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| |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}} | | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}} |
− | |[[:Category:Yamato Class|''Yamato''-class Kai Ni]] & [[:Category:Ise Class|''Ise''-class Kai Ni]] | + | |[[:Category:Yamato Class|''Yamato''-class Kai Ni]] & [[:Category:Ise Class|''Ise''-class Kai Ni]] only. |
| *"Best of both worlds" for 5-slot battleships. | | *"Best of both worlds" for 5-slot battleships. |
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| |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}<br>{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{Amphibious Tank}} | | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}<br>{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{Amphibious Tank}} |
− | |[[:Category:Nagato Class|''Nagato''-class Kai Ni]] & [[Yamato Kai Ni Juu]]. | + | |[[:Category:Nagato Class|''Nagato''-class Kai Ni]] & [[Yamato Kai Ni Juu]] only. |
| *The landing craft/amphibious tank will make their [[Special Attacks]] deal significantly more damage to installation enemies. Keeping the seaplane allows to still perform artillery spotting to maintain enough effectiveness against other targets. | | *The landing craft/amphibious tank will make their [[Special Attacks]] deal significantly more damage to installation enemies. Keeping the seaplane allows to still perform artillery spotting to maintain enough effectiveness against other targets. |
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| !colspan=2|[[CL]] | | !colspan=2|[[CL]] |
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− | |{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}} | + | |{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}} |
| |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup". | | |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup". |
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| !colspan=2|[[DD]] | | !colspan=2|[[DD]] |
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− | |{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}} | + | |{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}} |
| |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup". | | |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup". |
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− | |{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{Amphibious Tank}} | + | |{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{Amphibious Tank}}<br>{{AntiGroundArtillery}}{{LandingCraft}}{{LandingCraft}} |
| |"{{TextGlow|'''Mini-Nuke'''|black|text-colour=lime|glow-size=2px}} setup" | | |"{{TextGlow|'''Mini-Nuke'''|black|text-colour=lime|glow-size=2px}} setup" |
− | *A substitute nuke to use ONLY when lacking Landing Craft or Amphibious Tanks. | + | *Substitute nukes to use ONLY when lacking Landing Craft or Amphibious Tanks. |
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| |{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}<br>{{RedGunLight}}{{RedGunLight}}{{Amphibious Tank}} | | |{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}<br>{{RedGunLight}}{{RedGunLight}}{{Amphibious Tank}} |
− | |A setup that keeps the Double Attack while maintaining decent anti-installation power, allowing reasonable effectiveness against installation and other targets at night. | + | |Setups that keep the Double Attack while maintaining decent anti-installation power, allowing reasonable effectiveness against installation and other targets at night. |
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| |{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}} | | |{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}} |
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| |{{RedPlane}}{{BluePlane}}{{LandingCraft}}{{LandingCraft}} | | |{{RedPlane}}{{BluePlane}}{{LandingCraft}}{{LandingCraft}} |
| |[[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only. | | |[[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only. |
| + | *The closest setup to a proper "CV nuke". |
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| !colspan=2|[[AV]] | | !colspan=2|[[AV]] |
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− | |{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}} | + | |{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}} |
| |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup". | | |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup". |
| *4-slot AVs can also either take a 2nd anti-ground rocket, a midget sub, or a seaplane fighter in their last slot. | | *4-slot AVs can also either take a 2nd anti-ground rocket, a midget sub, or a seaplane fighter in their last slot. |