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Line 613: Line 613:  
local is_player_submarine = not is_enemy and self:_is_submarine()
 
local is_player_submarine = not is_enemy and self:_is_submarine()
 
     if
 
     if
 +
    self._ship:opening_torpedo() == true or
 
         not is_enemy_submarine and self:_find_equipment(Self._is_active_midget_submarine) or
 
         not is_enemy_submarine and self:_find_equipment(Self._is_active_midget_submarine) or
 
         is_player_submarine and self._ship:level() and self._ship:level() >= 10 or
 
         is_player_submarine and self._ship:level() and self._ship:level() >= 10 or
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