | |title_en= Sortie! Hachiman Force |
| |title_jp= 出撃!八幡部隊 | | |title_jp= 出撃!八幡部隊 |
− | |tag= [[File:{{ROOTPAGENAME}} Tag 8.png]] | + | |tag= [[File:{{ROOTPAGENAME}} Tag 2.png]] |
− | |tag2= [[File:{{ROOTPAGENAME}} Tag 9.png]] | + | |tag2= [[File:{{ROOTPAGENAME}} Tag 6.png]] |
− | |tag3= [[File:{{ROOTPAGENAME}} Tag 10.png]] | + | |tag3= [[File:{{ROOTPAGENAME}} Tag 5.png]] |
| |header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]] | | |header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]] |
− | |tag_text= '''?? | + | |tag_text= '''{{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Torpedo Squadron<br>{{Shiplock|{{ROOTPAGENAME}} Tag 6}} Operation I-go Fleet<br>{{Shiplock|{{ROOTPAGENAME}} Tag 5}} Carrier Task Force |
| |map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]] | | |map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]] |
| |map_1_text=Map | | |map_1_text=Map |
− | |map_2=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]] | + | |map_2=[[File:{{ROOTPAGENAME}} E-5 Map Phase 0,5.png|450px]] |
− | |map_2_text=Phase 1 | + | |map_2_text=Phase 0.5 |
− | |map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]] | + | |map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]] |
− | |map_3_text=Phase 2 | + | |map_3_text=Phase 1 |
− | |map_4=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]] | + | |map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.5.png|450px]] |
− | |map_4_text=Phase 3 | + | |map_4_text=Phase 1.5 |
− | |boss_hard= ? HP | + | |map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]] |
− | |boss_medium= ? HP | + | |map_5_text=Phase 2 |
− | |boss_easy= ? HP | + | |map_6=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]] |
− | |boss_casual= ? HP | + | |map_6_text=Phase 3 |
| + | |map_7=[[File:{{ROOTPAGENAME}} E-5 LBAS Range.png|450px]] |
| + | |map_7_text=LBAS 1 |
| + | |map_8=[[File:{{ROOTPAGENAME}} E-5 LBAS Range 2.png|450px]] |
| + | |map_8_text=LBAS 2 |
| + | |boss_hard= 1950 HP + 880 TP + 5640 HP |
| + | |boss_medium= 1850 HP + 660 TP + 5040 HP |
| + | |boss_easy= 1750 HP + 495 TP + 4440 HP |
| + | |boss_casual= 1750 HP + 440 TP + 4440 HP |
| |reward_all= | | |reward_all= |
− | |phase_1_boss= | + | |phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}} |
− | |phase_2_boss= | + | |phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}} |
− | |phase_3_boss= | + | |phase_3_boss= {{EnemyLink|Abyssal Heavy Cruiser Water Princess}} |
| |phase_4_boss= | | |phase_4_boss= |
| |phase_5_boss= | | |phase_5_boss= |
Line 36: |
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| ==Branching Table== | | ==Branching Table== |
| {{MapBranchingTable | | {{MapBranchingTable |
− | |title = E-5 Branching Rules | + | |title = E-5 Branching Rules (Start Points) |
− | |id = ??? | + | |id = 56-5a |
− | |order = ??? | + | |0 -> 1 = * Single / Striking Force fleet |
− | |?? -> ?? = | + | * Tag requirements: ('''Normal / Hard''') |
| + | ** 2nd Torpedo Squadron [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | ** Operation I-go Fleet [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | |0 -> 2 = * Phase 2: Combined Fleet |
| + | * Phase 3: TCF |
| + | * Tag requirements: ('''Normal / Hard''') |
| + | ** Operation I-go Fleet [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | ** Carrier Task Force [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | |0 -> 3 = * Phase 3: CTF / STF |
| + | * Carrier Task Force [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] tag only ('''Normal / Hard''') |
| + | }} |
