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===Docking===
 
===Docking===
 
{{details|Docking}}
 
{{details|Docking}}
This allows your damaged ships to be repaired to full health by consuming steel and fuel. You can use an instant repair (高速修復材) to immediately finish.
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This allows repairing damaged ships to full health by consuming steel and fuel. Using an {{IR}} instant repair (bucket) (高速修復材) will immediately finish it.
    
===Expedition===
 
===Expedition===
 
{{details|Expedition}}
 
{{details|Expedition}}
This is where you send your fleets to complete expeditions, in exchange for resources and certain items. Certain ships and equipment can be obtained exclusively through expeditions.
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Expeditions are sorties where fleets 2, 3, and 4 can be sent, rewarding resources and certain items. This is the main way to farm resources in the game.
    
===Modernization===
 
===Modernization===
 
{{details|Modernization}}
 
{{details|Modernization}}
The process of using spare ships to increase the stats (firepower, AA, torpedo, armor) of ships up to a certain point. Luck can also be modernized with [[Maruyu]], but she is difficult to obtain.  
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The process of using spare ships to increase the [[Stats]] (firepower, AA, torpedo, armor) of ships up to a certain point. Luck, ASW, and HP can also be increased in some very specific situations.  
    
===Naval Exercise===
 
===Naval Exercise===
 
{{details|Exercises (PvP)}}
 
{{details|Exercises (PvP)}}
These are battles against other players' fleets. Opposing teams update in real-time, but there is no simultaneous play.
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These are battles against other players' fleets. Opposing teams update in real-time, but there is no simultaneous play. This is the main way to level up girls.
*New opponent list refreshed at 03:00 and 15:00 JST
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*Opponent list refreshed at 03:00 and 15:00 JST.
    
===Crossing the T===
 
===Crossing the T===
 
{{details|Day_Battle#Engagement|l1=Engagement}}
 
{{details|Day_Battle#Engagement|l1=Engagement}}
Classic naval strategy in which a line of warships cross in front of a line formation of enemy ships, allowing the crossing line to bring all their guns to bear while receiving fire from only the forward guns of the enemy. Gameplay-wise, when your fleet crosses the enemy fleet, both sides (counter-intuitively) gain a significant increase in firepower. When the opponent crosses your fleet, both sides receive a significant firepower debuff.  
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Classic naval strategy in which a line of warships cross in front of a line formation of enemy ships, allowing the crossing line to bring all their guns to bear while receiving fire from only the forward guns of the enemy. Gameplay-wise, when the fleet crosses the enemy fleet (Green T), both sides (counter-intuitively) gain a significant increase in firepower. When the opponent crosses the fleet (Red T), both sides receive a significant firepower debuff.  
    
===Phases of Battle===
 
===Phases of Battle===
 
{{details|Combat#Combat_Stages|l1=Combat}}
 
{{details|Combat#Combat_Stages|l1=Combat}}
 
*[[Day Battle]]
 
*[[Day Battle]]
*#Reconnaissance (Stat boost, avoid Red-T)
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*#Reconnaissance
*#[[Land-Based Air Squadron]] attack
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*#[[Land-Based Air Squadron]] attacks
 
*#[[Aerial Combat|Initial airstrikes]] (Jet Assault, opening bombing, air superiority)
 
*#[[Aerial Combat|Initial airstrikes]] (Jet Assault, opening bombing, air superiority)
 
*#[[Support Expedition|Support fleet]] attack
 
*#[[Support Expedition|Support fleet]] attack
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===Morale===
 
===Morale===
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{{details|Morale and Fatigue}}
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Morale greatly affects Expeditions and Combat. A ship's Morale can range from 0 to 100, it decreases when doing sorties, and increases by 3 every 3 min up to 49 when doing nothing.
 
====Fatigue====
 
====Fatigue====
 
{{details|Tutorial: FAQ#Alright, I built my ship and kicked some butt, but I noticed the orange faces. What gives?}}
 
{{details|Tutorial: FAQ#Alright, I built my ship and kicked some butt, but I noticed the orange faces. What gives?}}
Orange or Red sad faces are displayed next to the ship icon if they are too fatigued. Rest them for 15 to 30 min to have them back at normal morale. Fatigue will reduce by 3 every 3 minutes. Fatigued ships will have lower accuracy and evasion. If your ships are still fatigued upon returning from expeditions, your '''expedition will end up failing even with all other criteria fulfilled.'''
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Orange or Red sad faces are displayed next to the ship icon if they are too fatigued. Rest them for 15 to 30 min to have them back at normal morale. Fatigued ships will have lower accuracy and evasion. If girls are still fatigued upon returning from expeditions, the '''expedition will fail''' even with all other criteria fulfilled.
 
   
====Sparkle====
 
====Sparkle====
 
{{details|Tutorial: FAQ#My ship is sparkling.2Fglittering.21|l1=Sparkling/glittering!}}
 
{{details|Tutorial: FAQ#My ship is sparkling.2Fglittering.21|l1=Sparkling/glittering!}}
The polar opposite of Fatigue. If a ship "sparkle", she will gain a boost in sorties. Sparkling also plays a very important role in expeditions, where having multiple sparkled girls can increase significantly the "Great Succes" rate. See [[Help:Sparkling]] to learn how to sparkle ships.
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The opposite of Fatigue. If a ship "sparkle", she will gain a boost in sorties. Sparkling also plays a very important role in expeditions, where having multiple sparkled girls can increase significantly the "Great Succes" rate. See [[Help:Sparkling]] to learn how to sparkle ships.
 
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====Food supply ships Mamiya/Irako====
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{{Card|Food Supply Ship Mamiya|type=Item|size=30x30px}}{{Card|Food Supply Ship Irako|type=Item|size=30x30px}}
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{{details|Morale/Fatigue}}
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Items that respectively remove fatigue and increase the morale of your fleet.
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===[[Medal]]===
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===[[Medal]]s===
 
{{details|Blueprint}}
 
{{details|Blueprint}}
Medals are a multi-purpose item that can be exchange for resources, consumables or a Remodel Blueprint. They are also needed for certain quests.
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{{Medal}} Medals are a multi-purpose item that can be exchanged for resources, consumables, or a "Remodel Blueprint". They are also needed for certain quests and improvements.
*1 medal can be used to exchange for {{Fuel}} x300, {{Ammo}} x300, {{Steel}} x300, {{Bauxite}} x300 and {{IR}} x2.
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*They are obtained by clearing certain maps and quests and are common among event rewards. Medals owned are displayed in the [[Inventory]].
*1 medal can also be used to exchange for '''Improvement Materials {{IM}} x4.'''
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*4 medals are needed to exchange for one '''Remodel Blueprint''' {{BP}}.
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Medals can be obtained by clearing certain maps and quests and are common among event rewards. You can find the number of medals you own and exchange them on your [[Inventory]] page.
      
===Tracer-fire effect===
 
===Tracer-fire effect===
This occurs when a ship fires any equipped machine guns to defend itself, reducing incoming damage from enemy bombers. Your flagship will always do this by default, even without any anti-air stat.
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This occurs when a ship fires any equipped AA guns against planes. The flagship will always do this by default, even without any anti-air stat.
    
=[[Equipment]] Icons=
 
=[[Equipment]] Icons=
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