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− | WIP
| + | ==Choose Equipment== |
| + | |
| + | This is a guide to complete all set-up tips on the wiki. While set-up guide recommend type of equipment this guide give the generals rules to choose the best equipment of a certain type. |
| + | |
| + | |
| + | In this guide when talking about equipment "stat" it's in a wider range than usual for the following reason: |
| + | * When talking about a stat of an equipment this include most of the time [[Fit bonus]] (both visible and invisible) and [[Improvement]] {{Star}} stats. |
| + | * Some modifier may be include |
| + | |
| + | |
| + | For the purpose of this guide the equipment "stats" have been dispatch into 3 categories: |
| + | * '''Primary stats''': This is the stats that influence the effectiveness of the equipment in its main purpose |
| + | * '''Secondary stats''': This is stats that influence the effectiveness of the equipment in other purpose than its main one. |
| + | * '''Bonus stats''': these stats that doesn't influence the effectiveness of the equipment. |
| + | |
| + | |
| + | The rules for choosing an equipment are as follow: |
| + | * Take the equipment with the highest '''primary stats''' |
| + | * If two equipments have the same primary stats take the one with the highest '''Secondary stats''' |
| + | * '''Bonus stats''' can be ignored when choosing an equipment. |
| + | |
| + | {|class="wikitable" |
| + | !colspan=6|Equipment stats category |
| + | |- |
| + | !colspan=6|Main armament |
| + | |- |
| + | !Icon |
| + | !Equipment types |
| + | !Primary stats |
| + | !Secondary stats |
| + | !Bonus stats |
| + | !Note |
| + | |- |
| + | |{{RedGunLight}}{{RedGunMedium}}{{RedGunHeavy}}{{YellowGun}} |
| + | |[[Main Gun]] |
| + | |{{Firepower}} {{Hit}} |
| + | |None |
| + | |rowspan=6|All other stats |
| + | | |
| + | * for smal caliber [[Fit Bonus]] generaly are higher than base stats |
| + | * For Medium and Large caliber overwheight penalty play a major role when choosing a gun |
| + | |- |
| + | |{{GreenGunDP}} |
| + | |[[High-angle Guns]] |
| + | |{{AA}} {{Firepower}} {{Hit}} |
| + | |None |
| + | | |
| + | * Having an good [[AACI]] takes priority over stats |
| + | |- |
| + | |{{GreenGunMG}} |
| + | |[[Anti-Aircraft Guns]] |
| + | |{{AA}} |
| + | |{{Firepower}} {{Hit}} |
| + | | |
| + | *Despite its stats the {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni|text=RLK2}} is '''the best''' on [[Anti-Air Rocket Barrage|certain ships]] |
| + | * Having an good [[AACI]] takes priority over stats |
| + | |- |
| + | |rowspan=2|{{TorpedoWeapon}} |
| + | |[[Torpedoes]] |
| + | |rowspan=2|{{Torpedo}} |
| + | |rowspan=2|{{Firepower}} {{Hit}} |
| + | |rowspan=2| |
| + | * For [[:Category:Submarine Torpedoes|Sub torps]], [[:Category:Late Model Submarine Torpedoes|Late model]] ones unlock a better [[Combat/Night_Battle#Original_Cut-ins|Cut-in]] |
| + | |- |
| + | |[[Midget Submarines]] |
| + | |- |
| + | |{{Sonar}} {{DepthCharge}} |
| + | |[[Anti-submarine Weaponry]] |
| + | |{{ASW}} |
| + | |{{Hit}} Armor Penetration |
| + | | |
| + | * Having [[OASW]] takes priority over stats (Link?) |
| + | * When having [[OASW]] Synergy takes priority over stats |
| + | |- |
| + | !colspan=6|Aircraft |
| + | |- |
| + | !Icon |
| + | !Equipment types |
| + | !Primary stats |
| + | !Secondary stats |
| + | !Bonus stats |
| + | !Note |
| + | |- |
| + | |rowspan=2|{{RedPlane}} {{JetFighterBomber1}} |
| + | |[[Dive Bombers]] |
| + | |{{Dive}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]] |
| + | |rowspan=2|{{Double Chevron}} {{Firepower}} {{ASW}} |
| + | |rowspan=12|All other stats |
| + | |rowspan=2| |
