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Do note that Night Carrier Cut-ins require a CV(L/B) with  Night Operation capabilities by either equipping a {{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} or being a [[CVN]].  
 
Do note that Night Carrier Cut-ins require a CV(L/B) with  Night Operation capabilities by either equipping a {{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} or being a [[CVN]].  
 
*Carriers that can perform Surface Shelling attacks at night '''will not''' perform Carrier Cut-ins without said Night Operation capabilities.
 
*Carriers that can perform Surface Shelling attacks at night '''will not''' perform Carrier Cut-ins without said Night Operation capabilities.
      
;Night Zuiun CI
 
;Night Zuiun CI
 
{{Colour|red|(exact effect are still under verification)}}
 
{{Colour|red|(exact effect are still under verification)}}
* Require to be a [[CL]], [[CAV]], [[BBV]] or [[AV]] to trigger it.<ref>https://twitter.com/DjArpeggio/status/1625563280176709632</ref>
+
* Require to be a [[CL]], [[CAV]], [[BBV]], or [[AV]] to trigger it.<ref>https://twitter.com/DjArpeggio/status/1625563280176709632</ref>
* Fire at two random enemy.
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* Fire at two random enemies.
 
** The same enemy can be targeted twice.
 
** The same enemy can be targeted twice.
* Drop a [[Star Sheel]] during the attack.
+
* Drop a "[[Star Sheel]]" during the attack.
* The trigger rate?/damage? can be increase with a {{Radar}}[[Surface Radar]] or a second {{Night SPB}}.<ref>https://twitter.com/KanColle_STAFF/status/1625519018034753536</ref>
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* Using a {{Surface Radar}} [[Surface Radar]] or a second {{Night SPB}} [[NSPB]] can further increase the trigger rate?/damage?.<ref>https://twitter.com/KanColle_STAFF/status/1625519018034753536</ref>
 
<references/>
 
<references/>
       
If not applicable, ships will skip rolling for "New Type" Cut-ins altogether and only roll for Original Types instead.
 
If not applicable, ships will skip rolling for "New Type" Cut-ins altogether and only roll for Original Types instead.
   
{|class="wikitable" style="text-align:center; margin:auto"
 
{|class="wikitable" style="text-align:center; margin:auto"
 
!Attack Type
 
!Attack Type
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!colspan=6|
 
!colspan=6|
 
|-
 
|-
!style="background-color:#8a2be2; color:black" rowspan=3|Night Zuiun Cut-ins
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!style="background-color:#9370db; color:black" rowspan=3|Night Zuiun Cut-ins
|rowspan=3|{{RedGunHeavy}}{{RedGunHeavy}}{{Night SPB}}||
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|{{RedGunHeavy}}{{RedGunHeavy}}{{Night SPB}}||
 
|1.25
 
|1.25
 
|rowspan=3|{{ToolTip|2*|Will fire at 2 random enemies.}}
 
|rowspan=3|{{ToolTip|2*|Will fire at 2 random enemies.}}
 
|rowspan=3|N/A
 
|rowspan=3|N/A
 
|-
 
|-
|With [[Surface Radar]]
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|{{RedGunHeavy}}{{RedGunHeavy}}{{Night SPB}}{{Surface Radar}}
 +
|
 
|?
 
|?
 
|-
 
|-
|With 2nd {{Night SPB}}
+
|{{RedGunHeavy}}{{RedGunHeavy}}{{Night SPB}}{{Night SPB}}
 +
|
 
|?
 
|?
 
|}
 
|}
 
<references/>
 
<references/>
   −
'''Derivated set-ups'''
+
;Derivated set-ups
 
   
When using an {{Equipment/Link|Skilled Lookouts|text=SLO}} or {{Equipment/Link|Torpedo Squadron Skilled Lookouts|text=TSLO}} in the [[Reinforcement Expansion]], it is possible to "mix" the Destroyer Cut-ins, making 2 cut-ins available to trigger at once, and so increasing the odds of having at least one that activates during Night Battle.  
 
When using an {{Equipment/Link|Skilled Lookouts|text=SLO}} or {{Equipment/Link|Torpedo Squadron Skilled Lookouts|text=TSLO}} in the [[Reinforcement Expansion]], it is possible to "mix" the Destroyer Cut-ins, making 2 cut-ins available to trigger at once, and so increasing the odds of having at least one that activates during Night Battle.  
  
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