Line 5: |
Line 5: |
| ==Gameplay Notes== | | ==Gameplay Notes== |
| ===Special Mechanics=== | | ===Special Mechanics=== |
− | ====Colorado Touch==== | + | ====[[Special Attacks#Colorado_Touch|Colorado Touch]]==== |
| * She has a special attack that targets 3 enemies at random. | | * She has a special attack that targets 3 enemies at random. |
| | | |
Line 12: |
Line 12: |
| |-|Activation requirements= | | |-|Activation requirements= |
| * Colorado as the flagship of the fleet. Only main fleet allowed for combined fleet. | | * Colorado as the flagship of the fleet. Only main fleet allowed for combined fleet. |
| + | ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. |
| * The 2nd and 3rd ships in the fleet must be battleships. | | * The 2nd and 3rd ships in the fleet must be battleships. |
| + | ** They must '''not''' be {{color|red|'''heavily damaged (大破) '''}}. |
| + | |
| * There must be 6 or more surface ships in the fleet. | | * There must be 6 or more surface ships in the fleet. |
− | ** There must be no submarine in 6-ship fleet. In 7-ship fleet, only 1 submarine allowed. | + | ** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. |
| ** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in escort fleet not affect. | | ** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in escort fleet not affect. |
− | * Colorado must not be more than {{color|gold|'''lightly damaged (小破)'''}}. And the 2nd and 3rd ships must not be more than <span style="color:orange;">'''moderately damaged (中破)'''</span>.
| + | |
| + | |
| * {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected in a single fleet OR {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} for a combined fleet. | | * {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected in a single fleet OR {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} for a combined fleet. |
| | | |
Line 43: |
Line 47: |
| |- | | |- |
| |'''No Bonus Equipment''' | | |'''No Bonus Equipment''' |
− | |1.30 | + | |1.30||1.26||1.45||1.30||1.26||1.15||1.30||1.15||1.32||1.30||1.15||1.15 |
− | |1.26 | |
− | |1.45 | |
− | |1.30 | |
− | |1.26 | |
− | |1.15 | |
− | |1.30 | |
− | |1.15 | |
− | |1.32 | |
− | |1.30 | |
− | |1.15 | |
− | |1.15 | |
| |- | | |- |
| |'''{{Radar}} Radar Only''' | | |'''{{Radar}} Radar Only''' |
− | |1.49 | + | |1.49||1.45||1.67||1.49||1.45||1.32||1.49||1.32||1.52||1.49||1.32||1.32 |
− | |1.45 | |
− | |1.67 | |
− | |1.49 | |
− | |1.45 | |
− | |1.32 | |
− | |1.49 | |
− | |1.32 | |
− | |1.52 | |
− | |1.49 | |
− | |1.32 | |
− | |1.32 | |
| |- | | |- |
| |'''{{RedAmmo}} AP Only''' | | |'''{{RedAmmo}} AP Only''' |
− | |1.75 | + | |1.75||1.71||1.96||1.75||1.71||1.55||1.75||1.55||1.79||1.75||1.55||1.55 |
− | |1.71 | |
− | |1.96 | |
− | |1.75 | |
− | |1.71 | |
− | |1.55 | |
− | |1.75 | |
− | |1.55 | |
− | |1.79 | |
− | |1.75 | |
− | |1.55 | |
− | |1.55 | |
| |- | | |- |
| |'''{{RedAmmo}} AP + {{Radar}} Radar''' | | |'''{{RedAmmo}} AP + {{Radar}} Radar''' |
− | |2.02 | + | |2.02||1.96||2.26||2.02||1.96||1.79||2.02||1.79||2.05||2.02||1.79||1.79 |
− | |1.96 | |
− | |2.26 | |
− | |2.02 | |
− | |1.96 | |
− | |1.79 | |
− | |2.02 | |
− | |1.79 | |
− | |2.05 | |
− | |2.02 | |
− | |1.79 | |
− | |1.79 | |
| |- | | |- |
| |} | | |} |
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Line 67: |
| * It can only be activated '''once per sortie'''. | | * It can only be activated '''once per sortie'''. |
| * It has a chance to trigger every time Colorado takes a turn at shelling. If it fails to trigger in day, there is a chance to trigger it in the followup night battle. | | * It has a chance to trigger every time Colorado takes a turn at shelling. If it fails to trigger in day, there is a chance to trigger it in the followup night battle. |
| + | * Trigger rate is affected by Colorado's luck {{Luck}} stat. |
| + | |
| + | |-|Special CG= |
| + | |
| </tabber> | | </tabber> |
| | | |