• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
m
WIP
Line 1: Line 1:  +
=Icons/types=
 +
<tabber>
 +
|-|Aircrafts=
 +
'''Carriers planes:'''
 +
*{{RedPlane}} Red Plane: Carrier-based [[List of Dive Bombers by stats|Dive Bomber]]. Have a strong shelling-phase attack, and prevent Installations from being attacked.
 +
*{{BluePlane}} Blue Plane: Carrier-based [[List of Torpedo Bombers by stats|Torpedo Bomber]]. Have a strong preliminary attack, and can attack Installations.
 +
**{{Night Torpedo Bomber}} Dark-blue Plane 1: Night battle capable Carrier-based [[List of Torpedo Bombers by stats|Torpedo Bomber]]
 +
*{{GreenPlane}} Green Plane: Carrier-based [[List of Fighters by stats|Fighters]] provide air superiority and shoot down opposing aircraft.
 +
**{{Night Fighter Aircraft}} Dark-blue Plane 2: Night battle capable Carrier-based [[List of Fighters by stats|Fighters]]
 +
*{{YellowPlane}} Yellow Plane: Carrier-based [[List of Aircraft by stats (other)|Recon Aircraft]] boosts accuracy and LoS greatly.
 +
*{{JetFighterBomber2}}{{JetFighterBomber1}} Yellow Jets planes : Carrier-based [[Jets]]. They provide air superiority, have a shelling-phase attack, and also carry an initial "Jet Assault"
 +
 +
'''Seaplanes:'''
 +
*{{Seaplane}} Light Green Plane: Seaplanes are [[List of Seaplanes by stats#Reconnaissance_Seaplanes|Reconns]] or [[List of Seaplanes by stats#Seaplane_Bombers|Bombers]], and are equipable by a wide variety of ships for both Artillery spotting and participation in [[Aerial Combat#Fighter Combat|Air Superiority]] and Bombing.
 +
*{{LargeFlyingBoat}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Flying boats}} only participate in bombing if other planes are present, and are only equipable by several AVs. On LBAS, they mostly act as range extenders. {{Equipment/Link|PBY-5A Catalina}} have an additional crew recovery mechanic.
 +
*{{SeaplaneFighter}} Light Green Fighter Plane: [[List of Seaplanes by stats#Seaplane_Fighters|Fighters]] equipable by many seaplanes capable ships and act as regular Fighters.
 +
*ASW only aircraft:
 +
**{{Autogyro}} [[:Category:Rotorcraft|Rotorcraft]] ({{EquipmentLink|Ka Type Observation Autogyro|O Type Observation Autogyro Kai|O Type Observation Autogyro Kai Ni|text=Autogyros}} & {{EquipmentLink|S-51J|S-51J Kai|text=Helicopters}}),
 +
**{{ASWPlane}} {{Equipment/Link|Type 3 Command Liaison Aircraft (ASW)|Type 3 Command Liaison Aircraft Kai|text=Liaison Aircrafts|link_category=Liaison Aircrafts}}.
 +
 +
'''[[LBAS]] planes:'''
 +
*{{Land Based Attack Aircraft}} large Green Plane: [[List of Land Based Attack Aircraft|Landbased Attacker]]
 +
*{{Land-based Assault Aircraft}} medium Green Plane: [[List of Land Based Attack Aircraft|Landbased Assault Aircraft]]
 +
*{{Large Land-based Aircraft}} very large Green Plane: [[List of Land Based Attack Aircraft|Landbased High altitude Bomber]]
 +
*{{Land Based Attack Aircraft Blue}} Bluish Plane: [[List of Land Based Attack Aircraft|ASW specialized plane]]
 +
*{{Interceptor Fighter}} Green Plane: [[List of Land Based Fighter|Interceptor Fighter plane]]
 +
*{{Interceptor Fighter2}} Light Green Plane: [[List of Land Based Fighter|Interceptor Fighter plane]] (army planes)
 +
*{{YellowPlane}} Yellow Plane: [[List of Land Based Reconnaissance Aircraft|Recon Aircraft]] boosts accuracy and LoS greatly and act as range extenders.
 +
 +
|-|Main armement=
 +
'''Naval Guns:'''
 +
*Red Gun: Main Gun; Primarily used against ships, provide a slight AA bonus.
 +
**{{RedGunLight}} [[List of Main Guns by stats#Small_Guns|Light Guns]] are Destroyer guns, and can be mounted on Destroyers, Light Cruisers, and some other ships.
 +
