− | During events, qualified players gain access to special a time-limited world with special maps, which usually reference historical operations; the only exception was a collaboration event with the Arpeggio franchise: [[Christmas 2013 Event|''Aoki Hagane no Arpeggio: Ars Nova'']]. Event maps stay up for an indeterminate amount of time, usually measured in weeks, which grew as the game progressed to be anywhere between 2 and 8 weeks. | + | During events, qualified players gain access to a special "time-limited world" with exclusive maps, referencing historical/planned operations; the only exception being a collaboration event with the [[Christmas 2013 Event|Arpeggio franchise]], as well as [[Mini-Event]]s. |
− | Event maps pose considerably higher challenge levels compared to normal maps, employing exclusive [[Enemy vessel#Bosses|special Abyssal Fleet bosses]] and mechanics, such as the [[Combined Fleet]]. | + | Event maps pose considerably higher challenge levels compared to normal maps, employing exclusive [[Enemy vessel#Bosses|Abyssal Bosses]] and [[#Event Mechanics|mechanics]], such as [[Combined Fleet]]s. |