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| {{:{{ROOTPAGENAME}}/Hub}} | | {{:{{ROOTPAGENAME}}/Hub}} |
| {{EventInfoBox | | {{EventInfoBox |
− | |title_en= ?? | + | |title_en= Through the Bungo Channel |
− | |title_jp= ?? | + | |title_jp= 豊後水道を抜けて |
− | |tag= [[File:{{ROOTPAGENAME}} Tag 1.png]] | + | |tag= [[File:{{ROOTPAGENAME}} Tag 6.png]] |
| + | |tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]] |
| + | |tag3= [[File:{{ROOTPAGENAME}} Tag 7.png]] |
| |header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]] | | |header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]] |
− | |tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 1}} ?? | + | |tag_text= [[File:{{ROOTPAGENAME}} Tag 6.png]]'''Kure Guard Division'''<br>[[File:{{ROOTPAGENAME}} Tag 8.png]] '''Detached Carrier Task Force'''<br>[[File:{{ROOTPAGENAME}} Tag 7.png]]'''The 2nd Fleet''' |
| |map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]] | | |map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]] |
| |map_1_text=Map | | |map_1_text=Map |
− | |map_2=[[File:{{ROOTPAGENAME}} E-4 Phase 1 Map.png|450px]] | + | |map_2=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]] |
| |map_2_text=Phase 1 | | |map_2_text=Phase 1 |
− | |map_3=[[File:{{ROOTPAGENAME}} E-4 Phase 2 Map.png|450px]] | + | |map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]] |
| |map_3_text=Phase 2 | | |map_3_text=Phase 2 |
− | |map_4=[[File:{{ROOTPAGENAME}} E-4 Phase 3 Map.png.png|450px]] | + | |map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]] |
| |map_4_text=Phase 3 | | |map_4_text=Phase 3 |
− | |map_5=[[File:{{ROOTPAGENAME}} E-4 LBAS Range Map.png|450px]] | + | |map_5=[[File:{{ROOTPAGENAME}} E-4 Map Initial LBAS Range.png|450px]] |
− | |map_5_text= ??? | + | |map_5_text= Initial LBAS Range |
− | |boss_hard= ?? HP | + | |map_6=[[File:{{ROOTPAGENAME}} E-4 Map Relocated LBAS Range.png|450px]] |
− | |boss_medium= ?? HP | + | |map_6_text= Relocated LBAS Range |
− | |boss_easy= ?? HP | + | |boss_hard= 2000 HP + 3000 HP + 4740 HP |
− | |boss_casual= ?? HP | + | |boss_medium= 1500 HP + 2750 HP + 4000 HP |
| + | |boss_easy= 1500 HP + 2250 HP + 3000 HP |
| + | |boss_casual= 1500 HP + 2250 HP + 3000 HP |
| |reward_all= | | |reward_all= |
− | |phase_1_boss= | + | |phase_1_boss={{EnemyLink|Battleship Princess}} |
− | |phase_2_boss= | + | |phase_2_boss={{EnemyLink|Aircraft Carrier Princess Kai}} |
− | |phase_3_boss= | + | |phase_3_boss={{EnemyLink|Aircraft Carrier Princess B}} |
| |phase_4_boss= | | |phase_4_boss= |
| |phase_5_boss= | | |phase_5_boss= |
− | |reward_1=? | + | |rewards = E-4 |
− | |reward_1_casual=?
| |
− | |reward_1_easy=?
| |
− | |reward_1_medium=?
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− | |reward_1_hard=?
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− | |reward_2=?
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− | |reward_2_casual=?
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− | |reward_2_easy=?
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− | |reward_2_medium=?
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− | |reward_2_hard=?
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− | |reward_3=?
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− | |reward_3_casual=?
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− | |reward_3_easy=?
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− | |reward_3_medium=?
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− | |reward_3_hard=?
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− | |reward_4=?
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− | |reward_4_casual=?
