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| ===Critical Bonus=== | | ===Critical Bonus=== |
| There are two separate critical modifier bonuses for plane proficiency. One affects '''normal carrier attacks''' and '''carrier night cut-ins''', the other affects '''carrier cut-in attacks'''. The '''Captain''' refers to the plane in the top slot. | | There are two separate critical modifier bonuses for plane proficiency. One affects '''normal carrier attacks''' and '''carrier night cut-ins''', the other affects '''carrier cut-in attacks'''. The '''Captain''' refers to the plane in the top slot. |
− | | + | {|class="wikitable mw-collapsible mw-collapsed" width="100%" |
− | ;Carrier Attack Modifier
| + | !Carrier Attack Modifier<ref>https://twitter.com/Divinity_123/status/1564599282858172416</ref> |
− | | + | |- |
− | <math>\text{CritMod}_\text{CVAtk} = 1 + \lfloor \sqrt{\text{Exp}} + \text{Bonus} \rfloor</math> | + | | |
− | | + | <math>{Crit}_\text{proficiency} = \lfloor \text{Mod}_\text{slot} \times \text{Mod}_\text{rank} \rfloor</math> |
− | * <math>\text{Exp}</math> is the current experience value of the plane.
| |
− | * <math>\text{Bonus} </math> is the innate bonus based on the level of the plane, detailed in the table below.
| |
− | * The critical bonus is '''halved''' for planes not in the top slot.
| |
− | * This means a carrier with two maxed proficiency planes equipped in the top two slots will have a 1.3x bonus. This makes her total critical strike modifier 1.95x (1.5 x 1.3).
| |
| * This also applies to carrier night attacks. | | * This also applies to carrier night attacks. |
| ** Unlike other carrier night attacks formulas, non-night capable planes are taken into account for calculating the proficiency critical bonus. | | ** Unlike other carrier night attacks formulas, non-night capable planes are taken into account for calculating the proficiency critical bonus. |
| * Planes in empty slots do not count towards proficiency bonuses. | | * Planes in empty slots do not count towards proficiency bonuses. |
| | | |
− | {|class="wikitable" style="text-align:center; margin:auto" | + | With: |
− | |+Critical Bonus | + | * <math>\text{Mod}_\text{slot}</math> the slot modifier : |
| + | {|class="wikitable" style="text-align:center" |
| + | !colspan=2|<math>\text{Mod}_\text{slot}</math> |
| + | |- |
| + | !Attack type |
| + | !Attack modifier |
| + | |- |
| + | |First carrier slot |
| + | |0.8 |
| + | |- |
| + | |Other carrier slot |
| + | |0.6 |
| + | |- |
| + | |LBAS slot |
| + | |0.8 |
| + | |} |
| + | |
| + | *<math>\text{Mod}_\text{rank}</math> the effect given by the [[Proficiency|rank]] of the plane: |
| + | {|class="wikitable" style="text-align:center" |
| + | !colspan=2|<math>\text{Mod}_\text{rank}</math> |
| |- | | |- |
− | !Rank | + | !Plane Rank |
− | !Proficiency Bonus | + | !Rank modifier |
− | !First Slot Bonus
| |
− | !Other Slot Bonus
| |
| |- | | |- |
− | |''(blank)''||0||0-3%||0-1.5% | + | |''(blank)'' |
| + | |0 |
| |- | | |- |
| |style="color:blue; text-shadow: 0 0 5px blue"|'''| | | |style="color:blue; text-shadow: 0 0 5px blue"|'''| |
− | || +1||4-5%||2-2.5% | + | |1 |
| |- | | |- |
− | |style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>||</nowiki>|| +2||7-8%||3.5-4% | + | |style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>||</nowiki> |
| + | |2 |
| |- | | |- |
− | |style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>|||</nowiki>|| +3||9-10%||4.5-5% | + | |style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>|||</nowiki> |
| + | |3 |
| |- | | |- |
− | |style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\|| +4||11-12%||5.5-6% | + | |style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\ |
| + | |4 |
| |- | | |- |
− | |style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\|| +5-7||13-16%||7.5-8% | + | |style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\ |
| + | |5 |
| |- | | |- |
− | |style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\\\|| +7||16%||8% | + | |style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\\\ |
| + | |7 |
| |- | | |- |
− | |{{Double Chevron}}|| +10||20%||10% | + | | {{Double Chevron}} |
| + | |10 |
| + | |} |
| + | <references/> |
| |} | | |} |
| | | |
− | ;Carrier Cut-In Attacks
| + | {|class="wikitable mw-collapsible mw-collapsed" width="100%" |
| + | !Carrier Cut-In Attacks<ref>https://twitter.com/Divinity_123/status/1485485455160262659</ref> |
| + | |- |
| + | | |
| + | <math>{Crit}_\text{proficiency} = {Const}_\text{captain} + {Mod}_\text{proficiency}</math> |
| | | |
− | <math>\text{CritMod}_\text{CVCI} = 1.106 + 0.15\text{(If the plane in the first slot participates in the attack)}</math> | + | With: |
− | | + | * <math>{Const}_\text{captain}</math> being '''8''' if the '''captain''' participates in the CVCI, and '''0''' otherwise, |
− | * The average skill level of all planes is taken into account when calculating the modifier. The base multiplier of 1.106 assumes all planes equipped are of max proficiency.
| + | * <math>{Mod}_\text{proficiency}</math> still under investigation but it's '''13''' if all planes (excluding jets?) are max proficiency. |
− | * When having multiple aircraft of the same type equipped, the plane in the first slot, "the Captain" will always take priority.
| + | <references/> |
− | * This bonus is multiplicative with the base critical modifier. This means if the Captain participates in the CVCI, the attack gets a critical strike modifier of 1.875x (1.5 x 1.25).
| + | |} |
| | | |
| ===Accuracy Bonus=== | | ===Accuracy Bonus=== |