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The '''"hidden fit bonus"''' mechanic refers to some ships receiving bonuses or penalties when equipping certain equipment, depending on if the equipment "fits" the class or not.
 
The '''"hidden fit bonus"''' mechanic refers to some ships receiving bonuses or penalties when equipping certain equipment, depending on if the equipment "fits" the class or not.
 
*This almost exclusively refers to main guns, where each class of ship is engineered to carry up to certain gun calibers, and so, equipping gun turrets of the right caliber or lower will imply an accuracy bonus, whereas using larger calibers will result in some overweight penalties.
 
*This almost exclusively refers to main guns, where each class of ship is engineered to carry up to certain gun calibers, and so, equipping gun turrets of the right caliber or lower will imply an accuracy bonus, whereas using larger calibers will result in some overweight penalties.
*So far, all fits involve Accuracy {{Hit}}, and some also affect Firepower {{Firepower}}.
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*So far, all fits involve Accuracy {{Hit}}, and some also affect Firepower {{Firepower}} (excluding [[#Arctic Map Bonuses]] unic case).
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**Accuracy {{Hit}} bonuses are "post-cap",
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**Firepower {{Firepower}} bonuses are "pre-cap",
 
*Not to be confused with visible [[Equipment Bonuses]].
 
*Not to be confused with visible [[Equipment Bonuses]].
 
As hidden bonuses are unaffected by morale or fleet types (e.g. combined fleets), it can be interesting to utilize those fit bonuses as much as possible.
 
As hidden bonuses are unaffected by morale or fleet types (e.g. combined fleets), it can be interesting to utilize those fit bonuses as much as possible.
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