Line 56: |
Line 56: |
| * <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. Please see [[Combat#Formation Selection|Combat]] for more details. | | * <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. Please see [[Combat#Formation Selection|Combat]] for more details. |
| * <math>\text{Mod}_\text{morale}</math> is the morale modifier of the attacking ship. Morale is referring to the value of attacking timing, not the value before entering battle. Please see [[Morale_and_Fatigue#Morale Effects|Morale and Fatigue]] for more details. | | * <math>\text{Mod}_\text{morale}</math> is the morale modifier of the attacking ship. Morale is referring to the value of attacking timing, not the value before entering battle. Please see [[Morale_and_Fatigue#Morale Effects|Morale and Fatigue]] for more details. |
− | ** Sparkled is '''1.2''',
| + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
− | ** Normal is '''1.0''',
| + | !colspan=2|<math>\text{Mod}_\text{morale}</math> |
− | ** Orange is '''0.8''',
| + | |- |
− | ** Red is '''0.5'''.
| + | |Sparkled||1.2 |
| + | |- |
| + | |Normal||1.0 |
| + | |- |
| + | |Orange||0.8 |
| + | |- |
| + | |Red||0.5 |
| + | |} |
| | | |
| '''Notes:''' | | '''Notes:''' |
| * Because of the number of modifiers to accuracy in-game, it is trivial to increase accuracy. Therefore it is '''more important''' to prioritize firepower. | | * Because of the number of modifiers to accuracy in-game, it is trivial to increase accuracy. Therefore it is '''more important''' to prioritize firepower. |
| | | |
− | ===Daytime Shelling===
| + | ==Daytime Shelling== |
| This formula applies to both surface shelling and carrier attacks during daytime combat. It does not apply to carrier airstrikes. | | This formula applies to both surface shelling and carrier attacks during daytime combat. It does not apply to carrier airstrikes. |
| | | |
Line 72: |
Line 79: |
| ** These values apply for Player as attacker and Enemy as targets. Values for Enemy attacker vs Player target are unclear/unknown, except single vs single = 90. | | ** These values apply for Player as attacker and Enemy as targets. Values for Enemy attacker vs Player target are unclear/unknown, except single vs single = 90. |
| | | |
− | {|class="wikitable" | + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" |
− | |+ Fleet type base accuracy values for Player side<ref>https://twitter.com/Xe_UCH/status/1172380690207215616</ref><ref>https://twitter.com/Divinity__123/status/1447941755182227458</ref> | + | !colspan=4| Fleet type base accuracy values for Player side<ref>https://twitter.com/Xe_UCH/status/1172380690207215616</ref><ref>https://twitter.com/Divinity__123/status/1447941755182227458</ref> |
| |- | | |- |
| !rowspan=2 colspan=2|'''<big>vs.</big>'''!!colspan=2|Enemy | | !rowspan=2 colspan=2|'''<big>vs.</big>'''!!colspan=2|Enemy |
Line 97: |
Line 104: |
| | | |
| * <math>\text{Mod}_\text{formation}</math> for '''shelling and carrier attacks''' is as follows: | | * <math>\text{Mod}_\text{formation}</math> for '''shelling and carrier attacks''' is as follows: |
− | ** Line Ahead/Diamond: '''1.0'''
| + | |
− | ** Double Line/Echelon/Line Abreast/Vanguard (Bottom): '''1.2'''
| + | {|class="wikitable mw-collapsible mw-collapsed" |
− | *** Exception, certain combinations reduce this to '''1.0'''
| + | !colspan=2|<math>\text{Mod}_\text{formation}</math> |
− | **** Double Line attacking Line Abreast
| + | |- |
− | **** Echelon attacking Line Ahead
| + | |Line Ahead/Diamond||1.0 |
− | **** Line Abreast attacking Echelon
| + | |- |
− | ** Vanguard (Top): '''0.8'''
| + | |Double Line/Echelon/Line Abreast/Vanguard (Bottom)||1.2 |
− | ** Combined Fleet Cruising Formation 1: '''?''',
| + | |- |
− | ** Combined Fleet Cruising Formation 2: '''1.0''',
| + | |Double Line vs Line Abreast||rowspan=3|1 |
− | ** Combined Fleet Cruising Formation 3: '''?''',
| + | |- |
− | ** Combined Fleet Cruising Formation 4: '''1.1'''.
