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| The five starter ships are: | | The five starter ships are: |
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− | * {{Ship/Link|Fubuki}} | + | * {{Ship/Banner|Fubuki}} |
− | * {{Ship/Link|Inazuma}} | + | * {{Ship/Banner|Inazuma}} |
− | * {{Ship/Link|Murakumo}} | + | * {{Ship/Banner|Murakumo}} |
− | * {{Ship/Link|Samidare}} | + | * {{Ship/Banner|Samidare}} |
− | * {{Ship/Link|Sazanami}} | + | * {{Ship/Banner|Sazanami}} |
| {{clear}} | | {{clear}} |
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| #Create a ship in the '''Factory/工廠''' (see ''The Main Screen'', below, for help finding this and other locations in the game): Simply use the default amount of resources to create a ship. Don't waste resources as at the tutorial level you cannot create anything powerful. | | #Create a ship in the '''Factory/工廠''' (see ''The Main Screen'', below, for help finding this and other locations in the game): Simply use the default amount of resources to create a ship. Don't waste resources as at the tutorial level you cannot create anything powerful. |
| #Once you have your new ship, to add her to the fleet you use the '''Organize/編成''' page to do so. | | #Once you have your new ship, to add her to the fleet you use the '''Organize/編成''' page to do so. |
− | #Using the '''Quest/任務''' page you must perform a quest (select the top quest with the ship icon) to gain resources and a new ship. [[File:Quest orange.png|50px]] ({{color|orange|'''In-Progress'''}})/[[File:Quest blue.png|50px]] ({{TextGlow|'''Completed!'''|black|text-colour=Cyan|glow-size=1px}}) will be displayed by the quest indicating Quest in progress/Completed! respectively. | + | #Using the '''Quest/任務''' page you must perform a quest, select the top quest with the ship icon. |
− | #It's time to '''Sortie/出撃'''. At this point you can sortie to the first map by clicking on the turret and plane icon and selecting the only available map. It's probably safest if you retreat after the first battle as your ships will not be strong enough if the navigational compass sends you to the boss stage (the route taken is choose randomly). To ensure this, select the right hand option (Retreat/撤退) after the battle is over. | + | to gain resources and a new ship. The objectives of a quests need to be done while the quest is "activated". To activate a quest just clic it and the icon [[File:Quest orange.png|50px]] ({{color|orange|'''In-Progress'''}}) will appear. Once the quest is completed the icon will become [[File:Quest blue.png|50px]] ({{TextGlow|'''Completed!'''|black|text-colour=Cyan|glow-size=1px}}) that mean the reward can be claimed. |
| + | #It's time to '''Sortie/出撃'''. At this point you can sortie to the first map by clicking on the turret and plane icon and selecting the only available map. It's probably safest if you retreat after the first battle as your ship will not be strong enough if the navigational compass sends you to the boss stage (the route taken is random). To ensure this, select the right hand option (Retreat/撤退) after the battle is over. |
| #Finally, you must resupply your ships to ensure that they don't run out of fuel or munitions during a battle. Do this by using the '''Supply/補給''' menu. | | #Finally, you must resupply your ships to ensure that they don't run out of fuel or munitions during a battle. Do this by using the '''Supply/補給''' menu. |
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| Before the battle starts you can choose a formation if you have 4 or more ships in your fleet. | | Before the battle starts you can choose a formation if you have 4 or more ships in your fleet. |
− | * {{LineAhead}} '''Line ahead''' (単縦陣) - Offensive formation that maximizes torpedo damage, torpedo accuracy and shelling damage. Weak against submarines. Lowest chance of flagship protection. Default formation for 3 or less ships. | + | * {{LineAhead}} '''Line ahead''' (単縦陣) - Offensive formation that maximizes damage. But weak against submarines. Lowest chance of flagship protection. Default formation for 3 or less ships. |
| * {{DoubleLine}} '''Double line''' (複縦陣) - Balanced formation that gives the highest accuracy in shelling, but less damage than line ahead. Torpedoes have moderate accuracy and damage. Moderately weak against submarines. Available at 4 ships. | | * {{DoubleLine}} '''Double line''' (複縦陣) - Balanced formation that gives the highest accuracy in shelling, but less damage than line ahead. Torpedoes have moderate accuracy and damage. Moderately weak against submarines. Available at 4 ships. |
− | * {{Diamond}} '''Diamond''' (輪形陣) - Anti-air formation that decreases accuracy and shelling damage. Strong against submarines, and very strong against aircraft. Very bad for torpedoes. This formation also increases the chance that other ships will take damage instead of your flagship (flagship protection). Available at 5 ships. | + | * {{Diamond}} '''Diamond''' (輪形陣) - Anti-air formation that decreases accuracy and damage. Strong against submarines, and very strong against aircraft. This formation also increases the chance that other ships will take damage instead of your flagship ([[flagship protection]]). Available at 5 ships. |
− | * {{Echelon}} '''Echelon''' (梯形陣) - This formation is the least well-tested, but it is thought to be a defensive formation. Somewhat strong against submarines. Bad for torpedoes and surface combat. Available at 4 ships. | + | * {{Echelon}} '''Echelon''' (梯形陣) - This formation have good accuracy and better veasion than the other. Available at 4 ships. |
