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;Notes
 
;Notes
* Planes will gain ranks at different speeds. Exactly what determines that is unknown. Please see [[Plane Proficiency#Ranking Planes|below]] for more details.
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* Planes will gain ranks at different speeds, each having a fixed leveling speed.
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** See ''[[#Ranking Planes|below]]'' for more details.
 
* Planes getting shot down will lose ranks.
 
* Planes getting shot down will lose ranks.
 
** A slot getting emptied has a high chance of resetting plane ranks.
 
** A slot getting emptied has a high chance of resetting plane ranks.
** You cannot gain or lose ranks in PvP.
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** Ranks cannot be gained or lost in PvP.
 
* Abyssal planes do not have proficiency.
 
* Abyssal planes do not have proficiency.
 
* Opposing PvP fleets do have proficiency.
 
* Opposing PvP fleets do have proficiency.
 
* It is important to secure air superiority where possible to preserve plane proficiency.
 
* It is important to secure air superiority where possible to preserve plane proficiency.
* The innate bonus is calculated as <math>\sqrt{\frac{\text{Exp}_\text{plane}}{10}}</math>; where <math>\text{Exp}_\text{plane}</math> is the current experience level of the plane.
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* The "Fighter Power Bonus" is calculated as <math>\sqrt{\frac{\text{Exp}_\text{plane}}{10}}</math>; with <math>\text{Exp}_\text{plane}</math> the experience of the plane.
 
** Unlike most other formulas in the game, '''it is not rounded down'''.
 
** Unlike most other formulas in the game, '''it is not rounded down'''.
  
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