Line 90: |
Line 90: |
| * Route: {{MapRoute|1|grey|A|blue|B|blue|C|red|D|blue|E|pink|F|red|G|blue|H|blue|J|red|M|red}} | | * Route: {{MapRoute|1|grey|A|blue|B|blue|C|red|D|blue|E|pink|F|red|G|blue|H|blue|J|red|M|red}} |
| * Lightest Fleet will take the shortest path to the boss. | | * Lightest Fleet will take the shortest path to the boss. |
− | * Have a CV(L/B) in the fleet will take an additional {{MapRoute|D1|blue}} -> {{MapRoute|D2|pink}}. | + | * Having a CV(L/B) in the fleet will take an additional {{MapRoute|D1|blue}} -> {{MapRoute|D2|pink}}. |
| | | |
| |-|Surface Task Force= | | |-|Surface Task Force= |
| * STF: '''1BB, 0-1CV(L/B), 2-3CA(V), 1DD + 1CL , 5DD [[File:Spring_2022_Event_Tag_7.png]] | | * STF: '''1BB, 0-1CV(L/B), 2-3CA(V), 1DD + 1CL , 5DD [[File:Spring_2022_Event_Tag_7.png]] |
| * Route: {{MapRoute|1|grey|A|blue|B|blue|C|red|D|blue|E|pink|F|red|G|blue|H|blue|J|red|M|red}} | | * Route: {{MapRoute|1|grey|A|blue|B|blue|C|red|D|blue|E|pink|F|red|G|blue|H|blue|J|red|M|red}} |
− | * The heaviest Fleet which utilizes the 2nd Fleet lock. These locked ship can be reuse for E4 Phase 3 in the later stage. | + | * The heaviest Fleet which utilizes the 2nd Fleet lock. These locked ships can be reused for E4 Phase 3 in the later stage. |
| </tabber> | | </tabber> |
| | | |
| * LBAS: Range 7 to {{MapRoute|M|red}}, 0 Airpower (100/224 AD/AP on Last Dance Hard) | | * LBAS: Range 7 to {{MapRoute|M|red}}, 0 Airpower (100/224 AD/AP on Last Dance Hard) |
− | * If CV(L/B) is present in the fleet, fleet will go through {{MapRoute|D1|pink}} and {{MapRoute|D2|red}} as additional node | + | * If CV(L/B) is present in the fleet, fleet will go through {{MapRoute|D1|pink}} and {{MapRoute|D2|red}} as additional nodes |
| * There is an LoS-Check at {{MapRoute|J|red}} Cn3 = 50 on all difficulties | | * There is an LoS-Check at {{MapRoute|J|red}} Cn3 = 50 on all difficulties |
| * AACI is recommended | | * AACI is recommended |
| * 1-2 OASW ships will make passing through the sub-nodes easier. | | * 1-2 OASW ships will make passing through the sub-nodes easier. |
− | * Going without a Battleship will make node J less difficult since there will be only one shelling phase. | + | * Going without a Battleship will make node J less difficult since there will only be one shelling phase. |
− | * If use the Striking Force Fleet, boss support is recommended for LD to help secure the victory | + | * If using the Striking Force Fleet, boss support is recommended for LD to help secure the victory |
− | ** Boss Support is optional if use the Surface Task Force Fleet. | + | ** Boss Support is optional if using the Surface Task Force Fleet. |
| | | |
| ==Optional: Relocate Land Base== | | ==Optional: Relocate Land Base== |