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==Damage calculation==
 
==Damage calculation==
The stats use to calculate damage against submarine is {{ASW}} ASW.
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The stats used to calculate damage against submarines is the {{ASW}} ASW.
* When contributing to ASW power, Base {{ASW}} ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
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*When contributing to ASW power, Base {{ASW}} ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role.
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**[[:Category:Anti-submarine Weaponry|Anti-submarine weaponry]] is therefore the primary source of ASW damage, with the base ship ASW playing a very minor role damage-wise.
** However, base ASW is the primary determinant of whether a ship can reach 100 total ASW to perform opening ASW attacks.
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**However, base ship ASW is the primary determinant of whether a ship can reach 100 total ASW to perform '''"[[#Opening ASW Shelling (OASW)|Opening ASW]]"''' (OASW) attacks.
* Unlike sheeling ASW damage is capped at 170.
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*Unlike sheeling, ASW damage is capped at 170.
*ASW attacks are the only one to have [[Formation]]s damage modifier above 1, with  {{ToolTip|[[Combat#Formation_Selection|Line Abreast]]|[[File:LineAbreast.png]]}} being the highest at x1.3 ({{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 1]]|[[File:Formation_1.png]]}} for [[Combined Fleet]]s).
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ASW attacks have different modifiers gained from [[Formation]]s,
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*{{ToolTip|[[Combat#Formation_Selection|Line Abreast]]|[[File:LineAbreast.png]]}} is the main ASW formation, with a 1.3x damage modifier,
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*{{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 1]]|[[File:Formation_1.png]]}} is the main ASW formation for [[Combined Fleet]]s, with a 1.3x damage modifier.
    
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
 
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
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|-
 
|-
 
|'''Pre-cap:
 
|'''Pre-cap:
   
*<math>\text{ASW Power} = \left( 2\sqrt{\text{ASW}_\text{ship}} + 1.5\text{ASW}_\text{equip} + \bigstar + \text{Type}_\text{ship} \right) \times \text{Mod}_\text{synergy}</math>  
 
*<math>\text{ASW Power} = \left( 2\sqrt{\text{ASW}_\text{ship}} + 1.5\text{ASW}_\text{equip} + \bigstar + \text{Type}_\text{ship} \right) \times \text{Mod}_\text{synergy}</math>  
    
'''With:
 
'''With:
* <math>\text{Type}_\text{ship}</math> is a constant depending on the type of the ship performing the attack. See below for details.
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*<math>\text{Type}_\text{ship}</math> a constant depending on the type of the ship performing the attack. See below for details.
    
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
 
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
 
!colspan=2|Ship Type Constant
 
!colspan=2|Ship Type Constant
 
|-
 
|-
! Ship Types
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!Ship Types
! <math>\text{Type}_\text{ship}</math>  
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!<math>\text{Type}_\text{ship}</math>  
 
|-
 
|-
| Coastal Defence Ships ([[DE]])<br>Destroyers ([[DD]])<br>Light Cruisers ([[CL]]/[[CT]])<br>Oilers ([[AO]]) (without carrier bomber)
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|Coastal Defence Ships ([[DE]])<br>Destroyers ([[DD]])<br>Light Cruisers ([[CL]]/[[CT]])<br>Oilers ([[AO]]) (without carrier bomber)
| 13
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|13
 
|-
 
|-
| Aviation Cruisers ([[CAV]])<br>Aviation Battleships ([[BBV]])<br>Seaplane Tenders ([[AV]])<br>Light Carriers ([[CVL]])<br>Landing Ships ([[LHA]])<br>Oilers ([[AO]]) (with carrier bomber)
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|Aviation Cruisers ([[CAV]])<br>Aviation Battleships ([[BBV]])<br>Seaplane Tenders ([[AV]])<br>Light Carriers ([[CVL]])<br>Landing Ships ([[LHA]])<br>Oilers ([[AO]]) (with carrier bomber)
| 8
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|8
 
|}
 
|}
   −
* <math>\text{Mod}_\text{synergy}</math> is the synergy multiplier bonus from using certain combinations of ASW equips. See below for details.
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*<math>\text{Mod}_\text{synergy}</math> the synergy multiplier bonus from using certain combinations of ASW equips (''see below'').
* The bonuses do not stack, meaning only the highest possible bonus applies.
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*The bonuses do not stack, meaning only the highest possible bonus applies.
** The exception is the depth charge '''penetration''' detailed above.
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**The exception is the depth charge '''penetration''' detailed above.
* Multiple equipments of the same type still only apply the bonus '''once'''.
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*Multiple equipments of the same type still only apply the bonus '''once'''.
* There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
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*There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
 
|}
 
|}
 
{{Template:Equipment/ASW_Synergy}}
 
{{Template:Equipment/ASW_Synergy}}
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