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Line 1: Line 1:  
Yamato gains two different special attacks on Kai Ni/Juu.
 
Yamato gains two different special attacks on Kai Ni/Juu.
   −
The devs use:
+
They're distinguished by how many ships participate, there's a '''2-ship touch''' and a '''3-ship touch''':
*For the touch with only Yamato and Musashi:
  −
**Yamato flagship: "'''Yamato, leading the attack! Musashi, follow me! 1st Fleet, all guns, full salvo!'''" (大和突撃します!武蔵、続いて!第一戦隊、全主砲、全力斉射!).
  −
**Musashi flagship: "'''Oh, Yamato. Forming a battlegroup with you feels so natural. This is what it means to be a battleship'''" (おぉ、大和よ。お前とこうして戦隊と組むと格物はだな。これが戦艦だ。).
  −
*For all other touches:
  −
** "'''Yamato, leading the attack! 2nd ship, please follow my lead! All guns, full salvo!'''" (大和突撃します!二番艦も続いてください。全主砲、全力斉射!).
     −
However, mechanic-wise it makes more sense to distinguish the touches as '''2-ship touch''' and '''3-ship touch''':
+
Devs also have stated that the touch helpers will be updated with relevant ship implementation [https://twitter.com/KanColle_STAFF/status/1534456312054304769?s=20].
 +
*So far, only [[Maryland]] + [[Colorado]] and [[Kongou]] + [[Haruna]] have been added for the 3-ship touch. [[Jean Bart]], [[Massachusetts]], and [[Rodney]] have not yet been added as any touch helpers.
   −
<div class="mw-collapsible {{{1}}}" |"mw-collapsible"}}><h3>Yamato 2-Ship Special Attack</h3>
+
<div class="mw-collapsible {{{1}}}" |"mw-collapsible"}}><h3>Yamato-class 2-Ship Special Attack</h3>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
 
<tabber>
 
<tabber>
 
|-|Activation requirements=
 
|-|Activation requirements=
{| class="wikitable" style="float:right
+
{|class="wikitable" style="float:right
!"Touch Helpers"
+
!colspan=3|"Touch Helpers"
 
|-
 
|-
|{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Iowa Kai|small=true}}<br>{{Ship/Banner|Bismarck Kai|small=true}}<br>{{Ship/Banner|Richelieu Kai|small=true}}
+
!Yamato Flagship:
|}  
+
!Musashi Flagship:
 +
|-
 +
|{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Iowa Kai|small=true}}<br>{{Ship/Banner|Bismarck Drei|small=true}}<br>{{Ship/Banner|Richelieu Kai|small=true}}
 +
|{{ItemStack|item={{Ship/Banner|Yamato Kai Ni|small=true}}|text=Kai Ni/Juu|text-position=bottom:-15px;right:4px}}
 +
|}
   −
* '''Yamato Kai Ni/Juu''' must be the '''flagship'''.
+
* A '''{{Class|Yamato|Kai Ni/Juu}}''' must be '''flagship'''.
 
** '''Secretary''' for combined fleets.
 
** '''Secretary''' for combined fleets.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
* Another "Touch Helper" must be in the 2nd position.
 
* Another "Touch Helper" must be in the 2nd position.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
** When using [[Musashi Kai Ni]] as the helper, Yamato and Musashi positions can be swapped freely.
   
** When using [[Musashi Kai Ni]] as the helper in the 2nd position with [[Nagato Kai Ni]] or [[Mutsu Kai Ni]] in the 3rd one being {{color|gold|'''lightly damaged (小破)'''}} or better, there is a random chance to trigger the "'''3-Ship Special Attack'''" instead.
 
** When using [[Musashi Kai Ni]] as the helper in the 2nd position with [[Nagato Kai Ni]] or [[Mutsu Kai Ni]] in the 3rd one being {{color|gold|'''lightly damaged (小破)'''}} or better, there is a random chance to trigger the "'''3-Ship Special Attack'''" instead.
    
* There must be 6 or more surface ships in the fleet.
 
* There must be 6 or more surface ships in the fleet.
 
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
 
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in the escort fleet are not affected.
+
** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted.
 
  −
* In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected.
  −
* In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected.
      +
* In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected.
 +
* In a combined fleet, {{ToolTip|[[Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected.
 
* The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when facing a fleet mixed with submarines.
 
