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| | | |
| ==Unlocking== | | ==Unlocking== |
− | ===World 6=== | + | ===[[World 6]]=== |
| In order to use the LBAS at World 6, the quest [[Quests#F43|F43]] has to be cleared. {{Item/Link|Construction Corps}} are then needed to open the 2nd and 3rd LBAS of world 6. | | In order to use the LBAS at World 6, the quest [[Quests#F43|F43]] has to be cleared. {{Item/Link|Construction Corps}} are then needed to open the 2nd and 3rd LBAS of world 6. |
| | | |
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| </div> | | </div> |
| | | |
− | ===World 7=== | + | ===[[World 7]]=== |
| In order to use the LBAS at World 7, the quest [[Quests#B175|B175]] has to be cleared. {{Item/Link|Construction Corps}} are then needed to open the 2nd and 3rd LBAS of world 7. | | In order to use the LBAS at World 7, the quest [[Quests#B175|B175]] has to be cleared. {{Item/Link|Construction Corps}} are then needed to open the 2nd and 3rd LBAS of world 7. |
| | | |
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| </div> | | </div> |
| | | |
− | ===Events=== | + | ===[[Events]]=== |
| LBAS unlocking during events is straightforward. Airbases are accessible from the first map when it is available. More bases may be unlocked as progressing through the event. | | LBAS unlocking during events is straightforward. Airbases are accessible from the first map when it is available. More bases may be unlocked as progressing through the event. |
| *Please note that although additional bases may be unlocked as proceeding through the event, if an early event map has a limit of say 1 LBAS then only 1 can be used. The other bases will be on standby even if set to sortie. | | *Please note that although additional bases may be unlocked as proceeding through the event, if an early event map has a limit of say 1 LBAS then only 1 can be used. The other bases will be on standby even if set to sortie. |
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| 8. When the fleet reaches the targeted node, the LBAS attack will trigger. | | 8. When the fleet reaches the targeted node, the LBAS attack will trigger. |
| | | |
− | ==Assignment Cost== | + | =Assignment & Resupply= |
| + | ===Assignment=== |
| + | Assigning any plane to a LBAS group will cost bauxite {{Bauxite}} following the formula: |
| | | |
− | The bauxite cost of assigning a plane to the base is:
| + | <math>\text{Assignment Cost} = \text{Plane}_\text{Cost} \times \text{Slot}_\text{Size}</math> |
| | | |
− | <math>\text{Assignment Cost} = \text{Cost}_\text{plane} \times \text{size}_\text{slot}</math> | + | *<math>\text{Plane}_\text{Cost}</math> is the deployment cost of the plane. Please refer to the [[Land-Based Air Squadron#Plane Stats Summary|tables below]] for costs. |
| + | *<math>\text{Slot}_\text{Size}</math> is the size of the plane slot, being: |
| + | **'''4''' for {{YellowPlane}} reconnaissance planes, |
| + | **'''9''' for {{Large Land-based Aircraft}} large land-based planes, |
| + | **'''18''' for everything else. |
| | | |
− | * <math>\text{Cost}_\text{plane}</math> is the deployment cost of the plane. Please refer to the [[Land-Based Air Squadron#Plane Stats Summary|tables below]] for costs.
| + | ===Resupply=== |
− | * <math>\text{size}_\text{slot}</math> is the size of the slot. It is <math>4</math> for reconnaissance planes, <math>9</math> for large land-based aircrafts, and <math>18</math> for everything else.