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− | |reward_4_easy=?
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− | |reward_4_medium=?
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− | |reward_4_hard=?
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− | |reward_5=?
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− | |reward_5_casual=?
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− | |reward_5_easy=?
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− | |reward_5_medium=?
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− | |reward_5_hard=?
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− | |reward_6=?
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− | |reward_6_casual=?
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− | |reward_6_easy=?
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− | |reward_6_medium=?
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− | |reward_6_hard=?
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| }} | | }} |
| | | |
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| ==Branching Table== | | ==Branching Table== |
| {{MapBranchingTable | | {{MapBranchingTable |
− | |title = E-4 Branching Rules | + | |title = E-4 Start Point |
− | |id = ??? | + | |id = 54-4a |
− | |order = ??? | + | |order = 0,1,2,3 |
− | |?? -> ?? = | + | |0 -> 1 = * Single Fleet / Striking Force Fleet |
| + | * Surface Task Force |
| + | * Transport Combined Fleet |
| + | |0 -> 2 = * Carrier Task Force |
| + | }} |
| + | |
| + | {{MapBranchingTable |
| + | |title = E-4 Branching Rules (Start Point 1) |
| + | |id = 54-4b |
| + | |order = C,D,D2,H,I,J,X,Y |
| + | |C -> D = * Does not meet the requirements to go to F |
| + | |C -> F = * Route to F is Unlocked & Meet '''ANY''' of the following requirements: |
| + | ** Fleet is Fast '''and''' amount of DD+DE ≥ 5 |
| + | ** Fleet is Slow '''and''' amount of CL ≤ 1 '''and''' DD+DE ≥ 6 |
| + | |D/empty -> D1 = * Does not meet the requirements to go to E |
| + | |D/empty -> E = * Meet '''ALL''' of the following requirements: |
| + | ** Fleet does '''not''' contain Akitsu Maru |
| + | ** Amount of CV(L/B) = 0 |
| + | ** Amount of DD+DE ≥ 4 |
| + | |D2 -> E = * Does not meet the requirements to go to F |
| + | |D2 -> F = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) + CV(L/B) ≤ 2 |
| + | ** If fleet is Slow, amount of CV(L/B) ≤ 1 |
| + | ** Amount of DD+DE ≥ 2 |
| + | |H/empty -> I/empty = * Fleet contains [[Akashi Kai]]/[[Akitsushima Kai]]/[[AO|AO Kai]] |
| + | |H/empty -> J = * Meet '''ANY''' of the following requirements to Force(?) J |
| + | ** Single Fleet / Striking Force Fleet |
| + | ** Does not meet the requirements to go to I |
| + | |I -> J = * Does not meet the requirements to go to X |
| + | |I -> X = * Meet '''ALL''' of the following requirements: |
| + | ** Route to X is Unlocked |
| + | ** Amount of (F)BB(V) ≤ 2 |
| + | ** Amount of CVL ≤ 1 |
| + | ** Does '''not''' contain CV(B) |
| + | ** Amount of DD ≥ 5 |
| + | ** If amount of DD ≤ 6, meet '''ALL''' of the following: |
