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For a given Cut-in, any other equipment can be added to the remaining slots. Be wary that adding certain equipment may change the Cut-in that will be rolled. Meeting prerequisites for multiple Cut-ins grants each a chance to be activated: in this case, the Cut-ins will be rolled in order of priority from '''top to bottom'''.
 
For a given Cut-in, any other equipment can be added to the remaining slots. Be wary that adding certain equipment may change the Cut-in that will be rolled. Meeting prerequisites for multiple Cut-ins grants each a chance to be activated: in this case, the Cut-ins will be rolled in order of priority from '''top to bottom'''.
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* {{BluePlane}} is used to indicate a '''[[:Category:Torpedo Bombers|Torpedo Bomber]]'''. In the game, is referred to as ''Attacker''.
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* {{BluePlane}} is used to indicate a '''[[Torpedo Bomber]]'''. In the game, is referred to as ''Attacker''.
* {{RedPlane}} is used to indicate a '''[[:Category:Dive Bombers|Dive Bomber]]'''. In the game, is referred to as ''Bomber''.
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* {{RedPlane}} is used to indicate a '''[[Dive Bomber]]'''. In the game, is referred to as ''Bomber''.
* {{GreenPlane}} is used to indicate a '''[[:Category:Fighters|Fighter]]'''.
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* {{GreenPlane}} is used to indicate a '''[[Fighter]]'''.
    
{|class="wikitable" style="text-align:center; margin:auto"
 
{|class="wikitable" style="text-align:center; margin:auto"
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** '''0.15''' if the Captain is participating, 0 otherwise.
 
** '''0.15''' if the Captain is participating, 0 otherwise.
 
* Instead of adding the Aircraft Proficiency's Critical Damage modifiers, the average Critical Damage modifier of the participating planes is used instead.
 
* Instead of adding the Aircraft Proficiency's Critical Damage modifiers, the average Critical Damage modifier of the participating planes is used instead.
** 0 for no proficiency, up to '''~0.106''' if all participating planes are {{Double Chevron}}
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** 0 for no proficiency, up to '''~0.106''' if all participating planes are {{Double Chevron}}.
    
The final Critical Damage modifier is given by:
 
The final Critical Damage modifier is given by:
34,591

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