| | | |
| + | {{MapBranchingTable |
| + | |title = E-5 Branching Rules (Single / Striking Force) |
| + | |id = 56-5b |
| + | |order = A,B,B1,C,C1,D,E,E1,G,G1,H,K |
| + | |A/empty -> B,D/empty = Active Branching |
| + | |B -> B1/pink = Does not meet the requirements to go to C |
| + | |B -> C = * Meet '''ALL''' of the following requirements: |
| + | ** Fast fleet |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 3 |
| + | ** ??? |
| + | |B1/pink -> B2/red/darkorange = * Does not meet the requirements to go to C |
| + | |B1/pink -> C = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of AO = 0 |
| + | ** Amount of CL + DD ≥ 3 |
| + | ** ??? |
| + | |C -> C1/pink = * Does not meet the requirements to go to C2 |
| + | |C -> C2 = * Meet '''ALL''' of the following requirements: |
| + | ** Fast fleet |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CV = 0 |
| + | ** Amount of CL ≥ 1 |
| + | ** Pass the LoS check |
| + | |C1/pink -> C2 = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CV(B) = 0 |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 4 |
| + | ** ??? |
| + | |C1/pink -> C3 = * Does not meet the requirements to go to C2 or E1 |
| + | |C1/pink -> E1 = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CV(B) = 0 |
| + | |D/empty -> E/red/darkorange,F = Active Branching |
| + | |E/red/darkorange -> C1/pink = * Does not meet the requirements to go to E1 |
| + | |E/red/darkorange -> E1 = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CV(B) = 0 |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 2 |
| + | |E1 -> E2 = * Pass the LoS check |
| + | |E1 -> E3/empty = * Fail the LoS check |
| + | |G/pink -> G1 = * Does not meet the requirements to go to H |
| + | |G/pink -> H/red/darkorange = * Meet '''ALL''' of the following requirements: |
| + | ** Fast fleet |
| + | ** Amount of (F)BB(V) + CV(B/L) ≤ 2 |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 3 |
| + | |G1 -> G2/pink = * Does not meet the requirements to go to H |
| + | |G1 -> H/red/darkorange = * Amount of (F)BB(V) + CV(B/L) ≤ 3 |
| + | |H/red/darkorange -> I/empty = * Route to K locked: Fail the LoS check |
| + | * Route to K unlocked: Does not meet the requirements to go to K |
| + | |H/red/darkorange -> J = * Route to K locked: Pass the LoS check |
| + | * Route to K unlocked: |
| + | ** Does not meet the requirements to go to K |
| + | ** Pass the LoS check |
| + | |H/red/darkorange -> K/night = * Meet '''ALL''' of the following requirements: |
| + | ** Route to K unlocked |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 2 |
| + | ** If slow, amount of (F)BB(V) + CV(B/L) ≤ ? |
| + | ** ??? |
| + | ** Pass the LoS check |
| + | |K/night -> L/empty = * Fail the LoS check |
| + | |K/night -> M = * Pass the LoS check |
| + | }} |
| + | |
| + | {{MapBranchingTable |
| + | |title = E-5 Branching Rules (Combined Fleet) |
| + | |id = 56-5c |
| + | |order = 2,3,H,J,N1,N2,O,P,S,X |
| + | |2 -> N1/red/darkorange = * Phase 2: Does not meet the requirements to go to N |
| + | * Phase 3: Unreachable |
| + | |2 -> N = * TCF |
| + | * For STF, meet '''ALL''' of the following requirements: |
| + | ** Fast fleet |
| + | ** Amount of CV(B) = 0 |
| + | ** Amount of DD ≥ 6 |
| + | ** ??? |
| + | |3 -> V = * Does not meet the requirements to go to W |
| + | |3 -> W/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) + CV(B) + SS(V)? ≤ 5 |
| + | *** If slow, amount of (F)BB(V) + CV(B) + SS(V)? ≤ 4 |
| + | ** If slow, amount of CV(B) ≤ 2 |
| + | ** Amount of DD ≥ 3 |
| + | |H/red/darkorange -> J = Fixed Route |
