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| | | |
| * <math>\text{Crit}_\text{proficiency}</math> is the plane proficiency critical bonus. Please see [[Plane Proficiency]] for more details. | | * <math>\text{Crit}_\text{proficiency}</math> is the plane proficiency critical bonus. Please see [[Plane Proficiency]] for more details. |
− | * <math>\text{Const}_\text{contact}</math> is the night contact constant from {{Night Recon}} {{Equipment/Link|Type 98 Reconnaissance Seaplane (Night Recon)|Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)|text=Night Recons|link_category=Night Recon}}. It is '''0.07''' if night contact is triggered, '''0''' otherwise. | + | * <math>\text{Const}_\text{contact}</math> is the night contact constant from {{Night Recon}} {{Equipment/Link|Type 98 Reconnaissance Seaplane (Night Recon)|Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)|Loire 130M|text=Night Recons|link_category=Night Recon}}. It is '''0.07''' if night contact is triggered, '''0''' otherwise. |
| | | |
| =Accuracy Formulas= | | =Accuracy Formulas= |
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| ** <math>\text{Mod}_\text{Impr}</math> is the equipment's [[Improvement]] modifier for the applicable attack. | | ** <math>\text{Mod}_\text{Impr}</math> is the equipment's [[Improvement]] modifier for the applicable attack. |
| ** <math>\bigstar</math> is the equipment's improvement level. | | ** <math>\bigstar</math> is the equipment's improvement level. |
− | * <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. Please see [[Combat#Formation Selection|Combat]] for more details. | + | * <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. ''See [[Combat#Formation Selection|Combat]] for more details.'' |
− | * <math>\text{Mod}_\text{morale}</math> is the morale modifier of the attacking ship. Morale is referring to the value of attacking timing, not the value before entering battle. Please see [[Morale_and_Fatigue#Morale Effects|Morale and Fatigue]] for more details. | + | |
| + | {|class="wikitable mw-collapsible mw-collapsed" |
| + | !colspan=5|<math>\text{Mod}_\text{formation}</math> |
| + | |- |
| + | !Formation |
| + | !Day Shelling &<br>Carrier Attacks |
| + | !Torpedo Attacks |
| + | !ASW |
| + | !Night Battles |
| + | |- |
| + | |Line Ahead||1.0||1.0||1.0||1.0 |
| + | |- |
| + | |Double Line||1.2||0.8||1.2||0.9 |
| + | |- |
| + | |Diamond||1.0||0.4||1.0||0.7 |
| + | |- |
| + | |Echelon||1.2||0.75||1.2||0.9 |
| + | |- |
| + | |Line Abreast||1.2||0.3||1.2||0.8 |
| + | |- |
| + | |Vanguard (Top)||0.8||?||?||? |
| + | |- |
| + | |Vanguard (Bottom)||1.2||?||?||? |
| + | |- |
| + | |Double Line vs Line Abreast||rowspan=3|1.0||rowspan=3|N/A||rowspan=3|1.0||rowspan=3|N/A |
| + | |- |
| + | |Echelon vs Line Ahead |
| + | |- |
| + | |Line Abreast vs Echelon |
| + | |- |
| + | |Combined Fleet Cruising Formation 1||?||?||?||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 2||1.0||?||?||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 3||?||?||?||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 4||1.1||?||?||? |
| + | |} |
| + | |
| + | * <math>\text{Mod}_\text{morale}</math> is the morale modifier of the attacking ship. Morale is referring to the value of attacking timing, not the value before entering battle. ''See [[Morale_and_Fatigue#Morale Effects|Morale and Fatigue]] for more details''. |
| {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" | | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
| !colspan=2|<math>\text{Mod}_\text{morale}</math> | | !colspan=2|<math>\text{Mod}_\text{morale}</math> |
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| |} | | |} |
| <references/> | | <references/> |
− |
| |
− | * <math>\text{Mod}_\text{formation}</math> for '''shelling and carrier attacks''' is as follows:
| |
− |
| |
− | {|class="wikitable mw-collapsible mw-collapsed"
| |
− | !colspan=2|<math>\text{Mod}_\text{formation}</math>
