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return {
[""] = {
_name = "Ukuru",
_suffix = false,
_rarity = 4,
_api_id = 921,
_id = 521,
_true_id = false,
_japanese_name = "鵜来",
_reading = "うくる",
_class = "Ukuru",
_class_number = nil,
_type = 1,
_hp = 9,
_hp_max = 17,
_firepower = 4,
_firepower_max = 18,
_firepower_mod = false,
_armor = 6,
_armor_max = 16,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 9,
_aa_max = 37,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 35,
_luck_max = 79,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 9,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Ukuru/Kai",
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = false,
_equipment = {
{ equipment = nil, size = 0 },
{ equipment = nil, size = 0 },
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = { 2022, 8, 26 },
_availability = { "event_drop" },
_wikipedia = "Ukuru-class escort ship",
},
["Kai"] = {
_name = "Ukuru",
_suffix = "Kai",
_rarity = 5,
_api_id = 926,
_id = 526,
_true_id = false,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "鵜来改",
_reading = "うくるかい",
_class = "Ukuru",
_class_number = nil,
_type = 1,
_hp = 17,
_hp_max = 28,
_firepower = 4,
_firepower_max = 34,
_firepower_mod = 1,
_armor = 6,
_armor_max = 33,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 17,
_aa_max = 60,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 38,
_luck_max = 99,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 9,
_remodel_level = 43,
_remodel_ammo = 110,
_remodel_steel = 40,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_report = false,
_remodel_from = "Ukuru/",
_remodel_to = false,
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 1,
_scrap_baux = false,
_equipment = {
{ equipment = nil, size = 0 },
{ equipment = nil, size = 0 },
{ equipment = nil, size = 0 },
},
_voice_flag = 1,
},
}
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