* The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when facing a fleet mixed with submarines.
   Line 40: Line 38:  
If triggered:
 
If triggered:
 
*The flagship will do '''a 1st & 2nd attack''',
 
*The flagship will do '''a 1st & 2nd attack''',
*The Helper will do '''a 3rd attack'''.
+
*The Helper will do '''a 3rd attack''',
*Each attack target a ship at random.
+
*Each attack targets a ship at random,
 +
*If all enemies sunk, then touch stops early.
    
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
Line 47: Line 46:  
!colspan=2|{{Ship/Link|Yamato/Kai Ni Juu}} 2nd
 
!colspan=2|{{Ship/Link|Yamato/Kai Ni Juu}} 2nd
 
!colspan=2|{{Ship/Link|Yamato/Kai Ni|Musashi/Kai Ni|text=''Yamato''-class Kai Ni|link_class=Yamato}} 2nd
 
!colspan=2|{{Ship/Link|Yamato/Kai Ni|Musashi/Kai Ni|text=''Yamato''-class Kai Ni|link_class=Yamato}} 2nd
!colspan=2|{{Ship/Link|Iowa/Kai|Bismarck/Kai|Richelieu/Kai|text=Other Helpers}}
+
!colspan=2|{{Ship/Link|Iowa/Kai|Bismarck/Drei|Richelieu/Kai|text=Other Helpers}}
 
|-
 
|-
 
|'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''
 
|'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''
 
|-
 
|-
 
|'''No Bonus Equipment'''
 
|'''No Bonus Equipment'''
| 1.54|| 2.10|| 1.54|| 2.02|| 1.40|| 1.68
+
| 1.54|| 1.94|| 1.54|| 1.86|| 1.40|| 1.55
 
|-
 
|-
 
|{{Radar}} '''[[:Category:Surface Radar|Surface Radar]] Only'''
 
|{{Radar}} '''[[:Category:Surface Radar|Surface Radar]] Only'''
| 1.77|| 2.42|| 1.77|| 2.32|| 1.61|| 1.93
+
| 1.77|| 2.23|| 1.77|| 2.14|| 1.61|| 1.78
 
|-
 
|-
|{{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Sp}} '''{{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}} Only'''
+
|{{Very Large Radar}} '''{{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}} Only'''
| 1.96|| 2.66|| 1.95|| 2.55|| 1.77|| 2.13
+
| 1.96|| 2.45|| 1.95|| 2.35|| 1.77|| 1.96
 
|-
 
|-
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
| 2.08|| 2.84|| 2.08|| 2.72|| 1.89|| 2.27
+
| 2.08|| 2.62|| 2.08|| 2.51|| 1.89|| 2.09
 
|-
 
|-
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} [[:Category:Surface Radar|Radar]]'''
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} [[:Category:Surface Radar|Radar]]'''
| 2.39|| 3.26|| 2.39|| 3.13|| 2.17|| 2.61
+
| 2.39|| 3.01|| 2.39|| 2.89|| 2.17|| 2.41
 
|-
 
|-
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Sp}} {{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}}'''
+
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Very Large Radar}} {{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}}'''
| 2.63|| 3.59|| 2.63|| 3.44|| 2.39|| 2.87
+
| 2.63|| 3.31|| 2.63|| 3.18|| 2.39|| 2.65
 
|}
 
|}
The equipment bonuses do not stack further than 1 radar and/or 1 AP shell.
+
*The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle.
*Only ships equipped with those equipment will get a bonus for their attack(s).
+
*The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship.
 +
**Only ships equipped with those equipment will get a bonus for their attack(s).
    
|-|Cost=
 
|-|Cost=
Line 77: Line 77:  
|-|Trigger Rate=
 
|-|Trigger Rate=
 
Currently measured above 70%, it seems similar to Big 7 touches:
 
Currently measured above 70%, it seems similar to Big 7 touches:
* Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships.
+
* Trigger rate is affected by:
 +
**The Level and luck {{Luck}} stat of the participating ships.
 +
**{{Radar}} [[:Category:Surface Radar|Surface Radars]] (5+ LoS?) on attacking ships (+8~10%)<ref>https://twitter.com/Divinity_123/status/1541123774736908290?s=20&t=aT63CJ7RkK57JeMU7s0xGQ</ref>.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can only be activated '''once per sortie'''.
 
