Changes

Created with early data. Note 'choice' option is going to break the module processor, but I've stored it this way to keep the data clear.
return {
['E-1'] = {
Casual = {
{ choice =
{ item = 'Medal' },
{ ship = 'Akashi' },
},
},
Easy = {
{ item = '?' },
},
Medium = {
{ item = '?' },

},
Hard = {
{ item = 'Food Supply Ship Mamiya', count = 2 },
{ item = 'Food Supply Ship Irako', count = 2 },
{ item = 'Emergency Repair Goddess', count = 2 },
{ item = 'Reinforcement Expansion' },
{ equipment = 'Aviation Maintenance Personnel', count = 2 },
{ equipment = 'Loire 130M' },
{ item = 'Medal' },
{ choice =
{ item = 'Medal', count = 5 },
{ ship = 'Akashi' },
},
},
},
['E-2'] = {
Casual = {
{ item = '?' },
},
Easy = {
{ item = '?' },
},
Medium = {
{ item = '?' },
},
Hard = {
{ item = 'Medal' },
{ item = 'Action Report' },
{ item = 'New Model Aerial Armament Material', count = 2 },
{ item = 'Skilled Crew Member' },
{ equipment = 'Aviation Maintenance Personnel', count = 2 },
{ equipment = 'Skilled Deck Personnel + Aviation Maintenance Personnel' },
{ equipment = 'F4U-2 Night Corsair' },
{ choice =
{ resource = 'Fuel', count = 8000 },
{ ship = 'Hayasui' },
},
},
},
['E-3'] = {
Casual = {
{ ship = 'Langley' },
},
Easy = {
{ item = '?' },
{ ship = 'Langley' },
},
Medium = {
{ item = '?' },
{ ship = 'Langley' },
},
Hard = {
{ item = '?' },
{ ship = 'Langley' },
},
},
}
1,628

edits