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| ==Gameplay Notes== | | ==Gameplay Notes== |
| ===Special Mechanics=== | | ===Special Mechanics=== |
− | * Able to perform night battle special attacks without night operations personnel at Kai Ni E. | + | * Can convert between '''Kai Ni''' and '''Kai Ni E''' remodels. |
− | * Able to freely convert between Kai Ni and Kai Ni E.
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| ** When converting, you need to pay the full resource cost again. | | ** When converting, you need to pay the full resource cost again. |
| ** You will not need additional blueprints and prototype catapults. | | ** You will not need additional blueprints and prototype catapults. |
| + | * Capable of [[Night_Battle#Trigger_Requirements|Carrier night air attack]] without {{AviationPersonnel}} {{EquipmentLink|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} at '''Kai Ni E'''. |
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− | ===Overview=== | + | ===Equipment Compatibility=== |
− | '''Kai'''
| + | * Default CV equipment compatibility |
− | * Decent firepower, middle of the pack for a carrier.
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− | * Decent HP and armour, slightly above average for a carrier.
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− | * Good slot count.
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− | * Bad slot distribution. But single large slot allows for one powerful airstrike.
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− | '''Kai Ni'''
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− | * Decent firepower for a carrier.
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− | * Decent HP and armour.
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− | * Good slot count.
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− | * Bad slot distribution. But single large slot allows for one powerful airstrike.
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− | '''Kai Ni E'''
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− | * Good firepower for a carrier.
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− | * Decent HP and armour.
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− | * Decent slot count.
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− | * Bad slot distribution. But single large slot allows for one powerful airstrike.
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− | * Gains the Ability to attack at night without needing [[Night Operation Aviation Personnel]] when equipped with night-capable planes | |
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| ===Fit Bonuses=== | | ===Fit Bonuses=== |