* Can only be activated '''once per sortie'''.
* Has a chance to trigger every time Yamato takes a turn at shelling.  
+
* Has a chance to trigger every time the flagship takes a turn at shelling.  
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 +
<references/>
    
</tabber>
 
</tabber>
Line 91: Line 94:  
|-|Activation requirements=
 
|-|Activation requirements=
 
* '''Yamato Kai Ni/Juu''' must be the '''flagship'''.
 
* '''Yamato Kai Ni/Juu''' must be the '''flagship'''.
 +
** '''Secretary''' for combined fleets.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
* A pair of ships from a same "Helper Pair" must be in the 2nd and 3rd positions.
 
* A pair of ships from a same "Helper Pair" must be in the 2nd and 3rd positions.
Line 100: Line 104:  
* There must be 6 or more surface ships in the fleet.
 
* There must be 6 or more surface ships in the fleet.
 
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
 
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in the escort fleet are not affected.
+
** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted.
   −
* In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected.
+
* In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected.
* In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected.
+
* In a combined fleet, {{ToolTip|[[Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected.
 +
* The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when facing a fleet mixed with submarines.
   −
{| class="wikitable"
+
{|class="wikitable"
!colspan=5|"Helper Pairs"
+
!colspan=7|"Helper Pairs"
 
|-
 
|-
|style="text-align: center"; colspan=5| One of the following pairs:
+
|style="text-align:center" colspan=7| One of the following pairs:
 
|-
 
|-
|style="text-align: center"|[[Musashi Kai Ni]] 2nd ship:
+
|style="text-align:center"|[[Musashi Kai Ni]] 2nd ship:
|style="text-align: center"; colspan=4|In any order:
+
!rowspan=3|
 +
|style="text-align:center" colspan=5|In any order:
 
|-
 
|-
 
|
 
|
{| class="wikitable"
+
{|class="wikitable"
 
!{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Nagato Kai Ni|small=true}}
 
!{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Nagato Kai Ni|small=true}}
|}  
+
|}
 
|
 
|
{| class="wikitable"
+
{|class="wikitable"
 
!{{Ship/Banner|Nagato Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}}
 
!{{Ship/Banner|Nagato Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}}
|}  
+
|}
 
|
 
|
{| class="wikitable"
+
{|class="wikitable"
 
!{{Ship/Banner|Kongou Kai Ni C|small=true}}<br>{{Ship/Banner|Hiei Kai Ni C|small=true}}
 
!{{Ship/Banner|Kongou Kai Ni C|small=true}}<br>{{Ship/Banner|Hiei Kai Ni C|small=true}}
 
|}
 
|}
 
|
 
|
{| class="wikitable"
+
{|class="wikitable"
 +
!{{Ship/Banner|Kongou Kai Ni C|small=true}}<br>{{ItemStack|item={{Ship/Banner|Haruna Kai Ni B|small=true}}|text=Kai Ni B/C}}
 +
|}
 +
|
 +
{|class="wikitable"
 
!{{Ship/Banner|Ise Kai Ni|small=true}}<br>{{Ship/Banner|Hyuuga Kai Ni|small=true}}
 
!{{Ship/Banner|Ise Kai Ni|small=true}}<br>{{Ship/Banner|Hyuuga Kai Ni|small=true}}
|}  
+
|}
 
|
 
|
 
{|class="wikitable"
 
{|class="wikitable"
 
!{{Ship/Banner|Fusou Kai Ni|small=true}}<br>{{Ship/Banner|Yamashiro Kai Ni|small=true}}
 
!{{Ship/Banner|Fusou Kai Ni|small=true}}<br>{{Ship/Banner|Yamashiro Kai Ni|small=true}}
|}  
+
|}
 
|-
 
|-
 
|
 
|
{| class="wikitable"
+
{|class="wikitable"
 
!{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}}
 
!{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}}
|}  
+
|}
 
|
 
|
{| class="wikitable"
+
{|class="wikitable"
 
!{{Ship/Banner|South Dakota Kai|small=true}}<br>{{Ship/Banner|Washington Kai|small=true}}
 
!{{Ship/Banner|South Dakota Kai|small=true}}<br>{{Ship/Banner|Washington Kai|small=true}}
|}  
+
|}
 
|
 
|
{| class="wikitable"
+
{|class="wikitable"
 
!{{Ship/Banner|Colorado Kai|small=true}}<br>{{Ship/Banner|Maryland Kai|small=true}}
 
