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*This almost exclusively refers to main guns, where each class of ship is engineered to carry up to certain gun calibers, and so, equipping gun turrets of the right caliber or lower will imply an accuracy bonus, whereas using larger calibers will result in some overweight penalties.
 
*This almost exclusively refers to main guns, where each class of ship is engineered to carry up to certain gun calibers, and so, equipping gun turrets of the right caliber or lower will imply an accuracy bonus, whereas using larger calibers will result in some overweight penalties.
 
*So far, all fits involve Accuracy {{Hit}}, and some also affect Firepower {{Firepower}} (excluding [[#Arctic Map Bonuses]] unic case).
 
*So far, all fits involve Accuracy {{Hit}}, and some also affect Firepower {{Firepower}} (excluding [[#Arctic Map Bonuses]] unic case).
**Accuracy {{Hit}} bonuses work like visible {{Hit}} stat, ''see [[Accuracy, Evasion and Criticals|here]] for more information.
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**Accuracy {{Hit}} bonuses work like regular visible {{Hit}} stat, see ''[[Accuracy|here]]'' for more information.
 
**Firepower {{Firepower}} bonuses are "pre-cap",
 
**Firepower {{Firepower}} bonuses are "pre-cap",
 
*Not to be confused with visible [[Equipment Bonuses]].
 
*Not to be confused with visible [[Equipment Bonuses]].
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