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| |{{StarShell}} {{Equipment/Link|Star Shell}} | | |{{StarShell}} {{Equipment/Link|Star Shell}} |
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− | * Increases the {{Hit}} of your fleet. | + | * Increases the {{Hit}} of the fleet. |
− | * Increases the cut-in rate of your fleet. | + | * Increases the cut-in rate of the fleet. |
| * Greatly decreases the cut-in rate of the enemy fleet. | | * Greatly decreases the cut-in rate of the enemy fleet. |
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| |{{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlight}} | | |{{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlight}} |
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− | * Greatly increases the {{Hit}} of your fleet. | + | * Greatly increases the {{Hit}} of the fleet. |
− | * Greatly increases the cut-in rate of your fleet. | + | * Greatly increases the cut-in rate of the fleet (+7 %<ref>https://twitter.com/Divinity_123/status/1545861227393466369?s=20&t=ygdUkBNoiLFqZoO0QI2l4Q</ref>.). |
| * Decreases the cut-in rate of the enemy fleet. | | * Decreases the cut-in rate of the enemy fleet. |
| * {{color|red|The equipping ship has its evasion sharply reduced, and is targeted more often.}} | | * {{color|red|The equipping ship has its evasion sharply reduced, and is targeted more often.}} |
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| |{{Night Recon}} {{Equipment/Link|Type 98 Reconnaissance Seaplane (Night Recon)|Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)|text=Night Recons|link_category=Night Recon}} | | |{{Night Recon}} {{Equipment/Link|Type 98 Reconnaissance Seaplane (Night Recon)|Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)|text=Night Recons|link_category=Night Recon}} |
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− | * Increases the {{Hit}} of your fleet. | + | * Increases the {{Hit}} of the fleet. |
− | * Increases the {{Firepower}} stat of your entire fleet by +5. | + | * Increases the {{Firepower}} stat of the entire fleet by +5. |
− | * Increases the critical hit rate of your fleet. | + | * Increases the critical hit rate of the fleet. |
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| * The recon cannot trigger on a slot of size 0. | | * The recon cannot trigger on a slot of size 0. |
| * The success rate is dependent on the level of the ship it is equipped on. | | * The success rate is dependent on the level of the ship it is equipped on. |
| * Trigger rate is <math>\text{Trigger %} = 4 \times \sqrt{3 \times \text{Level}}</math> | | * Trigger rate is <math>\text{Trigger %} = 4 \times \sqrt{3 \times \text{Level}}</math> |
− | * If there are multiple night scouts in your fleet, each will have a chance to trigger. | + | * If there are multiple night scouts in the fleet, each will have a chance to trigger. |
| * If the Night Battle was preceded by a day battle: | | * If the Night Battle was preceded by a day battle: |
| ** The Air State must be {{color|red|'''AD'''}}, {{color|green|'''AS'''}} or {{color|green|'''AS+'''}}. | | ** The Air State must be {{color|red|'''AD'''}}, {{color|green|'''AS'''}} or {{color|green|'''AS+'''}}. |