In this phase, both fleets will take turns shelling the opposing fleet, with the turn order defined by each ship's range {{range}} stat. It's possible to increase a ship's range with proper equipment.
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*In this phase, both fleets will take turns shelling the opposing fleet, with the turn order defined by each ship's [[Range]] {{range}} stat. It is possible to increase a ship's range with proper equipment.
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*The shelling order is '''Longest''' > '''Very Long''' > '''Long''' > '''Medium''' > '''Short''' > '''None'''.
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**If two or more ships tie for range, the order between them is random.
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The shelling order is '''Longest''' > '''Very Long''' > '''Long''' > '''Medium''' > '''Short''' > '''None'''.
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;Notes
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*"Longest" range is only attainable on certain ships, using range extenders (see [[Range#Range Extension|Range Extension]]).
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If two or more ships tie for range, the order between them is random.
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*Longest range is only attainable on [[Souryuu Kai Ni]], [[Hiryuu Kai Ni]], [[Ise Kai Ni]], and [[Hyuuga Kai Ni]], using range extenders (see [[:Template:Range Extension|Range Extension]]).
**Unlike the other ranges, Longest does not have a proper in-game icon and so is just displayed as "Very Long".
**Unlike the other ranges, Longest does not have a proper in-game icon and so is just displayed as "Very Long".
*"None" range is mostly reserved for Abyssal Aircraft Carriers and Transport Ships.
*"None" range is mostly reserved for Abyssal Aircraft Carriers and Transport Ships.