Line 29:
Line 29:
|{{StarShell}} {{Equipment/Link|Star Shell}}
|{{StarShell}} {{Equipment/Link|Star Shell}}
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−
* Increases the {{Hit}} of your fleet.
+
* Increases the {{Hit}} of the fleet.
−
* Increases the cut-in rate of your fleet.
+
* Increases the cut-in rate of the fleet.
* Greatly decreases the cut-in rate of the enemy fleet.
* Greatly decreases the cut-in rate of the enemy fleet.
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Line 38:
Line 38:
|{{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlight}}
|{{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlight}}
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−
* Greatly increases the {{Hit}} of your fleet.
+
* Greatly increases the {{Hit}} of the fleet.
−
* Greatly increases the cut-in rate of your fleet.
+
* Greatly increases the cut-in rate of the fleet (+7 %<ref>https://twitter.com/Divinity_123/status/1545861227393466369?s=20&t=ygdUkBNoiLFqZoO0QI2l4Q</ref>.).
* Decreases the cut-in rate of the enemy fleet.
* Decreases the cut-in rate of the enemy fleet.
* {{color|red|The equipping ship has its evasion sharply reduced, and is targeted more often.}}
* {{color|red|The equipping ship has its evasion sharply reduced, and is targeted more often.}}
Line 54:
Line 54:
|{{Night Recon}} {{Equipment/Link|Type 98 Reconnaissance Seaplane (Night Recon)|Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)|text=Night Recons|link_category=Night Recon}}
|{{Night Recon}} {{Equipment/Link|Type 98 Reconnaissance Seaplane (Night Recon)|Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)|text=Night Recons|link_category=Night Recon}}
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−
* Increases the {{Hit}} of your fleet.
+
* Increases the {{Hit}} of the fleet.
−
* Increases the {{Firepower}} stat of your entire fleet by +5.
+
* Increases the {{Firepower}} stat of the entire fleet by +5.
−
* Increases the critical hit rate of your fleet.
+
* Increases the critical hit rate of the fleet.
|
|
* The recon cannot trigger on a slot of size 0.
* The recon cannot trigger on a slot of size 0.
* The success rate is dependent on the level of the ship it is equipped on.
* The success rate is dependent on the level of the ship it is equipped on.
* Trigger rate is <math>\text{Trigger %} = 4 \times \sqrt{3 \times \text{Level}}</math>
* Trigger rate is <math>\text{Trigger %} = 4 \times \sqrt{3 \times \text{Level}}</math>
−
* If there are multiple night scouts in your fleet, each will have a chance to trigger.
+
* If there are multiple night scouts in the fleet, each will have a chance to trigger.
* If the Night Battle was preceded by a day battle:
* If the Night Battle was preceded by a day battle:
** The Air State must be {{color|red|'''AD'''}}, {{color|green|'''AS'''}} or {{color|green|'''AS+'''}}.
** The Air State must be {{color|red|'''AD'''}}, {{color|green|'''AS'''}} or {{color|green|'''AS+'''}}.