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| == Stage 1: Standard Maps == | | == Stage 1: Standard Maps == |
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− | first half will be focused on a small number of ships that are both available early and "come online" early with the goal of allowing the player to efficiently clear standard maps and farm them for experience and drops. It will be assumed that the player does not yet have access to remodel blueprints and no ship that requires a remodel blueprint to perform will be listed here. | + | Stage 1 of this guide is centered around the extreme early game, where an admiral is just starting out building their fleet and progressing through the first few worlds. Most if not all of the ships listed here are readily available and have above average performance at their Kai remodels, allowing the player to progress smoothly and farm drops and experience efficiently. They also have powerful Kai Ni remodels that require little to no investment of rare resources, meaning that the experience invested here doubles as progress toward their Kai Ni remodels in Stage 2. |
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− | anyone not mentioned in any table is some combination of:
| + | You will encounter girls that are not mentioned in this stage. They've been left out because they: |
− | * too rare to reasonably expect a player to have | + | * Are too rare to reasonably expect a player to have |
− | * worse than recommended ships | + | * Are worse than recommended ships |
− | * requires limited resources to stand out from the rest of their class | + | * require limited resources (Blueprint, Action Report) to perform but are not a priority target for Blueprints or Action Reports. |
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− | In the end, you should have a small but well rounded fleet of 5DD, 2CL, 1~2 CA(V), 2 CV, 2 CVL, 1BBV, 1 (F)BB, 1 AV, 2 CLT. This combination of ships, if Kai and modernized, will allow you to tackle every main world map from 1-1 up to 5-2. | + | In the end, you should have a small but well rounded fleet of '''5DD, 2CL, 1~2 CA(V), 2 CV, 2 CVL, 1BBV, 1 (F)BB, 1 AV, 2 CLT.''' This combination of ships, if Kai and modernized, will allow you to tackle every main world map from 1-1 up to 5-2. |
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| | {{Ship/Banner|Shimakaze|small=true}}{{Ship/Banner|Yukikaze|small=true}} || These two are unique in that they come online and reach their full potential (or most of their full potential) at only level 20. Their all around stats are excellent and Yukikaze will likely be your first reliable Torpedo Cut-In Destroyer. | | | {{Ship/Banner|Shimakaze|small=true}}{{Ship/Banner|Yukikaze|small=true}} || These two are unique in that they come online and reach their full potential (or most of their full potential) at only level 20. Their all around stats are excellent and Yukikaze will likely be your first reliable Torpedo Cut-In Destroyer. |
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− | However, they are both rare and difficult to acquire, so do not fret if they don't show up right or even at all. Both can be constructed through the rare Destroyer recipe, and also begin dropping in normal maps as early as 2-4. | + | However, they are both rare and difficult to acquire, so do not fret if they don't show up right or even at all. Both can be constructed through the rare DD/CL recipe, and also begin dropping in normal maps as early as 2-4. |
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| | {{Ship/Banner|Yuudachi|small=true}}{{Ship/Banner|Shigure|small=true}}<br/>{{Ship/Banner|Kasumi|small=true}}{{Ship/Banner|Ayanami|small=true}} || Top-tier DDs who, when at their final remodel, perform well in multiple roles or exceptionally well in a single role. While their Kai Nis will be out of reach for now due to their level requirement, it's good to get an early start in leveling them. | | | {{Ship/Banner|Yuudachi|small=true}}{{Ship/Banner|Shigure|small=true}}<br/>{{Ship/Banner|Kasumi|small=true}}{{Ship/Banner|Ayanami|small=true}} || Top-tier DDs who, when at their final remodel, perform well in multiple roles or exceptionally well in a single role. While their Kai Nis will be out of reach for now due to their level requirement, it's good to get an early start in leveling them. |