Line 4: |
Line 4: |
| | | |
| ==Gameplay Notes== | | ==Gameplay Notes== |
− | ===Special Mechanics=== | + | ====Nelson Touch==== |
− | * Able to perform special AACI. Please see [[Anti-Air Cut-In]] for more details.
| |
| * She has a special attack called the '''Nelson Touch''' that targets 3 enemies at random. | | * She has a special attack called the '''Nelson Touch''' that targets 3 enemies at random. |
− | ** The activation requirements are:
| + | |
− | *** Nelson as the flagship of the fleet. Only main fleet allowed for combined fleet.
| + | <tabber> |
− | *** Nelson must not be more than <span style="color:gold;">'''lightly damaged (小破)'''</span>.
| + | |
− | *** There must be 6 or more surface ships in the fleet.
| + | |-|Activation requirements= |
− | **** There must be no submarine in 6-ship fleet. In 7-ship fleet, only 1 submarine allowed.
| + | * Nelson as the flagship of the fleet. Only main fleet allowed for combined fleet. |
− | **** There must be no surface ship in the fleet sunk or retreated via FCF during sortie causing remaining < 6. Ships in escort fleet not affect.
| + | * Nelson must not be more than <span style="color:gold;">'''lightly damaged (小破)'''</span>. |
− | *** The 3rd and 5th ships must not be a carrier or submarine.
| + | * There must be 6 or more surface ships in the fleet. |
− | *** '''Double line formation''' needs to be selected in a single fleet OR '''Cruising Formation 2''' for a combined fleet. | + | ** There must be no submarine in 6-ship fleet. In 7-ship fleet, only 1 submarine allowed. |
− | ** If triggered, Nelson, the 3rd ship, and the 5th ship will perform one attack each with a 2x post-cap modifier.
| + | ** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in escort fleet not affect. |
− | *** If the engagement is <span style="color:red;">Red T</span>, then the post-cap modifier becomes 2.5x.
| + | * The 3rd and 5th ships must not be a carrier or submarine. |
− | ** It can be triggered even if you fail to activate artillery spotting.
| + | * {{ToolTip|[[Combat#Formation_Selection|Double Line]]|[[File:Double_Line.png]]}} needs to be selected in a single fleet OR {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} for a combined fleet. |
− | ** It can only be activated '''once per sortie'''.
| + | |
− | ** It has a chance to trigger every time Nelson takes a turn at shelling. If it fails to trigger in day, there is a chance to trigger it in the followup night battle.
| + | |-|Multiplier= |
− | ** It does not cost any extra resources if triggered.
| + | * If triggered, Nelson, the 3rd ship, and the 5th ship will perform one attack each with a 2x post-cap modifier. |
− | ** Trigger rate is believed to be related to:
| + | ** If the engagement is <span style="color:red;">Red T</span>, then the post-cap modifier becomes 2.5x. |
− | *** The total level of all girls involved in the attack
| + | |
− | *** Nelson's luck {{Luck}} stat.<ref>https://twitter.com/dewydrops/status/1181520911444271105?s=19</ref>
| + | |-|Cost= |
| + | * It does '''not''' cost any extra resources if triggered. |
| + | |
| + | |-|Trigger Rate= |
| + | * Trigger rate is believed to be related to: |
| + | ** The total level of all girls involved in the attack |
| + | ** Nelson's luck {{Luck}} stat.<ref>https://twitter.com/dewydrops/status/1181520911444271105?s=19</ref> |
| + | </tabber> |
| | | |
| <references/> | | <references/> |
| {{clear}} | | {{clear}} |
| | | |
− | ===Overview=== | + | ===Equipment Compatibility=== |
− | * Good firepower and armour. | + | * Default BB equipment compatibility |
− | * Decent HP.
| |
| | | |
| ===Fit Bonuses=== | | ===Fit Bonuses=== |