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<math>\text{Damage} = \biggl \lfloor \biggl ( \lfloor \text{Atk}_\text{cap} \rfloor \times \text{Mod}_\text{spotting} \times_\downarrow \text{Mod}_\text{AP} \times \text{Mod}_\text{CVCI} \times_\downarrow \text{Crit} \times \text{Mod}_\text{post} - \text{DEF} \biggr ) \times \text{Ammo} \biggr \rfloor </math>
 
<math>\text{Damage} = \biggl \lfloor \biggl ( \lfloor \text{Atk}_\text{cap} \rfloor \times \text{Mod}_\text{spotting} \times_\downarrow \text{Mod}_\text{AP} \times \text{Mod}_\text{CVCI} \times_\downarrow \text{Crit} \times \text{Mod}_\text{post} - \text{DEF} \biggr ) \times \text{Ammo} \biggr \rfloor </math>
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* <math>\text{Atk}_\text{cap}</math> is the '''Cap Adjusted Attack Power'''
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With:
* <math>\text{Mod}_\text{spotting}</math> is the bonus from [[Damage_Calculations#Artillery_Spotting|artillery spotting]].
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* <math>\text{Atk}_\text{cap}</math> the '''Cap Adjusted Attack Power'''
* <math>\text{Mod}_\text{CVCI} </math> is the bonus from [[Damage_Calculations#Carrier_Cut-In_Attacks|carrier cut-ins]].
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* <math>\text{Mod}_\text{spotting}</math> the bonus from [[Damage_Calculations#Artillery_Spotting|artillery spotting]].
* <math>\text{Mod}_\text{AP}</math> is the bonus from having [[Damage_Calculations#Armor-Piercing_Modifier|an AP shell equipped]], if applicable.
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* <math>\text{Mod}_\text{CVCI} </math> the bonus from [[Damage_Calculations#Carrier_Cut-In_Attacks|carrier cut-ins]].
* <math>\text{Mod}_\text{post}</math> is any remaining '''[[#Post-cap Corrections|post-cap modifiers]]''' that are applicable.
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* <math>\text{Mod}_\text{AP}</math> the bonus from having [[Damage_Calculations#Armor-Piercing_Modifier|an AP shell equipped]], if applicable.
* <math>\text{Crit}</math> is the '''[[#Critical Strikes|critical strike]]''' modifier.
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* <math>\text{Mod}_\text{post}</math> any remaining '''[[#Post-cap Corrections|post-cap modifiers]]''' that are applicable.
* <math>\text{Ammo}</math> is the '''[[#Ammunition Modifier|remaining ammunition]]''' modifier.
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* <math>\text{Crit}</math> the '''[[#Critical Strikes|critical strike]]''' modifier.
* <math>\text{DEF}</math> is the '''[[#Defense Power|defensive power]]''' of the target.
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* <math>\text{Ammo}</math> the '''[[#Ammunition Modifier|remaining ammunition]]''' modifier.
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* <math>\text{DEF}</math> the '''[[#Defense Power|defensive power]]''' of the target.
    
Where, Cap Adjusted Attack Power is Basic Attack Power that has been adjusted by applying the '''[[#Attack Power Cap|damage cap]]'''. '''This only applies if the calculated pre-cap attack power is above the damage cap'''.
 
Where, Cap Adjusted Attack Power is Basic Attack Power that has been adjusted by applying the '''[[#Attack Power Cap|damage cap]]'''. '''This only applies if the calculated pre-cap attack power is above the damage cap'''.
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* <math>\text{Cap}</math> is the '''damage cap''' relevant to the phase.
 
* <math>\text{Cap}</math> is the '''damage cap''' relevant to the phase.
 
* <math>\text{Atk}_\text{base}</math> is the '''[[#Basic Attack Power Formulas|basic attack power]] of the relevant attack.
 
* <math>\text{Atk}_\text{base}</math> is the '''[[#Basic Attack Power Formulas|basic attack power]] of the relevant attack.
* <math>\text{Mod}_\text{pre}</math> is any '''[[#Pre-cap Corrections|pre-cap modifiers]] that are applicable.
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* <math>\text{Mod}_\text{pre}</math> is any '''[[#Attack Power Corrections|pre-cap modifiers]] that are applicable.
    
=Defense Power=
 
=Defense Power=
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