**{{RedGunMedium}} [[List of Main Guns by stats#Medium_Guns|Medium Guns]] Are Cruiser guns, and can be mounted on Light Cruisers, Heavy Cruisers, or some other heavy ships.
 +
**{{RedGunHeavy}} [[List of Main Guns by stats#Large_Guns|Heavy Guns]] are Battleship guns, and can only be mounted on Battleships. Depending on the caliber of the gun, and the ship equipped, there can be either accuracy bonuses or severe mounting penalties.
 +
*{{YellowGun}} Yellow Gun: [[List of Secondary Guns by stats|Secondary Guns]] increase accuracy and AA stats, and also trigger some combat mechanics. They can be equipped by Light Cruisers, Heavy Cruisers, Battleships, and Aircraft Carriers.
 +
*Green Gun: High-angle dual-purpose guns or AA machine guns:
 +
**{{GreenGunDP}} High-angle guns have the ability to effectively attack both aircraft '''and''' ships (some are "[[List of Main Guns by stats|Main Guns]]" and others "[[List of Secondary Guns by stats|Secondary Guns]]").
 +
**{{GreenGunMG}} [[List of Anti-Air Guns by stats|AA machine guns]] specifically attack aircraft and always trigger a tracer-fire effect.
 +
 +
'''Torpedoes:'''
 +
*{{TorpedoWeapon}} [[List of Torpedoes by stats|Torpedoes]] are equippable on Destroyers, Cruisers, Submarines, and some Battleships.
 +
**Bow and stern torpedo launchers are exclusive to Submarines
 +
**{{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}}, are mini-submarines equipable on [[:Category:Torpedo_Cruisers|Torpedo Cruisers]] and [[:Category:Submarines|Submarines]], and on some [[:Category:Seaplane_Tenders|Seaplane Tenders]], [[:Category:Light_Cruisers|Light Cruisers]] and [[:Category:Heavy_Cruisers|Heavy Cruisers]]. When equipped, they trigger an [[Combat/Battle_Opening#Opening_Torpedo_Salvo|opening torpedo]].
 +
 +
'''Anti-Submarine Warfare:
 +
*{{DepthCharge}} [[List of Anti-Submarine Equipment by stats#Depth_Charges|Depth Charges]] and Depth Charges Launchers provide a bonus to ASW.
 +
*{{Sonar}} [[List of Anti-Submarine Equipment by stats#Sonars|SONARs]] provides both an accuracy bonus and a bonus to ASW.
 +
* Combining some ASW equipment gives [[Template:Equipment/ASW Synergy|ASW Damage Synergy]]
 +
 +
|-|Other=
 +
*{{Radar}} [[List of Radars by stats|RADARs]] provide increased accuracy, and also help against aircraft.
 +
*{{SubmarineRadar}}{{Equipment/Link|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|Late Model Radar & Passive Radiolocator + Snorkel Equipment|text=Submarine Radars|link_category=Submarine Radar}} are exclusive to submarines and have a similar effect as regular radars.
 +
*Night Battle Equipment:
 +
**{{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights}} provide an accuracy boost but result in the ship carrying them being targeted.
 +
**{{StarShell}} {{EquipmentLink|Star Shell|text=Star Shells}} reduce the enemy cut-in chance and increase allied cut-in rates.
 +
*{{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}} increase the cut-in chance and accuracy against light enemies and unlock new cut-ins.
 +
*{{LandingCraft}} {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}} and {{EquipmentLink|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=armed boat}} boost expedition returns, are utilized in transport operations, and with {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|Toku Daihatsu Landing Craft + 11th Tank Regiment|Daihatsu Landing Craft (Panzer II/North African Specification)|M4A1 DD|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=landing tanks|size=125px}}, they are also useful against enemy installations.