| + | |Echelon vs Line Ahead |
| + | |- |
| + | |Line Abreast vs Echelon |
| + | |- |
| + | |Vanguard (Top)||0.8 |
| + | |- |
| + | |Combined Fleet Cruising Formation 1||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 2||1.0 |
| + | |- |
| + | |Combined Fleet Cruising Formation 3||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 4||1.1 |
| + | |} |
| + | |
| * <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details. | | * <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details. |
| * <math>\text{Mod}_\text{spotting}</math> is the artillery spotting bonus if applicable. Please see [[Artillery_Spotting#Setups and Attack Types|Artillery Spotting]] for more details. | | * <math>\text{Mod}_\text{spotting}</math> is the artillery spotting bonus if applicable. Please see [[Artillery_Spotting#Setups and Attack Types|Artillery Spotting]] for more details. |
− | ** Main/Main: '''1.2''',
| + | |
− | ** Main/AP: '''1.3''',
| + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
− | ** Main/RADAR: '''1.5''',
| + | !colspan=6|<math>\text{Mod}_\text{spotting}</math> |
− | ** Main/Secondary: '''1.3''',
| + | |- |
− | ** Double Attack: '''1.1''',
| + | !Attack Type |
− | ** Other multipliers are unknown.
| + | !Prerequisites |
| + | ![[Damage_Calculations#Damage_Formula|Post-cap]]<br>Damage<br>Modifier |
| + | !Accuracy<br>Modifier |
| + | !Hits |
| + | !Notes |
| + | |- |
| + | !style="background-color:#ff7f50" |{{color|black|Main Suisei Cut-in<br>(Suisei CI)}} |
| + | |{{RedGunHeavy}}{{RedPlane}}{{RedPlane}} |
| + | |1.3||?||1 |
| + | |rowspan=2|{{Ship/Link|Ise/Kai Ni|Hyuuga/Kai Ni|text=''Ise''-class Kai Ni|link_class=Ise}} only |
| + | |- |
| + | !style="background-color:#ff7f50" |{{color|black|Main Zuiun Cut-in<br>(Zuiun CI)}} |
| + | |{{RedGunHeavy}}{{ZuiunPlane}}{{ZuiunPlane}} |
| + | |1.35||?||1 |
| + | |- |
| + | !style="background-color:#81c784" |{{color|black|Main AP Shell Cut-in<br>(APCI)}} |
| + | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}} |
| + | |1.5||1.2||1 |
| + | | |
| + | |- |
| + | !style="background-color:gold"|{{color|black|Secondary AP Shell Cut-in<br>(Sec APCI)}} |
| + | |{{RedGunHeavy}}{{YellowGun}}{{Seaplane}}{{RedAmmo}} |
| + | |1.3||1.3||1 |
| + | | |
| + | |- |
| + | !style="background-color:gold"|{{color|black|Secondary Radar Cut-in<br>(Radar CI)}} |
| + | |{{RedGunHeavy}}{{YellowGun}}{{Seaplane}}{{Radar}} |
| + | |1.2||1.5||1 |
| + | | |
| + | |- |
| + | !style="background-color:gold"|{{color|black|Secondary Cut-in<br>(Sec CI)}} |
| + | |{{RedGunHeavy}}{{YellowGun}}{{Seaplane}} |
| + | |1.1||1.3||1 |
| + | | |
| + | |- |
| + | !style="background-color:#59f"|{{color|black|Double Attack<br>(DA)}} |
| + | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}} |
| + | |1.2||1.1||2 |
| + | | |
| + | |} |
| + | |
| * <math>\text{Mod}_\text{AP}</math> is the {{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} accuracy modifier: | | * <math>\text{Mod}_\text{AP}</math> is the {{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} accuracy modifier: |
− | | + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
− | {|class="wikitable" | + | !colspan=2|<math>\text{Mod}_\text{AP}</math> |
| + | |- |
| !Type!!Modifier | | !Type!!Modifier |
| |- | | |- |
Line 134: |
Line 196: |
| * Unlike when calculating damage, the bonus applies to all targets. | | * Unlike when calculating damage, the bonus applies to all targets. |
| | | |
− | ===Shelling Support===
| + | ==Shelling Support== |
| | | |
| This formula applies to surface shelling and carrier attacks during shelling support. | | This formula applies to surface shelling and carrier attacks during shelling support. |
Line 143: |
Line 205: |
