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Depending on the target, there are three different attack power formulas used. Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated attack power values.
 
Depending on the target, there are three different attack power formulas used. Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated attack power values.
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'''Please note that all formulas between <math>\lfloor \ \rfloor</math> or marked with <math>\downarrow</math> are [[wikipedia:Floor and ceiling functions|rounded down]].'''
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'''Please note that all formulas between <math>\lfloor \ \rfloor</math> are [[wikipedia:Floor and ceiling functions|rounded down]].'''
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'''Anti-Ship:'''
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
<div class="mw-collapsible mw-collapsed">
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!Anti-Ship
 +
|-
 +
|
 
<math>\text{Atk}_\text{anti-ship} = \Biggl\lfloor \biggl\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{DB/TP} + \bigstar \big) \times \sqrt{\text{Mod}_\text{count} \times\text{Count}_\text{Plane}} + 25 \Big) \biggr\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \Biggr\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR} \times \text{Mod}_\text{boss} \times \text{Mod}_\text{CF}</math>
 
<math>\text{Atk}_\text{anti-ship} = \Biggl\lfloor \biggl\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{DB/TP} + \bigstar \big) \times \sqrt{\text{Mod}_\text{count} \times\text{Count}_\text{Plane}} + 25 \Big) \biggr\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \Biggr\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR} \times \text{Mod}_\text{boss} \times \text{Mod}_\text{CF}</math>
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* <math>\text{Mod}_\text{boss}</math> is a bonus when attacking certain Princess and Demon-type enemies. Currently the exact bonus for each boss is unknown.
 
* <math>\text{Mod}_\text{boss}</math> is a bonus when attacking certain Princess and Demon-type enemies. Currently the exact bonus for each boss is unknown.
 
* <math>\text{Mod}_\text{CF}</math> is the bonus when attacking combined fleets. It is <math>1.1</math> vs combined fleets and <math>1.0</math> otherwise.
 
* <math>\text{Mod}_\text{CF}</math> is the bonus when attacking combined fleets. It is <math>1.1</math> vs combined fleets and <math>1.0</math> otherwise.
</div>
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|}
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'''Anti-Ground:'''
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
<div class="mw-collapsible mw-collapsed">
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!Anti-Installation
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|-
 +
|
 
<math>\text{Atk}_\text{anti-ground} = \Biggl\lfloor \Biggl\lfloor \Biggl\lfloor \Biggl( \bigg\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{DB/TP} + \bigstar \big) \times \sqrt{1.8 \times\text{Count}_\text{Plane}} + 25 \Big) \bigg\rfloor \times \text{Mod}_\text{AIpre} \Biggr) \times \text{Mod}_\text{AIpost1} + \text{Mod}_\text{AIpost2} \Biggr\rfloor \times \text{Mod}_\text{AIpost3} \Biggr\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \Biggr\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR} \times \text{Mod}_\text{boss} \times \text{Mod}_\text{CF}</math>
 
<math>\text{Atk}_\text{anti-ground} = \Biggl\lfloor \Biggl\lfloor \Biggl\lfloor \Biggl( \bigg\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{DB/TP} + \bigstar \big) \times \sqrt{1.8 \times\text{Count}_\text{Plane}} + 25 \Big) \bigg\rfloor \times \text{Mod}_\text{AIpre} \Biggr) \times \text{Mod}_\text{AIpost1} + \text{Mod}_\text{AIpost2} \Biggr\rfloor \times \text{Mod}_\text{AIpost3} \Biggr\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \Biggr\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR} \times \text{Mod}_\text{boss} \times \text{Mod}_\text{CF}</math>
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** <math>1.7</math> versus Isolated Island Demon
 
** <math>1.7</math> versus Isolated Island Demon
 
* Other variables are the same as for anti-ship.
 
* Other variables are the same as for anti-ship.
</div>
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|}
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'''ASW:'''
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
<div class="mw-collapsible mw-collapsed">
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!ASW
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|-
 +
|
 
<math>\text{Atk}_\text{anti-sub} = \bigg\lfloor \Big\lfloor \left( \text{A} + \text{B} \right) \times \left( \text{ASW} \times \sqrt{1.8 \times \text{Plane Count}} + 25 \right) \Big\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \bigg\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR}</math>   
 
<math>\text{Atk}_\text{anti-sub} = \bigg\lfloor \Big\lfloor \left( \text{A} + \text{B} \right) \times \left( \text{ASW} \times \sqrt{1.8 \times \text{Plane Count}} + 25 \right) \Big\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \bigg\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR}</math>   
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** <math>0.3</math> for 10+ ASW.
 
** <math>0.3</math> for 10+ ASW.
 
* Other variables are the same as for anti-ship.
 
* Other variables are the same as for anti-ship.
</div>
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|}
    
'''Notes:'''
 
'''Notes:'''
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!{{Equipment/Link|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)}}
 
!{{Equipment/Link|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)}}
 
|rowspan=2|DD
 
|rowspan=2|DD
|[[LBAS#Deployment_Modes|damage calculation]]'s <math>\text{DB/TP}</math> is set to '''25''' <ref>https://twitter.com/juu_kanoya/status/1364361975061430274</ref><ref>https://twitter.com/yukicacoon/status/1364852802103640064</ref>
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|[[LBAS#Deployment_Modes|damage calculation]]'s <math>\text{DB/TP}</math> set to '''25''' <ref>https://twitter.com/juu_kanoya/status/1364361975061430274</ref><ref>https://twitter.com/yukicacoon/status/1364852802103640064</ref>
|Uses its {{Torpedo}} stat of '''0''' against other Surface ships.
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|Uses its {{Torpedo}} stat of '''0''' otherwise.
 
|-
 
|-
 
!{{Equipment/Link|B-25}}
 
!{{Equipment/Link|B-25}}
|[[LBAS#Deployment_Modes|damage calculation]]'s <math>\text{DB/TP}</math> is set to '''19?''' <ref>https://twitter.com/syoukuretin/status/1530322357285711873</ref>
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|[[LBAS#Deployment_Modes|damage calculation]]'s <math>\text{DB/TP}</math> set to '''19?''' <ref>https://twitter.com/syoukuretin/status/1530322357285711873</ref>
 
|Skip Bombing
 
|Skip Bombing
 
|-
 
|-
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==Sortie Fighter-Power==
 
==Sortie Fighter-Power==
    +
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
 +
!Fighter-Power
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|-
 +
|
 
Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated sortie fighter-power values.
 
Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated sortie fighter-power values.
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** <math>1.15</math> for [[Type 2 Land Based Reconnaissance Aircraft]].
 
** <math>1.15</math> for [[Type 2 Land Based Reconnaissance Aircraft]].
 
** <math>1.18</math> for [[Type 2 Land-based Reconnaissance Aircraft (Skilled)]].
 
** <math>1.18</math> for [[Type 2 Land-based Reconnaissance Aircraft (Skilled)]].
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|}
    
'''Notes:'''
 
'''Notes:'''
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