| + | |J -> P/red/darkorange = Fixed Route |
| + | |N1/red/darkorange -> N = * CTF? |
| + | |N1/red/darkorange -> N2/pink = * STF? |
| + | |N2/pink -> N = * Start from Point 2 |
| + | |N2/pink -> P/red/darkorange = * Start from Point 3 |
| + | |O -> H/red/darkorange = Does not meet the requirements to go to J |
| + | |O -> J = * Meet '''ALL''' of the following requirements: |
| + | ** CTF / STF: Amount of DD ≥ 4 |
| + | *** CTF / STF: If fleet contains CAV, AV, or CLT, amount of DD ≥ 5 |
| + | ** CTF / STF: Does not meet the requirements to go to N2 |
| + | ** TCF: Does not meet the requirements to go to P |
| + | |O -> N2/pink = * Meet '''ALL''' of the following requirements: |
| + | ** CTF / STF |
| + | ** Fast fleet |
| + | ** Amount of (F)BB(V) + CV(B/L) + CAV + CLT + SS(V) + AV ≤ 5 |
| + | ** Amount of CL ≥ 2 |
| + | ** Amount of DD ≥ 4 |
| + | |O -> P/red/darkorange = * Meet '''ALL''' of the following requirements: |
| + | ** Transport Fleet |
| + | ** Amount of BBV + CVL + CA(V) ≤ 3 |
| + | ** Amount of ships = 12 |
| + | |P/red/darkorange -> Q/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Start from Point 2 |
| + | ** Slow fleet |
| + | ** Fleet contains BBV, CVL, or LHA |
| + | ** Amount of AV + LHA + BBV + CVL + CA(V) ≥ 4 (?) |
| + | |P/red/darkorange -> R = * Start from Point 2 |
| + | * Does not meet the requirements to go to Q |
| + | |P/red/darkorange -> X/night = * Start from Point 3 |
| + | |S/resource -> T/empty = * Fail the LoS check |
| + | |S/resource -> U = * Pass the LoS check |
| + | |X/night -> Y/empty = * Fail the LoS check |
| + | |X/night -> Z = * Pass the LoS check |
| }} | | }} |
| + | |
| | | |
| Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav]) | | Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav]) |
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| {{/Historical Bonuses}} | | {{/Historical Bonuses}} |
| | | |
− | ==Map overview== | + | ==Map Overview== |
− | Soon™
| + | E-5 consists of 5 main phases and requires the use of Single Fleets, Striking Forces, and Combined Fleets. |
| + | |
| + | * This map uses 3 locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 2.png]] '''2nd Torpedo Squadron''' (from E-2 & E-3), |
| + | ** [[File:{{ROOTPAGENAME}} Tag 6.png]] '''Operation I-go Fleet''' (from E-4), |
| + | *** This tag gets applied to ships at the 1st and 2nd starting point |
| + | ** [[File:{{ROOTPAGENAME}} Tag 5.png]] '''Carrier Task Force''' (from E-3), |
| + | *** This tag gets applied to ships at the 3rd starting point |
| + | ** {{TextGlow|'''Tags can be mixed in all difficulties'''|black|text-colour=Lime|glow-size=2px}}, see ''[[#Branching Table|here]]''. |
| + | |
| + | * 3 [[LBAS]] are available on this map: |
| + | ** Only 2 can be set on '''Sortie''', the other being limited to '''Defense'''. |
| + | ** After phase 2, the LBAS is relocated closer to the final boss and 3 bases can be set on '''Sortie'''. |
| + | |
| + | * '''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" node]]''' is present on {{MapRoute|B2|darkorange|E|darkorange|H|darkorange|N1|darkorange}} |
| + | * '''"Night Battle" nodes''' are present on {{MapRoute|K|purple|X|purple}} |
| + | |
| + | ==Phase 0.5 - Gimmick 1== |
| + | The following steps have to be performed to unlock the 1st boss: |
| + | {|class="wikitable" |
| + | ! !! C2!! E2!! J |
| + | |- |
| + | |Hard || S || S || Sx2 |
| + | |- |
| + | |Medium|| S || A+ || Sx2 |
| + | |- |
| + | |Easy || S|| A+|| S |
| + | |- |
