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* {{RedGunHeavy}}{{RedGunLight}} is used to indicate a '''[[Main Gun]]'''.
 
* {{RedGunHeavy}}{{RedGunLight}} is used to indicate a '''[[Main Gun]]'''.
 
* {{YellowGun}} is used to indicate a '''[[Secondary Gun]]'''.
 
* {{YellowGun}} is used to indicate a '''[[Secondary Gun]]'''.
* {{TorpedoWeapon}} is used to indicate a '''[[Torpedo]]''' (including [[:Category:Submarine Torpedoes|Submarine Torpedoes]]).
+
* {{TorpedoWeapon}} is used to indicate a '''[[Torpedo]]''' (including [[Submarine Torpedo]]es).
 
*{{Night SPB}} is used to indicate '''[[NSPB|Night Seaplane Bomber]]'''.
 
*{{Night SPB}} is used to indicate '''[[NSPB|Night Seaplane Bomber]]'''.
 
* Custom icons are used for Carrier Cut-ins for clarity's sake.
 
* Custom icons are used for Carrier Cut-ins for clarity's sake.
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** {{NightFighterEn}} is used to indicate a '''{{PurpleFighter}} [[Night Fighter]]'''.
 
** {{NightFighterEn}} is used to indicate a '''{{PurpleFighter}} [[Night Fighter]]'''.
 
** {{NightBomberEn}} is used to indicate a '''{{PurpleBomber}} [[Night Torpedo Bomber]]'''.
 
** {{NightBomberEn}} is used to indicate a '''{{PurpleBomber}} [[Night Torpedo Bomber]]'''.
** {{NightDivebomberEn}} is used to indicate '''{{RedPlane}} {{Equipment/Link|Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)}}''' (a.k.a. "Photobomber").
+
** {{NightDivebomberEn}} is used to indicate the '''{{RedPlane}} {{Equipment/Link|Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)}}''' (a.k.a. "Photobomber").
    
Special attacks that hit twice will roll independently to determine hit, critical chance, and armor penetration. Although their animations appear as single hits, Torpedo Cut-In, and Mixed Torpedo Cut-In are actually composed of 2 separate hits, with their damage added together in-game.
 
Special attacks that hit twice will roll independently to determine hit, critical chance, and armor penetration. Although their animations appear as single hits, Torpedo Cut-In, and Mixed Torpedo Cut-In are actually composed of 2 separate hits, with their damage added together in-game.
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!width="50px"|[[Damage_Calculations#Night_Battle_Special_Attacks|Pre-cap]] Damage Modifier
 
!width="50px"|[[Damage_Calculations#Night_Battle_Special_Attacks|Pre-cap]] Damage Modifier
 
!Hits
 
!Hits
!Chance for 2nd Hit<ref>https://twitter.com/yukicacoon/status/1398949379893956613</ref><ref>https://imgur.com/a/Vr58UTc</ref>
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!Chance for 2nd Hit<ref>https://twitter.com/yukicacoon/status/1398949379893956613</ref><ref>https://imgur.com/a/Vr58UTc</ref><br>(LV 80+ DD only)
<br>''LV 80+ DD only''
   
!Trigger Rate<br>[[#Trigger Rate|<math>\text{Base}_\text{attack}</math>]]<br>(lower is better)
 
!Trigger Rate<br>[[#Trigger Rate|<math>\text{Base}_\text{attack}</math>]]<br>(lower is better)
 
|-
 
|-
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|rowspan=3|{{ToolTip|2*|Will fire at 2 random enemies}}
 
|rowspan=3|{{ToolTip|2*|Will fire at 2 random enemies}}
 
|rowspan=3|N/A
 
|rowspan=3|N/A
|rowspan=3|??
+
|?? (low)
 
|-
 
|-
 
|With a {{Surface Radar}}
 
|With a {{Surface Radar}}
 
|?
 
|?
 +
|?? (med-low)
 
|-
 
|-
 
|With a second {{Night SPB}}
 
|With a second {{Night SPB}}
 
|?
 
|?
 +
|?? (med)
 
|}
 
|}
 
<references/>
 
<references/>
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