| |
− | |-
| |
− | |Line Ahead/Diamond||1.0
| |
− | |-
| |
− | |Double Line/Echelon/Line Abreast/Vanguard (Bottom)||1.2
| |
− | |-
| |
− | |Double Line vs Line Abreast||rowspan=3|1
| |
− | |-
| |
− | |Echelon vs Line Ahead
| |
− | |-
| |
− | |Line Abreast vs Echelon
| |
− | |-
| |
− | |Vanguard (Top)||0.8
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 1||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 2||1.0
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 3||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 4||1.1
| |
− | |}
| |
| | | |
| * <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details. | | * <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details. |
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| <math>\text{Accuracy}_\text{torpedo} = \left( 85 + 2\sqrt{\text{Level}} + 1.5\sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\text{equip} + \left \lfloor{\frac{\text{Attack}_\text{torp}}{5}} \right \rfloor + \text{Mod}_\text{ship} \right) \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale}</math> | | <math>\text{Accuracy}_\text{torpedo} = \left( 85 + 2\sqrt{\text{Level}} + 1.5\sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\text{equip} + \left \lfloor{\frac{\text{Attack}_\text{torp}}{5}} \right \rfloor + \text{Mod}_\text{ship} \right) \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale}</math> |
| | | |
− | * <math>\text{Mod}_\text{formation}</math> for '''torpedo attacks''' is as follows:
| |
− | {|class="wikitable mw-collapsible mw-collapsed"
| |
− | !colspan=2|<math>\text{Mod}_\text{formation}</math>
| |
− | |-
| |
− | |Line Ahead||1.0
| |
− | |-
| |
− | |Double Line||0.8
| |
− | |-
| |
− | |Diamond||0.4
| |
− | |-
| |
− | |Echelon||0.6
| |
− | |-
| |
− | |Line Abreast||0.3
| |
− | |-
| |
− | |Vanguard (Top & Bottom)||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 1||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 2||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 3||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 4||?
| |
− | |}
| |
| | | |
| * <math>\text{Attack}_\text{torp}</math> is the final basic torpedo attack power of the ship. Please see [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] for details. | | * <math>\text{Attack}_\text{torp}</math> is the final basic torpedo attack power of the ship. Please see [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] for details. |
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| This formula applies to all ASW attacks in the combat phase and support. | | This formula applies to all ASW attacks in the combat phase and support. |
| | | |
− | <math>\text{Accuracy}_\text{ASW} = \left( 80 + 2\sqrt{\text{Level}} + 1.5\sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\text{Impr} + 2\sum \text{ASW}_\text{sonar} \right) \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale} \times \text{Mod}_\text{synergy}</math> | + | <math>\text{Accuracy}_\text{ASW} = \left( 80 + 2\sqrt{\text{Level}} + 1.5\sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\bigstar + 2\sum \text{ASW}_\text{sonar} \right) \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale} \times \text{Mod}_\text{synergy}</math> |
− | | |
− | * <math>\text{Mod}_\text{formation}</math> for '''ASW''' is as follows:
| |
− | {|class="wikitable mw-collapsible mw-collapsed"
| |
− | !colspan=2|<math>\text{Mod}_\text{formation}</math>
| |
− | |-
| |
− | |Line Ahead/Diamond||1.0
| |
− | |-
| |
− | |Double Line/Echelon/Line Abreast||1.2
| |
− | |-
| |
− | |Double Line vs Line Abreast||rowspan=3|1
| |
− | |-
| |
− | |Echelon vs Line Ahead
| |
− | |-
| |
− | |Line Abreast vs Echelon
| |
− | |-
| |
− | |Vanguard (Top & Bottom)||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 1||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 2||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 3||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 4||?