| + | Planes can be resupplied by clicking the green "Resupply" (補充) button on the LBAS menu after a sortie. It is possible to either '''resupply one plane''' (航空機補充) or '''resupply the base''' (全中隊補充). |
| + | |
| + | The resupply costs are: |
| + | |
| + | <math>\text{Fuel} = 3 \times \text{Plane}</math> |
| + | |
| + | <math>\text{Baux} = 5 \times \text{Plane}</math> |
| + | *<math>\text{Plane}</math> is the number of planes missing from the total count. |
| | | |
| =Deployment Modes= | | =Deployment Modes= |
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| | | |
| </tabber> | | </tabber> |
− |
| |
− | =Resupplying=
| |
− |
| |
− | Planes can be resupplied by clicking the green "Resupply" (補充) button at the LBAS menu after a sortie. It is possible to either resupply one plane (航空機補充) or resupply the entire base (全中隊補充).
| |
− |
| |
− | The resupply costs are:
| |
− |
| |
− | <math>\text{Fuel} = \text{Plane Loss} \times 3</math>
| |
− |
| |
− | <math>\text{Baux} = \text{Plane Loss} \times 5</math>
| |
− |
| |
− | * <math>\text{Plane Loss}</math> is the number of planes lost.
| |
| | | |
| =Morale= | | =Morale= |
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| ** The result of the battle does not change the morale loss. | | ** The result of the battle does not change the morale loss. |
| ** The distance of the node does not affect morale loss. | | ** The distance of the node does not affect morale loss. |
− | * Morale recovers every 3 min, the amount recovered depends on the mode of the base, and the recovery is improved when the LBAS level is increased (see [[Land-Based_Air_Squadron#Land_Base_Maintenance_menu|Land Base Maintenance menu]]): | + | * Morale recovers every 3 min, the amount recovered depends on the mode of the base, and the recovery is improved when the LBAS level is increased, see [[Land-Based_Air_Squadron#Land_Base_Maintenance_menu|Land Base Maintenance menu]]. |
− | | |
− | {| class="wikitable"
| |
− | |-
| |
− | !'''LBAS mode'''
| |
− | !'''amount recovered'''
| |
− | !'''LBAS LV effects'''
| |
− | |-
| |
− | |{{TextGlow|'''Standby'''|black|text-colour=White|glow-size=2px}}
| |
− | |style="text-align: center|4
| |
− | |faster at LV 2
| |
− | |-
| |
− | |{{Color|red|'''Sortie'''}}
| |
− | |style="text-align: center|1
| |
− | |faster at LV 3
| |
− | |-
| |
− | |{{TextGlow|'''Air Defense'''|black|text-colour=Yellow|glow-size=2px}}
| |
− | |style="text-align: center|2
| |
− | |faster at LV 2
| |
− | |-
| |
− | |{{TextGlow|'''Evacuation'''|black|text-colour=Cyan|glow-size=2px}}
| |
− | |style="text-align: center|3
| |
− | |faster at LV 2
| |
− | |-
| |
− | |{{TextGlow|'''Rest'''|black|text-colour=Lime|glow-size=2px}}
| |
− | |style="text-align: center|8
| |
− | |faster for LV 1 & 2, up to +50%
| |
− | |-
| |
− | |}
| |
− | | |
| * Changing the mode before the 3 min timer is up will not change the amount recovered. | | * Changing the mode before the 3 min timer is up will not change the amount recovered. |
| * Morale recovery from 40 to 46 is +1 per 3 min no matter the mode. | | * Morale recovery from 40 to 46 is +1 per 3 min no matter the mode. |
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| =Land Base Maintenance menu= | | =Land Base Maintenance menu= |
| [[file:LBAS_EN.png|thumb|right|The LBAS Maintenance menu]] | | [[file:LBAS_EN.png|thumb|right|The LBAS Maintenance menu]] |
− | [[file:LBAS_light_EN.png|thumb|right|The LBAS Maintenance menu seen on the Admiral's page]] | + | [[file:LBAS_light_EN.png|thumb|right|The menu seen on the Admiral's page]] |
| | | |
| Above any world menu for LBAS, can be found the button to access the general Land Base Maintenance menu. This menu gives access to the general level for each LBAS groups, including in this order: | | Above any world menu for LBAS, can be found the button to access the general Land Base Maintenance menu. This menu gives access to the general level for each LBAS groups, including in this order: |