| * <math>\text{Mod}_\text{formation}</math> exists in KanColle Kai, but unclear if it applies to browser KanColle using the Daytime Shelling formation modifier of the main fleet. | | * <math>\text{Mod}_\text{formation}</math> exists in KanColle Kai, but unclear if it applies to browser KanColle using the Daytime Shelling formation modifier of the main fleet. |
| | | |
− | ===Torpedo Attacks===
| + | ==Torpedo Attacks== |
| | | |
| This formula only applies to opening and closing torpedo attacks in day. | | This formula only applies to opening and closing torpedo attacks in day. |
Line 150: |
Line 212: |
| | | |
| * <math>\text{Mod}_\text{formation}</math> for '''torpedo attacks''' is as follows: | | * <math>\text{Mod}_\text{formation}</math> for '''torpedo attacks''' is as follows: |
− | ** Line Ahead: '''1.0''',
| + | {|class="wikitable mw-collapsible mw-collapsed" |
− | ** Double Line: '''0.8''',
| + | !colspan=2|<math>\text{Mod}_\text{formation}</math> |
− | ** Diamond: '''0.4''',
| + | |- |
− | ** Echelon: '''0.6''',
| + | |Line Ahead||1.0 |
− | ** Line Abreast: '''0.3''',
| + | |- |
− | ** Vanguard (Top & Bottom): '''?''',
| + | |Double Line||0.8 |
− | ** Accuracy modifiers for Combined Fleets is still unknown.
| + | |- |
| + | |Diamond||0.4 |
| + | |- |
| + | |Echelon||0.6 |
| + | |- |
| + | |Line Abreast||0.3 |
| + | |- |
| + | |Vanguard (Top & Bottom)||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 1||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 2||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 3||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 4||? |
| + | |} |
| + | |
| * <math>\text{Attack}_\text{torp}</math> is the final basic torpedo attack power of the ship. Please see [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] for details. | | * <math>\text{Attack}_\text{torp}</math> is the final basic torpedo attack power of the ship. Please see [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] for details. |
| ** The figure incorporates any pre-cap and post-cap modifiers and takes into account the attack cap. | | ** The figure incorporates any pre-cap and post-cap modifiers and takes into account the attack cap. |
| ** This means that engagement and damage state play a role in torpedo accuracy. | | ** This means that engagement and damage state play a role in torpedo accuracy. |
− | * <math>\text{Mod}_\text{ship}</math> is the innate torpedo accuracy of the ship. Currently only Abyssal ships have values above <math>0</math>. | + | * <math>\text{Mod}_\text{ship}</math> is the innate torpedo accuracy of the ship. Currently, only Abyssal ships have values above <math>0</math>. |
| | | |
− | ===Aerial Combat===
| + | ==Aerial Combat== |
| | | |
| This formula applies to the airstrikes performed during the aerial combat phase and support. Although ASW support functions like an airstrike for damage, it '''does not''' use this formula. | | This formula applies to the airstrikes performed during the aerial combat phase and support. Although ASW support functions like an airstrike for damage, it '''does not''' use this formula. |
Line 171: |
Line 250: |
| * Airstrike accuracy is a constant and '''not affected''' by any outside factors. | | * Airstrike accuracy is a constant and '''not affected''' by any outside factors. |
| | | |
− | ===Anti-Submarine Warfare===
| + | ==Anti-Submarine Warfare== |
| This formula applies to all ASW attacks in the combat phase and support. | | This formula applies to all ASW attacks in the combat phase and support. |
| | | |
Line 177: |
Line 256: |
| | | |
| * <math>\text{Mod}_\text{formation}</math> for '''ASW''' is as follows: | | * <math>\text{Mod}_\text{formation}</math> for '''ASW''' is as follows: |
− | ** Line Ahead/Diamond: '''1.0''',
| + | {|class="wikitable mw-collapsible mw-collapsed" |
− | ** Double Line/Echelon/Line Abreast: '''1.2'''.
