• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
m
no edit summary
Line 1: Line 1: −
[[Special Attack]] involving a {{Ship/Link|Taigei|Jingei|Chougei|text=submarine tender|link_category=Submarine Tenders}} leading a fleet of at least two [[:Category:Submarines|submarines]].
+
[[Special Attack]] involving a [[Submarine Tender]] leading a fleet of at least two submarines.
    
<tabber>
 
<tabber>
   
|-|Activation requirements=
 
|-|Activation requirements=
* The flasgship must be a {{Ship/Link|Taigei|Jingei|Chougei|text=submarine tender|link_category=Submarine Tenders}} (AS) at Lv 30+,
+
* The flagship must be a [[Submarine Tender]] (AS) at Lv 30+,
 
** She must not be more than {{color|orange|'''moderately damaged (中破)'''}}.
 
** She must not be more than {{color|orange|'''moderately damaged (中破)'''}}.
* The 2nd and 3rd ships must be [[:Category:Submarines|submarines]] (SS/SSV)
+
* The 2nd and 3rd ships must be [[Submarine]]s (SS) or [[Aircraft Carrying Submarine]]s (SSV) and not [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Striking Force Fleet Command Facility|text=SFFCF}},
** At least two [[:Category:Submarines|submarines]] must not be more than {{color|gold|'''lightly damaged (小破)'''}},
+
** The 4th ship may optionally be a SS(V), but does not affect the above requirement,
** If the 4th ship is a [[:Category:Submarines|submarine]], she will also participate in the attack,
+
** At least two SS(V) among the 2nd, 3rd, and 4th ships must not be more than {{color|gold|'''lightly damaged (小破)'''}},
* The fleet can be a single fleet or a [[Striking Force Fleet]],
+
** If all 3 ships are SS(V), the 2nd and 4th ones will attack; if one of the two is {{color|orange|'''moderately damaged (中破)'''}}, the 3rd one will attack instead.<ref>[https://twitter.com/yukicacoon/status/1394879812968222721]</ref>
* The formation needs to be either {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} or {{ToolTip|[[Combat#Formation_Selection|Line Abreast]]|[[File:LineAbreast.png]]}},
+
* The fleet must be a single fleet or a [[Striking Force Fleet]],
 +
* The formation needs to be either {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} or {{ToolTip|[[Line Abreast]]|[[File:LineAbreast.png]]}},
 
* At least one {{Item/Link|Submarine Supply Material}} must be available in the inventory.
 
* At least one {{Item/Link|Submarine Supply Material}} must be available in the inventory.
 +
<references/>
    
|-|Multiplier=
 
|-|Multiplier=
* Two [[:Category:Submarines|submarines]] will launch a torpedo strike.
+
* Two SS(V) will launch torpedo strikes.
** The 2nd and 4th ship will attack, if one of them is {{color|orange|'''moderately damaged (中破)'''}}, the 3rd ship will attack instead.<ref>https://twitter.com/yukicacoon/status/1394879812968222721</ref>
+
* The attack power of each strike is postcapped and unaffected by formation, engagement, or damage cap.
** No additional inforamation is known yet.
+
* A rough damage formula per Submarine attack is:
<references/>
+
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{DMG}_\text{day} = \text{TP} \times ( 1.2 + 0.04 \times \sqrt{LV} )</math>
 +
<math>\text{DMG}_\text{night} = ( \text{FP + TP} ) \times ( 1.2 + 0.04 \times \sqrt{LV} )</math>
 +
|}
 +
;With
 +
*<math>\text{DMG}</math> the damage result for day and night battle respectively,
 +
*<math>\text{FP}</math> the submarine's '''Firepower''' {{Firepower}} stat,
 +
*<math>\text{TP}</math> the submarine's '''Torpedo''' {{Torpedo}} stat,
 +
*<math>\text{LV}</math> the submarine's '''Level'''.
 +
**<math>1.2 + 0.04 \times \sqrt{LV} = 1.6</math> at Lv 100.
 +
 
 +
The number of attacks per Touch ranges from 2 to 4.
 +
* Each submarine will trough either 1 or 2 torpedo strikes.
 +
**Only Lv 75+ submarines can trigger 2 strikes,
 +
**If a Lv 75+ submarine does '''not''' carry any {{SubmarineRadar}} [[Submarine Radar]], it rolls between 1 and 2 strikes randomly (exact rate unclear yet),
 +
**If a Lv 75+ submarine does carry any {{SubmarineRadar}} [[Submarine Radar]], it is guaranteed to roll 2 strikes.
    
|-|Cost=
 
|-|Cost=
*One {{Item/Link|Submarine Supply Material}} will be '''consumed''' for EACH battle the Touch triggers in.
+
One {{Item/Link|Submarine Supply Material}} will be '''consumed''' for EACH battle the Touch triggers in.
**If the Touch triggers twice in a battle, only a single {{Card|Submarine Supply Material|type=Item|size=30x30px}} will be consumed for this battle.
+
*If the Touch triggers twice in a battle, only a single {{Card|Submarine Supply Material|type=Item|size=30x30px}} will be consumed for this battle.
**If the Touch triggers in multiple nodes, one {{Card|Submarine Supply Material|type=Item|size=30x30px}} will be consumed for each node it is triggered.
+
*If the Touch triggers in multiple nodes, one {{Card|Submarine Supply Material|type=Item|size=30x30px}} will be consumed for each node it is triggered.
 +
It does '''not''' consume any extra ammo.
 +
 
 +
''If the game is refreshed before the battle ends, then '''no material''' will be consumed even if the touch triggered.
    