| |
− | |}
| |
| | | |
− | * <math>\text{Acc}_\text{Impr}</math> does '''not''' include {{Hit}} accuracy stat of the equipment, only the amount from improvement related to ASW accuracy | + | * <math>\text{Acc}_\bigstar</math> does '''not''' include {{Hit}} accuracy stat of the equipment, only the amount from [[Improvement]] related to ASW accuracy |
| * <math>\text{ASW}_\text{sonar}</math> is the '''base''' ASW stat of any sonars equipped. | | * <math>\text{ASW}_\text{sonar}</math> is the '''base''' ASW stat of any sonars equipped. |
| * <math>\text{Mod}_\text{synergy}</math> is the synergy bonus from equipping certain combinations of ASW equipment. | | * <math>\text{Mod}_\text{synergy}</math> is the synergy bonus from equipping certain combinations of ASW equipment. |
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| '''Notes:''' | | '''Notes:''' |
| * Equipping more sonars is the best way to boost ASW accuracy. | | * Equipping more sonars is the best way to boost ASW accuracy. |
− | ** Large sonars are not counted for this bonus. | + | ** {{Equipment/Link|Type 0 Passive Sonar|text=Large Sonars|link_category=Large Sonar}} are not counted for this bonus. |
| | | |
| ==Night Battles== | | ==Night Battles== |
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| <math>\text{Accuracy}_\text{NB} = \bigl( \text{Mod}_\text{contact} \left( 69 + \text{Mod}_\text{star shell} \right) + 2\sqrt{\text{Level}} + 1.5\sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\text{equip} \bigr) \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale} \times \text{Mod}_\text{special} + \text{Mod}_\text{searchlight} + \text{Mod}_\text{fit}</math> | | <math>\text{Accuracy}_\text{NB} = \bigl( \text{Mod}_\text{contact} \left( 69 + \text{Mod}_\text{star shell} \right) + 2\sqrt{\text{Level}} + 1.5\sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\text{equip} \bigr) \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale} \times \text{Mod}_\text{special} + \text{Mod}_\text{searchlight} + \text{Mod}_\text{fit}</math> |
| | | |
− | * <math>\text{Mod}_\text{contact}</math> is the night contact modifier of '''1.1''' if triggered, '''1.0''' otherwise. | + | * <math>\text{Mod}_\text{contact}</math> is '''1.1''' if a {{Night Recon}} {{Equipment/Link|Type 98 Reconnaissance Seaplane (Night Recon)|Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)|Loire 130M|text=Night Recon|link_category=Night Recon}} triggered, '''1.0''' otherwise. |
− | * <math>\text{Mod}_\text{star shell}</math> is the star shell modifier of of '''5''' if triggered, '''0''' otherwise. | + | * <math>\text{Mod}_\text{star shell}</math> is '''5.0''' if a {{StarShell}} {{EquipmentLink|Star Shell}} is triggered, '''0''' otherwise. |
− | * <math>\text{Mod}_\text{formation}</math> for night battle is as follows: | + | * <math>\text{Mod}_\text{searchlight}</math> is '''7.0''' if a {{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlight|link_category=Searchlight}} is triggered, '''0''' otherwise, |
− | {|class="wikitable mw-collapsible mw-collapsed" | + | * <math>\text{Mod}_\text{fit}</math> is the [[Gun Fit Bonuses|Hidden Fit]] bonuses or penalties when applicable. |
− | !colspan=2|<math>\text{Mod}_\text{formation}</math>
| + | * <math>\text{Mod}_\text{special}</math> is the night battle special attack modifier. ''See [[Night Battle]] for more details.'' |
− | |- | |
− | |Line Ahead||1.0
| |
− | |-
| |
− | |Double Line/Echelon||0.9
| |
− | |-
| |
− | |Diamond||0.7
| |
− | |-
| |
− | |Line Abreast||0.8
| |
− | |-
| |
− | |Vanguard (Top & Bottom)||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 1||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 2||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 3||?
| |
− | |-
| |
− | |Combined Fleet Cruising Formation 4||?
| |
− | |}
| |
− | | |
− | * <math>\text{Mod}_\text{special}</math> is the night battle special attack modifier. Please see [[Night Battle]] for more details. | |
| ** Torpedo Cut-in: '''1.65''', | | ** Torpedo Cut-in: '''1.65''', |
| ** Gun Cut-in: '''2.0''', | | ** Gun Cut-in: '''2.0''', |
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| ** Double Attack: '''1.1''', | | ** Double Attack: '''1.1''', |
| ** Other multipliers are unknown. | | ** Other multipliers are unknown. |
− | * <math>\text{Mod}_\text{searchlight}</math> is the {{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlight}} modifier of '''7''' if triggered, '''0''' otherwise.
| |
− | * <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details.
| |
| | | |
| ==Land-Based Air Squadron== | | ==Land-Based Air Squadron== |