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| Depending on the target, there are three different attack power formulas used. Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated attack power values. | | Depending on the target, there are three different attack power formulas used. Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated attack power values. |
| | | |
− | '''Please note that all formulas between <math>\lfloor \ \rfloor</math> or marked with <math>\downarrow</math> are [[wikipedia:Floor and ceiling functions|rounded down]].''' | + | '''Please note that all formulas between <math>\lfloor \ \rfloor</math> are [[wikipedia:Floor and ceiling functions|rounded down]].''' |
| | | |
− | '''Anti-Ship:'''
| + | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%" |
− | <div class="mw-collapsible mw-collapsed">
| + | !Anti-Ship |
| + | |- |
| + | | |
| <math>\text{Atk}_\text{anti-ship} = \Biggl\lfloor \biggl\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{DB/TP} + \bigstar \big) \times \sqrt{\text{Mod}_\text{count} \times\text{Count}_\text{Plane}} + 25 \Big) \biggr\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \Biggr\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR} \times \text{Mod}_\text{boss} \times \text{Mod}_\text{CF}</math> | | <math>\text{Atk}_\text{anti-ship} = \Biggl\lfloor \biggl\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{DB/TP} + \bigstar \big) \times \sqrt{\text{Mod}_\text{count} \times\text{Count}_\text{Plane}} + 25 \Big) \biggr\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \Biggr\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR} \times \text{Mod}_\text{boss} \times \text{Mod}_\text{CF}</math> |
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| * <math>\text{Mod}_\text{boss}</math> is a bonus when attacking certain Princess and Demon-type enemies. Currently the exact bonus for each boss is unknown. | | * <math>\text{Mod}_\text{boss}</math> is a bonus when attacking certain Princess and Demon-type enemies. Currently the exact bonus for each boss is unknown. |
| * <math>\text{Mod}_\text{CF}</math> is the bonus when attacking combined fleets. It is <math>1.1</math> vs combined fleets and <math>1.0</math> otherwise. | | * <math>\text{Mod}_\text{CF}</math> is the bonus when attacking combined fleets. It is <math>1.1</math> vs combined fleets and <math>1.0</math> otherwise. |
− | </div>
| + | |} |
| | | |
− | '''Anti-Ground:'''
| + | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%" |
− | <div class="mw-collapsible mw-collapsed">
| + | !Anti-Installation |
| + | |- |
| + | | |
| <math>\text{Atk}_\text{anti-ground} = \Biggl\lfloor \Biggl\lfloor \Biggl\lfloor \Biggl( \bigg\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{DB/TP} + \bigstar \big) \times \sqrt{1.8 \times\text{Count}_\text{Plane}} + 25 \Big) \bigg\rfloor \times \text{Mod}_\text{AIpre} \Biggr) \times \text{Mod}_\text{AIpost1} + \text{Mod}_\text{AIpost2} \Biggr\rfloor \times \text{Mod}_\text{AIpost3} \Biggr\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \Biggr\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR} \times \text{Mod}_\text{boss} \times \text{Mod}_\text{CF}</math> | | <math>\text{Atk}_\text{anti-ground} = \Biggl\lfloor \Biggl\lfloor \Biggl\lfloor \Biggl( \bigg\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{DB/TP} + \bigstar \big) \times \sqrt{1.8 \times\text{Count}_\text{Plane}} + 25 \Big) \bigg\rfloor \times \text{Mod}_\text{AIpre} \Biggr) \times \text{Mod}_\text{AIpost1} + \text{Mod}_\text{AIpost2} \Biggr\rfloor \times \text{Mod}_\text{AIpost3} \Biggr\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \Biggr\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR} \times \text{Mod}_\text{boss} \times \text{Mod}_\text{CF}</math> |
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| ** <math>1.7</math> versus Isolated Island Demon | | ** <math>1.7</math> versus Isolated Island Demon |
| * Other variables are the same as for anti-ship. | | * Other variables are the same as for anti-ship. |
− | </div>
| + | |} |
| | | |
− | '''ASW:'''
| + | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%" |
− | <div class="mw-collapsible mw-collapsed">
| + | !ASW |
| + | |- |
| + | | |
| <math>\text{Atk}_\text{anti-sub} = \bigg\lfloor \Big\lfloor \left( \text{A} + \text{B} \right) \times \left( \text{ASW} \times \sqrt{1.8 \times \text{Plane Count}} + 25 \right) \Big\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \bigg\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR}</math> | | <math>\text{Atk}_\text{anti-sub} = \bigg\lfloor \Big\lfloor \left( \text{A} + \text{B} \right) \times \left( \text{ASW} \times \sqrt{1.8 \times \text{Plane Count}} + 25 \right) \Big\rfloor \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \bigg\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBAA} \times \text{Mod}_\text{LBR}</math> |
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| ** <math>0.3</math> for 10+ ASW. | | ** <math>0.3</math> for 10+ ASW. |
| * Other variables are the same as for anti-ship. | | * Other variables are the same as for anti-ship. |
− | </div>
| + | |} |
| | | |
| '''Notes:''' | | '''Notes:''' |
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| !{{Equipment/Link|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)}} | | !{{Equipment/Link|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)}} |
| |rowspan=2|DD | | |rowspan=2|DD |
− | |[[LBAS#Deployment_Modes|damage calculation]]'s <math>\text{DB/TP}</math> is set to '''25''' <ref>https://twitter.com/juu_kanoya/status/1364361975061430274</ref><ref>https://twitter.com/yukicacoon/status/1364852802103640064</ref> | + | |[[LBAS#Deployment_Modes|damage calculation]]'s <math>\text{DB/TP}</math> set to '''25''' <ref>https://twitter.com/juu_kanoya/status/1364361975061430274</ref><ref>https://twitter.com/yukicacoon/status/1364852802103640064</ref> |
− | |Uses its {{Torpedo}} stat of '''0''' against other Surface ships. | + | |Uses its {{Torpedo}} stat of '''0''' otherwise. |
| |- | | |- |
| !{{Equipment/Link|B-25}} | | !{{Equipment/Link|B-25}} |
− | |[[LBAS#Deployment_Modes|damage calculation]]'s <math>\text{DB/TP}</math> is set to '''19?''' <ref>https://twitter.com/syoukuretin/status/1530322357285711873</ref> | + | |[[LBAS#Deployment_Modes|damage calculation]]'s <math>\text{DB/TP}</math> set to '''19?''' <ref>https://twitter.com/syoukuretin/status/1530322357285711873</ref> |
| |Skip Bombing | | |Skip Bombing |
| |- | | |- |
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| ==Sortie Fighter-Power== | | ==Sortie Fighter-Power== |
| | | |
| + | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%" |
| + | !Fighter-Power |
| + | |- |
| + | | |
| Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated sortie fighter-power values. | | Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated sortie fighter-power values. |
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| ** <math>1.15</math> for [[Type 2 Land Based Reconnaissance Aircraft]]. | | ** <math>1.15</math> for [[Type 2 Land Based Reconnaissance Aircraft]]. |
| ** <math>1.18</math> for [[Type 2 Land-based Reconnaissance Aircraft (Skilled)]]. | | ** <math>1.18</math> for [[Type 2 Land-based Reconnaissance Aircraft (Skilled)]]. |
| + | |} |
| | | |
| '''Notes:''' | | '''Notes:''' |