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− | [[Special Attack]] involving a {{Ship/Link|Taigei|Jingei|Chougei|text=submarine tender|link_category=Submarine Tenders}} leading a fleet of at least two [[:Category:Submarines|submarines]]. | + | [[Special Attack]] involving a {{Ship/Link|Taigei|Jingei|Chougei|text=submarine tender|link_category=Submarine Tenders}} leading a fleet of at least two submarines. |
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| <tabber> | | <tabber> |
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| |-|Activation requirements= | | |-|Activation requirements= |
− | * The flasgship must be a {{Ship/Link|Taigei|Jingei|Chougei|text=submarine tender|link_category=Submarine Tenders}} (AS) at Lv 30+, | + | * The flasgship must be a {{Ship/Link|Taigei|Jingei|Chougei|text=submarine tender (AS)|link_category=Submarine Tenders}} at Lv 30+, |
| ** She must not be more than {{color|orange|'''moderately damaged (中破)'''}}. | | ** She must not be more than {{color|orange|'''moderately damaged (中破)'''}}. |
− | * Two among the 2nd, 3rd, and 4th ships must be [[:Category:Submarines|submarines]] (SS/SSV), | + | * Two among the 2nd, 3rd, and 4th ships must be [[SS|Submarines (SS)]] or [[SSV|Aircraft Carrying Submarines (SSV)]], |
| ** At least two SS(V) must not be more than {{color|gold|'''lightly damaged (小破)'''}}, | | ** At least two SS(V) must not be more than {{color|gold|'''lightly damaged (小破)'''}}, |
| ** If all 3 ships are SS(V), the 2nd and 4th ones will attack, if one of them is {{color|orange|'''moderately damaged (中破)'''}}, the 3rd one will attack instead.<ref>https://twitter.com/yukicacoon/status/1394879812968222721</ref> | | ** If all 3 ships are SS(V), the 2nd and 4th ones will attack, if one of them is {{color|orange|'''moderately damaged (中破)'''}}, the 3rd one will attack instead.<ref>https://twitter.com/yukicacoon/status/1394879812968222721</ref> |
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| * A rough damage formula per Submarine attack is: | | * A rough damage formula per Submarine attack is: |
| **<math>\text{DMG}_\text{day} = \text{TP} \times ( 1.2 + 0.04 \times \sqrt{LV} )</math> | | **<math>\text{DMG}_\text{day} = \text{TP} \times ( 1.2 + 0.04 \times \sqrt{LV} )</math> |
− | **<math>\text{DMG}_\text{night} = (\text{FP + TP}) \times (1.2 + 0.04 \times \sqrt{LV})</math> | + | **<math>\text{DMG}_\text{night} = ( \text{FP + TP} ) \times ( 1.2 + 0.04 \times \sqrt{LV} )</math> |
| **With: | | **With: |
| ***<math>\text{DMG}</math> the damage result for day and night battle respectively, | | ***<math>\text{DMG}</math> the damage result for day and night battle respectively, |