|-|Trigger Rate=
 
|-|Trigger Rate=
*It has a chance to trigger '''every time''' the AS takes a turn at shelling. If it fails to trigger during the day battle, there is a chance to trigger it in the follow-up night battle.
+
Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships<ref>[https://twitter.com/chang1124414276/status/1765360848510521747][https://docs.google.com/spreadsheets/d/1darO5TKEtjfFTuT9ZuZ-hzBJBZd5kDrVc8tZHDXJEYk/edit#gid=602137134]</ref>.
** It can trigger in both day and night for the same battle.
+
*{{SubmarineRadar}} [[Submarine Radar]]s affect the trigger rate, each increasing the trigger rate by about 10 %<ref>[https://twitter.com/chang1124414276/status/1765360848510521747]</ref>.
* It can be activated '''multiple times''' per sortie.
+
 
 +
It has a chance to trigger '''every time''' the AS takes a turn at shelling.
 +
*It can trigger in both day and night for the same battle.
 +
*It can only trigger once during day battle.
 +
*If it fails to trigger during the day battle, there is still a chance to trigger it in the follow-up night battle.
 +
*If all enemies sunk, then touch stops early.
 +
The attack order is always (where amo,g the attacking submarines, 1 is upper one and 2 is lower one):
 +
*1-1-2-2 for 4 attacks,
 +
*1-1-2 or 1-2-2 for 3 attacks,
 +
*1-2 for 2 attacks.  
 +
**If touch stops early, then attacks can be just 1-1
 +
**Also note that the actual order may be different from client animation of who shoots torpedoes, which always assigns attackers alternately like 1-2-1-2 or 1-2-1 or 1-2, so you may mismatch the real attack.
 +
 
 +
The touch can be activated '''multiple times''' per sortie.
 +
<references/>
 +
 
 +
|-|Targeting=
 +
When attacking a fleet, the usual [[Targeting]] rules apply.
 +
*The torpedoes fired target ships independently,
 +
*When facing a [[Combined Fleet]], if any ship is present in the escort fleet on day battle, then all torpedoes will be fired to the escort fleet.
    
|-|Special CG=
 
|-|Special CG=
Line 34: Line 72:  
|-
 
|-
 
|<gallery>
 
|<gallery>
Taigei Special Attack.png|Taigei Special Attack
+
Ship Special Taigei.png|Taigei Special Attack
Taigei Special Attack Damaged.png|Taigei Special Attack Damaged
+
Ship Special Taigei Damaged.png|Taigei Special Attack Damaged
Jingei Special Attack.png|Jingei Special Attack
+
Ship Special Jingei.png|Jingei Special Attack
Jingei Special Attack Damaged.png|Jingei Special Attack Damaged
+
Ship Special Jingei Damaged.png|Jingei Special Attack Damaged
Jingei Kai Special Attack.png|Jingei Special Attack Kai
+
Ship Special Jingei Kai.png|Jingei Special Attack Kai
Jingei Kai Special Attack Damaged.png|Jingei Special Attack Kai Damaged
+
Ship Special Jingei Kai Damaged.png|Jingei Special Attack Kai Damaged
 
Ship Special Chougei.png|Chougei Special Attack
 
Ship Special Chougei.png|Chougei Special Attack
 
Ship Special Chougei Damaged.png|Chougei Special Attack Damaged
 
Ship Special Chougei Damaged.png|Chougei Special Attack Damaged
 
Ship Special Chougei Kai.png|Chougei Special Attack Kai
 
Ship Special Chougei Kai.png|Chougei Special Attack Kai
 
Ship Special Chougei Kai Damaged.png|Chougei Special Attack Kai Damaged
 
Ship Special Chougei Kai Damaged.png|Chougei Special Attack Kai Damaged
 +
Ship Special Heian Maru.png|Heian Maru Special Attack
 +
Ship Special Heian Maru Damaged.png|Heian Maru Special Attack Damaged
 +
Ship Special Heian Maru Kai.png|Heian Maru Special Attack Kai
 +
Ship Special Heian Maru Kai Damaged.png|Heian Maru Special Attack Kai Damaged
 
</gallery>
 
</gallery>
 
|-
 
|-
Line 50: Line 92:  
|<gallery>
 
|<gallery>
 
Taigei Special Attack Summer 2021.png|[[Seasonal/Summer_2021|Taigei Summer 2021 Special Attack]]
 
Taigei Special Attack Summer 2021.png|[[Seasonal/Summer_2021|Taigei Summer 2021 Special Attack]]
Jingei Special Attack Summer 2021.png|[[Seasonal/Summer_2021|Jingei Summer 2021 Special Attack]]
+
Taigei Special Attack Summer 2021 Damaged.png|[[Seasonal/Summer_2021|Taigei Summer 2021 Special Attack Damaged]]
 +
Jingei Special Attack Summer 2021.png|[[Seasonal/Summer_2021|Jingei Summer 2021 Special Attack Damaged]]
 +
Jingei Special Attack Summer 2021 Damaged.png|[[Seasonal/Summer_2021|Jingei Summer 2021 Special Attack]]
 +
Chougei Touch Full Summer 2022.png|[[Seasonal/Summer_2022|Chougei Summer 2022 Special Attack]]
 +
Chougei Touch Full Summer 2022 Damaged.png|[[Seasonal/Summer_2022|Chougei Summer 2022 Special Attack Damaged]]
 
</gallery>
 
</gallery>
 
|}
 
|}
    
</tabber>
 
</tabber>
42,696

edits

Navigation menu