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− | --Categories:
| |
− | --[[Category:Equipment modules]]
| |
− |
| |
| return { | | return { |
− | _name = "Type 94 Depth Charge Projector",
| + | _name = "Type 94 Depth Charge Projector", |
− | _page = false,
| + | _id = 44, |
− | _id = 44,
| + | _japanese_name = "九四式爆雷投射機", |
− | _japanese_name = "九四式爆雷投射機",
| + | _reading = "きゅうよんしきばくらいとうしゃき", |
− | _reading = "きゅうよんしきばくらいとうしゃき",
| + | _type = 15, |
− | _type = 15,
| + | _icon = 17, |
− | _icon = 17,
| + | _types = {7, 32, 15, 17, 0}, |
− | _rarity = 0,
| + | _rarity = 0, |
− | _back = 1,
| + | _back = 1, |
− | _firepower = false,
| + | _firepower = false, |
− | _bombing = false,
| + | _bombing = false, |
− | _torpedo = false,
| + | _torpedo = false, |
− | _aa = false,
| + | _aa = false, |
− | _armor = false,
| + | _armor = false, |
− | _asw = 5,
| + | _asw = 5, |
− | _shelling_accuracy = false,
| + | _shelling_accuracy = false, |
− | _torpedo_accuracy = false,
| + | _torpedo_accuracy = false, |
− | _evasion = false,
| + | _evasion = false, |
− | _los = false,
| + | _los = false, |
− | _speed = false,
| + | _speed = false, |
− | _luck = false,
| + | _luck = false, |
− | _range = false,
| + | _range = false, |
− | _special = false,
| + | _special = false, |
− | _scrap_fuel = false,
| + | _scrap_fuel = false, |
− | _scrap_ammo = 2,
| + | _scrap_ammo = 2, |
− | _scrap_steel = 1,
| + | _scrap_steel = 1, |
− | _scrap_bauxite = 1,
| + | _scrap_bauxite = 1, |
− | _info = "対潜兵装です。<br/>最も標準的な爆雷投射機です。駆逐艦・海防艦等の小型艦艇に対潜水艦用火力として装備されました。<br/>若干旧式化しつつありますが、敵潜を発見さえできれば、その威力は十分です。",
| + | _info = "対潜兵装です。<br>最も標準的な爆雷投射機です。駆逐艦・海防艦などの小型艦艇<br>に対潜水艦用火力として装備されました。<br>若干旧式化しつつありますが、敵潜を発見さえできれば、その<br>威力は十分です。", |
− | _buildable = true,
| + | _buildable = true, |
− | _asw_damage_type = 'DCP',
| + | _improvements = { |
− | _improvements = {
| + | _ammo = 60, |
− | _fuel = 10,
| + | _bauxite = 20, |
− | _ammo = 60,
| + | _fuel = 10, |
− | _steel = 20,
| + | _products = { |
− | _bauxite = 20,
| + | ["Type 3 Depth Charge Projector"] = { |
− | _products = {
| + | ["0"] = { |
− | ["Type 3 Depth Charge Projector"] = {
| + | _development_material = 1, |
− | _ships = {
| + | _development_material_x = 2, |
− | [true] = {Sunday = false, Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false},
| + | _equipment = false, |
− | },
| + | _improvement_material = 1, |
− | [0] = {
| + | _improvement_material_x = 2, |
− | _development_material = 1,
| + | }, |
− | _development_material_x = 2,
| + | ["6"] = { |
− | _improvement_material = 1,
| + | _development_material = 2, |
− | _improvement_material_x = 2,
| + | _development_material_x = 3, |
− | _equipment = false,
| + | _equipment = { |
− | },
| + | [true] = 1, |
− | [6] = {
| + | }, |
− | _development_material = 2,
| + | _improvement_material = 1, |
− | _development_material_x = 3,
| + | _improvement_material_x = 3, |
− | _improvement_material = 1,
| + | }, |
− | _improvement_material_x = 3,
| + | ["10"] = { |
− | _equipment = {[true] = 1},
| + | _development_material = 3, |
− | },
| + | _development_material_x = 6, |
− | [10] = {
| + | _equipment = { |
− | _development_material = 3,
| + | [true] = 2, |
− | _development_material_x = 6,
| + | }, |
− | _improvement_material = 3,
| + | _improvement_material = 3, |
− | _improvement_material_x = 8,
| + | _improvement_material_x = 8, |
− | _equipment = {[true] = 2},
| + | }, |
− | },
| + | _ships = { |
− | _stars = 3,
| + | [true] = { |
− | },
| + | Friday = false, |
− | },
| + | Monday = false, |
− | },
| + | Saturday = false, |
| + | Sunday = false, |
| + | Thursday = true, |
| + | Tuesday = false, |
| + | Wednesday = true, |
| + | }, |
| + | }, |
| + | _stars = 3, |
| + | }, |
| + | }, |
| + | _steel = 20, |
| + | }, |
| } | | } |