| + | * If the main purpose of your ship is [[ASW]] then naturaly {{ASW}} become the primary stats |
| + | |- |
| + | |[[Fighter-Bombers]] and [[Jets]] |
| + | |{{Dive}} {{AA}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]] |
| + | |- |
| + | |{{BluePlane}} {{Night Torpedo Bomber}} |
| + | |[[Torpedo Bombers]] |
| + | |{{Torpedo}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]] |
| + | |{{Double Chevron}} {{Firepower}} {{ASW}} |
| + | | |
| + | * If the main purpose of your ship is [[ASW]] then naturaly {{ASW}} become the primary stats |
| + | |- |
| + | |{{GreenPlane}} {{Night Fighter Aircraft}} |
| + | |[[Fighters]] |
| + | |{{AA}} |
| + | |{{Double Chevron}} {{Firepower}} |
| + | | |
| + | |- |
| + | |{{YellowPlane}} |
| + | |[[:Category:Carrier-based Reconnaissance Aircraft|Reconnaissance Aircraft]] |
| + | |{{LOS}} {{Hit}} |
| + | |{{Firepower}} |
| + | | |
| + | |- |
| + | |{{Land-based Attack Aircraft}} {{Land-based Assault Aircraft}} {{Large Land-based Aircraft}} |
| + | |[[Land Based Bomber]] |
| + | |{{OpsRadius}} {{Torpedo}}/{{Dive}} |
| + | |{{Double Chevron}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]] |
| + | | |
| + | * Despite good base stat {{Large Land-based Aircraft}} are the worst due to the reduced plane slot |
| + | * The main stats is {{Torpedo}} against ships and {{Dive}} against [[Installation]] |
| + | |- |
| + | |{{Land-based Patrol Aircraft}} |
| + | | [[:Category:Land-based Patrol Aircraft|Land Based ASW Bombers]] |
| + | |{{OpsRadius}} {{ASW}} |
| + | | {{Double Chevron}} |
| + | | |
| + | |- |
| + | |{{Interceptor Fighter}} {{Interceptor Fighter2}} |
| + | |[[Interceptor]] |
| + | |{{OpsRadius}} Air power {{Double Chevron}} |
| + | | |
| + | | |
| + | * Air power depend of {{AA}} {{Interception}} {{Anti-Bomber}} |
| + | * On Hard event map in air defence having 2 [[:Category:High Altitude Interceptors|Rocket Interceptor]] takes priority. |
| + | |- |
| + | |{{Seaplane}} {{Night Recon}} {{Large Flying Boat}} |
| + | |[[SPR|Seaplanes Recon]] |
| + | |rowpsna=2|{{LOS}} {{Hit}} |
| + | |{{Firepower}} |
| + | | |
| + | |- |
| + | |{{SPB}} |
| + | |[[SPB|Seaplane Bombers]] |
| + | | {{Dive}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]] |
| + | | |
| + | |- |
| + | |{{SeaplaneFighter}} |
| + | |[[SPF|Seaplane Fighters]] |
| + | | {{AA}} {{Double Chevron}} |
| + | | |
| + | | |
| + | |- |
| + | |{{Autogyro}} {{ASWPlane}} |
| + | | [[:Category:Aircraft with with 7+ ASW stat|ASW planes]] |
| + | | {{ASW}} |
| + | | |
| + | | |
| + | |- |
| + | !colspan=6|Other Equipment |
| + | |- |
| + | !Icon |
| + | !Equipment types |
| + | !Primary stats |
| + | !Secondary stats |
| + | !Bonus stats |
| + | !Note |
| + | |- |
| + | |Rowspan=2|{{Radar}} |
| + | |[[Surface Radar]] |
| + | | {{LOS}} {{Hit}} |
| + | |rowspan=2| {{Firepower}} |
| + | |rowspan=5|All other stats |
| + | | |
| + | |- |
| + | |[[Air Radar]] |
| + | | {{AA}} {{LOS}} {{Hit}} |
| + | | |
| + | |- |
| + | |{{LandingCraft}} {{Amphibious Tank}} {{AntiGroundArtillery}} ... |
| + | |[[:Category:Equipment with Anti-Installation Mechanics|Anti-intallation Equipment]] |
| + | | Anti-installation modifiers |
| + | | |
| + | | |
| + | |- |
| + | |{{ArmorEquipment}} |
| + | |[[Extra Armor]] |
| + | |{{Armor}} |
| + | | |
| + | | |
| + | |- |
| + | |{{Turbine}} |
| + | |[[:Category:Engines|Engines]] |
| + | |{{Speed}} |
| + | | |
| + | | |
| + | * The {{Evasion}} of {{Turbine}} is negligeable and shouldn't be the main purpose of equiping it. |
| + | |- |
| + | |colspan=2|All Other Equipment |
| + | |colspan=4|Is generaly a case by case basis, the stats are just irrelevent or simply there like one or two equipment of this type |
| + | |} |