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| Do note that Night Carrier Cut-ins require a CV(L/B) with Night Operation capabilities by either equipping a {{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} or being a [[CVN]]. | | Do note that Night Carrier Cut-ins require a CV(L/B) with Night Operation capabilities by either equipping a {{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} or being a [[CVN]]. |
| *Carriers that can perform Surface Shelling attacks at night '''will not''' perform Carrier Cut-ins without said Night Operation capabilities. | | *Carriers that can perform Surface Shelling attacks at night '''will not''' perform Carrier Cut-ins without said Night Operation capabilities. |
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| ;Night Zuiun CI | | ;Night Zuiun CI |
| {{Colour|red|(exact effect are still under verification)}} | | {{Colour|red|(exact effect are still under verification)}} |
− | * Require to be a [[CL]], [[CAV]], [[BBV]] or [[AV]] to trigger it.<ref>https://twitter.com/DjArpeggio/status/1625563280176709632</ref> | + | * Require to be a [[CL]], [[CAV]], [[BBV]], or [[AV]] to trigger it.<ref>https://twitter.com/DjArpeggio/status/1625563280176709632</ref> |
− | * Fire at two random enemy. | + | * Fire at two random enemies. |
| ** The same enemy can be targeted twice. | | ** The same enemy can be targeted twice. |
− | * Drop a [[Star Sheel]] during the attack. | + | * Drop a "[[Star Sheel]]" during the attack. |
− | * The trigger rate?/damage? can be increase with a {{Radar}}[[Surface Radar]] or a second {{Night SPB}}.<ref>https://twitter.com/KanColle_STAFF/status/1625519018034753536</ref> | + | * Using a {{Surface Radar}} [[Surface Radar]] or a second {{Night SPB}} [[NSPB]] can further increase the trigger rate?/damage?.<ref>https://twitter.com/KanColle_STAFF/status/1625519018034753536</ref> |
| <references/> | | <references/> |
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| If not applicable, ships will skip rolling for "New Type" Cut-ins altogether and only roll for Original Types instead. | | If not applicable, ships will skip rolling for "New Type" Cut-ins altogether and only roll for Original Types instead. |
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| {|class="wikitable" style="text-align:center; margin:auto" | | {|class="wikitable" style="text-align:center; margin:auto" |
| !Attack Type | | !Attack Type |
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| !colspan=6| | | !colspan=6| |
| |- | | |- |
− | !style="background-color:#8a2be2; color:black" rowspan=3|Night Zuiun Cut-ins | + | !style="background-color:#9370db; color:black" rowspan=3|Night Zuiun Cut-ins |
− | |rowspan=3|{{RedGunHeavy}}{{RedGunHeavy}}{{Night SPB}}||
| + | |{{RedGunHeavy}}{{RedGunHeavy}}{{Night SPB}}|| |
| |1.25 | | |1.25 |
| |rowspan=3|{{ToolTip|2*|Will fire at 2 random enemies.}} | | |rowspan=3|{{ToolTip|2*|Will fire at 2 random enemies.}} |
| |rowspan=3|N/A | | |rowspan=3|N/A |
| |- | | |- |
− | |With [[Surface Radar]] | + | |{{RedGunHeavy}}{{RedGunHeavy}}{{Night SPB}}{{Surface Radar}} |
| + | | |
| |? | | |? |
| |- | | |- |
− | |With 2nd {{Night SPB}} | + | |{{RedGunHeavy}}{{RedGunHeavy}}{{Night SPB}}{{Night SPB}} |
| + | | |
| |? | | |? |
| |} | | |} |
| <references/> | | <references/> |
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− | '''Derivated set-ups'''
| + | ;Derivated set-ups |
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| When using an {{Equipment/Link|Skilled Lookouts|text=SLO}} or {{Equipment/Link|Torpedo Squadron Skilled Lookouts|text=TSLO}} in the [[Reinforcement Expansion]], it is possible to "mix" the Destroyer Cut-ins, making 2 cut-ins available to trigger at once, and so increasing the odds of having at least one that activates during Night Battle. | | When using an {{Equipment/Link|Skilled Lookouts|text=SLO}} or {{Equipment/Link|Torpedo Squadron Skilled Lookouts|text=TSLO}} in the [[Reinforcement Expansion]], it is possible to "mix" the Destroyer Cut-ins, making 2 cut-ins available to trigger at once, and so increasing the odds of having at least one that activates during Night Battle. |
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