| + | *** Fleet is Fast |
| + | *** If (F)BB(V)+CVL ≤ 2 |
| + | *** Amount of CA(V) ≤ 2 |
| + | |J -> K = * Meet '''ALL''' of the following requirements: |
| + | ** Single Fleet / Striking Force Fleet |
| + | ** Pass the LoS check (Cn2 ≥ 32 on Hard) |
| + | ** Does not meet the requirements to go to M |
| + | |J -> L/empty = * Fail the LoS check |
| + | |J -> M = * Meet '''ALL''' of the following requirements: |
| + | ** Single Fleet / Striking Force Fleet |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CV(L/B) ≤ 1 |
| + | ** Does '''not''' contain SS(V) |
| + | ** Pass the LoS check (Cn2 ≥ 32 on Hard) |
| + | |J -> X = * Combined Fleet |
| + | |X -> Y = * Meet '''ALL''' of the following requirements: |
| + | ** If fleet is Slow, amount of (F)BB(V) ≤ 1 |
| + | ** Amount of (F)BB(V) ≤ 2 |
| + | ** Amount of CV(L/B) ≤ 1 |
| + | ** Amount of DD ≥ 6 |
| + | |X -> Y1 = * Does not meet the requirements to go to Y |
| + | |Y -> Y2 = * Meet '''ALL''' of the following requirements: |
| + | ** Pass the LoS check (Cn2 ≥ 76 on Hard) |
| + | ** Does not meet the requirements to go to Z |
| + | |Y -> Y3/empty = * Fail the LoS check |
| + | |Y -> Z = * Meet '''ALL''' of the following requirements: |
| + | ** Pass the LoS check (Cn2 ≥ 76 on Hard) |
| + | ** Amount of (F)BB(V) ≤ 2 |
| + | ** Does '''not''' contain CV(B) |
| + | ** Amount of CVL ≤ 1 |
| + | ** Amount of CA(V) ≤ 2 |
| + | }} |
| | | |
| + | {{MapBranchingTable |
| + | |title = E-4 Branching Rules (Start Point 2) |
| + | |id = 54-4c |
| + | |order = M,M1,P |
| + | |N -> O = * Does not meet the requirements to go to P |
| + | |N -> P = * Meet '''ALL''' of the following requirements: |
| + | ** Fast fleet |
| + | ** Amount of CV(B) ≤ 2 |
| + | |R -> S = * Does not meet the requirements to go to T |
| + | |R -> T = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) + CV(B) ≤ 4 |
| + | ** Amount of DD+DE ≥ 4 |
| + | |T -> U = * Meet '''ALL''' of the following requirements: |
| + | ** Does not meet the requirements to go to W |
| + | ** Pass the LoS check (Cn2 ≥ 87 on Hard) |
| + | |T -> V/empty = * Fail the LoS check |
| + | |T -> W = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CV(L/B) ≤ 3 |
| + | ** Amount of SS(V) = 0 |
| + | ** Pass the LoS check (Cn2 ≥ 87 on Hard) |
| }} | | }} |
| | | |
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| | | |
| ==Map Overview== | | ==Map Overview== |
− | Soon™
| + | |
| + | E4 is a three-phase map utilizing Single fleets, [[Striking Force Fleet|Striking Force Fleets]], [[Combined_Fleet#Surface_Task_Force|Surface Task Forces]], and [[Combined_Fleet#Carrier_Task_Force|Carrier Task Forces]]. |
| + | *This map contains 3 locks |
| + | **The [[File:Spring_2022_Event_Tag_6.png]] '''Kure Guard Division''' Tag is applied to Single/Striking Force fleets sortieing to this map, and will start at point 1. |
| + | **The [[File:Spring_2022_Event_Tag_8.png]] '''Detached Carrier Task Force''' Tag is applied to Carrier Task Forces sortieing to this map, and will start at point 2. |