− | * {{LineAbreast}} '''Line abreast''' (単横陣) - The best anti-submarine formation, but greatly decreases shelling damage. Very bad for torpedoes. Available at 4 ships. | + | * {{LineAbreast}} '''Line abreast''' (単横陣) - The best anti-submarine formation and increase evasion against torpedo, but greatly decreases shelling damage. Available at 4 ships. |
| Use Line ahead by default. Against submarine use Lineabreast and against air raid use Diamond. | | Use Line ahead by default. Against submarine use Lineabreast and against air raid use Diamond. |
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| If you do not wipe out the enemy fleet during the day, after the first stage of the battle you will have the option to make a '''night attack (夜戦突入)''' . The damage of both your own ships and those of the enemy is greatly increased during a night attack, especially for ships that utilize torpedoes. Select '''stop pursuit (追撃せず) '''if you wish to end the battle. | | If you do not wipe out the enemy fleet during the day, after the first stage of the battle you will have the option to make a '''night attack (夜戦突入)''' . The damage of both your own ships and those of the enemy is greatly increased during a night attack, especially for ships that utilize torpedoes. Select '''stop pursuit (追撃せず) '''if you wish to end the battle. |
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− | After the battle, the battle result will be shown. You will receive a [[Combat#Victory_Conditions|battle rank]] largely dependent on how badly you damaged the enemy fleet (the highest rank, SS 完全勝利 requires you to completely destroy all enemies while taking no damage.) If the battle is victory (rank B and above) there may be a chance to drop a new ship girl at this time. | + | After the battle, the battle result will be shown. You will receive a [[Combat#Victory_Conditions|battle rank]] largely dependent on how badly you damaged the enemy fleet (the highest rank, SS 完全勝利 requires you to completely destroy all enemies while taking no damage.) If the battle is victory (B-rank and above) there may be a chance to drop a new ship girl at this time. |
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| [[File:KanColleSortieContinue.png|thumb|300px]] | | [[File:KanColleSortieContinue.png|thumb|300px]] |
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| If either (or both) of the above conditions is true, no matter how much damage the ship takes, the game will cap the damage dealt to her so she will always have 1HP left. | | If either (or both) of the above conditions is true, no matter how much damage the ship takes, the game will cap the damage dealt to her so she will always have 1HP left. |
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− | You are allowed to enter a new battle with ships which have lost sinking protection (i.e. in the {{color|red|'''heavily damaged (大破)'''}} state), but they will be at risk of sinking, and <span style="color:red">'''when a ship sinks you lose the ship forever'''</span> alongside all equipments carried by it.<br> | + | You are allowed to enter a new battle with ships which have lost sinking protection (i.e. in the {{color|red|'''heavily damaged (大破)'''}} state), but they will be at risk of sinking, and {{TextGlow|'''when a ship sinks you lose the ship forever'''|red|glow-size=3px}} alongside all equipments carried by it. |
| ''Note: Day battle turned night battle does not count as a new battle for this purpose.''<br> | | ''Note: Day battle turned night battle does not count as a new battle for this purpose.''<br> |
| You are not allowed to enter a new battle is if your flagship is heavily damaged, unless a {{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} is equipped on it. If either of the two items are equipped on it, you will be given the chance after the battle to choose to activate either or retreat. If neither is equipped, you will be forced to return to base. | | You are not allowed to enter a new battle is if your flagship is heavily damaged, unless a {{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} is equipped on it. If either of the two items are equipped on it, you will be given the chance after the battle to choose to activate either or retreat. If neither is equipped, you will be forced to return to base. |
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| {{clear}} | | {{clear}} |
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− | In further sorties a red gauge meter may shows up when starting a sortie. The amount of red bars inside gauge meter indicates that you will need to sink the flagship of the boss fleet for certain times to unlock the next zone or just clearing the map, instead of obtaining a victory. The gauge meter itself does not regenerate for all map. However the bar reset at the beginning of every mounth for all [[Extra Operation]] (X-5) and map of [[World 7]] | + | In further sorties a red gauge meter may shows up when starting a sortie. The amount of red bars inside gauge meter indicates that you will need to sink the flagship of the boss fleet for certain times to unlock the next zone or just clearing the map, instead of obtaining a victory. The gauge meter itself does not regenerate for all map. However the bar reset at the beginning of every mounth for all '''Extra Operation''' (X-5) and map of [[World 7]] |