| + | |Casual|| S|| A+|| S |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node C2= |
| + | * Striking Force: '''"0-1CVL, 0-1CAV/CLT, 1CL, 4-5DD"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|B|red|C|red|C2|red}} |
| + | ** It is recommended to only used already locked ships. |
| + | ** AP/AS: '''112/251''' (Hard) |
| + | ** LBAS range: '''3''', then '''8''' after phase 2 |
| + | |
| + | |-|Node E2= |
| + | * Striking Force: '''"0-1CVL, 0-1CAV/CLT, 1CL, 4-5DD"''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|D|blue|E|darkorange|E1|red|E2|red}} |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the ASS node. |
| + | ** LoS check: ??~?? Cn? (Hard) |
| + | ** AP/AS: '''89/198''' (Hard) |
| + | ** LBAS range: '''4''', then '''5''' after phase 2 |
| + | |
| + | |-|Node J= |
| + | * Striking Force: '''"0-1CVL, 0-1CAV/CLT, 1CL, 4-5DD"''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|D|blue|F|red|G|pink|H|darkorange|J|red}} |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the ASS node. |
| + | ** LoS check: ??~?? Cn? (Hard) |
| + | ** AP/AS: '''203/455''' (Hard) |
| + | ** LBAS range: '''6''', then '''3''' after phase 2 |
| + | |
| + | </tabber> |
| + | |
| + | ==Phase 1== |
| + | <tabber> |
| + | |-|Light= |
| + | * Striking Force: '''"0-1CVL, 1-2CAV/CLT, 1CL, 4DD"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|D|blue|F|red|G|pink|H|darkorange|K|purple|M|red}} |
| + | ** A lighter fleet introducing no new lock. |
| + | |
| + | |-|Heavy= |
| + | * Striking Force: '''"2FBB, 1CAV, 1CL, 3DD"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|D|blue|F|red|G|pink|H|darkorange|K|purple|M|red}} |
| + | ** An heavier fleet introducing new locks. |
| + | ** This fleet can utilize a [[Special Attacks#Kongou-class Touch|Kongou-class Touch]]. |
| + | |
| + | </tabber> |
| + | |
| + | * Bringing an [[AACI]] capable ship is recommended to pass through the "Airstrike Supported Battle" and Air nodes. |
| + | * Bringing some [[ASW]] capacity is recommended. |
| + | ** LoS check: 61 Cn3 (Hard) |
| + | ** AP/AS: '''0/0''' (Hard) |
| + | ** LBAS range: '''7''', then '''3''' after phase 2 |
| + | |
| + | ==Phase 1.5 - Gimmick 2== |
| + | The following steps have to be performed to unlock the 2nd boss: |
| + | {|class="wikitable" |
| + | ! !! R |
| + | |- |
| + | |Hard || Sx3 |
| + | |- |
| + | |Medium|| Sx2 |
| + | |- |
| + | |Easy || Sx2 |
| + | |- |
| + | |Casual|| ?x2 |
| + | |} |
| + | |
| + | ;Node R |
| + | *Use [[#Phase 2]]'s fleet |
| + | |
| + | ==Phase 2== |
| + | Phase 2 is a '''"[[Transport Operation]]"''': |
| + | |
| + | * TCF: '''"0-1LHA/CVE/CAV, 1AV, 4-5DD + 1-2CAV, 1-2CL, 3-4DD"''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|2||N|red|O|red|P|darkorange|R|red|S|green|U|red}} |
| + | ** Going too heavy might lead to an offroute to {{MapRoute|Q|pink}} |
| + | ** OASW and AACI are recommended for {{MapRoute|P|darkorange}} |
| + | ** LoS check: 40 Cn2 (Hard) |
| + | ** AD/AP: '''123/245''' (Hard) |
| + | ** LBAS range: '''7''', then '''2''' after phase 2 |
| + | * It is not recommended to try achieve S rank on the boss, and prioritize reach rate instead |
| + | ** In this case, sending at least one LBAS on pre-boss nodes is recommended. |
| + | |
| + | ==Phase 3== |
| + | <tabber> |
| + | |-|BB CTF= |
| + | * CTF: '''"2(F)BB, 3CV, 1CL + 1CL, 1CA/DD, 4DD"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | * Route: {{MapRoute|3||W|pink|O|red|N2|pink|P|darkorange|X|purple|Z|red}} |
| + | ** Provides a good balance between air power and surface power. |
| + | |
| + | |-|STF= |
