* Slots otherwise empty can be equipped with anything else without disabling the Anti-Air Cut-In.
* Slots otherwise empty can be equipped with anything else without disabling the Anti-Air Cut-In.
* A maximum of 1 ship will perform AACI per battle (regardless of how many ships are capable of doing so).
* A maximum of 1 ship will perform AACI per battle (regardless of how many ships are capable of doing so).
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* Priorities exist if multiple ships can perform AACI; for example, all of Akizuki/Teruzuki/Hatsuzuki-specific setups have high bonus but low priority. Because the AACI triggered affects the bonus to bombers shot down, it may be desired to limit the number of ships with AACI setup.
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* Priorities exist if multiple ships can perform AACI; for example, all of Akizuki/Teruzuki/Hatsuzuki-specific setups have a high bonus but low priority. Because the AACI triggered affects the bonus to bombers shot down, it may be desired to limit the number of ships with AACI setup.
* Does not affect the determination of [[#Fighter_Combat|Air Superiority]].
* Does not affect the determination of [[#Fighter_Combat|Air Superiority]].
* Cannot shoot down pure enemy fighters.
* Cannot shoot down pure enemy fighters.
* For opponents:
* For opponents:
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:* In [[Exercises]], enemy can perform AACI, but the cut-in animation will not display even if one was performed.
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:* In [[Exercises]], the enemy can perform AACI, but the cut-in animation will not display even if one was performed.
:* It is not known whether abyssal ships can perform AACI at this time.
:* It is not known whether abyssal ships can perform AACI at this time.