| + | !colspan=2|<math>\text{Mod}_\text{formation}</math> |
− | *** Exception, certain combinations reduce this to '''1.0''':
| + | |- |
− | **** Double Line attacking Line Abreast
| + | |Line Ahead/Diamond||1.0 |
− | **** Echelon attacking Line Ahead
| + | |- |
− | **** Line Abreast attacking Echelon
| + | |Double Line/Echelon/Line Abreast||1.2 |
− | ** Vanguard (Top & Bottom): '''?'''
| + | |- |
− | ** Accuracy modifiers for Combined Fleets is still unknown.
| + | |Double Line vs Line Abreast||rowspan=3|1 |
| + | |- |
| + | |Echelon vs Line Ahead |
| + | |- |
| + | |Line Abreast vs Echelon |
| + | |- |
| + | |Vanguard (Top & Bottom)||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 1||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 2||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 3||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 4||? |
| + | |} |
| + | |
| * <math>\text{Acc}_\text{Impr}</math> does '''not''' include {{Hit}} accuracy stat of the equipment, only the amount from improvement related to ASW accuracy | | * <math>\text{Acc}_\text{Impr}</math> does '''not''' include {{Hit}} accuracy stat of the equipment, only the amount from improvement related to ASW accuracy |
| * <math>\text{ASW}_\text{sonar}</math> is the '''base''' ASW stat of any sonars equipped. | | * <math>\text{ASW}_\text{sonar}</math> is the '''base''' ASW stat of any sonars equipped. |
Line 194: |
Line 289: |
| ** Large sonars are not counted for this bonus. | | ** Large sonars are not counted for this bonus. |
| | | |
− | ===Night Battles===
| + | ==Night Battles== |
| | | |
| This formula applies to '''all''' night battle attacks. | | This formula applies to '''all''' night battle attacks. |
Line 203: |
Line 298: |
| * <math>\text{Mod}_\text{star shell}</math> is the star shell modifier of of '''5''' if triggered, '''0''' otherwise. | | * <math>\text{Mod}_\text{star shell}</math> is the star shell modifier of of '''5''' if triggered, '''0''' otherwise. |
| * <math>\text{Mod}_\text{formation}</math> for night battle is as follows: | | * <math>\text{Mod}_\text{formation}</math> for night battle is as follows: |
− | ** Line Ahead: '''1.0''',
| + | {|class="wikitable mw-collapsible mw-collapsed" |
− | ** Double Line/Echelon: '''0.9''',
| + | !colspan=2|<math>\text{Mod}_\text{formation}</math> |
− | ** Diamond: '''0.7''',
| + | |- |
− | ** Line Abreast: '''0.8''',
| + | |Line Ahead||1.0 |
− | ** Vanguard (Top & Bottom): '''?''',
| + | |- |
− | ** Accuracy modifiers for Combined Fleets is still unknown.
| + | |Double Line/Echelon||0.9 |
| + | |- |
| + | |Diamond||0.7 |
| + | |- |
| + | |Line Abreast||0.8 |
| + | |- |
| + | |Vanguard (Top & Bottom)||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 1||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 2||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 3||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 4||? |
| + | |} |
| + | |
| * <math>\text{Mod}_\text{special}</math> is the night battle special attack modifier. Please see [[Night Battle]] for more details. | | * <math>\text{Mod}_\text{special}</math> is the night battle special attack modifier. Please see [[Night Battle]] for more details. |
| ** Torpedo Cut-in: '''1.65''', | | ** Torpedo Cut-in: '''1.65''', |
Line 223: |
Line 334: |
| * <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details. | | * <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details. |
| | | |
− | ===Land-Based Air Squadron===
| + | ==Land-Based Air Squadron== |
| | | |
| This formula applies to attacks made by [[Land-Based Air Squadron]]s. The accuracy is calculated '''independently''' per squadron. | | This formula applies to attacks made by [[Land-Based Air Squadron]]s. The accuracy is calculated '''independently''' per squadron. |