| + | **The [[File:Spring_2022_Event_Tag_7.png]] '''The 2nd Fleet''' Tag is applied to Surface Task Forces sortieing to this map, and will start at point 1. |
| + | |
| + | * 2 [[LBAS]] are available to sortie, 1 is available to defend. |
| + | **LBAS location and range can be changed after completing Phase 1. |
| + | |
| + | ==Phase 0.5: Unlocking the First Boss== |
| + | |
| + | To unlock the Path to the first Boss: [[File:Spring_2022_Event_Tag_6.png]] |
| + | * SF: '''1 CA(V), 1(F)BB(V), 1CL, 4DD''' {{MapRoute|A|blue|B|blue|C|red|D|blue|E|pink}}''' |
| + | * Obtain AS at {{MapRoute|E|pink}} 1 time |
| + | * Reach {{MapRoute|H|blue}} 3 times |
| + | |
| + | <tabber> |
| + | |-|Node E= |
| + | For the fleet used, refer to Phase 1 below as it is the same fleet. |
| + | * 504 Airpower at {{MapRoute|E|pink}} are needed for guaranteed AS on Hard. |
| + | * LBAS: Fightersweep {{MapRoute|E|pink}} (Range 3) |
| + | ** It is also possible to aim for AS by mixing bombers and fighters in the LBAS and aim to take out one of the enemy CVLs on E to cut down the airpower to 258 |
| + | * Fighter muling the CAV/BBV to reach AS is recommended. |
| + | * If no BBV or [[SPF]]-Carrying FBB and/or not enough SPF are available, the following fleet can be used instead: |
| + | ** '''1CV, 1CVL, 1(F)BB(V), 1CL, 3DD''', routing {{MapRoute|A|blue|B|blue|C|red|D|blue|D1|pink|D2|red|E|pink}} |
| + | |
| + | |-|Node H= |
| + | For the fleet used, refer to Phase 1 below as it is the same fleet. |
| + | </tabber> |
| + | |
| + | ==Phase 1: Defeat the First Boss== |
| + | <tabber> |
| + | |-|Striking Force Fleet= |
| + | * SF: '''0-1(F)BB(V), 1CA(V), 1CL, 4-5DD (FAST)''' [[File:Spring_2022_Event_Tag_6.png]] |
| + | * Route: {{MapRoute|1|grey|A|blue|B|blue|C|red|D|blue|E|pink|F|red|G|blue|H|blue|J|red|M|red}} |
| + | * Lightest Fleet will take the shortest path to the boss. |
| + | * Having a CV(L/B) in the fleet will take an additional {{MapRoute|D1|pink}} -> {{MapRoute|D2|pink}}. |
| + | |
| + | |-|Surface Task Force= |
| + | * STF: '''1BB, 0-1CV(L/B), 2-3CA(V), 1 CL, 1-2DD + 1CL, 0-1CLT, 4-5DD (FAST)''' [[File:Spring_2022_Event_Tag_7.png]] |
| + | * Route: {{MapRoute|1|grey|A|blue|B|blue|C|red|D|blue|E|pink|F|red|G|blue|H|blue|J|red|M|red}} |
| + | * The heaviest Fleet which utilizes the 2nd Fleet lock. These locked ships can be reused for E4 Phase 3 in the later stage. |
| + | </tabber> |
| + | |
| + | * LBAS: Range 7 to {{MapRoute|M|red}}, 0 Airpower (100/224 AD/AP on Last Dance Hard) |
| + | * If CV(L/B) is present in the fleet, fleet will go through {{MapRoute|D1|pink}} and {{MapRoute|D2|red}} as additional nodes |
| + | * There is an LoS-Check at {{MapRoute|J|red}} Cn3 = 50 on all difficulties |
| + | * AACI is recommended |
| + | * 1-2 OASW ships will make passing through the sub-nodes easier. |
| + | * Going without a Battleship will make node J less difficult since there will only be one shelling phase. |
| + | * If using the Striking Force Fleet, boss support is recommended for LD to help secure the victory |
| + | ** Boss Support is optional if using the Surface Task Force Fleet. |