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| This menu is common to all world's LBAS groups. An additional menu is also found in the admiral's information menu, displaying a brief view of each LBAS group level. | | This menu is common to all world's LBAS groups. An additional menu is also found in the admiral's information menu, displaying a brief view of each LBAS group level. |
| | | |
− | For each group, can be seen (from top to bottom) : | + | For each group, can be seen (from top to bottom), the: |
− | * the LBAS group name | + | *4 LBAS groups |
− | * the current level of this group | + | *Current level of this group |
− | * the current mode of the group | + | *Current mode of the group |
− | * the total number of LBAS opened for the group | + | *Number of LBAS opened for the group |
− | * the total amount of each type of plane in the group with a scheme of the current layout in each LBAS, with in order: | + | *Amount of each plane type in the group with a scheme of each LBAS layout for: |
− | ** LBAS bombers | + | **LBAS Bombers, Interceptors, Fighters, Bombers, & Seaplanes and recons aircraft. |
− | ** LBAS interceptors
| |
− | ** Fighters
| |
− | ** Bombers
| |
− | ** Seaplanes and recons aircraft.
| |
| | | |
− | Every group is initially at level 0, and can be upgraded up to level 3 using 1 {{Item/Link|Construction Corps}} each time. In the bottom right corner is showed how many Construction Corps are currently owned. | + | Every group is initially at '''level 0''', and can be upgraded up to '''level 3''' using 1 {{Item/Link|Construction Corps}} each time. In the bottom right corner is showed how many Construction Corps are currently owned. |
| | | |
| The effect for each level are the following: | | The effect for each level are the following: |
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| ! style="width:87px"|{{TextGlow|'''Rest'''|black|text-colour=Lime|glow-size=2px}} | | ! style="width:87px"|{{TextGlow|'''Rest'''|black|text-colour=Lime|glow-size=2px}} |
| |- | | |- |
− | |0 | + | |0||12 min||4||1||2||3||8 |
− | |12 min | |
− | |4 | |
− | |1 | |
− | |2 | |
− | |3 | |
− | |8 | |
| |- | | |- |
− | |1 | + | |1||10 min||4||1||2||3||10 |
− | |10 min | |
− | |4 | |
− | |1 | |
− | |2 | |
− | |3 | |
− | |10 | |
| |- | | |- |
− | |2 | + | |2||8 min||5||1||3||4||12 |
− | |8 min | |
− | |5 | |
− | |1 | |
− | |3
| |
− | |4
| |
− | |12 | |
− | |-
| |
− | |3 | |
− | | 6 min | |
− | |5 | |
− | |2 | |
− | |3
| |
− | |4
| |
− | |12 | |
| |- | | |- |
| + | |3||6 min||5||2||3||4||12 |
| |} | | |} |
| + | |
| *Having an LBAS at LV 3 allows to make as many sorties as wished without worrying about morale in "sortie" mode, as long as at least 9 min are waited between sorties. | | *Having an LBAS at LV 3 allows to make as many sorties as wished without worrying about morale in "sortie" mode, as long as at least 9 min are waited between sorties. |
| | | |
− | In the case of the 1st group, <font color= "lime">'''all level improvements will carry over into future events'''.</font> | + | In the case of the 1st group, {{TextGlow|'''all level improvements will carry over into future events''''''|black|text-colour=Lime|glow-size=2px}}. |
| | | |
| From the [[Game Updates/2021/October 29th|2021/09/29 update]] to the [[Game Updates/2021/November 19th|2021/11/19 update]], Event's LBAS maintenance menu could no longer be accessed, and so cannot be improved. | | From the [[Game Updates/2021/October 29th|2021/09/29 update]] to the [[Game Updates/2021/November 19th|2021/11/19 update]], Event's LBAS maintenance menu could no longer be accessed, and so cannot be improved. |