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| ==Repair and Resupply== | | ==Repair and Resupply== |
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| [[File:KanColleRefuel.png|thumb|300px]] | | [[File:KanColleRefuel.png|thumb|300px]] |
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− | The Resupply screen is sorted by fleet and appears fairly straightforward. Click on one or more ships to select them, then click on the bottom right button to refill their fuel and ammo. | + | The Resupply screen is sorted by fleet and appears fairly straightforward. Click on one or more ships to select them, then click on the bottom right button to refill their fuel and ammo. |
| + | There is also the checkbox on the upper left that ressupply all the fleet at once. |
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| Fuel+: Refuel only | | Fuel+: Refuel only |
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| ==Using the Factory== | | ==Using the Factory== |
− | <!--[[File:KanColleFactoryShip.png|thumb|300px]]-->
| + | [[File:KanColleFactoryShip.png|thumb|300px]] |
| You'll probably want to build some more ship girls to bring your first fleet up to its maximum of 6 (this is one of your quest objectives, actually.) Click the Factory (工廠) button on the main screen. | | You'll probably want to build some more ship girls to bring your first fleet up to its maximum of 6 (this is one of your quest objectives, actually.) Click the Factory (工廠) button on the main screen. |
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| Selecting '''建造/construction''' brings up the dialog on the right. You can fine tune the amount of materials you want to use to attempt to get a certain category of ship, with 30-60% accuracy. You can try your luck with random amounts (which is likely to result in a destroyer), see the [[Construction]] page or individual ship pages for details on ship formulas, or use these basic ones: | | Selecting '''建造/construction''' brings up the dialog on the right. You can fine tune the amount of materials you want to use to attempt to get a certain category of ship, with 30-60% accuracy. You can try your luck with random amounts (which is likely to result in a destroyer), see the [[Construction]] page or individual ship pages for details on ship formulas, or use these basic ones: |
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− | (Materials are in the order '''Fuel/Ammo/Steel/Bauxite''')
| + | Materials are in the order {{Fuel}} {{Color|green|'''Fuel'''}} / {{Ammo}} {{Color|brown|'''Ammo'''}} / {{Steel}} {{Color|gray|'''Steel'''}} / {{Bauxite}} {{Color|orange|'''Bauxite'''}} |
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| * '''Destroyer/Light Cruiser''': 30/30/30/30 (no rare ships) | | * '''Destroyer/Light Cruiser''': 30/30/30/30 (no rare ships) |
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| Please bear in mind that the result of ship construction is random. The actual rate to obtain a ship might be lower than the rate shown in the [[Construction]] page due to statistical errors. You can safely assume that the actual rate of obtaining a rare ship is far lower than the rate shown. | | Please bear in mind that the result of ship construction is random. The actual rate to obtain a ship might be lower than the rate shown in the [[Construction]] page due to statistical errors. You can safely assume that the actual rate of obtaining a rare ship is far lower than the rate shown. |
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− | The slider will allow you to use a {{IC}}'''Fast Build Item''', akin to Fast Repair. You are unlikely to run out of these unless you build ships nonstop. However, if attempting to build a specific type of ship, you may wish to begin the build first, compare the build time to those listed on [[Construction]] page to see what you're building, and then instantly complete the build if you so wish by clicking the button on the right of the dock. | + | The slider will allow you to use a {{IC}}{{TextGlow|'''Instant Construction'''|black|text-colour=Goldenrod|glow-size=1px}} (also know as torch or flamethrower. You are unlikely to run out of these unless you build ships nonstop. However, if attempting to build a specific type of ship, you may wish to begin the build first, compare the build time to those listed on [[Construction]] page to see what you're building, and then instantly complete the build if you so wish by clicking the button on the right of the dock. |
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| '''解体/Scrapping''' ships will destroy a ship to give you a small portion of materials, and should be self-explanatory when performed in game. The amount of materials returned is meager enough that you should consider using unwanted ships for [[modernization]] instead. '''All equipment on a ship will be scrapped as well''' when you scrap a ship, so if you want to keep the equipment you may wish to remove it first. | | '''解体/Scrapping''' ships will destroy a ship to give you a small portion of materials, and should be self-explanatory when performed in game. The amount of materials returned is meager enough that you should consider using unwanted ships for [[modernization]] instead. '''All equipment on a ship will be scrapped as well''' when you scrap a ship, so if you want to keep the equipment you may wish to remove it first. |