 +
**{{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} are useful against installations and give a small resource gain bonus.
 +
*{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} are needed for some expeditions and Transport Operations.
 +
*{{Supplies}} {{EquipmentLink|Underway Replenishment}} allows for [[AO]] to restore fuel and ammo to ships during a sortie and serve the same role as Drums during Transport Operations.
 +
 +
*{{AntiAircraftFireDirector}} {{EquipmentLink|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AA Fire Directors }} allow the use of [[AACI]]s in combination with High-Angle guns.
 +
*{{CommandFacility}} The {{EquipmentLink|Fleet Command Facility}}, {{EquipmentLink|Striking Force Fleet Command Facility}} and {{EquipmentLink|Elite Torpedo Squadron Command Facility}} allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged.
 +
*{{Turbine}} {{EquipmentLink|Improved Kanhon Type Turbine|text=Turbines}} and {{EquipmentLink|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=boilers}} can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship's speed.
 +
*{{GreenAmmo}} {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA Shells}} confer a small AA bonus, but are primarily utilized against soft Installations.
 +
*{{RedAmmo}} {{EquipmentLink|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells}} increase firepower, allow for AP Cut-Ins, and confer an additional post-cap firepower bonus against most hard targets.
 +
*{{AntiGroundArtillery}} The {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Rocket Launchers}} confer a flat firepower bonus against installation targets.
 +
*{{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}} items are single-use and prevent ships from sinking.
 +
*{{ArmorEquipment}} Bulges/Armors ({{EquipmentLink|Anti-torpedo Bulge (Medium)|New Kanhon Design Anti-torpedo Bulge (Medium)|Arctic Camouflage (+ Arctic Equipment)|text=Medium}} or {{EquipmentLink|Anti-torpedo Bulge (Large)|Pugliese Underwater Protection Bulkhead|New Kanhon Design Anti-torpedo Bulge (Large)|text=Large}}) increase armor at a small evasion cost.
 +
*{{Facility}} The {{EquipmentLink|Ship Repair Facility}} allows [[Akashi]] and [[Akitsushima]], to repair a ship when set as secretary for the former, and repair in sortie for both.
 +
*{{AviationPersonnel}} aviation-related special equipements:
 +
**{{EquipmentLink|Skilled Carrier-based Aircraft Maintenance Personnel}} (SCAMP) extends the range of carriers, allowing them to attack earlier in the shelling phase,
 +
**{{EquipmentLink|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=Night Personnel}} (NOAP) allow carriers to shell at night when equipped with a night-operations capable plane,
 +
**{{EquipmentLink|Arctic Gear & Deck Personnel}} (AGDP) is needed for CV/CVB/CVL to sortie in "Arctic Maps".
 +
*{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}} restore morale during sorties.
 +
*{{TransportationMaterial}} {{EquipmentLink|Saiun (Disassembled for Transport)}}.
 +
 +
|-|Bonus=
 +
*{{GreenGunBuiltIn}}
 +
*{{CDMG}}
 +
*{{WildCard}}
 +
*{{AnyBomber}}
 +
*{{NightBomberEn}}
 +
*{{NightDivebomberEn}}
 +
*{{NightFighterEn}}
 +
*{{ZuiunPlane}}
 +
*[[File:Xx c.png]]
 +
</tabber>
 +
 
=Categories=
 
=Categories=
   
===Squadrons===
 
===Squadrons===
 
*{{Equipment/Link|Type 97 Torpedo Bomber (Tomonaga Squadron)|Tenzan Model 12 (Tomonaga Squadron)|text=Tomonaga Squadron}}
 
*{{Equipment/Link|Type 97 Torpedo Bomber (Tomonaga Squadron)|Tenzan Model 12 (Tomonaga Squadron)|text=Tomonaga Squadron}}
42,827

edits

Navigation menu