Line 188: |
Line 188: |
| |} | | |} |
| | | |
− | '''Notes:'''
| + | ;Notes |
| * Because of the number of modifiers to accuracy in-game, it is trivial to increase accuracy. Therefore it is '''more important''' to prioritize firepower. | | * Because of the number of modifiers to accuracy in-game, it is trivial to increase accuracy. Therefore it is '''more important''' to prioritize firepower. |
| | | |
Line 200: |
Line 200: |
| | | |
| * <math>\text{Acc}_\text{base}</math> is the base accuracy value of the attack. | | * <math>\text{Acc}_\text{base}</math> is the base accuracy value of the attack. |
− | ** These values apply for Player as attacker and Enemy as targets. Values for Enemy attacker vs Player target are unclear/unknown, except single vs single = 90. | + | ** These values apply to the Player as the "attacker" and the Enemy as the "target". Values for Enemy attacker vs Player target are unclear/unknown, except for single vs single = 90. |
| | | |
| {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" | | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" |
Line 311: |
Line 311: |
| |- | | |- |
| | | | | |
− | This formula only applies to opening and closing torpedo attacks in day. | + | This formula only applies to opening and closing torpedo attacks during day battles. |
| | | |
| <math>\text{Accuracy}_\text{torpedo} = \left( 85 + 2 \times \sqrt{\text{Level}} + 1.5 \times \sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\text{equip} + \left \lfloor{\frac{\text{Attack}_\text{torp}}{5}} \right \rfloor + \text{Mod}_\text{ship} \right) \times \text{Mod}_\text{vanguard} \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale}</math> | | <math>\text{Accuracy}_\text{torpedo} = \left( 85 + 2 \times \sqrt{\text{Level}} + 1.5 \times \sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\text{equip} + \left \lfloor{\frac{\text{Attack}_\text{torp}}{5}} \right \rfloor + \text{Mod}_\text{ship} \right) \times \text{Mod}_\text{vanguard} \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale}</math> |
| | | |
− | * <math>\text{Mod}_\text{vanguard}</math> is an accuracy malus when the opposite fleet is in Vangard fiormation. ''See [[Accuracy, Evasion and Criticals#Vanguard formation|below]] for more information | + | * <math>\text{Mod}_\text{vanguard}</math> is an accuracy malus when the opposite fleet is in Vanguard formation. ''See [[#Vanguard Formation|below]] for more information |
| * <math>\text{Attack}_\text{torp}</math> is the final basic torpedo attack power of the ship. Please see [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] for details. | | * <math>\text{Attack}_\text{torp}</math> is the final basic torpedo attack power of the ship. Please see [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] for details. |
| ** The figure incorporates any pre-cap and post-cap modifiers and takes into account the attack cap. | | ** The figure incorporates any pre-cap and post-cap modifiers and takes into account the attack cap. |