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===Tips===
 
===Tips===
You must sink the Boss 5 times to clear the map.
+
The boss must be sunk 5 times to clear the map.
*Unlike the previous maps, all of 5-3 pre-boss nodes feature Night Nodes, where only the night battle is played, and so triggering all night cut-ins from your fleet and the enemy fleet, which can cause some difficulties.
+
*As every [[World 5]] maps, [[Support Expedition]]s are available to help clear the map, something often useful to clear harder quests.
**The use of '''Support Expeditions''' is highly recommended for both pre-boss and boss fights.
  −
***With normal support expedition help, you can minimize the risk of your ships getting heavily damaged and subsequently increase the chances of your fleet arriving to the boss node in good conditions.
  −
***The use of Support Shelling is highly recommended, as Aerial Support will not trigger on pre-boss nodes, while Long Range Torpedo Attacks may activate but will cause negligible amounts of damage.
  −
**Using night battle equipment ({{EquipmentLink|Star Shell|text=Star Shells}}, {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}}, and a {{EquipmentLink|Type 98 Reconnaissance Seaplane (Night Recon)}}) is highly recommended.
  −
***Sparkling your ships is advised.
  −
***Usage of the {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights}}, however, is discouraged due to the drastic evasion reduction the equipped ship suffers in night battle.
  −
*Regarding boss node, the boss is [[Southern War Princess]] who has tough armor and firepower that can potentially wreck any of your ships.
  −
**There is a little chance that 2 [[Light Carrier Nu-Class]] Flagships show up at the boss, [[AACI]] can shoot down enemy bombers and protect your light ships.
  −
**CAV can carry SPF in order to obtain AS at the boss node ('''71+ air''' for the comp with [[Southern War Princess]] alone), or at least force AP for the comp with dual [[Light Carrier Nu-Class]] Flagship (requires '''140+ air''' for AS otherwise).
  −
**It's unlikely that you will finish the boss off at day so do expect the battle to last till night.
     −
*As every World 5 map, [[Support Expedition]]s are available to help you clear the map, something often useful to clear harder quests.
+
*Unlike the previous maps, most of 5-3 pre-boss nodes feature '''"[[Node|Night Nodes]]"''', where only the night battle is played, and so triggering night mechanics from both fleets, which can cause some difficulties.
 +
*The use of '''[[Support Expedition]]s''' is highly recommended for both pre-boss and boss fights.
 +
**"Normal Support Expeditions" can minimize the risk of ships taking damage and subsequently increase the chances of reaching the boss node in good condition.
 +
**"Support Shelling" is highly recommended, as Aerial Support cannot trigger on night nodes.
 +
 
 +
*Using night battle elements is highly advised:
 +
**Equipment such as {{StarShell}} {{EquipmentLink|Star Shell}}, {{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}}, and  {{Night Recon}} [[Night Recon]]s.
 +
**Attacks like [[Night Cut-In]]s, especially the {{Night SPB}} {{Equipment/Link|Prototype Night Zuiun (Attack Equipment)|text=Night Zuiun CI}}, or the "[[Special Attacks#Kongou-class Touch|''Kongou''-class Night Assault]]".
 +
**The usage of {{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights}}, however, is discouraged due to the drastic debuffs the equipped ship suffers in night battle.
 +
 
 +
*Regarding the boss node, the boss is a [[Southern War Princess]] who has tough armor and firepower.
 +
**There is a little chance that 2 [[Light Carrier Nu-Class Flagship]]s show up at the boss.
 +
**71+ air power is required to obtain '''AS''' at the boss node for the comp with [[Southern War Princess]] alone, or at least force '''AP''' for the comp with the 2CVL (requires '''140+''' for AS otherwise).
 +
**It is unlikely to kill the boss during day, so do expect the battle to last till night.
 +
**The use of [[AACI]] and {{SPF}} [[SPF]] is therefore recommended.
    
===Recommended Fleets===
 
===Recommended Fleets===
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*1(F)BB, 2CA(V), 1CL, 2DD
 
*1(F)BB, 2CA(V), 1CL, 2DD
 
*'''2 FBB, 1CAV, 1CL, 2DD''' (Fast)
 
*'''2 FBB, 1CAV, 1CL, 2DD''' (Fast)
**[[Special Attacks/Kongou Touch|Kongou Touch]] or [[Special Attacks/Hiei Touch|Hiei Touch]] maybe be utilized here
+
*5CA(V), 1CL (Quest {{Q|Bq7}})  
*5CA(V), 1CL (Quest [[Quests#Bq7|Bq7]])  
+
*'''3CA(V), 1CL, 2DD''' (Quest {{Q|Bq7}})  
*'''3CA(V), 1CL, 2DD''' (Quest [[Quests#Bq7|Bq7]])  
   
*Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|K|purple|E|blue|Q|red}}
 
*Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|K|purple|E|blue|Q|red}}
**Utilizing the {{Equipment/Link|Prototype Night Zuiun (Attack Equipment)|text=Night Zuiun}} special attack can help improve the pass route due to most battles being at night
   
**Skipping resource Node {{MapRoute|H|green}} for more firepower at the boss node.
 
**Skipping resource Node {{MapRoute|H|green}} for more firepower at the boss node.
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*'''2CAV, 1CL, 3DD'''
 
*'''2CAV, 1CL, 3DD'''
 
*Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|K|purple|H|green|E|blue|Q|red}}
 
*Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|K|purple|H|green|E|blue|Q|red}}
**CAVs can trigger Artillery Spotting as long as you have AS at boss, helping to take out enemy escorts easier.
+
**CAVs can trigger an [[Artillery Spotting]] as long as AS is reached at the boss, helping to take out enemy escorts easier.
    
|-|Nelson Touch=
 
|-|Nelson Touch=
*'''{{Ship/Link|Nelson Kai}}, CAV, CL, CVL, 2DD''' (Fast)
+
*'''[[Nelson]], 1CAV, 1CL, 1CVL, 2DD''' (Fast)
 
*Route = {{MapRoute|D|blue|G|blue|J|purple|L|pink|O|blue|K|purple|E|blue|Q|red}}
 
*Route = {{MapRoute|D|blue|G|blue|J|purple|L|pink|O|blue|K|purple|E|blue|Q|red}}
**[[Special Attacks/Nelson Touch|Nelson Touch]] on Node {{MapRoute|K|purple}} with high level/luck ships in slots 3 and 5
+
**An heavy fleet utilizing the [[Special Attacks#Nelson Touch|Nelson Touch]] on Node {{MapRoute|K|purple}}.
**2nd ship equipped with {{Equipment/Link|Prototype Night Zuiun (Attack Equipment)|text=Night Zuiun}} for special attack
+
**CVL should be equipped for [[CVNCI]].
**CVL equipped for [[CVNCI]]
+
**Equipping additional {{Radar}} [[Radar]]s will reduce the amount of fuel {{Fuel}} lost on the maelstrom at node {{MapRoute|L|pink}}
**No searchlight
  −
**Equipping additional {{Radar}} will reduce the amount of {{Fuel}} lost due to maelstrom at node {{MapRoute|L|pink}}
   
</tabber>
 
</tabber>
  
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