| + | |
| + | ==Optional: Relocate Land Base== |
| + | The Land-Based Air Support can be moved to a new location after completing Phase 1 and performing the following: |
| + | |
| + | {| class="wikitable" |
| + | ! |
| + | ! LBAS |
| + | ! J |
| + | ! E |
| + | ! Q |
| + | ! D1 |
| + | ! O |
| + | |- |
| + | | Hard |
| + | | AS x2|| S|| AS|| AS|| AS|| AS |
| + | |- |
| + | | Medium |
| + | | AS || S|| AS|| - || AS|| - |
| + | |- |
| + | | Easy |
| + | | AS || S|| - || - || AS|| - |
| + | |- |
| + | | Casual |
| + | | ? || ?|| - || - || AS|| - |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node D1, E, & J= |
| + | For the fleet used, refer to '''Phase 1''' as it is the same fleet [[File:Spring_2022_Event_Tag_6.png]]. |
| + | |
| + | |-|Node O & Q= |
| + | * CTF: '''3CV(B) + 1CL, 3DD''' [[File:Spring_2022_Event_Tag_8.png]] |
| + | * Route: {{MapRoute|2|grey|N|red|O|pink|Q|pink}} |
| + | * LBAS: Range 6 to {{MapRoute|Q|pink}}, 324/728 AP/AS |
| + | |
| + | </tabber> |
| + | |
| + | ==Phase 2: Defeat the Second Boss== |
| + | * CTF: '''2CV(B), 1CVL, 0-1FBB, 1-2CL, 0-2XX + 1CL, 0-2CLT, 0-2CA(V), 3-4DD, (FAST)''' [[File:Spring_2022_Event_Tag_8.png]] |
| + | ** Fleet must contain 2CL & 4DD, or there is a change to off-route to {{MapRoute|S|red}}. |
| + | * Route: {{MapRoute|2|grey|N|red|P|pink|R|red|T|red|W|red}} |
| + | * LBAS: Range 9 to {{MapRoute|W|red}}, 331/743 AP/AS on Hard (356/800 on Last Dance) |
| + | ** The range is changed to 6 if the LBAS has been relocated. |
| + | ** There is an LoS-Check at {{MapRoute|T|red}} (87 Cn2 for Hard Mode). |
| + | |
| + | ==Phase 2.5: Unlocking the Shortcut to the Final Boss== |
| + | To unlock the shortcut to the final Boss: |
| + | |
| + | {| class="wikitable" |
| + | ! |
| + | ! LBAS |
| + | ! O |
| + | ! W |
| + | ! M |
| + | ! C |
| + | |- |
| + | | Hard |
| + | | AS x2|| AS|| A+|| A+ || S |
| + | |- |
| + | | Medium |
| + | | AS|| -|| A+|| A+ || S |
| + | |- |
| + | | Easy |
| + | | -|| -|| A|| A || ? |
| + | |- |
| + | | Casual |
| + | | -|| -|| ?|| ? ||? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node C & M= |
| + | For the fleet used, refer to '''Phase 1''' Striking Force Fleet as it is the same fleet [[File:Spring_2022_Event_Tag_6.png]]. |
| + | |
| + | |-|Node O= |
| + | For the fleet used, refer to the '''Optional Phase''' for node Q above as it is the same fleet [[File:Spring_2022_Event_Tag_8.png]]. |
| + | * LBAS: Range 5 to {{MapRoute|O|pink}}, 225/504 AP/AS |
| + | |
| + | |-|Node W= |
| + | For the fleet used, refer to '''Phase 2''' as it is the same fleet [[File:Spring_2022_Event_Tag_8.png]]. |
| + | |
| + | |-|LB Defense= |
| + | Unlike previous Land Bases Defense phases, during this phase the [[Aircraft Carrier Princess B]] will be introduced in the line up boosting the air power requirement. Consider adjusting Land base air power if necessary. |
| + | |
| + | </tabber> |
| + | |
| + | ==Phase 3: Fight against Carrier Princess== |
| + | |
| + | * STF: '''2(F)BB(V), 1-2XX, 1-4DD, 1[[AO|AO Kai]]/[[Akitsushima Kai]]/[[Akashi Kai]] + 1CL, 0-3XX, 2-5DD (FAST)''' [[File:Spring_2022_Event_Tag_7.png]] |