| + | * STF: '''"2-3(F)BB, 1CV, 1CL, 0-1CAV, 0-2DD + 0-2CAV/CLT, 1CL, 3-5DD"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | * Route: {{MapRoute|3||W|pink|O|red|N2|pink|P|darkorange|X|purple|Z|red}} |
| + | |
| + | |-|CV CTF= |
| + | * CTF: '''"4CV, 1CL, 1DD + 1FBB, 1CL, 4DD"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | * Route: {{MapRoute|3||W|pink|O|red|N2|pink|P|darkorange|X|purple|Z|red}} |
| + | ** A fleet with a higher Night Battle Focus. |
| + | |
| + | |-|Submarine STF= |
| + | * CTF: '''"2(F)BB, 1CV, 1CL, 2DD + 1CL, 3DD, 2SS"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | * Route: {{MapRoute|3||W|pink|O|red|N2|pink|P|darkorange|X|purple|Z|red}} |
| + | ** A fleet with a higher Night Battle Focus. |
| + | ** The {{Ship/Link|I-201|I-203|text=''I-201''-class|link_category=I-201 Class}} have outstanding historical bonuses in this situation. |
| + | *** Note that they are also important for E-6 P4, which uses a different tag |
| + | |
| + | </tabber> |
| + | * Bringing an [[AACI]] capable ship is recommended to pass through the airstrikes and {{MapRoute|P|darkorange}} |
| + | * Those fleets should utilize a [[Special Attack]]. |
| + | * LoS check: Cn3 Casual/Easy/Medium/Hard: ??/90/110/123 |
| + | * AD/AP: '''211/421''' (Hard) |
| + | * LBAS range: '''2''' |
| + | |
| + | ==Debuff== |
| + | Once LD has been reached, the following steps have to be performed to debuff the boss |
| + | |
| + | {|class="wikitable" |
| + | ! !! E2!! G2!! M !! Q !! U !! W !! LBAS |
| + | |- |
| + | |Hard || S || AS|| S || AS|| A+|| AS|| AS x2 |
| + | |- |
| + | |Medium|| -|| -|| S|| AS|| A|| AS|| AS x2 |
| + | |- |
| + | |Easy || -|| -|| S|| AS|| A|| -|| AS |
| + | |- |
| + | |Casual|| -|| -|| ??|| ??|| ??|| -|| ?? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node E2= |
| + | * refer to [[#Phase 0.5 - Gimmick 1]] |
| + | |
| + | |-|Node G2= |
| + | * Striking Force: '''"3CV, 1CVL, 0-1CL, 2-3DD"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|D|blue|F|red|G|pink|G1|red|G2|pink}} |
| + | * AS: 455 (Hard) |
| + | |
| + | |-|Node M= |
| + | * refer to [[#Phase 1]] |
| + | |
| + | |-|Node Q= |
| + | * TCF: '''"1AV, 1CVL/LHA, 4DD + 1CL, 1CA, 1CAV, 3DD"''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]][[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | * Route {{MapRoute|2||N|red|O|red|P|darkorange|Q|pink}} |
| + | * AS: 455 (Hard) |
| + | * LHA can't be [[Shinshuu Maru]] |
| + | |
| + | |-|Node U= |
| + | * refer to [[#Phase 2]] |
| + | |
| + | |-|Node W= |
| + | * refer to [[#Phase 3]] |
| + | * AS: 753 (Hard) |
| + | |
| + | |-|LBAS= |
| + | * This can be done passively as fulfilling the other debuff requirements if strong enough Interceptors are present |
| + | * Alternatively, sending one SS is also an option. |
| + | |
| + | {|class="wikitable" |
| + | ! !! AP!! AS |
| + | |- |
| + | |Hard || 325|| 729 |
| + | |- |
| + | |Medium|| 299|| 671 |
| + | |- |
| + | |Easy || 226|| 507 |
| + | |- |
| + | |Casual|| 193|| 432 |
| + | |}</tabber> |
| + | |
| + | Once Debuff is complete the CG will change to the following: |
| + | {|class="wikitable" |
| + | ![[Abyssal Heavy Cruiser Water Princess]] |
| + | |- |
| + | |<gallery> |
| + | Enemy Full Abyssal Heavy Cruiser Water Princess.png|Regular |
| + | Enemy Full Abyssal Heavy Cruiser Water Princess Damaged.png|Last Dance |
| + | Enemy Full Abyssal Heavy Cruiser Water Princess Damaged Debuffed.png|Last Dance Debuffed |
| + | </gallery> |
| + | |} |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |