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=Map Overview=
 
=Map Overview=
   −
E3 is a three-phase map using [[Striking Force Fleet]]s (7 ships fleet) and Combined Fleet.
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E3 is a three-phase map using [[Striking Force Fleet]]s (7 ship fleet) and Combined Fleets.
 
*This map utilizes three locks:
 
*This map utilizes three locks:
** [[File:Spring_2022_Event_Tag_4.png]] '''Carrier Task Force''' Tag is applied to Combined Fleet sortie to this map and will start at point 2
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** [[File:Spring_2022_Event_Tag_4.png]] '''Carrier Task Force''' Tag is applied to Combined Fleet sortied to this map and will start at point 2
** [[File:Spring_2022_Event_Tag_5.png]] '''Area Escort Force''' Tag is applied to Striking Force Fleet or Surface Task Force sortie to this map and will start at point 1 and point 3 respectively.  
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** [[File:Spring_2022_Event_Tag_5.png]] '''Area Escort Force''' Tag is applied to Striking Force Fleet or Surface Task Force sortied to this map and will start at point 1 and point 3 respectively.  
** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''R-Area Defense Unit''' recycle lock from E1.
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** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''R-Area Defense Unit''' is a recycled lock from E1.
***R-Area Defense Unit locked ship can be mixed with other tagged ships for E3 Phase 3
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***R-Area Defense Unit ships can be mixed with the Area Escort Force Fleet Tag for E3 Phase 3
* 2 [[LBAS]] is available for sortie, the third base is only to be used in defense
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* 2 [[LBAS]] are available for sortie, the third base is only to be used in defense
** High Altitude Raid will occur on Medium, Hard difficulty.
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** High Altitude Raid will occur on Medium and Hard difficulty.
    
==Phase 0.5: Scout the Enemy Mobile Task Force!==
 
==Phase 0.5: Scout the Enemy Mobile Task Force!==
There are a total of 2 requirements needed to locate the Fleet Guarding Murcadha Bay. The requirements are the same across all difficulties.
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There are a total of 2 requirements needed to locate the fleet guarding Murcadha Bay. The requirements are the same across all difficulties.
* {{MapRoute|L|pink}} AS x2 & {{MapRoute|E|pink}} AS Once
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* {{MapRoute|L|pink}} AS x2 & {{MapRoute|E|pink}} AS x1
* It is possible to reach both node using a fleet in a single sortie.  
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* It is possible to reach both nodes using a fleet in a single sortie.  
 
<tabber>
 
<tabber>
 
|-|Heavy Fleet=
 
|-|Heavy Fleet=
* [[File:Spring_2022_Event_Tag_5.png]]'''1CVL, 2CA(V), 1CL, 3DD'''
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* [[File:Spring_2022_Event_Tag_5.png]]'''1CVL 2CA(V) 1CL 3DD (FAST)'''
* Route: {{MapRoute |1|grey|A|red|B|pink|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}}
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* '''Route:''' {{MapRoute |1|grey|A|red|B|pink|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}}
** Fighter muling CVL to reach AS easily for the required nodes.
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* '''LBAS:''' Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
** Heavier Fleet forces to take longer route with the usage of CVL for easier AS.
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* '''Notes:'''
 +
** Fighter muling CVL a to reach AS for the required nodes is recommended
 +
** The heavier fleet takes longer route than the light one
 +
** AACI is highly recommended
    
|-|Light Fleet=
 
|-|Light Fleet=
* [[File:Spring_2022_Event_Tag_5.png]]'''3CA(V), 1CL, 3DD'''
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* [[File:Spring_2022_Event_Tag_5.png]]'''3CA(V) 1CL 3DD (FAST)'''
* Route: {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}}
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* '''Route:''' {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}}
** {{MapRoute|J|red}} contains a light torpedo squadron.
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* '''LBAS:''' Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
** Light Fleet which forgo the use of CVL. CAV Should be have as much Seaplane Fighter on them as possible.
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* '''Notes:'''
 +
** {{MapRoute|J|red}} contains a light torpedo squadron
 +
** A lighter fleet which forgoes the use of CVL. CAV should be Seaplane Fighter muled
 +
** AACI is highly recommended
 
</tabber>
 
</tabber>
       
==Phase 1: Intercept the Fleet Guarding Murcadha Bay==
 
==Phase 1: Intercept the Fleet Guarding Murcadha Bay==
* [[File:Spring_2022_Event_Tag_4.png]] CTF: '''0-2FBB, 2CV(B), 0-1CVL, 0-2CA(V), 2CL + 0-2CA(V), 0-2CLT, 2-4DD''' ('''Fast Fleet''')
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* [[File:Spring_2022_Event_Tag_4.png]] CTF: '''0-2FBB, 2CV(B) 0-1CVL 0-2CA(V) 2CL + 0-2CA(V) 0-2CLT 2-4DD''' ('''FAST''')
* Route: {{MapRoute|2|grey|M|red|N|red|O|pink|P|red|Q|red}}
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* '''Route:''' {{MapRoute|2|grey|M|red|N|red|O|pink|P|red|Q|red}}
* LBAS: Range 5 to {{MapRoute|Q|red}}, 74/167 AP/AS
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* '''LBAS:''' Range 5 to {{MapRoute|Q|red}}, 74/167 AP/AS
 +
* '''Notes:'''
 
** There is an LOS check at {{MapRoute|P|red}}
 
** There is an LOS check at {{MapRoute|P|red}}
** Use one '''Strong''' AACI ship such as the Akizuki class, Fletcher class DD, to counter the Skip Bombing Mechanic
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** Using one '''strong''' AACI ship such as the Akizuki class, Fletcher class DD is highly recommended
** Have 1-2 OASW able ship to increase the passing rate to the boss.
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** Having 1-2 OASW ships to increase the passing rate to the boss is recommended
    
==Phase 1.5: Push Towards the Vitiaz Strait==
 
==Phase 1.5: Push Towards the Vitiaz Strait==
There is only 1 requirement to unlock the Phase 2 boss and it's the same across all difficulties. AS L Once
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There is 1 requirement to unlock the Phase 2 boss which is the same across all difficulties: AS {{Maproute|L|pink}}
 
* Refer to Node L in Phase 0.5 of the guide.
 
* Refer to Node L in Phase 0.5 of the guide.
    
==Phase 2: Carry out the Lae Transport Operation==
 
==Phase 2: Carry out the Lae Transport Operation==
 
This is a TP Phase utilizing the Striking Force Fleet
 
This is a TP Phase utilizing the Striking Force Fleet
* [[File:Spring_2022_Event_Tag_5.png]] SF: '''0-1AV, 1-2CA(V), 1-2CL, 3-4DD''' ('''Fast Fleet''')
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* [[File:Spring_2022_Event_Tag_5.png]] SF: '''0-1AV 1-2CA(V) 1-2CL 3-4DD''' ('''Fast Fleet''')
* Route: {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|R|red|L|pink|S|red|T|green|U|red}}
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* '''Route:''' {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|R|red|L|pink|S|red|T|green|U|red}}
** Use Vanguard Formation for all node except for Air raid and Boss Node.
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* '''LBAS:''' {{MapRoute|U|red}} (Range 8, 44/88 AD/AP on 甲), {{MapRoute|L|pink}} (Range 6)
** Have at least 1 AACI ship to pass through the Air raid node.
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* '''Notes:'''
** 1 OASW capable ship is recommended and have that ship on slot 1-3 if use Vanguard Formation.
  −
** Aim for A rank on the boss only as S rank is infeasible given the nature of the boss
  −
** LBAS can be send to {{MapRoute|P|red}} to help with passing through the node. Otherwise, send LBAS to the boss to assist with acquiring the A rank to deplete the TP Gauge.
   
** There is an LOS Check at {{MapRoute|T|green}}  
 
** There is an LOS Check at {{MapRoute|T|green}}  
 
*** Cn3 = 丁 = 26.0, 丙 = ???, 乙 = 40.0, 甲 = 48.0
 
*** Cn3 = 丁 = 26.0, 丙 = ???, 乙 = 40.0, 甲 = 48.0
* A CL and DD only Fleet forgoes Air Power for the possibility of utilizing the {{CommandFacility}} {{Equipment/Link|Elite Torpedo Squadron Command Facility}}.
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** Using Vanguard Formation for all nodes except for Air raid and Boss Node is recommended
 +
** Having at least 1 stong AACI for the Air Raids on route is highly recommended
 +
** 1 OASW capable ship is recommended in the first three slots of the Fleet is recommended due to Node {{Maproute|S|red}}s Submarine
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** Aiming for A rank on the boss is recommended
 +
** Sending LBAS to the boss to assist acquiring the A rank to deplete the TP Gauge is recommended.
 +
** 1 LBAS can be sent to {{MapRoute|L|red}} to help with passing through the node.
 +
* Boss support is recommended if only 1 LBAS gets sent to the boss node.
 +
* It is possible to use the [[Strking Force Fleet Command Facility]] here
 
** Be warned about the drop in LOS which could prevent routing to the boss.
 
** Be warned about the drop in LOS which could prevent routing to the boss.
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<tabber>
 
<tabber>
 
|-|Light Fleet=
 
|-|Light Fleet=
* [[File:Spring_2022_Event_Tag_5.png]] STF: '''2(F)BB(V), 1CVL, 0-1AV, 1-2CL, Repair Ship + 0-2CA(V), 0-2CLT, 1CL, 3DD'''
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* [[File:Spring_2022_Event_Tag_5.png]] STF: '''2(F)BB(V) 1CVL 0-1AV 1-2CL AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 0-2CA(V) 0-2CLT 1CL 3DD'''
* Route: {{MapRoute |3|grey|G|red|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
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* '''Route:''' {{MapRoute|3|grey|G|red|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
** LOS check at {{MapRoute|X|red}}
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* '''LBAS:''' {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
** Repair Ship: AO [[Akitsushima Kai]], [[Akashi Kai]]
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* '''Notes:'''
*** {{MapRoute|W|blue}} is where the repair mechanic will be use if the player chooses to repair their ship on route to the boss.
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** There is a LOS check at {{MapRoute|X|red}}
** Have at least 1 strong [[AACI]] Capable ship to pass through the air raid node.  
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*** {{MapRoute|W|blue}} is a repair node
** Boss Support Expedition is recommended for LD to have a higher chance of killing the boss and secure the victory.  
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** Having at least 1 strong [[AACI]] is recommended.  
** DD in escort should be setup for Torpedo Cut in, Gun-Torp-Radar-Lookout Cut to penetrate the boss' armor and kill it.
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** Boss Support Expedition is recommended for LD.
** Lightest Fleet possible for the shortest route possible.  
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** DDs in the escort fleet should be setup for high night battle damage.
 +
** This is the heaviest fleet possible for the shortest route.
    
|-|Middle Route Light Fleet=
 
|-|Middle Route Light Fleet=
* [[File:Spring_2022_Event_Tag_5.png]] STF: '''2(F)BB(V), 2 CVL, 1CL, Repair Ship + 0-2 CA(V), 0-2 CLT, 1CL, 2-3DD'''
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* [[File:Spring_2022_Event_Tag_5.png]] STF: '''2(F)BB(V) 2 CVL 1CL AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 0-2 CA(V) 0-2 CLT 1CL 2-3DD'''
* Route: {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
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* '''Route:''' {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
** LOS check at {{MapRoute|X|red}}
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* '''LBAS:''' {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
** Repair Ship: AO [[Akitsushima Kai]], [[Akashi Kai]]
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* '''Notes:'''
*** {{MapRoute|W|blue}} is where the repair mechanic will be use if the player chooses to repair their ship on route to the boss.
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** There is a LOS check at {{MapRoute|X|red}}
** Have at least 1 strong [[AACI]] Capable ship to pass through the air raid node.  
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*** {{MapRoute|W|blue}} is a repair node
** Boss Support Expedition is recommended for LD to have a higher chance of killing the boss and secure the victory.  
+
** Having at least 1 strong [[AACI]] is recommended.  
** DD in escort should be setup for Torpedo Cut in, Gun-Torp-Radar-Lookout Cut to penetrate the boss' armor and kill it.
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** Boss Support Expedition is recommended for LD.
** The fleet will go through an extra air raid node {{MapRoute|I|pink}}
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** DDs in the escort fleet should be setup for high night battle damage.
 +
** The fleet will go through the extra air raid node {{MapRoute|I|pink}}
    
|-|Heavy Fleet=
 
|-|Heavy Fleet=
* [[File:Spring_2022_Event_Tag_5.png]] STF: '''3(F)BB(V), 1CVL, 1CL, Repair Ship + 1-2CA(V), 1-2CLT, 2DD'''
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* [[File:Spring_2022_Event_Tag_5.png]] STF: '''3(F)BB(V) 1CVL 1CL AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 1-2CA(V) 1-2CLT 2DD'''
* Route: {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
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* '''Route:''' {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}}
** LOS check at {{MapRoute|X|red}}
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* '''LBAS:''' {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD)
** Repair Ship: AO [[Akitsushima Kai]], [[Akashi Kai]]
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* '''Notes:'''
*** {{MapRoute|W|blue}} is where the repair mechanic will be use if the player chooses to repair their ship on route to the boss.
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** There is a LOS check at {{MapRoute|X|red}}
** Have at least 1 strong [[AACI]] Capable ship to pass through the air raid node.  
+
*** {{MapRoute|W|blue}} is a repair node
** Boss Support Expedition is recommended for LD to have a higher chance of killing the boss and secure the victory.  
+
** Having at least 1 strong [[AACI]] is recommended.  
** DD in escort should be setup for Torpedo Cut in, Gun-Torp-Radar-Lookout Cut to penetrate the boss' armor and kill it.
+
** Boss Support Expedition is recommended for LD.
** Heavy fleet to utilize special attack mechanics on [[Colorado]], [[Nelson]], [[Nagato]], and/or [[Mutsu]]
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** DDs in the escort fleet should be setup for high night battle damage.
 +
** The Heavy fleet will utilize special attack mechanics on [[Colorado]], [[Nelson]], [[Nagato]], and/or [[Mutsu]]
    
</tabber>
 
</tabber>
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