!{{Ship/Banner|Colorado Kai|small=true}}<br>{{Ship/Banner|Maryland Kai|small=true}}
 
|}
 
|}
 
|
 
|
{| class="wikitable"
+
{|class="wikitable"
 
!{{Ship/Banner|Warspite Kai|small=true}}<br>{{Ship/Banner|Nelson Kai|small=true}}
 
!{{Ship/Banner|Warspite Kai|small=true}}<br>{{Ship/Banner|Nelson Kai|small=true}}
|}  
+
|}
 
|
 
|
{| class="wikitable"
+
{|class="wikitable"
 
!{{Ship/Banner|Italia|small=true}}<br>{{Ship/Banner|Roma Kai|small=true}}
 
!{{Ship/Banner|Italia|small=true}}<br>{{Ship/Banner|Roma Kai|small=true}}
|}  
+
|}
|}  
+
|}
    
|-|Multiplier=
 
|-|Multiplier=
Line 160: Line 170:  
*Yamato will do '''a 1st attack''',
 
*Yamato will do '''a 1st attack''',
 
*The 2nd ship will do '''a 2nd attack''',
 
*The 2nd ship will do '''a 2nd attack''',
*The 3rd ship will do '''a 3rd attack'''.
+
*The 3rd ship will do '''a 3rd attack''',
*Each attack target a ship at random.
+
*Each attack targets a ship at random,
 +
*If all enemies sunk, then touch stops early.
    
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
Line 177: Line 188:  
|-
 
|-
 
|{{Radar}} '''[[:Category:Surface Radar|Surface Radar]] Only'''
 
|{{Radar}} '''[[:Category:Surface Radar|Surface Radar]] Only'''
| 1.90|| 2.07|| 1.90|| 1.90|| 1.80|| 1.73|| 1.90
+
| 1.90|| 2.07|| 1.90|| 1.90|| 1.80|| 1.73|| rowspan=2| 1.90
 
|-
 
|-
|{{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Sp}} '''{{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}} Only'''
+
|{{Very Large Radar}} '''{{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}} Only'''
| 2.09|| 2.28|| 2.09|| 2.09|| 1.99|| 1.90|| 1.65
+
| 2.09|| 2.28|| 2.09|| 2.09|| 1.99|| 1.90
 
|-
 
|-
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
Line 186: Line 197:  
|-
 
|-
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} [[:Category:Surface Radar|Radar]]'''
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} [[:Category:Surface Radar|Radar]]'''
| 2.56|| 2.79|| 2.56|| 2.56|| 2.45|| 2.33|| 2.56
+
| 2.56|| 2.79|| 2.56|| 2.56|| 2.45|| 2.33|| rowspan=2| 2.56
 
|-
 
|-
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Sp}} {{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}}'''
+
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Very Large Radar}} {{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}}'''
| 2.82|| 3.07|| 2.82|| 2.82|| 2.69|| 2.56|| 2.56
+
| 2.82|| 3.07|| 2.82|| 2.82|| 2.69|| 2.56
 
|}
 
|}
The equipment bonuses do not stack further than 1 radar and/or 1 AP shell.
+
*The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle.
*Only ships equipped with those equipment will get a bonus for their attack(s).
+
*The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship.
 +
**Only ships equipped with those equipment will get a bonus for their attack(s).
    
|-|Cost=
 
|-|Cost=
Line 199: Line 211:  
|-|Trigger Rate=
 
|-|Trigger Rate=
 
Currently measured above 70%, it seems similar to Big 7 touches:
 
Currently measured above 70%, it seems similar to Big 7 touches:
* Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships.
+
* Trigger rate is affected by:
 +
**The Level and luck {{Luck}} stat of the participating ships.
 +
**{{Radar}} [[:Category:Surface Radar|Surface Radars]] (5+ LoS?) on attacking ships (+8~10%)<ref>https://twitter.com/Divinity_123/status/1541123774736908290?s=20&t=aT63CJ7RkK57JeMU7s0xGQ</ref>.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can only be activated '''once per sortie'''.
 
* Can only be activated '''once per sortie'''.
 
* Has a chance to trigger every time Yamato takes a turn at shelling.  
 
* Has a chance to trigger every time Yamato takes a turn at shelling.  
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 +
<references/>
    
</tabber>
 
</tabber>
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