| + | ** Fleet must contain at least 6DD |
| + | ** XX cannot be CV(L/B) |
| + | * Route: {{MapRoute |1|grey|A|blue|B|blue|C|red|F|red|G|blue|H|blue|I|blue|X|pink|Y|red|Z|red}} |
| + | * LBAS: Range 9 to {{MapRoute|Z|red}}, 76/151 AP/AS on Hard (123/251 on Last Dance) |
| + | ** The range is changed to 6 if the LBAS has been relocated |
| + | ** There is an LoS-Check at {{MapRoute|Y|red}} Cn1: |
| + | *** Cas = ??? / Easy = 30 / Medium = 30 / Hard = 36 |
| + | **Using [[SPF]] on CAVs/[[Akitsushima Kai]] as mules, or even on the BBs if possible, is recommended. |
| + | |
| + | Since she is the main protagonist of both E-4 & E-5, it is recommended to use the newly introduced '''{{Ship/Link|Yamato/Kai Ni|Yamato/Kai Ni Juu|text=Yamato Kai Ni/Juu}}'''. |
| + | *She has great stats in addition to great bonuses on both E-4 & E-5. |
| + | *She is '''fast''' on Kai Ni or can easily be [[Improving Ship Speed|speed moded]] on Kai Ni Juu. |
| + | *She has a powerful [[Special Attack]]. |
| + | *She can perform some niche roles like [[AACI]] or [[OASW]] (not recommended here). |
| + | |
| + | If '''{{Ship/Link|Yamato/Kai Ni|Yamato/Kai Ni Juu|text=Yamato Kai Ni/Juu}}''' is unavailable to be used or lack in enough historicals, consider debuff to help with clearing. |
| + | |
| + | ==Phase 4: Optional Debuff Phase== |
| + | Once '''Last Dance''' is reached, the following steps can be performed to debuff the boss. |
| + | * The following requirements are needed to complete the debuffing process. |
| + | {| class="wikitable" |
| + | ! |
| + | ! LBAS |
| + | ! C |
| + | ! M |
| + | ! W |
| + | ! X |
| + | |- |
| + | | Hard |
| + | | AS|| S|| A+|| S|| AS |
| + | |- |
| + | | Medium |
| + | | ?|| ?|| ?|| ?|| ? |
| + | |- |
| + | | Easy |
| + | | ?|| ?|| ?|| ?|| ? |
| + | |- |
| + | | Casual |
| + | | ?|| ?|| ?|| ?|| ? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-| Node C= |
| + | Same as '''Phase 3 or 1''', with a more ASW-focused setup, [[File:Spring_2022_Event_Tag_7.png]] ''or'' [[File:Spring_2022_Event_Tag_6.png]]. |
| + | *Using some [[OASW]] is recommended. |
| + | *Can be done at the same time as nodes M or X. |
| + | |
| + | |-| Node M= |
| + | For the fleet used, refer to '''Phase 1''' as it is the same fleet [[File:Spring_2022_Event_Tag_6.png]]. |
| + | |
| + | |-| Node W= |
| + | For the fleet used, refer to '''Phase 2''' as it is the same fleet [[File:Spring_2022_Event_Tag_8.png]]. |
| + | |
| + | |
| + | |-| Node X= |
| + | For the fleet used, refer to '''Phase 3''' as it is the same fleet [[File:Spring_2022_Event_Tag_7.png]]. |
| + | |
| + | </tabber> |
| + | |
| + | {{clear}} |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |
| {{:{{ROOTPAGENAME}}/E-4/Enemy comps}} | | {{:{{ROOTPAGENAME}}/E-4/Enemy comps}} |
− |
| |
| ==Ship Drops== | | ==Ship Drops== |
| {{:{{ROOTPAGENAME}}/E-4/Ship drops}} | | {{:{{ROOTPAGENAME}}/E-4/Ship drops}} |
− | | + | {{clear}} |
| {{:{{ROOTPAGENAME}}/Hub}} | | {{:{{ROOTPAGENAME}}/Hub}} |
− | {{EventsPortal}}
| |