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|-
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}}
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}}
|[[:Category:Yamato Class|''Yamato''-class Kai Ni]] & [[:Category:Ise Class|''Ise''-class Kai Ni]]
+
|[[:Category:Yamato Class|''Yamato''-class Kai Ni]] & [[:Category:Ise Class|''Ise''-class Kai Ni]] only.
 
*"Best of both worlds" for 5-slot battleships.
 
*"Best of both worlds" for 5-slot battleships.
 
|-
 
|-
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}<br>{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{Amphibious Tank}}
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}<br>{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{Amphibious Tank}}
|[[:Category:Nagato Class|''Nagato''-class Kai Ni]] & [[Yamato Kai Ni Juu]].  
+
|[[:Category:Nagato Class|''Nagato''-class Kai Ni]] & [[Yamato Kai Ni Juu]] only.
 
*The landing craft/amphibious tank will make their [[Special Attacks]] deal significantly more damage to installation enemies. Keeping the seaplane allows to still perform artillery spotting to maintain enough effectiveness against other targets.
 
*The landing craft/amphibious tank will make their [[Special Attacks]] deal significantly more damage to installation enemies. Keeping the seaplane allows to still perform artillery spotting to maintain enough effectiveness against other targets.
 
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!colspan=2|[[CL]]
 
!colspan=2|[[CL]]
 
|-  
 
|-  
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
+
|{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
 
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 
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|-
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!colspan=2|[[DD]]
 
!colspan=2|[[DD]]
 
|-  
 
|-  
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
+
|{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
 
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 
|-
 
|-
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{Amphibious Tank}}
+
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{Amphibious Tank}}<br>{{AntiGroundArtillery}}{{LandingCraft}}{{LandingCraft}}
 
|"{{TextGlow|'''Mini-Nuke'''|black|text-colour=lime|glow-size=2px}} setup"
 
|"{{TextGlow|'''Mini-Nuke'''|black|text-colour=lime|glow-size=2px}} setup"
*A substitute nuke to use ONLY when lacking Landing Craft or Amphibious Tanks.
+
*Substitute nukes to use ONLY when lacking Landing Craft or Amphibious Tanks.
 
|-
 
|-
 
|{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}<br>{{RedGunLight}}{{RedGunLight}}{{Amphibious Tank}}
 
|{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}<br>{{RedGunLight}}{{RedGunLight}}{{Amphibious Tank}}
|A setup that keeps the Double Attack while maintaining decent anti-installation power, allowing reasonable effectiveness against installation and other targets at night.
+
|Setups that keep the Double Attack while maintaining decent anti-installation power, allowing reasonable effectiveness against installation and other targets at night.
 
|-
 
|-
 
|{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
 
|{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
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|{{RedPlane}}{{BluePlane}}{{LandingCraft}}{{LandingCraft}}
 
|{{RedPlane}}{{BluePlane}}{{LandingCraft}}{{LandingCraft}}
 
|[[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only.
 
|[[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only.
 +
*The closest setup to a proper "CV nuke".
 
|-
 
|-
 
!colspan=2|[[AV]]
 
!colspan=2|[[AV]]
 
|-  
 
|-  
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
+
|{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
 
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 
*4-slot AVs can also either take a 2nd anti-ground rocket, a midget sub, or a seaplane fighter in their last slot.
 
*4-slot AVs can also either take a 2nd anti-ground rocket, a midget sub, or a seaplane fighter in their last slot.
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