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==Efficiency Summary==
 
==Efficiency Summary==
'''<u>Bucket usage scale:</u>'''
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To judge whether the comp is good for ranking, and to measure the efficiency, the KC simulator will be used to gauge the value and put in the following table as reference data. While '''it is true that the simulator code is not 100% correct as the game code, simulator code might miss some modifier here and there, this is still the closest data to the game that we players can reference to'''. After all, having some close numbers that we can base our comps on is still better than measuring a comp efficiency without any numbers to back it up.
*'''Low''': '''Nearly not using buckets in 10-20 runs '''
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*Due to this reason, some of the numbers down here might not reflect the true rate in the game, but since they are the closest rate to the game we can get, it is still a good reference that we can use to estimate the true reality rate around the expected range in the table below.
*<font color="blue">'''Average: Using buckets in 3-5 runs</font>'''
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<div align="center">
*<font color="red">'''High: Using buckets in every run (High chance)</font>'''
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<br/><br/>
   
{| class = "wikitable" style="text-align: center;"
 
{| class = "wikitable" style="text-align: center;"
!Map
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!Map & Comp
 
!Rpt gain / hour
 
!Rpt gain / hour
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!Boss sunk rate
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!Retreat rate
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!Average resource used per boss sunk
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!Average bucket used per boss sunk
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!Notes
 
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|6-3
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|'''6-3 1CL 4DD 1AV''' - Opening Torpedo + 3 SPB + 4 OASW
 
|<font color="red">'''26.16'''</font>
 
|<font color="red">'''26.16'''</font>
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|3-2
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|'''3-2 1CL 5DD''' - Fast+ fleet 4 radars
 
|<font color="blue">'''26'''</font>
 
|<font color="blue">'''26'''</font>
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|-
 
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|4-4
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|'''4-4 3CVL 1CL 2DD''' - 3-6 OASW
 
|<font color="blue">'''24'''</font>
 
|<font color="blue">'''24'''</font>
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|7-1
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|'''7-1 1CL 4DD''' - Damegami RE
 
|'''22.05'''
 
|'''22.05'''
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|7-3
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|'''7-3 1AV 2CA 3DD''' - Kamikaze Ashigara Haguro historical fleet
 
|'''20.16'''
 
|'''20.16'''
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{| class = "wikitable" style="text-align: center;"
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</div>
!Map
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''Note 1: Boss sunk rate is based on scenario where all the shipgirls are full HP & 49 morale, unless stated otherwise.''<br/>
!Bucket usage & resource consumption
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''Note 2: Average resource and bucket cost might vary depending on the player. This is a rough estimate based on the status of my shipgirl level and equipment. In most cases, this won't make much difference however''<br/>
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''Note 3: Point gained per hour is also a rough estimate based on my internet and processing speed when I tested the timer for each comp. It may also vary depends on some factor such as, whether you blocked the drops, whether you do the map with all lv 99 shipgirls, etc....''
|6-3
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|<font color="red">'''High'''</font>, but very cheap resource consumption otherwise
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|3-2
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|<font color="blue">'''Average'''</font> - <font color ="red">'''High'''</font>, cheap resource consumption otherwise
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|7-3
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|<font color="blue">'''Average'''</font> - <font color ="red">'''High'''</font>, depends on comp, between 7-2 & 4-4 usage
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|4-4
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|<font color="blue">'''Average'''</font>, resource cost is cheaper than 7-2 a bit, saving more ammo, also bauxite-saving like 7-2 (Assuming you do the trick)
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|7-1
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|'''Low''' - <font color ="blue">'''Average'''</font>, very cheap consumption otherwise
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|}
      
==Ranking Map==
 
==Ranking Map==
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